- Reclaimer 18
- Fixed an issue causing inconsistent damage dealt to enemies in both fire types.
- Semi-Auto Fire Type
- Increased fire rate from 182rpm to 200rpm (+10%).
- Increased hipfire spread by 12%.
- Pump Action Fire Type
- Increased hipfire maximum damage from 80 to 220 (+175%).
- Increased hipfire maximum damage range from 2m to 3m (+50%).
- Increased hipfire near-medium damage from 20 to 25 (+25%).
Using the Pump Action Fire Type, the Reclaimer 18 is now capable of killing enemies with one shot within its maximum damage range, and 2-shot kills are now more consistent.
- KV Broadside (MWII)
- JAK Jawbreaker Conversion Kit
- Decreased vertical recoil by 20%.
- JAK Jawbreaker Conversion Kit
- MX Guardian (MWII)
- Removed the ability to equip the incompatible GRV-Z Short Grip Underbarrel Attachment.
Light Machine Guns
- Pulemyot 762
- Increased upper arm and lower arm damage multipliers from 1x to 1.1x.
Marksman Rifles
- MTZ Interceptor
- Decreased maximum damage range from 30.5m to 22.9m (-25%).
- Decreased lower torso, upper arm, lower arm, and hand damage multipliers from 1x to 0.9x.
- EBR-14 (MWII)
- SO-90 Factory Stock
- Fixed an issue causing players to become unable to move while aiming down sights.
- SO-90 Factory Stock
Sniper Rifles
- XRK Stalker
- Increased upper leg, lower leg, and foot damage multipliers from 1x to 1.1x.
Within its maximum damage range, the XRK Stalker is now capable of a one-shot kill regardless of hit location.
- Carrack .300 (MWII)
- Increased maximum damage range from 12.7m to 17.8m (+40%).
- Increased near-medium damage range from 30.7m to 66m (+115%).
- Removed medium damage range.
Handguns
- COR-45
- Decreased rate of fire from 375rpm to 240rpm (-36%).
- XRK v6 Match Trigger Action
- Decreased rate of fire from 438rpm to 264rpm (-40%).
- XRK v21 Heavy Match Trigger Action
- Decreased rate of fire from 545rpm to 272rpm (-50%).
COR-45 Trigger Action Attachments were previously more beneficial than intended. Due to negligible downsides, fire rate increases are generally kept below 50%. We’ll continue to monitor player feedback for potential improvements to base Handguns.
- TYR
- Increased maximum damage range from 5.6m to 8.9m (+14%).
- Increased near-medium damage range from 11.4m to 15.2m (+33%).
- GS Magna (MWII)
- Removed the ability to equip the incompatible JAK NRG-IV Optic Attachment.
Melee
- Sledgehammer
- Decreased movement speed by 22%.
- Decreased heavy swing melee range from 5.3m to 3.2m (-40%).
PERKS
- Engineer Vest
- Added a Lethal Equipment slot.
- Gunner Vest
- Added a Boots Perk slot.
- Demolition Vest
- Added a second Gear Perk slot.
- CCT Comms Vest
- Added a Tactical Equipment slot.
- Overkill Vest
- Added a Field Upgrade slot.
- Ninja Vest
- Added a Gloves Perk slot.
- Assassin Vest
- Added a Field Upgrade slot.
- Gunslinger Vest
- Added an extra Lethal Equipment to the equipped slot.
- Mission Control Vest
- Added a Boots Perk slot.
- Modular Assault Rig Vest
- Added a second Gear Perk slot.
- Compression Carrier Vest
- Added a Tactical Equipment slot.
What is meta in Warzone 2? Best weapons for the battle royale
Is there currently an over-weapon in Warzone 2? No.
List of best weapons in Warzone
What are the best Warzone weapons? There are always outliers in some weapon classes. But generally, assault rifles are considered the best weapons in Warzone, along with a mobile submachine gun.
Good range paired with decent damage, plus mobility is usually fine and you are not completely helpless in close combat.
Assault rifles are supposed to take targets at medium and long range into focus and provide maximum “help” in close combat. Therefore, a submachine gun is suitable as a secondary weapon. With the little MP in hand, you run faster, are quicker in focus, and deal more damage in close combat.
If mobility is not that important to you, an LMG can also replace the assault rifle. The sluggish monsters come with plenty of ammunition in the magazine and also offer very good control in some cases.
Moreover, the lethal combination of sniper/DMR together with an MP is popular. However, with full armor, you can no longer land one-shot headshots in Warzone 2. Therefore, snipers are not considered meta weapons.
CoD Warzone 2: The best assault rifle – STG44
CoD Warzone 2: STG44 Setup
- Magazine: 50-shot drum
- Stock: DR79 Combo Stock
- Sight: Corio Eagleseye 2.5X
- Barrel: Long Heinrichter C70 barrel
- Muzzle: Quartermaster suppressor
What makes this weapon class special? Assault rifles are the all-rounders of Warzone. Best suited for medium and long distances, but also do not let you down in close combat – when it has to be. It is important that you can put your hits well and have a secure shooting feeling.
- Alternatives
- M4
- Lachmann 556
CoD Warzone 2: The best submachine gun – Static-HV
CoD Warzone 2: Static-HV Setup
- Stock: Lightweight SPRY 34 stock
- Sight: JAK Glassless Sight
- Barrel: Lightweight Auger 840 barrel
- Muzzle: Quartermaster suppressor
- Underbarrel: DR-6 Handstop
What makes this weapon class special? Submachine guns are the close combat specialists, quickly losing damage at range, but are absolutely deadly at short distances. They also offer strong mobility values – so switch to the small weapons when you want to quickly move from A to B.
- Alternatives
- VEL 46
- PDSW 528
- Vansev-9k
CoD Warzone 2: The best LMG – TAQ Eradicator
CoD Warzone 2: TAQ Eradicator Setup
- Stock: Tacverte Core stock
- Sight: JAK Glassless Sight
- Barrel: Long Conquer-70 barrel
- Muzzle: Quartermaster suppressor
- Underbarrel: Heavy Bruen support grip
What makes this weapon class special? LMGs are sluggish, slow, and reload forever. But these disadvantages are correspondingly compensated. Light machine guns have huge magazines, often provide a secure shooting feeling, and some models are among the highest damage.
- Alternatives
- LAHS MG
- RPK
CoD Warzone 2: The best DMR – KAR 98k
CoD Warzone 2: KAR 98k Setup
- Sight: Range Master V3.4 sight
- Laser: SL Razorhawk laser
- Barrel: Long Precision Rifle 762 barrel
- Muzzle: Suppressor (SCRATCH 20-L)
- Ammo: 7.92x57mm High Caliber
What makes this weapon class special? Warzone 2 offers two different types of DMRs. Weapons like the SP-R 208 or the Lockwood have a low fire rate and behave more like snipers. The EBR-14 or the TAQ-M behave more like battle rifles with higher fire rates.
Ultimately, both types deliver high damage and good control for the range.
- Alternatives
- No recommendations at the moment – rather take a look at the snipers if you are looking for something with range
CoD Warzone 2: The best sniper – KATT-AMR
CoD Warzone 2: KATT-AMR Setup
- Bolt: Fast Ephemeral Bolt
- Stock: Tactical Stock Pad
- Barrel: Zang-34 barrel
- Muzzle: Sonic Suppressor XL
- Ammo: Caliber 50 High Caliber
What makes this weapon class special? Sniper rifles deliver the highest damage in the game. A large sight, a few attachments for stability, and you can go on a headshot hunt. But beware: if enemies have more than 2 armor plates, headshots are no longer lethal.
- Alternatives
- MCPR-300 – Can also land one-shot headshots with explosive ammo
More on the topicCoD Warzone 2: Voice chat not working – Here’s how you can fix it
We keep an eye on balance changes and regularly update our list. In addition, we always provide a brief overview of the current changes to the meta. Check back regularly to stay updated.
If you have your own weapon recommendations or want to discuss the list with us, you are welcome in the comments. Also show us your weapon setups, with which you currently have the most fun and/or success.
Balance changes for Season 5
Assault Rifles
- BAL-27
- Decreased horizontal recoil magnitude, allowing greater predictability during sustained fire.
- Decreased overall recoil magnitude to aid in long-range effectiveness.
- Decreased overall recoil deviation, ensuring a more predictable pattern that is easier to control at range.
Submachine Guns
- Superi 46
- Decreased movement speed from 5m/s to 4.9m/s (-2%).
- Decreased crouched movement speed from 2m/s to 1.9m/s (-5%).
- Decreased sprint speed from 5.9m/s to 5.8m/s (-2%).
- Decreased ADS movement speed from 3.6m/s to 3.4m/s (-6%).
- FJX Horus
- Increased sprint to fire time from 93ms to 110ms (+18%).
- Decreased maximum damage range from 13.7m to 11.4m (-17%).
- Decreased near-medium damage range from 22.9m to 19m (-17%).
- Decreased medium damage range from 29.7m to 25.4m (-15%).
- Decreased far-medium damage range from 36.6m to 30.5m (-17%).
Shotguns
- Reclaimer 18
- Fixed an issue causing inconsistent damage dealt to enemies in both fire types.
- Semi-Auto Fire Type
- Increased fire rate from 182rpm to 200rpm (+10%).
- Increased hipfire spread by 12%.
- Pump Action Fire Type
- Increased hipfire maximum damage from 80 to 220 (+175%).
- Increased hipfire maximum damage range from 2m to 3m (+50%).
- Increased hipfire near-medium damage from 20 to 25 (+25%).
Using the Pump Action Fire Type, the Reclaimer 18 is now capable of killing enemies with one shot within its maximum damage range, and 2-shot kills are now more consistent.
- KV Broadside (MWII)
- JAK Jawbreaker Conversion Kit
- Decreased vertical recoil by 20%.
- JAK Jawbreaker Conversion Kit
- MX Guardian (MWII)
- Removed the ability to equip the incompatible GRV-Z Short Grip Underbarrel Attachment.
Light Machine Guns
- Pulemyot 762
- Increased upper arm and lower arm damage multipliers from 1x to 1.1x.
Marksman Rifles
- MTZ Interceptor
- Decreased maximum damage range from 30.5m to 22.9m (-25%).
- Decreased lower torso, upper arm, lower arm, and hand damage multipliers from 1x to 0.9x.
- EBR-14 (MWII)
- SO-90 Factory Stock
- Fixed an issue causing players to become unable to move while aiming down sights.
- SO-90 Factory Stock
Sniper Rifles
- XRK Stalker
- Increased upper leg, lower leg, and foot damage multipliers from 1x to 1.1x.
Within its maximum damage range, the XRK Stalker is now capable of a one-shot kill regardless of hit location.
- Carrack .300 (MWII)
- Increased maximum damage range from 12.7m to 17.8m (+40%).
- Increased near-medium damage range from 30.7m to 66m (+115%).
- Removed medium damage range.
Handguns
- COR-45
- Decreased rate of fire from 375rpm to 240rpm (-36%).
- XRK v6 Match Trigger Action
- Decreased rate of fire from 438rpm to 264rpm (-40%).
- XRK v21 Heavy Match Trigger Action
- Decreased rate of fire from 545rpm to 272rpm (-50%).
COR-45 Trigger Action Attachments were previously more beneficial than intended. Due to negligible downsides, fire rate increases are generally kept below 50%. We’ll continue to monitor player feedback for potential improvements to base Handguns.
- TYR
- Increased maximum damage range from 5.6m to 8.9m (+14%).
- Increased near-medium damage range from 11.4m to 15.2m (+33%).
- GS Magna (MWII)
- Removed the ability to equip the incompatible JAK NRG-IV Optic Attachment.
Melee
- Sledgehammer
- Decreased movement speed by 22%.
- Decreased heavy swing melee range from 5.3m to 3.2m (-40%).
PERKS
- Engineer Vest
- Added a Lethal Equipment slot.
- Gunner Vest
- Added a Boots Perk slot.
- Demolition Vest
- Added a second Gear Perk slot.
- CCT Comms Vest
- Added a Tactical Equipment slot.
- Overkill Vest
- Added a Field Upgrade slot.
- Ninja Vest
- Added a Gloves Perk slot.
- Assassin Vest
- Added a Field Upgrade slot.
- Gunslinger Vest
- Added an extra Lethal Equipment to the equipped slot.
- Mission Control Vest
- Added a Boots Perk slot.
- Modular Assault Rig Vest
- Added a second Gear Perk slot.
- Compression Carrier Vest
- Added a Tactical Equipment slot.
What is meta in Warzone 2? Best weapons for the battle royale
Is there currently an over-weapon in Warzone 2? No.
List of best weapons in Warzone
What are the best Warzone weapons? There are always outliers in some weapon classes. But generally, assault rifles are considered the best weapons in Warzone, along with a mobile submachine gun.
Good range paired with decent damage, plus mobility is usually fine and you are not completely helpless in close combat.
Assault rifles are supposed to take targets at medium and long range into focus and provide maximum “help” in close combat. Therefore, a submachine gun is suitable as a secondary weapon. With the little MP in hand, you run faster, are quicker in focus, and deal more damage in close combat.
If mobility is not that important to you, an LMG can also replace the assault rifle. The sluggish monsters come with plenty of ammunition in the magazine and also offer very good control in some cases.
Moreover, the lethal combination of sniper/DMR together with an MP is popular. However, with full armor, you can no longer land one-shot headshots in Warzone 2. Therefore, snipers are not considered meta weapons.
CoD Warzone 2: The best assault rifle – STG44
CoD Warzone 2: STG44 Setup
- Magazine: 50-shot drum
- Stock: DR79 Combo Stock
- Sight: Corio Eagleseye 2.5X
- Barrel: Long Heinrichter C70 barrel
- Muzzle: Quartermaster suppressor
What makes this weapon class special? Assault rifles are the all-rounders of Warzone. Best suited for medium and long distances, but also do not let you down in close combat – when it has to be. It is important that you can put your hits well and have a secure shooting feeling.
- Alternatives
- M4
- Lachmann 556
CoD Warzone 2: The best submachine gun – Static-HV
CoD Warzone 2: Static-HV Setup
- Stock: Lightweight SPRY 34 stock
- Sight: JAK Glassless Sight
- Barrel: Lightweight Auger 840 barrel
- Muzzle: Quartermaster suppressor
- Underbarrel: DR-6 Handstop
What makes this weapon class special? Submachine guns are the close combat specialists, quickly losing damage at range, but are absolutely deadly at short distances. They also offer strong mobility values – so switch to the small weapons when you want to quickly move from A to B.
- Alternatives
- VEL 46
- PDSW 528
- Vansev-9k
CoD Warzone 2: The best LMG – TAQ Eradicator
CoD Warzone 2: TAQ Eradicator Setup
- Stock: Tacverte Core stock
- Sight: JAK Glassless Sight
- Barrel: Long Conquer-70 barrel
- Muzzle: Quartermaster suppressor
- Underbarrel: Heavy Bruen support grip
What makes this weapon class special? LMGs are sluggish, slow, and reload forever. But these disadvantages are correspondingly compensated. Light machine guns have huge magazines, often provide a secure shooting feeling, and some models are among the highest damage.
- Alternatives
- LAHS MG
- RPK
CoD Warzone 2: The best DMR – KAR 98k
CoD Warzone 2: KAR 98k Setup
- Sight: Range Master V3.4 sight
- Laser: SL Razorhawk laser
- Barrel: Long Precision Rifle 762 barrel
- Muzzle: Suppressor (SCRATCH 20-L)
- Ammo: 7.92x57mm High Caliber
What makes this weapon class special? Warzone 2 offers two different types of DMRs. Weapons like the SP-R 208 or the Lockwood have a low fire rate and behave more like snipers. The EBR-14 or the TAQ-M behave more like battle rifles with higher fire rates.
Ultimately, both types deliver high damage and good control for the range.
- Alternatives
- No recommendations at the moment – rather take a look at the snipers if you are looking for something with range
CoD Warzone 2: The best sniper – KATT-AMR
CoD Warzone 2: KATT-AMR Setup
- Bolt: Fast Ephemeral Bolt
- Stock: Tactical Stock Pad
- Barrel: Zang-34 barrel
- Muzzle: Sonic Suppressor XL
- Ammo: Caliber 50 High Caliber
What makes this weapon class special? Sniper rifles deliver the highest damage in the game. A large sight, a few attachments for stability, and you can go on a headshot hunt. But beware: if enemies have more than 2 armor plates, headshots are no longer lethal.
- Alternatives
- MCPR-300 – Can also land one-shot headshots with explosive ammo
We keep an eye on balance changes and regularly update our list. In addition, we always provide a brief overview of the current changes to the meta. Check back regularly to stay updated.
If you have your own weapon recommendations or want to discuss the list with us, you are welcome in the comments. Also show us your weapon setups, with which you currently have the most fun and/or success.
- Reclaimer 18
- Fixed an issue causing inconsistent damage dealt to enemies in both fire types.
- Semi-Auto Fire Type
- Increased fire rate from 182rpm to 200rpm (+10%).
- Increased hipfire spread by 12%.
- Pump Action Fire Type
- Increased hipfire maximum damage from 80 to 220 (+175%).
- Increased hipfire maximum damage range from 2m to 3m (+50%).
- Increased hipfire near-medium damage from 20 to 25 (+25%).
Using the Pump Action Fire Type, the Reclaimer 18 is now capable of killing enemies with one shot within its maximum damage range, and 2-shot kills are now more consistent.
- KV Broadside (MWII)
- JAK Jawbreaker Conversion Kit
- Decreased vertical recoil by 20%.
- JAK Jawbreaker Conversion Kit
- MX Guardian (MWII)
- Removed the ability to equip the incompatible GRV-Z Short Grip Underbarrel Attachment.
Light Machine Guns
- Pulemyot 762
- Increased upper arm and lower arm damage multipliers from 1x to 1.1x.
Marksman Rifles
- MTZ Interceptor
- Decreased maximum damage range from 30.5m to 22.9m (-25%).
- Decreased lower torso, upper arm, lower arm, and hand damage multipliers from 1x to 0.9x.
- EBR-14 (MWII)
- SO-90 Factory Stock
- Fixed an issue causing players to become unable to move while aiming down sights.
- SO-90 Factory Stock
Sniper Rifles
- XRK Stalker
- Increased upper leg, lower leg, and foot damage multipliers from 1x to 1.1x.
Within its maximum damage range, the XRK Stalker is now capable of a one-shot kill regardless of hit location.
- Carrack .300 (MWII)
- Increased maximum damage range from 12.7m to 17.8m (+40%).
- Increased near-medium damage range from 30.7m to 66m (+115%).
- Removed medium damage range.
Handguns
- COR-45
- Decreased rate of fire from 375rpm to 240rpm (-36%).
- XRK v6 Match Trigger Action
- Decreased rate of fire from 438rpm to 264rpm (-40%).
- XRK v21 Heavy Match Trigger Action
- Decreased rate of fire from 545rpm to 272rpm (-50%).
COR-45 Trigger Action Attachments were previously more beneficial than intended. Due to negligible downsides, fire rate increases are generally kept below 50%. We’ll continue to monitor player feedback for potential improvements to base Handguns.
- TYR
- Increased maximum damage range from 5.6m to 8.9m (+14%).
- Increased near-medium damage range from 11.4m to 15.2m (+33%).
- GS Magna (MWII)
- Removed the ability to equip the incompatible JAK NRG-IV Optic Attachment.
Melee
- Sledgehammer
- Decreased movement speed by 22%.
- Decreased heavy swing melee range from 5.3m to 3.2m (-40%).
PERKS
- Engineer Vest
- Added a Lethal Equipment slot.
- Gunner Vest
- Added a Boots Perk slot.
- Demolition Vest
- Added a second Gear Perk slot.
- CCT Comms Vest
- Added a Tactical Equipment slot.
- Overkill Vest
- Added a Field Upgrade slot.
- Ninja Vest
- Added a Gloves Perk slot.
- Assassin Vest
- Added a Field Upgrade slot.
- Gunslinger Vest
- Added an extra Lethal Equipment to the equipped slot.
- Mission Control Vest
- Added a Boots Perk slot.
- Modular Assault Rig Vest
- Added a second Gear Perk slot.
- Compression Carrier Vest
- Added a Tactical Equipment slot.
What is meta in Warzone 2? Best weapons for the battle royale
Is there currently an over-weapon in Warzone 2? No.
List of best weapons in Warzone
What are the best Warzone weapons? There are always outliers in some weapon classes. But generally, assault rifles are considered the best weapons in Warzone, along with a mobile submachine gun.
Good range paired with decent damage, plus mobility is usually fine and you are not completely helpless in close combat.
Assault rifles are supposed to take targets at medium and long range into focus and provide maximum “help” in close combat. Therefore, a submachine gun is suitable as a secondary weapon. With the little MP in hand, you run faster, are quicker in focus, and deal more damage in close combat.
If mobility is not that important to you, an LMG can also replace the assault rifle. The sluggish monsters come with plenty of ammunition in the magazine and also offer very good control in some cases.
Moreover, the lethal combination of sniper/DMR together with an MP is popular. However, with full armor, you can no longer land one-shot headshots in Warzone 2. Therefore, snipers are not considered meta weapons.
CoD Warzone 2: The best assault rifle – STG44
CoD Warzone 2: STG44 Setup
- Magazine: 50-shot drum
- Stock: DR79 Combo Stock
- Sight: Corio Eagleseye 2.5X
- Barrel: Long Heinrichter C70 barrel
- Muzzle: Quartermaster suppressor
What makes this weapon class special? Assault rifles are the all-rounders of Warzone. Best suited for medium and long distances, but also do not let you down in close combat – when it has to be. It is important that you can put your hits well and have a secure shooting feeling.
- Alternatives
- M4
- Lachmann 556
CoD Warzone 2: The best submachine gun – Static-HV
CoD Warzone 2: Static-HV Setup
- Stock: Lightweight SPRY 34 stock
- Sight: JAK Glassless Sight
- Barrel: Lightweight Auger 840 barrel
- Muzzle: Quartermaster suppressor
- Underbarrel: DR-6 Handstop
What makes this weapon class special? Submachine guns are the close combat specialists, quickly losing damage at range, but are absolutely deadly at short distances. They also offer strong mobility values – so switch to the small weapons when you want to quickly move from A to B.
- Alternatives
- VEL 46
- PDSW 528
- Vansev-9k
CoD Warzone 2: The best LMG – TAQ Eradicator
CoD Warzone 2: TAQ Eradicator Setup
- Stock: Tacverte Core stock
- Sight: JAK Glassless Sight
- Barrel: Long Conquer-70 barrel
- Muzzle: Quartermaster suppressor
- Underbarrel: Heavy Bruen support grip
What makes this weapon class special? LMGs are sluggish, slow, and reload forever. But these disadvantages are correspondingly compensated. Light machine guns have huge magazines, often provide a secure shooting feeling, and some models are among the highest damage.
- Alternatives
- LAHS MG
- RPK
CoD Warzone 2: The best DMR – KAR 98k
CoD Warzone 2: KAR 98k Setup
- Sight: Range Master V3.4 sight
- Laser: SL Razorhawk laser
- Barrel: Long Precision Rifle 762 barrel
- Muzzle: Suppressor (SCRATCH 20-L)
- Ammo: 7.92x57mm High Caliber
What makes this weapon class special? Warzone 2 offers two different types of DMRs. Weapons like the SP-R 208 or the Lockwood have a low fire rate and behave more like snipers. The EBR-14 or the TAQ-M behave more like battle rifles with higher fire rates.
Ultimately, both types deliver high damage and good control for the range.
- Alternatives
- No recommendations at the moment – rather take a look at the snipers if you are looking for something with range
CoD Warzone 2: The best sniper – KATT-AMR
CoD Warzone 2: KATT-AMR Setup
- Bolt: Fast Ephemeral Bolt
- Stock: Tactical Stock Pad
- Barrel: Zang-34 barrel
- Muzzle: Sonic Suppressor XL
- Ammo: Caliber 50 High Caliber
What makes this weapon class special? Sniper rifles deliver the highest damage in the game. A large sight, a few attachments for stability, and you can go on a headshot hunt. But beware: if enemies have more than 2 armor plates, headshots are no longer lethal.
- Alternatives
- MCPR-300 – Can also land one-shot headshots with explosive ammo
We keep an eye on balance changes and regularly update our list. In addition, we always provide a brief overview of the current changes to the meta. Check back regularly to stay updated.
If you have your own weapon recommendations or want to discuss the list with us, you are welcome in the comments. Also show us your weapon setups, with which you currently have the most fun and/or success.
Balance changes for Season 5
Assault Rifles
- BAL-27
- Decreased horizontal recoil magnitude, allowing greater predictability during sustained fire.
- Decreased overall recoil magnitude to aid in long-range effectiveness.
- Decreased overall recoil deviation, ensuring a more predictable pattern that is easier to control at range.
Submachine Guns
- Superi 46
- Decreased movement speed from 5m/s to 4.9m/s (-2%).
- Decreased crouched movement speed from 2m/s to 1.9m/s (-5%).
- Decreased sprint speed from 5.9m/s to 5.8m/s (-2%).
- Decreased ADS movement speed from 3.6m/s to 3.4m/s (-6%).
- FJX Horus
- Increased sprint to fire time from 93ms to 110ms (+18%).
- Decreased maximum damage range from 13.7m to 11.4m (-17%).
- Decreased near-medium damage range from 22.9m to 19m (-17%).
- Decreased medium damage range from 29.7m to 25.4m (-15%).
- Decreased far-medium damage range from 36.6m to 30.5m (-17%).
Shotguns
- Reclaimer 18
- Fixed an issue causing inconsistent damage dealt to enemies in both fire types.
- Semi-Auto Fire Type
- Increased fire rate from 182rpm to 200rpm (+10%).
- Increased hipfire spread by 12%.
- Pump Action Fire Type
- Increased hipfire maximum damage from 80 to 220 (+175%).
- Increased hipfire maximum damage range from 2m to 3m (+50%).
- Increased hipfire near-medium damage from 20 to 25 (+25%).
Using the Pump Action Fire Type, the Reclaimer 18 is now capable of killing enemies with one shot within its maximum damage range, and 2-shot kills are now more consistent.
- KV Broadside (MWII)
- JAK Jawbreaker Conversion Kit
- Decreased vertical recoil by 20%.
- JAK Jawbreaker Conversion Kit
- MX Guardian (MWII)
- Removed the ability to equip the incompatible GRV-Z Short Grip Underbarrel Attachment.
Light Machine Guns
- Pulemyot 762
- Increased upper arm and lower arm damage multipliers from 1x to 1.1x.
Marksman Rifles
- MTZ Interceptor
- Decreased maximum damage range from 30.5m to 22.9m (-25%).
- Decreased lower torso, upper arm, lower arm, and hand damage multipliers from 1x to 0.9x.
- EBR-14 (MWII)
- SO-90 Factory Stock
- Fixed an issue causing players to become unable to move while aiming down sights.
- SO-90 Factory Stock
Sniper Rifles
- XRK Stalker
- Increased upper leg, lower leg, and foot damage multipliers from 1x to 1.1x.
Within its maximum damage range, the XRK Stalker is now capable of a one-shot kill regardless of hit location.
- Carrack .300 (MWII)
- Increased maximum damage range from 12.7m to 17.8m (+40%).
- Increased near-medium damage range from 30.7m to 66m (+115%).
- Removed medium damage range.
Handguns
- COR-45
- Decreased rate of fire from 375rpm to 240rpm (-36%).
- XRK v6 Match Trigger Action
- Decreased rate of fire from 438rpm to 264rpm (-40%).
- XRK v21 Heavy Match Trigger Action
- Decreased rate of fire from 545rpm to 272rpm (-50%).
COR-45 Trigger Action Attachments were previously more beneficial than intended. Due to negligible downsides, fire rate increases are generally kept below 50%. We’ll continue to monitor player feedback for potential improvements to base Handguns.
- TYR
- Increased maximum damage range from 5.6m to 8.9m (+14%).
- Increased near-medium damage range from 11.4m to 15.2m (+33%).
- GS Magna (MWII)
- Removed the ability to equip the incompatible JAK NRG-IV Optic Attachment.
Melee
- Sledgehammer
- Decreased movement speed by 22%.
- Decreased heavy swing melee range from 5.3m to 3.2m (-40%).
PERKS
- Engineer Vest
- Added a Lethal Equipment slot.
- Gunner Vest
- Added a Boots Perk slot.
- Demolition Vest
- Added a second Gear Perk slot.
- CCT Comms Vest
- Added a Tactical Equipment slot.
- Overkill Vest
- Added a Field Upgrade slot.
- Ninja Vest
- Added a Gloves Perk slot.
- Assassin Vest
- Added a Field Upgrade slot.
- Gunslinger Vest
- Added an extra Lethal Equipment to the equipped slot.
- Mission Control Vest
- Added a Boots Perk slot.
- Modular Assault Rig Vest
- Added a second Gear Perk slot.
- Compression Carrier Vest
- Added a Tactical Equipment slot.
What is meta in Warzone 2? Best weapons for the battle royale
Is there currently an over-weapon in Warzone 2? No.
List of best weapons in Warzone
What are the best Warzone weapons? There are always outliers in some weapon classes. But generally, assault rifles are considered the best weapons in Warzone, along with a mobile submachine gun.
Good range paired with decent damage, plus mobility is usually fine and you are not completely helpless in close combat.
Assault rifles are supposed to take targets at medium and long range into focus and provide maximum “help” in close combat. Therefore, a submachine gun is suitable as a secondary weapon. With the little MP in hand, you run faster, are quicker in focus, and deal more damage in close combat.
If mobility is not that important to you, an LMG can also replace the assault rifle. The sluggish monsters come with plenty of ammunition in the magazine and also offer very good control in some cases.
Moreover, the lethal combination of sniper/DMR together with an MP is popular. However, with full armor, you can no longer land one-shot headshots in Warzone 2. Therefore, snipers are not considered meta weapons.
CoD Warzone 2: The best assault rifle – STG44
CoD Warzone 2: STG44 Setup
- Magazine: 50-shot drum
- Stock: DR79 Combo Stock
- Sight: Corio Eagleseye 2.5X
- Barrel: Long Heinrichter C70 barrel
- Muzzle: Quartermaster suppressor
What makes this weapon class special? Assault rifles are the all-rounders of Warzone. Best suited for medium and long distances, but also do not let you down in close combat – when it has to be. It is important that you can put your hits well and have a secure shooting feeling.
- Alternatives
- M4
- Lachmann 556
CoD Warzone 2: The best submachine gun – Static-HV
CoD Warzone 2: Static-HV Setup
- Stock: Lightweight SPRY 34 stock
- Sight: JAK Glassless Sight
- Barrel: Lightweight Auger 840 barrel
- Muzzle: Quartermaster suppressor
- Underbarrel: DR-6 Handstop
What makes this weapon class special? Submachine guns are the close combat specialists, quickly losing damage at range, but are absolutely deadly at short distances. They also offer strong mobility values – so switch to the small weapons when you want to quickly move from A to B.
- Alternatives
- VEL 46
- PDSW 528
- Vansev-9k
CoD Warzone 2: The best LMG – TAQ Eradicator
CoD Warzone 2: TAQ Eradicator Setup
- Stock: Tacverte Core stock
- Sight: JAK Glassless Sight
- Barrel: Long Conquer-70 barrel
- Muzzle: Quartermaster suppressor
- Underbarrel: Heavy Bruen support grip
What makes this weapon class special? LMGs are sluggish, slow, and reload forever. But these disadvantages are correspondingly compensated. Light machine guns have huge magazines, often provide a secure shooting feeling, and some models are among the highest damage.
- Alternatives
- LAHS MG
- RPK
CoD Warzone 2: The best DMR – KAR 98k
CoD Warzone 2: KAR 98k Setup
- Sight: Range Master V3.4 sight
- Laser: SL Razorhawk laser
- Barrel: Long Precision Rifle 762 barrel
- Muzzle: Suppressor (SCRATCH 20-L)
- Ammo: 7.92x57mm High Caliber
What makes this weapon class special? Warzone 2 offers two different types of DMRs. Weapons like the SP-R 208 or the Lockwood have a low fire rate and behave more like snipers. The EBR-14 or the TAQ-M behave more like battle rifles with higher fire rates.
Ultimately, both types deliver high damage and good control for the range.
- Alternatives
- No recommendations at the moment – rather take a look at the snipers if you are looking for something with range
CoD Warzone 2: The best sniper – KATT-AMR
CoD Warzone 2: KATT-AMR Setup
- Bolt: Fast Ephemeral Bolt
- Stock: Tactical Stock Pad
- Barrel: Zang-34 barrel
- Muzzle: Sonic Suppressor XL
- Ammo: Caliber 50 High Caliber
What makes this weapon class special? Sniper rifles deliver the highest damage in the game. A large sight, a few attachments for stability, and you can go on a headshot hunt. But beware: if enemies have more than 2 armor plates, headshots are no longer lethal.
- Alternatives
- MCPR-300 – Can also land one-shot headshots with explosive ammo
We keep an eye on balance changes and regularly update our list. In addition, we always provide a brief overview of the current changes to the meta. Check back regularly to stay updated.
If you have your own weapon recommendations or want to discuss the list with us, you are welcome in the comments. Also show us your weapon setups, with which you currently have the most fun and/or success.
- Reclaimer 18
- Fixed an issue causing inconsistent damage dealt to enemies in both fire types.
- Semi-Auto Fire Type
- Increased fire rate from 182rpm to 200rpm (+10%).
- Increased hipfire spread by 12%.
- Pump Action Fire Type
- Increased hipfire maximum damage from 80 to 220 (+175%).
- Increased hipfire maximum damage range from 2m to 3m (+50%).
- Increased hipfire near-medium damage from 20 to 25 (+25%).
Using the Pump Action Fire Type, the Reclaimer 18 is now capable of killing enemies with one shot within its maximum damage range, and 2-shot kills are now more consistent.
- KV Broadside (MWII)
- JAK Jawbreaker Conversion Kit
- Decreased vertical recoil by 20%.
- JAK Jawbreaker Conversion Kit
- MX Guardian (MWII)
- Removed the ability to equip the incompatible GRV-Z Short Grip Underbarrel Attachment.
Light Machine Guns
- Pulemyot 762
- Increased upper arm and lower arm damage multipliers from 1x to 1.1x.
Marksman Rifles
- MTZ Interceptor
- Decreased maximum damage range from 30.5m to 22.9m (-25%).
- Decreased lower torso, upper arm, lower arm, and hand damage multipliers from 1x to 0.9x.
- EBR-14 (MWII)
- SO-90 Factory Stock
- Fixed an issue causing players to become unable to move while aiming down sights.
- SO-90 Factory Stock
Sniper Rifles
- XRK Stalker
- Increased upper leg, lower leg, and foot damage multipliers from 1x to 1.1x.
Within its maximum damage range, the XRK Stalker is now capable of a one-shot kill regardless of hit location.
- Carrack .300 (MWII)
- Increased maximum damage range from 12.7m to 17.8m (+40%).
- Increased near-medium damage range from 30.7m to 66m (+115%).
- Removed medium damage range.
Handguns
- COR-45
- Decreased rate of fire from 375rpm to 240rpm (-36%).
- XRK v6 Match Trigger Action
- Decreased rate of fire from 438rpm to 264rpm (-40%).
- XRK v21 Heavy Match Trigger Action
- Decreased rate of fire from 545rpm to 272rpm (-50%).
COR-45 Trigger Action Attachments were previously more beneficial than intended. Due to negligible downsides, fire rate increases are generally kept below 50%. We’ll continue to monitor player feedback for potential improvements to base Handguns.
- TYR
- Increased maximum damage range from 5.6m to 8.9m (+14%).
- Increased near-medium damage range from 11.4m to 15.2m (+33%).
- GS Magna (MWII)
- Removed the ability to equip the incompatible JAK NRG-IV Optic Attachment.
Melee
- Sledgehammer
- Decreased movement speed by 22%.
- Decreased heavy swing melee range from 5.3m to 3.2m (-40%).
PERKS
- Engineer Vest
- Added a Lethal Equipment slot.
- Gunner Vest
- Added a Boots Perk slot.
- Demolition Vest
- Added a second Gear Perk slot.
- CCT Comms Vest
- Added a Tactical Equipment slot.
- Overkill Vest
- Added a Field Upgrade slot.
- Ninja Vest
- Added a Gloves Perk slot.
- Assassin Vest
- Added a Field Upgrade slot.
- Gunslinger Vest
- Added an extra Lethal Equipment to the equipped slot.
- Mission Control Vest
- Added a Boots Perk slot.
- Modular Assault Rig Vest
- Added a second Gear Perk slot.
- Compression Carrier Vest
- Added a Tactical Equipment slot.
What is meta in Warzone 2? Best weapons for the battle royale
Is there currently an over-weapon in Warzone 2? No.
List of best weapons in Warzone
What are the best Warzone weapons? There are always outliers in some weapon classes. But generally, assault rifles are considered the best weapons in Warzone, along with a mobile submachine gun.
Good range paired with decent damage, plus mobility is usually fine and you are not completely helpless in close combat.
Assault rifles are supposed to take targets at medium and long range into focus and provide maximum “help” in close combat. Therefore, a submachine gun is suitable as a secondary weapon. With the little MP in hand, you run faster, are quicker in focus, and deal more damage in close combat.
If mobility is not that important to you, an LMG can also replace the assault rifle. The sluggish monsters come with plenty of ammunition in the magazine and also offer very good control in some cases.
Moreover, the lethal combination of sniper/DMR together with an MP is popular. However, with full armor, you can no longer land one-shot headshots in Warzone 2. Therefore, snipers are not considered meta weapons.
CoD Warzone 2: The best assault rifle – STG44
CoD Warzone 2: STG44 Setup
- Magazine: 50-shot drum
- Stock: DR79 Combo Stock
- Sight: Corio Eagleseye 2.5X
- Barrel: Long Heinrichter C70 barrel
- Muzzle: Quartermaster suppressor
What makes this weapon class special? Assault rifles are the all-rounders of Warzone. Best suited for medium and long distances, but also do not let you down in close combat – when it has to be. It is important that you can put your hits well and have a secure shooting feeling.
- Alternatives
- M4
- Lachmann 556
CoD Warzone 2: The best submachine gun – Static-HV
CoD Warzone 2: Static-HV Setup
- Stock: Lightweight SPRY 34 stock
- Sight: JAK Glassless Sight
- Barrel: Lightweight Auger 840 barrel
- Muzzle: Quartermaster suppressor
- Underbarrel: DR-6 Handstop
What makes this weapon class special? Submachine guns are the close combat specialists, quickly losing damage at range, but are absolutely deadly at short distances. They also offer strong mobility values – so switch to the small weapons when you want to quickly move from A to B.
- Alternatives
- VEL 46
- PDSW 528
- Vansev-9k
CoD Warzone 2: The best LMG – TAQ Eradicator
CoD Warzone 2: TAQ Eradicator Setup
- Stock: Tacverte Core stock
- Sight: JAK Glassless Sight
- Barrel: Long Conquer-70 barrel
- Muzzle: Quartermaster suppressor
- Underbarrel: Heavy Bruen support grip
What makes this weapon class special? LMGs are sluggish, slow, and reload forever. But these disadvantages are correspondingly compensated. Light machine guns have huge magazines, often provide a secure shooting feeling, and some models are among the highest damage.
- Alternatives
- LAHS MG
- RPK
CoD Warzone 2: The best DMR – KAR 98k
CoD Warzone 2: KAR 98k Setup
- Sight: Range Master V3.4 sight
- Laser: SL Razorhawk laser
- Barrel: Long Precision Rifle 762 barrel
- Muzzle: Suppressor (SCRATCH 20-L)
- Ammo: 7.92x57mm High Caliber
What makes this weapon class special? Warzone 2 offers two different types of DMRs. Weapons like the SP-R 208 or the Lockwood have a low fire rate and behave more like snipers. The EBR-14 or the TAQ-M behave more like battle rifles with higher fire rates.
Ultimately, both types deliver high damage and good control for the range.
- Alternatives
- No recommendations at the moment – rather take a look at the snipers if you are looking for something with range
CoD Warzone 2: The best sniper – KATT-AMR
CoD Warzone 2: KATT-AMR Setup
- Bolt: Fast Ephemeral Bolt
- Stock: Tactical Stock Pad
- Barrel: Zang-34 barrel
- Muzzle: Sonic Suppressor XL
- Ammo: Caliber 50 High Caliber
What makes this weapon class special? Sniper rifles deliver the highest damage in the game. A large sight, a few attachments for stability, and you can go on a headshot hunt. But beware: if enemies have more than 2 armor plates, headshots are no longer lethal.
- Alternatives
- MCPR-300 – Can also land one-shot headshots with explosive ammo
We keep an eye on balance changes and regularly update our list. In addition, we always provide a brief overview of the current changes to the meta. Check back regularly to stay updated.
If you have your own weapon recommendations or want to discuss the list with us, you are welcome in the comments. Also show us your weapon setups, with which you currently have the most fun and/or success.
Balance changes for Season 5
Assault Rifles
- BAL-27
- Decreased horizontal recoil magnitude, allowing greater predictability during sustained fire.
- Decreased overall recoil magnitude to aid in long-range effectiveness.
- Decreased overall recoil deviation, ensuring a more predictable pattern that is easier to control at range.
Submachine Guns
- Superi 46
- Decreased movement speed from 5m/s to 4.9m/s (-2%).
- Decreased crouched movement speed from 2m/s to 1.9m/s (-5%).
- Decreased sprint speed from 5.9m/s to 5.8m/s (-2%).
- Decreased ADS movement speed from 3.6m/s to 3.4m/s (-6%).
- FJX Horus
- Increased sprint to fire time from 93ms to 110ms (+18%).
- Decreased maximum damage range from 13.7m to 11.4m (-17%).
- Decreased near-medium damage range from 22.9m to 19m (-17%).
- Decreased medium damage range from 29.7m to 25.4m (-15%).
- Decreased far-medium damage range from 36.6m to 30.5m (-17%).
Shotguns
- Reclaimer 18
- Fixed an issue causing inconsistent damage dealt to enemies in both fire types.
- Semi-Auto Fire Type
- Increased fire rate from 182rpm to 200rpm (+10%).
- Increased hipfire spread by 12%.
- Pump Action Fire Type
- Increased hipfire maximum damage from 80 to 220 (+175%).
- Increased hipfire maximum damage range from 2m to 3m (+50%).
- Increased hipfire near-medium damage from 20 to 25 (+25%).
Using the Pump Action Fire Type, the Reclaimer 18 is now capable of killing enemies with one shot within its maximum damage range, and 2-shot kills are now more consistent.
- KV Broadside (MWII)
- JAK Jawbreaker Conversion Kit
- Decreased vertical recoil by 20%.
- JAK Jawbreaker Conversion Kit
- MX Guardian (MWII)
- Removed the ability to equip the incompatible GRV-Z Short Grip Underbarrel Attachment.
Light Machine Guns
- Pulemyot 762
- Increased upper arm and lower arm damage multipliers from 1x to 1.1x.
Marksman Rifles
- MTZ Interceptor
- Decreased maximum damage range from 30.5m to 22.9m (-25%).
- Decreased lower torso, upper arm, lower arm, and hand damage multipliers from 1x to 0.9x.
- EBR-14 (MWII)
- SO-90 Factory Stock
- Fixed an issue causing players to become unable to move while aiming down sights.
- SO-90 Factory Stock
Sniper Rifles
- XRK Stalker
- Increased upper leg, lower leg, and foot damage multipliers from 1x to 1.1x.
Within its maximum damage range, the XRK Stalker is now capable of a one-shot kill regardless of hit location.
- Carrack .300 (MWII)
- Increased maximum damage range from 12.7m to 17.8m (+40%).
- Increased near-medium damage range from 30.7m to 66m (+115%).
- Removed medium damage range.
Handguns
- COR-45
- Decreased rate of fire from 375rpm to 240rpm (-36%).
- XRK v6 Match Trigger Action
- Decreased rate of fire from 438rpm to 264rpm (-40%).
- XRK v21 Heavy Match Trigger Action
- Decreased rate of fire from 545rpm to 272rpm (-50%).
COR-45 Trigger Action Attachments were previously more beneficial than intended. Due to negligible downsides, fire rate increases are generally kept below 50%. We’ll continue to monitor player feedback for potential improvements to base Handguns.
- TYR
- Increased maximum damage range from 5.6m to 8.9m (+14%).
- Increased near-medium damage range from 11.4m to 15.2m (+33%).
- GS Magna (MWII)
- Removed the ability to equip the incompatible JAK NRG-IV Optic Attachment.
Melee
- Sledgehammer
- Decreased movement speed by 22%.
- Decreased heavy swing melee range from 5.3m to 3.2m (-40%).
PERKS
- Engineer Vest
- Added a Lethal Equipment slot.
- Gunner Vest
- Added a Boots Perk slot.
- Demolition Vest
- Added a second Gear Perk slot.
- CCT Comms Vest
- Added a Tactical Equipment slot.
- Overkill Vest
- Added a Field Upgrade slot.
- Ninja Vest
- Added a Gloves Perk slot.
- Assassin Vest
- Added a Field Upgrade slot.
- Gunslinger Vest
- Added an extra Lethal Equipment to the equipped slot.
- Mission Control Vest
- Added a Boots Perk slot.
- Modular Assault Rig Vest
- Added a second Gear Perk slot.
- Compression Carrier Vest
- Added a Tactical Equipment slot.
What is meta in Warzone 2? Best weapons for the battle royale
Is there currently an over-weapon in Warzone 2? No.
List of best weapons in Warzone
What are the best Warzone weapons? There are always outliers in some weapon classes. But generally, assault rifles are considered the best weapons in Warzone, along with a mobile submachine gun.
Good range paired with decent damage, plus mobility is usually fine and you are not completely helpless in close combat.
Assault rifles are supposed to take targets at medium and long range into focus and provide maximum “help” in close combat. Therefore, a submachine gun is suitable as a secondary weapon. With the little MP in hand, you run faster, are quicker in focus, and deal more damage in close combat.
If mobility is not that important to you, an LMG can also replace the assault rifle. The sluggish monsters come with plenty of ammunition in the magazine and also offer very good control in some cases.
Moreover, the lethal combination of sniper/DMR together with an MP is popular. However, with full armor, you can no longer land one-shot headshots in Warzone 2. Therefore, snipers are not considered meta weapons.
CoD Warzone 2: The best assault rifle – STG44
CoD Warzone 2: STG44 Setup
- Magazine: 50-shot drum
- Stock: DR79 Combo Stock
- Sight: Corio Eagleseye 2.5X
- Barrel: Long Heinrichter C70 barrel
- Muzzle: Quartermaster suppressor
What makes this weapon class special? Assault rifles are the all-rounders of Warzone. Best suited for medium and long distances, but also do not let you down in close combat – when it has to be. It is important that you can put your hits well and have a secure shooting feeling.
- Alternatives
- M4
- Lachmann 556
CoD Warzone 2: The best submachine gun – Static-HV
CoD Warzone 2: Static-HV Setup
- Stock: Lightweight SPRY 34 stock
- Sight: JAK Glassless Sight
- Barrel: Lightweight Auger 840 barrel
- Muzzle: Quartermaster suppressor
- Underbarrel: DR-6 Handstop
What makes this weapon class special? Submachine guns are the close combat specialists, quickly losing damage at range, but are absolutely deadly at short distances. They also offer strong mobility values – so switch to the small weapons when you want to quickly move from A to B.
- Alternatives
- VEL 46
- PDSW 528
- Vansev-9k
CoD Warzone 2: The best LMG – TAQ Eradicator
CoD Warzone 2: TAQ Eradicator Setup
- Stock: Tacverte Core stock
- Sight: JAK Glassless Sight
- Barrel: Long Conquer-70 barrel
- Muzzle: Quartermaster suppressor
- Underbarrel: Heavy Bruen support grip
What makes this weapon class special? LMGs are sluggish, slow, and reload forever. But these disadvantages are correspondingly compensated. Light machine guns have huge magazines, often provide a secure shooting feeling, and some models are among the highest damage.
- Alternatives
- LAHS MG
- RPK
CoD Warzone 2: The best DMR – KAR 98k
CoD Warzone 2: KAR 98k Setup
- Sight: Range Master V3.4 sight
- Laser: SL Razorhawk laser
- Barrel: Long Precision Rifle 762 barrel
- Muzzle: Suppressor (SCRATCH 20-L)
- Ammo: 7.92x57mm High Caliber
What makes this weapon class special? Warzone 2 offers two different types of DMRs. Weapons like the SP-R 208 or the Lockwood have a low fire rate and behave more like snipers. The EBR-14 or the TAQ-M behave more like battle rifles with higher fire rates.
Ultimately, both types deliver high damage and good control for the range.
- Alternatives
- No recommendations at the moment – rather take a look at the snipers if you are looking for something with range
CoD Warzone 2: The best sniper – KATT-AMR
CoD Warzone 2: KATT-AMR Setup
- Bolt: Fast Ephemeral Bolt
- Stock: Tactical Stock Pad
- Barrel: Zang-34 barrel
- Muzzle: Sonic Suppressor XL
- Ammo: Caliber 50 High Caliber
What makes this weapon class special? Sniper rifles deliver the highest damage in the game. A large sight, a few attachments for stability, and you can go on a headshot hunt. But beware: if enemies have more than 2 armor plates, headshots are no longer lethal.
- Alternatives
- MCPR-300 – Can also land one-shot headshots with explosive ammo
We keep an eye on balance changes and regularly update our list. In addition, we always provide a brief overview of the current changes to the meta. Check back regularly to stay updated.
If you have your own weapon recommendations or want to discuss the list with us, you are welcome in the comments. Also show us your weapon setups, with which you currently have the most fun and/or success.
- Reclaimer 18
- Fixed an issue causing inconsistent damage dealt to enemies in both fire types.
- Semi-Auto Fire Type
- Increased fire rate from 182rpm to 200rpm (+10%).
- Increased hipfire spread by 12%.
- Pump Action Fire Type
- Increased hipfire maximum damage from 80 to 220 (+175%).
- Increased hipfire maximum damage range from 2m to 3m (+50%).
- Increased hipfire near-medium damage from 20 to 25 (+25%).
Using the Pump Action Fire Type, the Reclaimer 18 is now capable of killing enemies with one shot within its maximum damage range, and 2-shot kills are now more consistent.
- KV Broadside (MWII)
- JAK Jawbreaker Conversion Kit
- Decreased vertical recoil by 20%.
- JAK Jawbreaker Conversion Kit
- MX Guardian (MWII)
- Removed the ability to equip the incompatible GRV-Z Short Grip Underbarrel Attachment.
Light Machine Guns
- Pulemyot 762
- Increased upper arm and lower arm damage multipliers from 1x to 1.1x.
Marksman Rifles
- MTZ Interceptor
- Decreased maximum damage range from 30.5m to 22.9m (-25%).
- Decreased lower torso, upper arm, lower arm, and hand damage multipliers from 1x to 0.9x.
- EBR-14 (MWII)
- SO-90 Factory Stock
- Fixed an issue causing players to become unable to move while aiming down sights.
- SO-90 Factory Stock
Sniper Rifles
- XRK Stalker
- Increased upper leg, lower leg, and foot damage multipliers from 1x to 1.1x.
Within its maximum damage range, the XRK Stalker is now capable of a one-shot kill regardless of hit location.
- Carrack .300 (MWII)
- Increased maximum damage range from 12.7m to 17.8m (+40%).
- Increased near-medium damage range from 30.7m to 66m (+115%).
- Removed medium damage range.
Handguns
- COR-45
- Decreased rate of fire from 375rpm to 240rpm (-36%).
- XRK v6 Match Trigger Action
- Decreased rate of fire from 438rpm to 264rpm (-40%).
- XRK v21 Heavy Match Trigger Action
- Decreased rate of fire from 545rpm to 272rpm (-50%).
COR-45 Trigger Action Attachments were previously more beneficial than intended. Due to negligible downsides, fire rate increases are generally kept below 50%. We’ll continue to monitor player feedback for potential improvements to base Handguns.
- TYR
- Increased maximum damage range from 5.6m to 8.9m (+14%).
- Increased near-medium damage range from 11.4m to 15.2m (+33%).
- GS Magna (MWII)
- Removed the ability to equip the incompatible JAK NRG-IV Optic Attachment.
Melee
- Sledgehammer
- Decreased movement speed by 22%.
- Decreased heavy swing melee range from 5.3m to 3.2m (-40%).
PERKS
- Engineer Vest
- Added a Lethal Equipment slot.
- Gunner Vest
- Added a Boots Perk slot.
- Demolition Vest
- Added a second Gear Perk slot.
- CCT Comms Vest
- Added a Tactical Equipment slot.
- Overkill Vest
- Added a Field Upgrade slot.
- Ninja Vest
- Added a Gloves Perk slot.
- Assassin Vest
- Added a Field Upgrade slot.
- Gunslinger Vest
- Added an extra Lethal Equipment to the equipped slot.
- Mission Control Vest
- Added a Boots Perk slot.
- Modular Assault Rig Vest
- Added a second Gear Perk slot.
- Compression Carrier Vest
- Added a Tactical Equipment slot.
What is meta in Warzone 2? Best weapons for the battle royale
Is there currently an over-weapon in Warzone 2? No.
List of best weapons in Warzone
What are the best Warzone weapons? There are always outliers in some weapon classes. But generally, assault rifles are considered the best weapons in Warzone, along with a mobile submachine gun.
Good range paired with decent damage, plus mobility is usually fine and you are not completely helpless in close combat.
Assault rifles are supposed to take targets at medium and long range into focus and provide maximum “help” in close combat. Therefore, a submachine gun is suitable as a secondary weapon. With the little MP in hand, you run faster, are quicker in focus, and deal more damage in close combat.
If mobility is not that important to you, an LMG can also replace the assault rifle. The sluggish monsters come with plenty of ammunition in the magazine and also offer very good control in some cases.
Moreover, the lethal combination of sniper/DMR together with an MP is popular. However, with full armor, you can no longer land one-shot headshots in Warzone 2. Therefore, snipers are not considered meta weapons.
CoD Warzone 2: The best assault rifle – STG44
CoD Warzone 2: STG44 Setup
- Magazine: 50-shot drum
- Stock: DR79 Combo Stock
- Sight: Corio Eagleseye 2.5X
- Barrel: Long Heinrichter C70 barrel
- Muzzle: Quartermaster suppressor
What makes this weapon class special? Assault rifles are the all-rounders of Warzone. Best suited for medium and long distances, but also do not let you down in close combat – when it has to be. It is important that you can put your hits well and have a secure shooting feeling.
- Alternatives
- M4
- Lachmann 556
CoD Warzone 2: The best submachine gun – Static-HV
CoD Warzone 2: Static-HV Setup
- Stock: Lightweight SPRY 34 stock
- Sight: JAK Glassless Sight
- Barrel: Lightweight Auger 840 barrel
- Muzzle: Quartermaster suppressor
- Underbarrel: DR-6 Handstop
What makes this weapon class special? Submachine guns are the close combat specialists, quickly losing damage at range, but are absolutely deadly at short distances. They also offer strong mobility values – so switch to the small weapons when you want to quickly move from A to B.
- Alternatives
- VEL 46
- PDSW 528
- Vansev-9k
CoD Warzone 2: The best LMG – TAQ Eradicator
CoD Warzone 2: TAQ Eradicator Setup
- Stock: Tacverte Core stock
- Sight: JAK Glassless Sight
- Barrel: Long Conquer-70 barrel
- Muzzle: Quartermaster suppressor
- Underbarrel: Heavy Bruen support grip
What makes this weapon class special? LMGs are sluggish, slow, and reload forever. But these disadvantages are correspondingly compensated. Light machine guns have huge magazines, often provide a secure shooting feeling, and some models are among the highest damage.
- Alternatives
- LAHS MG
- RPK
CoD Warzone 2: The best DMR – KAR 98k
CoD Warzone 2: KAR 98k Setup
- Sight: Range Master V3.4 sight
- Laser: SL Razorhawk laser
- Barrel: Long Precision Rifle 762 barrel
- Muzzle: Suppressor (SCRATCH 20-L)
- Ammo: 7.92x57mm High Caliber
What makes this weapon class special? Warzone 2 offers two different types of DMRs. Weapons like the SP-R 208 or the Lockwood have a low fire rate and behave more like snipers. The EBR-14 or the TAQ-M behave more like battle rifles with higher fire rates.
Ultimately, both types deliver high damage and good control for the range.
- Alternatives
- No recommendations at the moment – rather take a look at the snipers if you are looking for something with range
CoD Warzone 2: The best sniper – KATT-AMR
CoD Warzone 2: KATT-AMR Setup
- Bolt: Fast Ephemeral Bolt
- Stock: Tactical Stock Pad
- Barrel: Zang-34 barrel
- Muzzle: Sonic Suppressor XL
- Ammo: Caliber 50 High Caliber
What makes this weapon class special? Sniper rifles deliver the highest damage in the game. A large sight, a few attachments for stability, and you can go on a headshot hunt. But beware: if enemies have more than 2 armor plates, headshots are no longer lethal.
- Alternatives
- MCPR-300 – Can also land one-shot headshots with explosive ammo
We keep an eye on balance changes and regularly update our list. In addition, we always provide a brief overview of the current changes to the meta. Check back regularly to stay updated.
If you have your own weapon recommendations or want to discuss the list with us, you are welcome in the comments. Also show us your weapon setups, with which you currently have the most fun and/or success.
- Reclaimer 18
- Fixed an issue causing inconsistent damage dealt to enemies in both fire types.
- Semi-Auto Fire Type
- Increased fire rate from 182rpm to 200rpm (+10%).
- Increased hipfire spread by 12%.
- Pump Action Fire Type
- Increased hipfire maximum damage from 80 to 220 (+175%).
- Increased hipfire maximum damage range from 2m to 3m (+50%).
- Increased hipfire near-medium damage from 20 to 25 (+25%).
Using the Pump Action Fire Type, the Reclaimer 18 is now capable of killing enemies with one shot within its maximum damage range, and 2-shot kills are now more consistent.
- KV Broadside (MWII)
- JAK Jawbreaker Conversion Kit
- Decreased vertical recoil by 20%.
- JAK Jawbreaker Conversion Kit
- MX Guardian (MWII)
- Removed the ability to equip the incompatible GRV-Z Short Grip Underbarrel Attachment.
Light Machine Guns
- Pulemyot 762
- Increased upper arm and lower arm damage multipliers from 1x to 1.1x.
Marksman Rifles
- MTZ Interceptor
- Decreased maximum damage range from 30.5m to 22.9m (-25%).
- Decreased lower torso, upper arm, lower arm, and hand damage multipliers from 1x to 0.9x.
- EBR-14 (MWII)
- SO-90 Factory Stock
- Fixed an issue causing players to become unable to move while aiming down sights.
- SO-90 Factory Stock
Sniper Rifles
- XRK Stalker
- Increased upper leg, lower leg, and foot damage multipliers from 1x to 1.1x.
Within its maximum damage range, the XRK Stalker is now capable of a one-shot kill regardless of hit location.
- Carrack .300 (MWII)
- Increased maximum damage range from 12.7m to 17.8m (+40%).
- Increased near-medium damage range from 30.7m to 66m (+115%).
- Removed medium damage range.
Handguns
- COR-45
- Decreased rate of fire from 375rpm to 240rpm (-36%).
- XRK v6 Match Trigger Action
- Decreased rate of fire from 438rpm to 264rpm (-40%).
- XRK v21 Heavy Match Trigger Action
- Decreased rate of fire from 545rpm to 272rpm (-50%).
COR-45 Trigger Action Attachments were previously more beneficial than intended. Due to negligible downsides, fire rate increases are generally kept below 50%. We’ll continue to monitor player feedback for potential improvements to base Handguns.
- TYR
- Increased maximum damage range from 5.6m to 8.9m (+14%).
- Increased near-medium damage range from 11.4m to 15.2m (+33%).
- GS Magna (MWII)
- Removed the ability to equip the incompatible JAK NRG-IV Optic Attachment.
Melee
- Sledgehammer
- Decreased movement speed by 22%.
- Decreased heavy swing melee range from 5.3m to 3.2m (-40%).
PERKS
- Engineer Vest
- Added a Lethal Equipment slot.
- Gunner Vest
- Added a Boots Perk slot.
- Demolition Vest
- Added a second Gear Perk slot.
- CCT Comms Vest
- Added a Tactical Equipment slot.
- Overkill Vest
- Added a Field Upgrade slot.
- Ninja Vest
- Added a Gloves Perk slot.
- Assassin Vest
- Added a Field Upgrade slot.
- Gunslinger Vest
- Added an extra Lethal Equipment to the equipped slot.
- Mission Control Vest
- Added a Boots Perk slot.
- Modular Assault Rig Vest
- Added a second Gear Perk slot.
- Compression Carrier Vest
- Added a Tactical Equipment slot.
What is meta in Warzone 2? Best weapons for the battle royale
Is there currently an over-weapon in Warzone 2? No.
List of best weapons in Warzone
What are the best Warzone weapons? There are always outliers in some weapon classes. But generally, assault rifles are considered the best weapons in Warzone, along with a mobile submachine gun.
Good range paired with decent damage, plus mobility is usually fine and you are not completely helpless in close combat.
Assault rifles are supposed to take targets at medium and long range into focus and provide maximum “help” in close combat. Therefore, a submachine gun is suitable as a secondary weapon. With the little MP in hand, you run faster, are quicker in focus, and deal more damage in close combat.
If mobility is not that important to you, an LMG can also replace the assault rifle. The sluggish monsters come with plenty of ammunition in the magazine and also offer very good control in some cases.
Moreover, the lethal combination of sniper/DMR together with an MP is popular. However, with full armor, you can no longer land one-shot headshots in Warzone 2. Therefore, snipers are not considered meta weapons.
CoD Warzone 2: The best assault rifle – STG44
CoD Warzone 2: STG44 Setup
- Magazine: 50-shot drum
- Stock: DR79 Combo Stock
- Sight: Corio Eagleseye 2.5X
- Barrel: Long Heinrichter C70 barrel
- Muzzle: Quartermaster suppressor
What makes this weapon class special? Assault rifles are the all-rounders of Warzone. Best suited for medium and long distances, but also do not let you down in close combat – when it has to be. It is important that you can put your hits well and have a secure shooting feeling.
- Alternatives
- M4
- Lachmann 556
CoD Warzone 2: The best submachine gun – Static-HV
CoD Warzone 2: Static-HV Setup
- Stock: Lightweight SPRY 34 stock
- Sight: JAK Glassless Sight
- Barrel: Lightweight Auger 840 barrel
- Muzzle: Quartermaster suppressor
- Underbarrel: DR-6 Handstop
What makes this weapon class special? Submachine guns are the close combat specialists, quickly losing damage at range, but are absolutely deadly at short distances. They also offer strong mobility values – so switch to the small weapons when you want to quickly move from A to B.
- Alternatives
- VEL 46
- PDSW 528
- Vansev-9k
CoD Warzone 2: The best LMG – TAQ Eradicator
CoD Warzone 2: TAQ Eradicator Setup
- Stock: Tacverte Core stock
- Sight: JAK Glassless Sight
- Barrel: Long Conquer-70 barrel
- Muzzle: Quartermaster suppressor
- Underbarrel: Heavy Bruen support grip
What makes this weapon class special? LMGs are sluggish, slow, and reload forever. But these disadvantages are correspondingly compensated. Light machine guns have huge magazines, often provide a secure shooting feeling, and some models are among the highest damage.
- Alternatives
- LAHS MG
- RPK
CoD Warzone 2: The best DMR – KAR 98k
CoD Warzone 2: KAR 98k Setup
- Sight: Range Master V3.4 sight
- Laser: SL Razorhawk laser
- Barrel: Long Precision Rifle 762 barrel
- Muzzle: Suppressor (SCRATCH 20-L)
- Ammo: 7.92x57mm High Caliber
What makes this weapon class special? Warzone 2 offers two different types of DMRs. Weapons like the SP-R 208 or the Lockwood have a low fire rate and behave more like snipers. The EBR-14 or the TAQ-M behave more like battle rifles with higher fire rates.
Ultimately, both types deliver high damage and good control for the range.
- Alternatives
- No recommendations at the moment – rather take a look at the snipers if you are looking for something with range
CoD Warzone 2: The best sniper – KATT-AMR
CoD Warzone 2: KATT-AMR Setup
- Bolt: Fast Ephemeral Bolt
- Stock: Tactical Stock Pad
- Barrel: Zang-34 barrel
- Muzzle: Sonic Suppressor XL
- Ammo: Caliber 50 High Caliber
What makes this weapon class special? Sniper rifles deliver the highest damage in the game. A large sight, a few attachments for stability, and you can go on a headshot hunt. But beware: if enemies have more than 2 armor plates, headshots are no longer lethal.
- Alternatives
- MCPR-300 – Can also land one-shot headshots with explosive ammo
We keep an eye on balance changes and regularly update our list. In addition, we always provide a brief overview of the current changes to the meta. Check back regularly to stay updated.
If you have your own weapon recommendations or want to discuss the list with us, you are welcome in the comments. Also show us your weapon setups, with which you currently have the most fun and/or success.
Balance changes for Season 5
Assault Rifles
- BAL-27
- Decreased horizontal recoil magnitude, allowing greater predictability during sustained fire.
- Decreased overall recoil magnitude to aid in long-range effectiveness.
- Decreased overall recoil deviation, ensuring a more predictable pattern that is easier to control at range.
Submachine Guns
- Superi 46
- Decreased movement speed from 5m/s to 4.9m/s (-2%).
- Decreased crouched movement speed from 2m/s to 1.9m/s (-5%).
- Decreased sprint speed from 5.9m/s to 5.8m/s (-2%).
- Decreased ADS movement speed from 3.6m/s to 3.4m/s (-6%).
- FJX Horus
- Increased sprint to fire time from 93ms to 110ms (+18%).
- Decreased maximum damage range from 13.7m to 11.4m (-17%).
- Decreased near-medium damage range from 22.9m to 19m (-17%).
- Decreased medium damage range from 29.7m to 25.4m (-15%).
- Decreased far-medium damage range from 36.6m to 30.5m (-17%).
Shotguns
- Reclaimer 18
- Fixed an issue causing inconsistent damage dealt to enemies in both fire types.
- Semi-Auto Fire Type
- Increased fire rate from 182rpm to 200rpm (+10%).
- Increased hipfire spread by 12%.
- Pump Action Fire Type
- Increased hipfire maximum damage from 80 to 220 (+175%).
- Increased hipfire maximum damage range from 2m to 3m (+50%).
- Increased hipfire near-medium damage from 20 to 25 (+25%).
Using the Pump Action Fire Type, the Reclaimer 18 is now capable of killing enemies with one shot within its maximum damage range, and 2-shot kills are now more consistent.
- KV Broadside (MWII)
- JAK Jawbreaker Conversion Kit
- Decreased vertical recoil by 20%.
- JAK Jawbreaker Conversion Kit
- MX Guardian (MWII)
- Removed the ability to equip the incompatible GRV-Z Short Grip Underbarrel Attachment.
Light Machine Guns
- Pulemyot 762
- Increased upper arm and lower arm damage multipliers from 1x to 1.1x.
Marksman Rifles
- MTZ Interceptor
- Decreased maximum damage range from 30.5m to 22.9m (-25%).
- Decreased lower torso, upper arm, lower arm, and hand damage multipliers from 1x to 0.9x.
- EBR-14 (MWII)
- SO-90 Factory Stock
- Fixed an issue causing players to become unable to move while aiming down sights.
- SO-90 Factory Stock
Sniper Rifles
- XRK Stalker
- Increased upper leg, lower leg, and foot damage multipliers from 1x to 1.1x.
Within its maximum damage range, the XRK Stalker is now capable of a one-shot kill regardless of hit location.
- Carrack .300 (MWII)
- Increased maximum damage range from 12.7m to 17.8m (+40%).
- Increased near-medium damage range from 30.7m to 66m (+115%).
- Removed medium damage range.
Handguns
- COR-45
- Decreased rate of fire from 375rpm to 240rpm (-36%).
- XRK v6 Match Trigger Action
- Decreased rate of fire from 438rpm to 264rpm (-40%).
- XRK v21 Heavy Match Trigger Action
- Decreased rate of fire from 545rpm to 272rpm (-50%).
COR-45 Trigger Action Attachments were previously more beneficial than intended. Due to negligible downsides, fire rate increases are generally kept below 50%. We’ll continue to monitor player feedback for potential improvements to base Handguns.
- TYR
- Increased maximum damage range from 5.6m to 8.9m (+14%).
- Increased near-medium damage range from 11.4m to 15.2m (+33%).
- GS Magna (MWII)
- Removed the ability to equip the incompatible JAK NRG-IV Optic Attachment.
Melee
- Sledgehammer
- Decreased movement speed by 22%.
- Decreased heavy swing melee range from 5.3m to 3.2m (-40%).
PERKS
- Engineer Vest
- Added a Lethal Equipment slot.
- Gunner Vest
- Added a Boots Perk slot.
- Demolition Vest
- Added a second Gear Perk slot.
- CCT Comms Vest
- Added a Tactical Equipment slot.
- Overkill Vest
- Added a Field Upgrade slot.
- Ninja Vest
- Added a Gloves Perk slot.
- Assassin Vest
- Added a Field Upgrade slot.
- Gunslinger Vest
- Added an extra Lethal Equipment to the equipped slot.
- Mission Control Vest
- Added a Boots Perk slot.
- Modular Assault Rig Vest
- Added a second Gear Perk slot.
- Compression Carrier Vest
- Added a Tactical Equipment slot.
What is meta in Warzone 2? Best weapons for the battle royale
Is there currently an over-weapon in Warzone 2? No.
List of best weapons in Warzone
What are the best Warzone weapons? There are always outliers in some weapon classes. But generally, assault rifles are considered the best weapons in Warzone, along with a mobile submachine gun.
Good range paired with decent damage, plus mobility is usually fine and you are not completely helpless in close combat.
Assault rifles are supposed to take targets at medium and long range into focus and provide maximum “help” in close combat. Therefore, a submachine gun is suitable as a secondary weapon. With the little MP in hand, you run faster, are quicker in focus, and deal more damage in close combat.
If mobility is not that important to you, an LMG can also replace the assault rifle. The sluggish monsters come with plenty of ammunition in the magazine and also offer very good control in some cases.
Moreover, the lethal combination of sniper/DMR together with an MP is popular. However, with full armor, you can no longer land one-shot headshots in Warzone 2. Therefore, snipers are not considered meta weapons.
CoD Warzone 2: The best assault rifle – STG44
CoD Warzone 2: STG44 Setup
- Magazine: 50-shot drum
- Stock: DR79 Combo Stock
- Sight: Corio Eagleseye 2.5X
- Barrel: Long Heinrichter C70 barrel
- Muzzle: Quartermaster suppressor
What makes this weapon class special? Assault rifles are the all-rounders of Warzone. Best suited for medium and long distances, but also do not let you down in close combat – when it has to be. It is important that you can put your hits well and have a secure shooting feeling.
- Alternatives
- M4
- Lachmann 556
CoD Warzone 2: The best submachine gun – Static-HV
CoD Warzone 2: Static-HV Setup
- Stock: Lightweight SPRY 34 stock
- Sight: JAK Glassless Sight
- Barrel: Lightweight Auger 840 barrel
- Muzzle: Quartermaster suppressor
- Underbarrel: DR-6 Handstop
What makes this weapon class special? Submachine guns are the close combat specialists, quickly losing damage at range, but are absolutely deadly at short distances. They also offer strong mobility values – so switch to the small weapons when you want to quickly move from A to B.
- Alternatives
- VEL 46
- PDSW 528
- Vansev-9k
CoD Warzone 2: The best LMG – TAQ Eradicator
CoD Warzone 2: TAQ Eradicator Setup
- Stock: Tacverte Core stock
- Sight: JAK Glassless Sight
- Barrel: Long Conquer-70 barrel
- Muzzle: Quartermaster suppressor
- Underbarrel: Heavy Bruen support grip
What makes this weapon class special? LMGs are sluggish, slow, and reload forever. But these disadvantages are correspondingly compensated. Light machine guns have huge magazines, often provide a secure shooting feeling, and some models are among the highest damage.
- Alternatives
- LAHS MG
- RPK
CoD Warzone 2: The best DMR – KAR 98k
CoD Warzone 2: KAR 98k Setup
- Sight: Range Master V3.4 sight
- Laser: SL Razorhawk laser
- Barrel: Long Precision Rifle 762 barrel
- Muzzle: Suppressor (SCRATCH 20-L)
- Ammo: 7.92x57mm High Caliber
What makes this weapon class special? Warzone 2 offers two different types of DMRs. Weapons like the SP-R 208 or the Lockwood have a low fire rate and behave more like snipers. The EBR-14 or the TAQ-M behave more like battle rifles with higher fire rates.
Ultimately, both types deliver high damage and good control for the range.
- Alternatives
- No recommendations at the moment – rather take a look at the snipers if you are looking for something with range
CoD Warzone 2: The best sniper – KATT-AMR
CoD Warzone 2: KATT-AMR Setup
- Bolt: Fast Ephemeral Bolt
- Stock: Tactical Stock Pad
- Barrel: Zang-34 barrel
- Muzzle: Sonic Suppressor XL
- Ammo: Caliber 50 High Caliber
What makes this weapon class special? Sniper rifles deliver the highest damage in the game. A large sight, a few attachments for stability, and you can go on a headshot hunt. But beware: if enemies have more than 2 armor plates, headshots are no longer lethal.
- Alternatives
- MCPR-300 – Can also land one-shot headshots with explosive ammo
We keep an eye on balance changes and regularly update our list. In addition, we always provide a brief overview of the current changes to the meta. Check back regularly to stay updated.
If you have your own weapon recommendations or want to discuss the list with us, you are welcome in the comments. Also show us your weapon setups, with which you currently have the most fun and/or success.
MeinMMO keeps an eye on the meta of Call of Duty: Warzone 2 and provides you with the best weapons for your loadouts with setups in English. The list is regularly updated by us as soon as there are balance changes with updates.
Update, July 25, 2024: The article has been supplemented with new weapons and is up to date for Season 5.In order to provide you with the best weapons from Call of Duty: Warzone 2, we regularly check analyses from Warzone experts, look at trends in the community, and spice it all up with a dash of our own experience.
Our focus is on easy playability – if we have to choose between high damage and easier control, we always prefer better control. However, we will list the meta weapon with higher damage as an alternative.
The article is divided into 3 parts:
- Current changes and information about the weapon meta
- Which weapons are strong in Warzone?
- Best weapons with setups in English
Current changes to the meta – Season 5
Mid-Season 3 – Update: You can find the complete adjustments of Mid-Season 3 in the blog on callofduty.com. We have included the changes to weapons and equipment here in English:
- COR-45
- Decreased rate of fire from 375rpm to 240rpm (-36%).
- XRK v6 Match Trigger Action
- Decreased rate of fire from 438rpm to 264rpm (-40%).
- XRK v21 Heavy Match Trigger Action
- Decreased rate of fire from 545rpm to 272rpm (-50%).
COR-45 Trigger Action Attachments were previously more beneficial than intended. Due to negligible downsides, fire rate increases are generally kept below 50%. We’ll continue to monitor player feedback for potential improvements to base Handguns.
- TYR
- Increased maximum damage range from 5.6m to 8.9m (+14%).
- Increased near-medium damage range from 11.4m to 15.2m (+33%).
- GS Magna (MWII)
- Removed the ability to equip the incompatible JAK NRG-IV Optic Attachment.
Melee
- Sledgehammer
- Decreased movement speed by 22%.
- Decreased heavy swing melee range from 5.3m to 3.2m (-40%).
PERKS
- Engineer Vest
- Added a Lethal Equipment slot.
- Gunner Vest
- Added a Boots Perk slot.
- Demolition Vest
- Added a second Gear Perk slot.
- CCT Comms Vest
- Added a Tactical Equipment slot.
- Overkill Vest
- Added a Field Upgrade slot.
- Ninja Vest
- Added a Gloves Perk slot.
- Assassin Vest
- Added a Field Upgrade slot.
- Gunslinger Vest
- Added an extra Lethal Equipment to the equipped slot.
- Mission Control Vest
- Added a Boots Perk slot.
- Modular Assault Rig Vest
- Added a second Gear Perk slot.
- Compression Carrier Vest
- Added a Tactical Equipment slot.
What is meta in Warzone 2? Best weapons for the battle royale
Is there currently an over-weapon in Warzone 2? No.
List of best weapons in Warzone
What are the best Warzone weapons? There are always outliers in some weapon classes. But generally, assault rifles are considered the best weapons in Warzone, along with a mobile submachine gun.
Good range paired with decent damage, plus mobility is usually fine and you are not completely helpless in close combat.
Assault rifles are supposed to take targets at medium and long range into focus and provide maximum “help” in close combat. Therefore, a submachine gun is suitable as a secondary weapon. With the little MP in hand, you run faster, are quicker in focus, and deal more damage in close combat.
If mobility is not that important to you, an LMG can also replace the assault rifle. The sluggish monsters come with plenty of ammunition in the magazine and also offer very good control in some cases.
Moreover, the lethal combination of sniper/DMR together with an MP is popular. However, with full armor, you can no longer land one-shot headshots in Warzone 2. Therefore, snipers are not considered meta weapons.
CoD Warzone 2: The best assault rifle – STG44
CoD Warzone 2: STG44 Setup
- Magazine: 50-shot drum
- Stock: DR79 Combo Stock
- Sight: Corio Eagleseye 2.5X
- Barrel: Long Heinrichter C70 barrel
- Muzzle: Quartermaster suppressor
What makes this weapon class special? Assault rifles are the all-rounders of Warzone. Best suited for medium and long distances, but also do not let you down in close combat – when it has to be. It is important that you can put your hits well and have a secure shooting feeling.
- Alternatives
- M4
- Lachmann 556
CoD Warzone 2: The best submachine gun – Static-HV
CoD Warzone 2: Static-HV Setup
- Stock: Lightweight SPRY 34 stock
- Sight: JAK Glassless Sight
- Barrel: Lightweight Auger 840 barrel
- Muzzle: Quartermaster suppressor
- Underbarrel: DR-6 Handstop
What makes this weapon class special? Submachine guns are the close combat specialists, quickly losing damage at range, but are absolutely deadly at short distances. They also offer strong mobility values – so switch to the small weapons when you want to quickly move from A to B.
- Alternatives
- VEL 46
- PDSW 528
- Vansev-9k
CoD Warzone 2: The best LMG – TAQ Eradicator
CoD Warzone 2: TAQ Eradicator Setup
- Stock: Tacverte Core stock
- Sight: JAK Glassless Sight
- Barrel: Long Conquer-70 barrel
- Muzzle: Quartermaster suppressor
- Underbarrel: Heavy Bruen support grip
What makes this weapon class special? LMGs are sluggish, slow, and reload forever. But these disadvantages are correspondingly compensated. Light machine guns have huge magazines, often provide a secure shooting feeling, and some models are among the highest damage.
- Alternatives
- LAHS MG
- RPK
CoD Warzone 2: The best DMR – KAR 98k
CoD Warzone 2: KAR 98k Setup
- Sight: Range Master V3.4 sight
- Laser: SL Razorhawk laser
- Barrel: Long Precision Rifle 762 barrel
- Muzzle: Suppressor (SCRATCH 20-L)
- Ammo: 7.92x57mm High Caliber
What makes this weapon class special? Warzone 2 offers two different types of DMRs. Weapons like the SP-R 208 or the Lockwood have a low fire rate and behave more like snipers. The EBR-14 or the TAQ-M behave more like battle rifles with higher fire rates.
Ultimately, both types deliver high damage and good control for the range.
- Alternatives
- No recommendations at the moment – rather take a look at the snipers if you are looking for something with range
CoD Warzone 2: The best sniper – KATT-AMR
CoD Warzone 2: KATT-AMR Setup
- Bolt: Fast Ephemeral Bolt
- Stock: Tactical Stock Pad
- Barrel: Zang-34 barrel
- Muzzle: Sonic Suppressor XL
- Ammo: Caliber 50 High Caliber
What makes this weapon class special? Sniper rifles deliver the highest damage in the game. A large sight, a few attachments for stability, and you can go on a headshot hunt. But beware: if enemies have more than 2 armor plates, headshots are no longer lethal.
- Alternatives
- MCPR-300 – Can also land one-shot headshots with explosive ammo
We keep an eye on balance changes and regularly update our list. In addition, we always provide a brief overview of the current changes to the meta. Check back regularly to stay updated.
If you have your own weapon recommendations or want to discuss the list with us, you are welcome in the comments. Also show us your weapon setups, with which you currently have the most fun and/or success.
- Reclaimer 18
- Fixed an issue causing inconsistent damage dealt to enemies in both fire types.
- Semi-Auto Fire Type
- Increased fire rate from 182rpm to 200rpm (+10%).
- Increased hipfire spread by 12%.
- Pump Action Fire Type
- Increased hipfire maximum damage from 80 to 220 (+175%).
- Increased hipfire maximum damage range from 2m to 3m (+50%).
- Increased hipfire near-medium damage from 20 to 25 (+25%).
Using the Pump Action Fire Type, the Reclaimer 18 is now capable of killing enemies with one shot within its maximum damage range, and 2-shot kills are now more consistent.
- KV Broadside (MWII)
- JAK Jawbreaker Conversion Kit
- Decreased vertical recoil by 20%.
- JAK Jawbreaker Conversion Kit
- MX Guardian (MWII)
- Removed the ability to equip the incompatible GRV-Z Short Grip Underbarrel Attachment.
Light Machine Guns
- Pulemyot 762
- Increased upper arm and lower arm damage multipliers from 1x to 1.1x.
Marksman Rifles
- MTZ Interceptor
- Decreased maximum damage range from 30.5m to 22.9m (-25%).
- Decreased lower torso, upper arm, lower arm, and hand damage multipliers from 1x to 0.9x.
- EBR-14 (MWII)
- SO-90 Factory Stock
- Fixed an issue causing players to become unable to move while aiming down sights.
- SO-90 Factory Stock
Sniper Rifles
- XRK Stalker
- Increased upper leg, lower leg, and foot damage multipliers from 1x to 1.1x.
Within its maximum damage range, the XRK Stalker is now capable of a one-shot kill regardless of hit location.
- Carrack .300 (MWII)
- Increased maximum damage range from 12.7m to 17.8m (+40%).
- Increased near-medium damage range from 30.7m to 66m (+115%).
- Removed medium damage range.
Handguns
- COR-45
- Decreased rate of fire from 375rpm to 240rpm (-36%).
- XRK v6 Match Trigger Action
- Decreased rate of fire from 438rpm to 264rpm (-40%).
- XRK v21 Heavy Match Trigger Action
- Decreased rate of fire from 545rpm to 272rpm (-50%).
COR-45 Trigger Action Attachments were previously more beneficial than intended. Due to negligible downsides, fire rate increases are generally kept below 50%. We’ll continue to monitor player feedback for potential improvements to base Handguns.
- TYR
- Increased maximum damage range from 5.6m to 8.9m (+14%).
- Increased near-medium damage range from 11.4m to 15.2m (+33%).
- GS Magna (MWII)
- Removed the ability to equip the incompatible JAK NRG-IV Optic Attachment.
Melee
- Sledgehammer
- Decreased movement speed by 22%.
- Decreased heavy swing melee range from 5.3m to 3.2m (-40%).
PERKS
- Engineer Vest
- Added a Lethal Equipment slot.
- Gunner Vest
- Added a Boots Perk slot.
- Demolition Vest
- Added a second Gear Perk slot.
- CCT Comms Vest
- Added a Tactical Equipment slot.
- Overkill Vest
- Added a Field Upgrade slot.
- Ninja Vest
- Added a Gloves Perk slot.
- Assassin Vest
- Added a Field Upgrade slot.
- Gunslinger Vest
- Added an extra Lethal Equipment to the equipped slot.
- Mission Control Vest
- Added a Boots Perk slot.
- Modular Assault Rig Vest
- Added a second Gear Perk slot.
- Compression Carrier Vest
- Added a Tactical Equipment slot.
What is meta in Warzone 2? Best weapons for the battle royale
Is there currently an over-weapon in Warzone 2? No.
List of best weapons in Warzone
What are the best Warzone weapons? There are always outliers in some weapon classes. But generally, assault rifles are considered the best weapons in Warzone, along with a mobile submachine gun.
Good range paired with decent damage, plus mobility is usually fine and you are not completely helpless in close combat.
Assault rifles are supposed to take targets at medium and long range into focus and provide maximum “help” in close combat. Therefore, a submachine gun is suitable as a secondary weapon. With the little MP in hand, you run faster, are quicker in focus, and deal more damage in close combat.
If mobility is not that important to you, an LMG can also replace the assault rifle. The sluggish monsters come with plenty of ammunition in the magazine and also offer very good control in some cases.
Moreover, the lethal combination of sniper/DMR together with an MP is popular. However, with full armor, you can no longer land one-shot headshots in Warzone 2. Therefore, snipers are not considered meta weapons.
CoD Warzone 2: The best assault rifle – STG44
CoD Warzone 2: STG44 Setup
- Magazine: 50-shot drum
- Stock: DR79 Combo Stock
- Sight: Corio Eagleseye 2.5X
- Barrel: Long Heinrichter C70 barrel
- Muzzle: Quartermaster suppressor
What makes this weapon class special? Assault rifles are the all-rounders of Warzone. Best suited for medium and long distances, but also do not let you down in close combat – when it has to be. It is important that you can put your hits well and have a secure shooting feeling.
- Alternatives
- M4
- Lachmann 556
CoD Warzone 2: The best submachine gun – Static-HV
CoD Warzone 2: Static-HV Setup
- Stock: Lightweight SPRY 34 stock
- Sight: JAK Glassless Sight
- Barrel: Lightweight Auger 840 barrel
- Muzzle: Quartermaster suppressor
- Underbarrel: DR-6 Handstop
What makes this weapon class special? Submachine guns are the close combat specialists, quickly losing damage at range, but are absolutely deadly at short distances. They also offer strong mobility values – so switch to the small weapons when you want to quickly move from A to B.
- Alternatives
- VEL 46
- PDSW 528
- Vansev-9k
CoD Warzone 2: The best LMG – TAQ Eradicator
CoD Warzone 2: TAQ Eradicator Setup
- Stock: Tacverte Core stock
- Sight: JAK Glassless Sight
- Barrel: Long Conquer-70 barrel
- Muzzle: Quartermaster suppressor
- Underbarrel: Heavy Bruen support grip
What makes this weapon class special? LMGs are sluggish, slow, and reload forever. But these disadvantages are correspondingly compensated. Light machine guns have huge magazines, often provide a secure shooting feeling, and some models are among the highest damage.
- Alternatives
- LAHS MG
- RPK
CoD Warzone 2: The best DMR – KAR 98k
CoD Warzone 2: KAR 98k Setup
- Sight: Range Master V3.4 sight
- Laser: SL Razorhawk laser
- Barrel: Long Precision Rifle 762 barrel
- Muzzle: Suppressor (SCRATCH 20-L)
- Ammo: 7.92x57mm High Caliber
What makes this weapon class special? Warzone 2 offers two different types of DMRs. Weapons like the SP-R 208 or the Lockwood have a low fire rate and behave more like snipers. The EBR-14 or the TAQ-M behave more like battle rifles with higher fire rates.
Ultimately, both types deliver high damage and good control for the range.
- Alternatives
- No recommendations at the moment – rather take a look at the snipers if you are looking for something with range
CoD Warzone 2: The best sniper – KATT-AMR
CoD Warzone 2: KATT-AMR Setup
- Bolt: Fast Ephemeral Bolt
- Stock: Tactical Stock Pad
- Barrel: Zang-34 barrel
- Muzzle: Sonic Suppressor XL
- Ammo: Caliber 50 High Caliber
What makes this weapon class special? Sniper rifles deliver the highest damage in the game. A large sight, a few attachments for stability, and you can go on a headshot hunt. But beware: if enemies have more than 2 armor plates, headshots are no longer lethal.
- Alternatives
- MCPR-300 – Can also land one-shot headshots with explosive ammo
We keep an eye on balance changes and regularly update our list. In addition, we always provide a brief overview of the current changes to the meta. Check back regularly to stay updated.
If you have your own weapon recommendations or want to discuss the list with us, you are welcome in the comments. Also show us your weapon setups, with which you currently have the most fun and/or success.
- Reclaimer 18
- Fixed an issue causing inconsistent damage dealt to enemies in both fire types.
- Semi-Auto Fire Type
- Increased fire rate from 182rpm to 200rpm (+10%).
- Increased hipfire spread by 12%.
- Pump Action Fire Type
- Increased hipfire maximum damage from 80 to 220 (+175%).
- Increased hipfire maximum damage range from 2m to 3m (+50%).
- Increased hipfire near-medium damage from 20 to 25 (+25%).
Using the Pump Action Fire Type, the Reclaimer 18 is now capable of killing enemies with one shot within its maximum damage range, and 2-shot kills are now more consistent.
- KV Broadside (MWII)
- JAK Jawbreaker Conversion Kit
- Decreased vertical recoil by 20%.
- JAK Jawbreaker Conversion Kit
- MX Guardian (MWII)
- Removed the ability to equip the incompatible GRV-Z Short Grip Underbarrel Attachment.
Light Machine Guns
- Pulemyot 762
- Increased upper arm and lower arm damage multipliers from 1x to 1.1x.
Marksman Rifles
- MTZ Interceptor
- Decreased maximum damage range from 30.5m to 22.9m (-25%).
- Decreased lower torso, upper arm, lower arm, and hand damage multipliers from 1x to 0.9x.
- EBR-14 (MWII)
- SO-90 Factory Stock
- Fixed an issue causing players to become unable to move while aiming down sights.
- SO-90 Factory Stock
Sniper Rifles
- XRK Stalker
- Increased upper leg, lower leg, and foot damage multipliers from 1x to 1.1x.
Within its maximum damage range, the XRK Stalker is now capable of a one-shot kill regardless of hit location.
- Carrack .300 (MWII)
- Increased maximum damage range from 12.7m to 17.8m (+40%).
- Increased near-medium damage range from 30.7m to 66m (+115%).
- Removed medium damage range.
Handguns
- COR-45
- Decreased rate of fire from 375rpm to 240rpm (-36%).
- XRK v6 Match Trigger Action
- Decreased rate of fire from 438rpm to 264rpm (-40%).
- XRK v21 Heavy Match Trigger Action
- Decreased rate of fire from 545rpm to 272rpm (-50%).
COR-45 Trigger Action Attachments were previously more beneficial than intended. Due to negligible downsides, fire rate increases are generally kept below 50%. We’ll continue to monitor player feedback for potential improvements to base Handguns.
- TYR
- Increased maximum damage range from 5.6m to 8.9m (+14%).
- Increased near-medium damage range from 11.4m to 15.2m (+33%).
- GS Magna (MWII)
- Removed the ability to equip the incompatible JAK NRG-IV Optic Attachment.
Melee
- Sledgehammer
- Decreased movement speed by 22%.
- Decreased heavy swing melee range from 5.3m to 3.2m (-40%).
PERKS
- Engineer Vest
- Added a Lethal Equipment slot.
- Gunner Vest
- Added a Boots Perk slot.
- Demolition Vest
- Added a second Gear Perk slot.
- CCT Comms Vest
- Added a Tactical Equipment slot.
- Overkill Vest
- Added a Field Upgrade slot.
- Ninja Vest
- Added a Gloves Perk slot.
- Assassin Vest
- Added a Field Upgrade slot.
- Gunslinger Vest
- Added an extra Lethal Equipment to the equipped slot.
- Mission Control Vest
- Added a Boots Perk slot.
- Modular Assault Rig Vest
- Added a second Gear Perk slot.
- Compression Carrier Vest
- Added a Tactical Equipment slot.
What is meta in Warzone 2? Best weapons for the battle royale
Is there currently an over-weapon in Warzone 2? No.
List of best weapons in Warzone
What are the best Warzone weapons? There are always outliers in some weapon classes. But generally, assault rifles are considered the best weapons in Warzone, along with a mobile submachine gun.
Good range paired with decent damage, plus mobility is usually fine and you are not completely helpless in close combat.
Assault rifles are supposed to take targets at medium and long range into focus and provide maximum “help” in close combat. Therefore, a submachine gun is suitable as a secondary weapon. With the little MP in hand, you run faster, are quicker in focus, and deal more damage in close combat.
If mobility is not that important to you, an LMG can also replace the assault rifle. The sluggish monsters come with plenty of ammunition in the magazine and also offer very good control in some cases.
Moreover, the lethal combination of sniper/DMR together with an MP is popular. However, with full armor, you can no longer land one-shot headshots in Warzone 2. Therefore, snipers are not considered meta weapons.
CoD Warzone 2: The best assault rifle – STG44
CoD Warzone 2: STG44 Setup
- Magazine: 50-shot drum
- Stock: DR79 Combo Stock
- Sight: Corio Eagleseye 2.5X
- Barrel: Long Heinrichter C70 barrel
- Muzzle: Quartermaster suppressor
What makes this weapon class special? Assault rifles are the all-rounders of Warzone. Best suited for medium and long distances, but also do not let you down in close combat – when it has to be. It is important that you can put your hits well and have a secure shooting feeling.
- Alternatives
- M4
- Lachmann 556
CoD Warzone 2: The best submachine gun – Static-HV
CoD Warzone 2: Static-HV Setup
- Stock: Lightweight SPRY 34 stock
- Sight: JAK Glassless Sight
- Barrel: Lightweight Auger 840 barrel
- Muzzle: Quartermaster suppressor
- Underbarrel: DR-6 Handstop
What makes this weapon class special? Submachine guns are the close combat specialists, quickly losing damage at range, but are absolutely deadly at short distances. They also offer strong mobility values – so switch to the small weapons when you want to quickly move from A to B.
- Alternatives
- VEL 46
- PDSW 528
- Vansev-9k
CoD Warzone 2: The best LMG – TAQ Eradicator
CoD Warzone 2: TAQ Eradicator Setup
- Stock: Tacverte Core stock
- Sight: JAK Glassless Sight
- Barrel: Long Conquer-70 barrel
- Muzzle: Quartermaster suppressor
- Underbarrel: Heavy Bruen support grip
What makes this weapon class special? LMGs are sluggish, slow, and reload forever. But these disadvantages are correspondingly compensated. Light machine guns have huge magazines, often provide a secure shooting feeling, and some models are among the highest damage.
- Alternatives
- LAHS MG
- RPK
CoD Warzone 2: The best DMR – KAR 98k
CoD Warzone 2: KAR 98k Setup
- Sight: Range Master V3.4 sight
- Laser: SL Razorhawk laser
- Barrel: Long Precision Rifle 762 barrel
- Muzzle: Suppressor (SCRATCH 20-L)
- Ammo: 7.92x57mm High Caliber
What makes this weapon class special? Warzone 2 offers two different types of DMRs. Weapons like the SP-R 208 or the Lockwood have a low fire rate and behave more like snipers. The EBR-14 or the TAQ-M behave more like battle rifles with higher fire rates.
Ultimately, both types deliver high damage and good control for the range.
- Alternatives
- No recommendations at the moment – rather take a look at the snipers if you are looking for something with range
CoD Warzone 2: The best sniper – KATT-AMR
CoD Warzone 2: KATT-AMR Setup
- Bolt: Fast Ephemeral Bolt
- Stock: Tactical Stock Pad
- Barrel: Zang-34 barrel
- Muzzle: Sonic Suppressor XL
- Ammo: Caliber 50 High Caliber
What makes this weapon class special? Sniper rifles deliver the highest damage in the game. A large sight, a few attachments for stability, and you can go on a headshot hunt. But beware: if enemies have more than 2 armor plates, headshots are no longer lethal.
- Alternatives
- MCPR-300 – Can also land one-shot headshots with explosive ammo
We keep an eye on balance changes and regularly update our list. In addition, we always provide a brief overview of the current changes to the meta. Check back regularly to stay updated.
If you have your own weapon recommendations or want to discuss the list with us, you are welcome in the comments. Also show us your weapon setups, with which you currently have the most fun and/or success.
Balance changes for Season 5
Assault Rifles
- BAL-27
- Decreased horizontal recoil magnitude, allowing greater predictability during sustained fire.
- Decreased overall recoil magnitude to aid in long-range effectiveness.
- Decreased overall recoil deviation, ensuring a more predictable pattern that is easier to control at range.
Submachine Guns
- Superi 46
- Decreased movement speed from 5m/s to 4.9m/s (-2%).
- Decreased crouched movement speed from 2m/s to 1.9m/s (-5%).
- Decreased sprint speed from 5.9m/s to 5.8m/s (-2%).
- Decreased ADS movement speed from 3.6m/s to 3.4m/s (-6%).
- FJX Horus
- Increased sprint to fire time from 93ms to 110ms (+18%).
- Decreased maximum damage range from 13.7m to 11.4m (-17%).
- Decreased near-medium damage range from 22.9m to 19m (-17%).
- Decreased medium damage range from 29.7m to 25.4m (-15%).
- Decreased far-medium damage range from 36.6m to 30.5m (-17%).
Shotguns
- Reclaimer 18
- Fixed an issue causing inconsistent damage dealt to enemies in both fire types.
- Semi-Auto Fire Type
- Increased fire rate from 182rpm to 200rpm (+10%).
- Increased hipfire spread by 12%.
- Pump Action Fire Type
- Increased hipfire maximum damage from 80 to 220 (+175%).
- Increased hipfire maximum damage range from 2m to 3m (+50%).
- Increased hipfire near-medium damage from 20 to 25 (+25%).
Using the Pump Action Fire Type, the Reclaimer 18 is now capable of killing enemies with one shot within its maximum damage range, and 2-shot kills are now more consistent.
- KV Broadside (MWII)
- JAK Jawbreaker Conversion Kit
- Decreased vertical recoil by 20%.
- JAK Jawbreaker Conversion Kit
- MX Guardian (MWII)
- Removed the ability to equip the incompatible GRV-Z Short Grip Underbarrel Attachment.
Light Machine Guns
- Pulemyot 762
- Increased upper arm and lower arm damage multipliers from 1x to 1.1x.
Marksman Rifles
- MTZ Interceptor
- Decreased maximum damage range from 30.5m to 22.9m (-25%).
- Decreased lower torso, upper arm, lower arm, and hand damage multipliers from 1x to 0.9x.
- EBR-14 (MWII)
- SO-90 Factory Stock
- Fixed an issue causing players to become unable to move while aiming down sights.
- SO-90 Factory Stock
Sniper Rifles
- XRK Stalker
- Increased upper leg, lower leg, and foot damage multipliers from 1x to 1.1x.
Within its maximum damage range, the XRK Stalker is now capable of a one-shot kill regardless of hit location.
- Carrack .300 (MWII)
- Increased maximum damage range from 12.7m to 17.8m (+40%).
- Increased near-medium damage range from 30.7m to 66m (+115%).
- Removed medium damage range.
Handguns
- COR-45
- Decreased rate of fire from 375rpm to 240rpm (-36%).
- XRK v6 Match Trigger Action
- Decreased rate of fire from 438rpm to 264rpm (-40%).
- XRK v21 Heavy Match Trigger Action
- Decreased rate of fire from 545rpm to 272rpm (-50%).
COR-45 Trigger Action Attachments were previously more beneficial than intended. Due to negligible downsides, fire rate increases are generally kept below 50%. We’ll continue to monitor player feedback for potential improvements to base Handguns.
- TYR
- Increased maximum damage range from 5.6m to 8.9m (+14%).
- Increased near-medium damage range from 11.4m to 15.2m (+33%).
- GS Magna (MWII)
- Removed the ability to equip the incompatible JAK NRG-IV Optic Attachment.
Melee
- Sledgehammer
- Decreased movement speed by 22%.
- Decreased heavy swing melee range from 5.3m to 3.2m (-40%).
PERKS
- Engineer Vest
- Added a Lethal Equipment slot.
- Gunner Vest
- Added a Boots Perk slot.
- Demolition Vest
- Added a second Gear Perk slot.
- CCT Comms Vest
- Added a Tactical Equipment slot.
- Overkill Vest
- Added a Field Upgrade slot.
- Ninja Vest
- Added a Gloves Perk slot.
- Assassin Vest
- Added a Field Upgrade slot.
- Gunslinger Vest
- Added an extra Lethal Equipment to the equipped slot.
- Mission Control Vest
- Added a Boots Perk slot.
- Modular Assault Rig Vest
- Added a second Gear Perk slot.
- Compression Carrier Vest
- Added a Tactical Equipment slot.
What is meta in Warzone 2? Best weapons for the battle royale
Is there currently an over-weapon in Warzone 2? No.
List of best weapons in Warzone
What are the best Warzone weapons? There are always outliers in some weapon classes. But generally, assault rifles are considered the best weapons in Warzone, along with a mobile submachine gun.
Good range paired with decent damage, plus mobility is usually fine and you are not completely helpless in close combat.
Assault rifles are supposed to take targets at medium and long range into focus and provide maximum “help” in close combat. Therefore, a submachine gun is suitable as a secondary weapon. With the little MP in hand, you run faster, are quicker in focus, and deal more damage in close combat.
If mobility is not that important to you, an LMG can also replace the assault rifle. The sluggish monsters come with plenty of ammunition in the magazine and also offer very good control in some cases.
Moreover, the lethal combination of sniper/DMR together with an MP is popular. However, with full armor, you can no longer land one-shot headshots in Warzone 2. Therefore, snipers are not considered meta weapons.
CoD Warzone 2: The best assault rifle – STG44
CoD Warzone 2: STG44 Setup
- Magazine: 50-shot drum
- Stock: DR79 Combo Stock
- Sight: Corio Eagleseye 2.5X
- Barrel: Long Heinrichter C70 barrel
- Muzzle: Quartermaster suppressor
What makes this weapon class special? Assault rifles are the all-rounders of Warzone. Best suited for medium and long distances, but also do not let you down in close combat – when it has to be. It is important that you can put your hits well and have a secure shooting feeling.
- Alternatives
- M4
- Lachmann 556
CoD Warzone 2: The best submachine gun – Static-HV
CoD Warzone 2: Static-HV Setup
- Stock: Lightweight SPRY 34 stock
- Sight: JAK Glassless Sight
- Barrel: Lightweight Auger 840 barrel
- Muzzle: Quartermaster suppressor
- Underbarrel: DR-6 Handstop
What makes this weapon class special? Submachine guns are the close combat specialists, quickly losing damage at range, but are absolutely deadly at short distances. They also offer strong mobility values – so switch to the small weapons when you want to quickly move from A to B.
- Alternatives
- VEL 46
- PDSW 528
- Vansev-9k
CoD Warzone 2: The best LMG – TAQ Eradicator
CoD Warzone 2: TAQ Eradicator Setup
- Stock: Tacverte Core stock
- Sight: JAK Glassless Sight
- Barrel: Long Conquer-70 barrel
- Muzzle: Quartermaster suppressor
- Underbarrel: Heavy Bruen support grip
What makes this weapon class special? LMGs are sluggish, slow, and reload forever. But these disadvantages are correspondingly compensated. Light machine guns have huge magazines, often provide a secure shooting feeling, and some models are among the highest damage.
- Alternatives
- LAHS MG
- RPK
CoD Warzone 2: The best DMR – KAR 98k
CoD Warzone 2: KAR 98k Setup
- Sight: Range Master V3.4 sight
- Laser: SL Razorhawk laser
- Barrel: Long Precision Rifle 762 barrel
- Muzzle: Suppressor (SCRATCH 20-L)
- Ammo: 7.92x57mm High Caliber
What makes this weapon class special? Warzone 2 offers two different types of DMRs. Weapons like the SP-R 208 or the Lockwood have a low fire rate and behave more like snipers. The EBR-14 or the TAQ-M behave more like battle rifles with higher fire rates.
Ultimately, both types deliver high damage and good control for the range.
- Alternatives
- No recommendations at the moment – rather take a look at the snipers if you are looking for something with range
CoD Warzone 2: The best sniper – KATT-AMR
CoD Warzone 2: KATT-AMR Setup
- Bolt: Fast Ephemeral Bolt
- Stock: Tactical Stock Pad
- Barrel: Zang-34 barrel
- Muzzle: Sonic Suppressor XL
- Ammo: Caliber 50 High Caliber
What makes this weapon class special? Sniper rifles deliver the highest damage in the game. A large sight, a few attachments for stability, and you can go on a headshot hunt. But beware: if enemies have more than 2 armor plates, headshots are no longer lethal.
- Alternatives
- MCPR-300 – Can also land one-shot headshots with explosive ammo
We keep an eye on balance changes and regularly update our list. In addition, we always provide a brief overview of the current changes to the meta. Check back regularly to stay updated.
If you have your own weapon recommendations or want to discuss the list with us, you are welcome in the comments. Also show us your weapon setups, with which you currently have the most fun and/or success.
Source(s): https://warzoneloadout.games/, wzstats.gg
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