CoD Warzone 2: Meta – The Best Weapons with Setups in Season 5 / July 2024

CoD Warzone 2: Meta – The Best Weapons with Setups in Season 5 / July 2024
  • Reclaimer 18
    • Fixed an issue causing inconsistent damage dealt to enemies in both fire types.
    • Semi-Auto Fire Type
      • Increased fire rate from 182rpm to 200rpm (+10%).
      • Increased hipfire spread by 12%.
    • Pump Action Fire Type
      • Increased hipfire maximum damage from 80 to 220 (+175%).
      • Increased hipfire maximum damage range from 2m to 3m (+50%).
      • Increased hipfire near-medium damage from 20 to 25 (+25%).

    Using the Pump Action Fire Type, the Reclaimer 18 is now capable of killing enemies with one shot within its maximum damage range, and 2-shot kills are now more consistent.

    • KV Broadside (MWII)
      • JAK Jawbreaker Conversion Kit
        • Decreased vertical recoil by 20%.
    • MX Guardian (MWII)
      • Removed the ability to equip the incompatible GRV-Z Short Grip Underbarrel Attachment.

    Light Machine Guns

    • Pulemyot 762
      • Increased upper arm and lower arm damage multipliers from 1x to 1.1x.

    Marksman Rifles

    • MTZ Interceptor
      • Decreased maximum damage range from 30.5m to 22.9m (-25%).
      • Decreased lower torso, upper arm, lower arm, and hand damage multipliers from 1x to 0.9x.
    • EBR-14 (MWII)
      • SO-90 Factory Stock
        • Fixed an issue causing players to become unable to move while aiming down sights.

    Sniper Rifles

    • XRK Stalker
      • Increased upper leg, lower leg, and foot damage multipliers from 1x to 1.1x.

    Within its maximum damage range, the XRK Stalker is now capable of a one-shot kill regardless of hit location.

    • Carrack .300 (MWII)
      • Increased maximum damage range from 12.7m to 17.8m (+40%).
      • Increased near-medium damage range from 30.7m to 66m (+115%).
      • Removed medium damage range.

    Handguns

    • COR-45
      • Decreased rate of fire from 375rpm to 240rpm (-36%).
      • XRK v6 Match Trigger Action
        • Decreased rate of fire from 438rpm to 264rpm (-40%).
      • XRK v21 Heavy Match Trigger Action
        • Decreased rate of fire from 545rpm to 272rpm (-50%).

      COR-45 Trigger Action Attachments were previously more beneficial than intended. Due to negligible downsides, fire rate increases are generally kept below 50%. We’ll continue to monitor player feedback for potential improvements to base Handguns.

      • TYR
        • Increased maximum damage range from 5.6m to 8.9m (+14%).
        • Increased near-medium damage range from 11.4m to 15.2m (+33%).
      • GS Magna (MWII)
        • Removed the ability to equip the incompatible JAK NRG-IV Optic Attachment.

      Melee

      • Sledgehammer
        • Decreased movement speed by 22%.
        • Decreased heavy swing melee range from 5.3m to 3.2m (-40%).

      PERKS

      • Engineer Vest
        • Added a Lethal Equipment slot.
      • Gunner Vest
        • Added a Boots Perk slot.
      • Demolition Vest
        • Added a second Gear Perk slot.
      • CCT Comms Vest
        • Added a Tactical Equipment slot.
      • Overkill Vest
        • Added a Field Upgrade slot.
      • Ninja Vest
        • Added a Gloves Perk slot.
      • Assassin Vest
        • Added a Field Upgrade slot.
      • Gunslinger Vest
        • Added an extra Lethal Equipment to the equipped slot.
      • Mission Control Vest
        • Added a Boots Perk slot.
      • Modular Assault Rig Vest
        • Added a second Gear Perk slot.
      • Compression Carrier Vest
        • Added a Tactical Equipment slot.

      What is meta in Warzone 2? Best weapons for the battle royale

      Is there currently an over-weapon in Warzone 2? No.

      List of best weapons in Warzone

      What are the best Warzone weapons? There are always outliers in some weapon classes. But generally, assault rifles are considered the best weapons in Warzone, along with a mobile submachine gun.

      Good range paired with decent damage, plus mobility is usually fine and you are not completely helpless in close combat.

      Assault rifles are supposed to take targets at medium and long range into focus and provide maximum “help” in close combat. Therefore, a submachine gun is suitable as a secondary weapon. With the little MP in hand, you run faster, are quicker in focus, and deal more damage in close combat.

      If mobility is not that important to you, an LMG can also replace the assault rifle. The sluggish monsters come with plenty of ammunition in the magazine and also offer very good control in some cases.

      Moreover, the lethal combination of sniper/DMR together with an MP is popular. However, with full armor, you can no longer land one-shot headshots in Warzone 2. Therefore, snipers are not considered meta weapons.

      CoD Warzone 2: The best assault rifle – STG44

      CoD Warzone 2: STG44 Setup

      • Magazine: 50-shot drum
      • Stock: DR79 Combo Stock
      • Sight: Corio Eagleseye 2.5X
      • Barrel: Long Heinrichter C70 barrel
      • Muzzle: Quartermaster suppressor

      What makes this weapon class special? Assault rifles are the all-rounders of Warzone. Best suited for medium and long distances, but also do not let you down in close combat – when it has to be. It is important that you can put your hits well and have a secure shooting feeling.

      • Alternatives
        • M4
        • Lachmann 556

      CoD Warzone 2: The best submachine gun – Static-HV

      CoD Warzone 2: Static-HV Setup

      • Stock: Lightweight SPRY 34 stock
      • Sight: JAK Glassless Sight
      • Barrel: Lightweight Auger 840 barrel
      • Muzzle: Quartermaster suppressor
      • Underbarrel: DR-6 Handstop

      What makes this weapon class special? Submachine guns are the close combat specialists, quickly losing damage at range, but are absolutely deadly at short distances. They also offer strong mobility values – so switch to the small weapons when you want to quickly move from A to B.

      • Alternatives
        • VEL 46
        • PDSW 528
        • Vansev-9k

      CoD Warzone 2: The best LMG – TAQ Eradicator

      CoD Warzone 2: TAQ Eradicator Setup

      • Stock: Tacverte Core stock
      • Sight: JAK Glassless Sight
      • Barrel: Long Conquer-70 barrel
      • Muzzle: Quartermaster suppressor
      • Underbarrel: Heavy Bruen support grip

      What makes this weapon class special? LMGs are sluggish, slow, and reload forever. But these disadvantages are correspondingly compensated. Light machine guns have huge magazines, often provide a secure shooting feeling, and some models are among the highest damage.

      • Alternatives
        • LAHS MG
        • RPK

      CoD Warzone 2: The best DMR – KAR 98k

      CoD Warzone 2: KAR 98k Setup

      • Sight: Range Master V3.4 sight
      • Laser: SL Razorhawk laser
      • Barrel: Long Precision Rifle 762 barrel
      • Muzzle: Suppressor (SCRATCH 20-L)
      • Ammo: 7.92x57mm High Caliber

      What makes this weapon class special? Warzone 2 offers two different types of DMRs. Weapons like the SP-R 208 or the Lockwood have a low fire rate and behave more like snipers. The EBR-14 or the TAQ-M behave more like battle rifles with higher fire rates.

      Ultimately, both types deliver high damage and good control for the range.

      • Alternatives
        • No recommendations at the moment – rather take a look at the snipers if you are looking for something with range

      CoD Warzone 2: The best sniper – KATT-AMR

      CoD Warzone 2: KATT-AMR Setup

      • Bolt: Fast Ephemeral Bolt
      • Stock: Tactical Stock Pad
      • Barrel: Zang-34 barrel
      • Muzzle: Sonic Suppressor XL
      • Ammo: Caliber 50 High Caliber

      What makes this weapon class special? Sniper rifles deliver the highest damage in the game. A large sight, a few attachments for stability, and you can go on a headshot hunt. But beware: if enemies have more than 2 armor plates, headshots are no longer lethal.

      • Alternatives
        • MCPR-300 – Can also land one-shot headshots with explosive ammo
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      von Christos Tsogos

      We keep an eye on balance changes and regularly update our list. In addition, we always provide a brief overview of the current changes to the meta. Check back regularly to stay updated.

      If you have your own weapon recommendations or want to discuss the list with us, you are welcome in the comments. Also show us your weapon setups, with which you currently have the most fun and/or success.

      Balance changes for Season 5

      Assault Rifles

      • BAL-27
        • Decreased horizontal recoil magnitude, allowing greater predictability during sustained fire.
        • Decreased overall recoil magnitude to aid in long-range effectiveness.
        • Decreased overall recoil deviation, ensuring a more predictable pattern that is easier to control at range.

      Submachine Guns

      • Superi 46
        • Decreased movement speed from 5m/s to 4.9m/s (-2%).
        • Decreased crouched movement speed from 2m/s to 1.9m/s (-5%).
        • Decreased sprint speed from 5.9m/s to 5.8m/s (-2%).
        • Decreased ADS movement speed from 3.6m/s to 3.4m/s (-6%).
      • FJX Horus
        • Increased sprint to fire time from 93ms to 110ms (+18%).
        • Decreased maximum damage range from 13.7m to 11.4m (-17%).
        • Decreased near-medium damage range from 22.9m to 19m (-17%).
        • Decreased medium damage range from 29.7m to 25.4m (-15%).
        • Decreased far-medium damage range from 36.6m to 30.5m (-17%).

      Shotguns

      • Reclaimer 18
        • Fixed an issue causing inconsistent damage dealt to enemies in both fire types.
        • Semi-Auto Fire Type
          • Increased fire rate from 182rpm to 200rpm (+10%).
          • Increased hipfire spread by 12%.
        • Pump Action Fire Type
          • Increased hipfire maximum damage from 80 to 220 (+175%).
          • Increased hipfire maximum damage range from 2m to 3m (+50%).
          • Increased hipfire near-medium damage from 20 to 25 (+25%).

        Using the Pump Action Fire Type, the Reclaimer 18 is now capable of killing enemies with one shot within its maximum damage range, and 2-shot kills are now more consistent.

        • KV Broadside (MWII)
          • JAK Jawbreaker Conversion Kit
            • Decreased vertical recoil by 20%.
        • MX Guardian (MWII)
          • Removed the ability to equip the incompatible GRV-Z Short Grip Underbarrel Attachment.

        Light Machine Guns

        • Pulemyot 762
          • Increased upper arm and lower arm damage multipliers from 1x to 1.1x.

        Marksman Rifles

        • MTZ Interceptor
          • Decreased maximum damage range from 30.5m to 22.9m (-25%).
          • Decreased lower torso, upper arm, lower arm, and hand damage multipliers from 1x to 0.9x.
        • EBR-14 (MWII)
          • SO-90 Factory Stock
            • Fixed an issue causing players to become unable to move while aiming down sights.

        Sniper Rifles

        • XRK Stalker
          • Increased upper leg, lower leg, and foot damage multipliers from 1x to 1.1x.

        Within its maximum damage range, the XRK Stalker is now capable of a one-shot kill regardless of hit location.

        • Carrack .300 (MWII)
          • Increased maximum damage range from 12.7m to 17.8m (+40%).
          • Increased near-medium damage range from 30.7m to 66m (+115%).
          • Removed medium damage range.

        Handguns

        • COR-45
          • Decreased rate of fire from 375rpm to 240rpm (-36%).
          • XRK v6 Match Trigger Action
            • Decreased rate of fire from 438rpm to 264rpm (-40%).
          • XRK v21 Heavy Match Trigger Action
            • Decreased rate of fire from 545rpm to 272rpm (-50%).

          COR-45 Trigger Action Attachments were previously more beneficial than intended. Due to negligible downsides, fire rate increases are generally kept below 50%. We’ll continue to monitor player feedback for potential improvements to base Handguns.

          • TYR
            • Increased maximum damage range from 5.6m to 8.9m (+14%).
            • Increased near-medium damage range from 11.4m to 15.2m (+33%).
          • GS Magna (MWII)
            • Removed the ability to equip the incompatible JAK NRG-IV Optic Attachment.

          Melee

          • Sledgehammer
            • Decreased movement speed by 22%.
            • Decreased heavy swing melee range from 5.3m to 3.2m (-40%).

          PERKS

          • Engineer Vest
            • Added a Lethal Equipment slot.
          • Gunner Vest
            • Added a Boots Perk slot.
          • Demolition Vest
            • Added a second Gear Perk slot.
          • CCT Comms Vest
            • Added a Tactical Equipment slot.
          • Overkill Vest
            • Added a Field Upgrade slot.
          • Ninja Vest
            • Added a Gloves Perk slot.
          • Assassin Vest
            • Added a Field Upgrade slot.
          • Gunslinger Vest
            • Added an extra Lethal Equipment to the equipped slot.
          • Mission Control Vest
            • Added a Boots Perk slot.
          • Modular Assault Rig Vest
            • Added a second Gear Perk slot.
          • Compression Carrier Vest
            • Added a Tactical Equipment slot.

      What is meta in Warzone 2? Best weapons for the battle royale

      Is there currently an over-weapon in Warzone 2? No.

      List of best weapons in Warzone

      What are the best Warzone weapons? There are always outliers in some weapon classes. But generally, assault rifles are considered the best weapons in Warzone, along with a mobile submachine gun.

      Good range paired with decent damage, plus mobility is usually fine and you are not completely helpless in close combat.

      Assault rifles are supposed to take targets at medium and long range into focus and provide maximum “help” in close combat. Therefore, a submachine gun is suitable as a secondary weapon. With the little MP in hand, you run faster, are quicker in focus, and deal more damage in close combat.

      If mobility is not that important to you, an LMG can also replace the assault rifle. The sluggish monsters come with plenty of ammunition in the magazine and also offer very good control in some cases.

      Moreover, the lethal combination of sniper/DMR together with an MP is popular. However, with full armor, you can no longer land one-shot headshots in Warzone 2. Therefore, snipers are not considered meta weapons.

      CoD Warzone 2: The best assault rifle – STG44

      CoD Warzone 2: STG44 Setup

      • Magazine: 50-shot drum
      • Stock: DR79 Combo Stock
      • Sight: Corio Eagleseye 2.5X
      • Barrel: Long Heinrichter C70 barrel
      • Muzzle: Quartermaster suppressor

      What makes this weapon class special? Assault rifles are the all-rounders of Warzone. Best suited for medium and long distances, but also do not let you down in close combat – when it has to be. It is important that you can put your hits well and have a secure shooting feeling.

      • Alternatives
        • M4
        • Lachmann 556

      CoD Warzone 2: The best submachine gun – Static-HV

      CoD Warzone 2: Static-HV Setup

      • Stock: Lightweight SPRY 34 stock
      • Sight: JAK Glassless Sight
      • Barrel: Lightweight Auger 840 barrel
      • Muzzle: Quartermaster suppressor
      • Underbarrel: DR-6 Handstop

      What makes this weapon class special? Submachine guns are the close combat specialists, quickly losing damage at range, but are absolutely deadly at short distances. They also offer strong mobility values – so switch to the small weapons when you want to quickly move from A to B.

      • Alternatives
        • VEL 46
        • PDSW 528
        • Vansev-9k

      CoD Warzone 2: The best LMG – TAQ Eradicator

      CoD Warzone 2: TAQ Eradicator Setup

      • Stock: Tacverte Core stock
      • Sight: JAK Glassless Sight
      • Barrel: Long Conquer-70 barrel
      • Muzzle: Quartermaster suppressor
      • Underbarrel: Heavy Bruen support grip

      What makes this weapon class special? LMGs are sluggish, slow, and reload forever. But these disadvantages are correspondingly compensated. Light machine guns have huge magazines, often provide a secure shooting feeling, and some models are among the highest damage.

      • Alternatives
        • LAHS MG
        • RPK

      CoD Warzone 2: The best DMR – KAR 98k

      CoD Warzone 2: KAR 98k Setup

      • Sight: Range Master V3.4 sight
      • Laser: SL Razorhawk laser
      • Barrel: Long Precision Rifle 762 barrel
      • Muzzle: Suppressor (SCRATCH 20-L)
      • Ammo: 7.92x57mm High Caliber

      What makes this weapon class special? Warzone 2 offers two different types of DMRs. Weapons like the SP-R 208 or the Lockwood have a low fire rate and behave more like snipers. The EBR-14 or the TAQ-M behave more like battle rifles with higher fire rates.

      Ultimately, both types deliver high damage and good control for the range.

      • Alternatives
        • No recommendations at the moment – rather take a look at the snipers if you are looking for something with range

      CoD Warzone 2: The best sniper – KATT-AMR

      CoD Warzone 2: KATT-AMR Setup

      • Bolt: Fast Ephemeral Bolt
      • Stock: Tactical Stock Pad
      • Barrel: Zang-34 barrel
      • Muzzle: Sonic Suppressor XL
      • Ammo: Caliber 50 High Caliber

      What makes this weapon class special? Sniper rifles deliver the highest damage in the game. A large sight, a few attachments for stability, and you can go on a headshot hunt. But beware: if enemies have more than 2 armor plates, headshots are no longer lethal.

      • Alternatives
        • MCPR-300 – Can also land one-shot headshots with explosive ammo

      We keep an eye on balance changes and regularly update our list. In addition, we always provide a brief overview of the current changes to the meta. Check back regularly to stay updated.

      If you have your own weapon recommendations or want to discuss the list with us, you are welcome in the comments. Also show us your weapon setups, with which you currently have the most fun and/or success.

      • Reclaimer 18
        • Fixed an issue causing inconsistent damage dealt to enemies in both fire types.
        • Semi-Auto Fire Type
          • Increased fire rate from 182rpm to 200rpm (+10%).
          • Increased hipfire spread by 12%.
        • Pump Action Fire Type
          • Increased hipfire maximum damage from 80 to 220 (+175%).
          • Increased hipfire maximum damage range from 2m to 3m (+50%).
          • Increased hipfire near-medium damage from 20 to 25 (+25%).

        Using the Pump Action Fire Type, the Reclaimer 18 is now capable of killing enemies with one shot within its maximum damage range, and 2-shot kills are now more consistent.

        • KV Broadside (MWII)
          • JAK Jawbreaker Conversion Kit
            • Decreased vertical recoil by 20%.
        • MX Guardian (MWII)
          • Removed the ability to equip the incompatible GRV-Z Short Grip Underbarrel Attachment.

        Light Machine Guns

        • Pulemyot 762
          • Increased upper arm and lower arm damage multipliers from 1x to 1.1x.

        Marksman Rifles

        • MTZ Interceptor
          • Decreased maximum damage range from 30.5m to 22.9m (-25%).
          • Decreased lower torso, upper arm, lower arm, and hand damage multipliers from 1x to 0.9x.
        • EBR-14 (MWII)
          • SO-90 Factory Stock
            • Fixed an issue causing players to become unable to move while aiming down sights.

        Sniper Rifles

        • XRK Stalker
          • Increased upper leg, lower leg, and foot damage multipliers from 1x to 1.1x.

        Within its maximum damage range, the XRK Stalker is now capable of a one-shot kill regardless of hit location.

        • Carrack .300 (MWII)
          • Increased maximum damage range from 12.7m to 17.8m (+40%).
          • Increased near-medium damage range from 30.7m to 66m (+115%).
          • Removed medium damage range.

        Handguns

        • COR-45
          • Decreased rate of fire from 375rpm to 240rpm (-36%).
          • XRK v6 Match Trigger Action
            • Decreased rate of fire from 438rpm to 264rpm (-40%).
          • XRK v21 Heavy Match Trigger Action
            • Decreased rate of fire from 545rpm to 272rpm (-50%).

          COR-45 Trigger Action Attachments were previously more beneficial than intended. Due to negligible downsides, fire rate increases are generally kept below 50%. We’ll continue to monitor player feedback for potential improvements to base Handguns.

          • TYR
            • Increased maximum damage range from 5.6m to 8.9m (+14%).
            • Increased near-medium damage range from 11.4m to 15.2m (+33%).
          • GS Magna (MWII)
            • Removed the ability to equip the incompatible JAK NRG-IV Optic Attachment.

          Melee

          • Sledgehammer
            • Decreased movement speed by 22%.
            • Decreased heavy swing melee range from 5.3m to 3.2m (-40%).

          PERKS

          • Engineer Vest
            • Added a Lethal Equipment slot.
          • Gunner Vest
            • Added a Boots Perk slot.
          • Demolition Vest
            • Added a second Gear Perk slot.
          • CCT Comms Vest
            • Added a Tactical Equipment slot.
          • Overkill Vest
            • Added a Field Upgrade slot.
          • Ninja Vest
            • Added a Gloves Perk slot.
          • Assassin Vest
            • Added a Field Upgrade slot.
          • Gunslinger Vest
            • Added an extra Lethal Equipment to the equipped slot.
          • Mission Control Vest
            • Added a Boots Perk slot.
          • Modular Assault Rig Vest
            • Added a second Gear Perk slot.
          • Compression Carrier Vest
            • Added a Tactical Equipment slot.

          What is meta in Warzone 2? Best weapons for the battle royale

          Is there currently an over-weapon in Warzone 2? No.

          List of best weapons in Warzone

          What are the best Warzone weapons? There are always outliers in some weapon classes. But generally, assault rifles are considered the best weapons in Warzone, along with a mobile submachine gun.

          Good range paired with decent damage, plus mobility is usually fine and you are not completely helpless in close combat.

          Assault rifles are supposed to take targets at medium and long range into focus and provide maximum “help” in close combat. Therefore, a submachine gun is suitable as a secondary weapon. With the little MP in hand, you run faster, are quicker in focus, and deal more damage in close combat.

          If mobility is not that important to you, an LMG can also replace the assault rifle. The sluggish monsters come with plenty of ammunition in the magazine and also offer very good control in some cases.

          Moreover, the lethal combination of sniper/DMR together with an MP is popular. However, with full armor, you can no longer land one-shot headshots in Warzone 2. Therefore, snipers are not considered meta weapons.

          CoD Warzone 2: The best assault rifle – STG44

          CoD Warzone 2: STG44 Setup

          • Magazine: 50-shot drum
          • Stock: DR79 Combo Stock
          • Sight: Corio Eagleseye 2.5X
          • Barrel: Long Heinrichter C70 barrel
          • Muzzle: Quartermaster suppressor

          What makes this weapon class special? Assault rifles are the all-rounders of Warzone. Best suited for medium and long distances, but also do not let you down in close combat – when it has to be. It is important that you can put your hits well and have a secure shooting feeling.

          • Alternatives
            • M4
            • Lachmann 556

          CoD Warzone 2: The best submachine gun – Static-HV

          CoD Warzone 2: Static-HV Setup

          • Stock: Lightweight SPRY 34 stock
          • Sight: JAK Glassless Sight
          • Barrel: Lightweight Auger 840 barrel
          • Muzzle: Quartermaster suppressor
          • Underbarrel: DR-6 Handstop

          What makes this weapon class special? Submachine guns are the close combat specialists, quickly losing damage at range, but are absolutely deadly at short distances. They also offer strong mobility values – so switch to the small weapons when you want to quickly move from A to B.

          • Alternatives
            • VEL 46
            • PDSW 528
            • Vansev-9k

          CoD Warzone 2: The best LMG – TAQ Eradicator

          CoD Warzone 2: TAQ Eradicator Setup

          • Stock: Tacverte Core stock
          • Sight: JAK Glassless Sight
          • Barrel: Long Conquer-70 barrel
          • Muzzle: Quartermaster suppressor
          • Underbarrel: Heavy Bruen support grip

          What makes this weapon class special? LMGs are sluggish, slow, and reload forever. But these disadvantages are correspondingly compensated. Light machine guns have huge magazines, often provide a secure shooting feeling, and some models are among the highest damage.

          • Alternatives
            • LAHS MG
            • RPK

          CoD Warzone 2: The best DMR – KAR 98k

          CoD Warzone 2: KAR 98k Setup

          • Sight: Range Master V3.4 sight
          • Laser: SL Razorhawk laser
          • Barrel: Long Precision Rifle 762 barrel
          • Muzzle: Suppressor (SCRATCH 20-L)
          • Ammo: 7.92x57mm High Caliber

          What makes this weapon class special? Warzone 2 offers two different types of DMRs. Weapons like the SP-R 208 or the Lockwood have a low fire rate and behave more like snipers. The EBR-14 or the TAQ-M behave more like battle rifles with higher fire rates.

          Ultimately, both types deliver high damage and good control for the range.

          • Alternatives
            • No recommendations at the moment – rather take a look at the snipers if you are looking for something with range

          CoD Warzone 2: The best sniper – KATT-AMR

          CoD Warzone 2: KATT-AMR Setup

          • Bolt: Fast Ephemeral Bolt
          • Stock: Tactical Stock Pad
          • Barrel: Zang-34 barrel
          • Muzzle: Sonic Suppressor XL
          • Ammo: Caliber 50 High Caliber

          What makes this weapon class special? Sniper rifles deliver the highest damage in the game. A large sight, a few attachments for stability, and you can go on a headshot hunt. But beware: if enemies have more than 2 armor plates, headshots are no longer lethal.

          • Alternatives
            • MCPR-300 – Can also land one-shot headshots with explosive ammo

          We keep an eye on balance changes and regularly update our list. In addition, we always provide a brief overview of the current changes to the meta. Check back regularly to stay updated.

          If you have your own weapon recommendations or want to discuss the list with us, you are welcome in the comments. Also show us your weapon setups, with which you currently have the most fun and/or success.

          Balance changes for Season 5

          Assault Rifles

          • BAL-27
            • Decreased horizontal recoil magnitude, allowing greater predictability during sustained fire.
            • Decreased overall recoil magnitude to aid in long-range effectiveness.
            • Decreased overall recoil deviation, ensuring a more predictable pattern that is easier to control at range.

          Submachine Guns

          • Superi 46
            • Decreased movement speed from 5m/s to 4.9m/s (-2%).
            • Decreased crouched movement speed from 2m/s to 1.9m/s (-5%).
            • Decreased sprint speed from 5.9m/s to 5.8m/s (-2%).
            • Decreased ADS movement speed from 3.6m/s to 3.4m/s (-6%).
          • FJX Horus
            • Increased sprint to fire time from 93ms to 110ms (+18%).
            • Decreased maximum damage range from 13.7m to 11.4m (-17%).
            • Decreased near-medium damage range from 22.9m to 19m (-17%).
            • Decreased medium damage range from 29.7m to 25.4m (-15%).
            • Decreased far-medium damage range from 36.6m to 30.5m (-17%).

          Shotguns

          • Reclaimer 18
            • Fixed an issue causing inconsistent damage dealt to enemies in both fire types.
            • Semi-Auto Fire Type
              • Increased fire rate from 182rpm to 200rpm (+10%).
              • Increased hipfire spread by 12%.
            • Pump Action Fire Type
              • Increased hipfire maximum damage from 80 to 220 (+175%).
              • Increased hipfire maximum damage range from 2m to 3m (+50%).
              • Increased hipfire near-medium damage from 20 to 25 (+25%).

            Using the Pump Action Fire Type, the Reclaimer 18 is now capable of killing enemies with one shot within its maximum damage range, and 2-shot kills are now more consistent.

            • KV Broadside (MWII)
              • JAK Jawbreaker Conversion Kit
                • Decreased vertical recoil by 20%.
            • MX Guardian (MWII)
              • Removed the ability to equip the incompatible GRV-Z Short Grip Underbarrel Attachment.

            Light Machine Guns

            • Pulemyot 762
              • Increased upper arm and lower arm damage multipliers from 1x to 1.1x.

            Marksman Rifles

            • MTZ Interceptor
              • Decreased maximum damage range from 30.5m to 22.9m (-25%).
              • Decreased lower torso, upper arm, lower arm, and hand damage multipliers from 1x to 0.9x.
            • EBR-14 (MWII)
              • SO-90 Factory Stock
                • Fixed an issue causing players to become unable to move while aiming down sights.

            Sniper Rifles

            • XRK Stalker
              • Increased upper leg, lower leg, and foot damage multipliers from 1x to 1.1x.

            Within its maximum damage range, the XRK Stalker is now capable of a one-shot kill regardless of hit location.

            • Carrack .300 (MWII)
              • Increased maximum damage range from 12.7m to 17.8m (+40%).
              • Increased near-medium damage range from 30.7m to 66m (+115%).
              • Removed medium damage range.

            Handguns

            • COR-45
              • Decreased rate of fire from 375rpm to 240rpm (-36%).
              • XRK v6 Match Trigger Action
                • Decreased rate of fire from 438rpm to 264rpm (-40%).
              • XRK v21 Heavy Match Trigger Action
                • Decreased rate of fire from 545rpm to 272rpm (-50%).

              COR-45 Trigger Action Attachments were previously more beneficial than intended. Due to negligible downsides, fire rate increases are generally kept below 50%. We’ll continue to monitor player feedback for potential improvements to base Handguns.

              • TYR
                • Increased maximum damage range from 5.6m to 8.9m (+14%).
                • Increased near-medium damage range from 11.4m to 15.2m (+33%).
              • GS Magna (MWII)
                • Removed the ability to equip the incompatible JAK NRG-IV Optic Attachment.

              Melee

              • Sledgehammer
                • Decreased movement speed by 22%.
                • Decreased heavy swing melee range from 5.3m to 3.2m (-40%).

              PERKS

              • Engineer Vest
                • Added a Lethal Equipment slot.
              • Gunner Vest
                • Added a Boots Perk slot.
              • Demolition Vest
                • Added a second Gear Perk slot.
              • CCT Comms Vest
                • Added a Tactical Equipment slot.
              • Overkill Vest
                • Added a Field Upgrade slot.
              • Ninja Vest
                • Added a Gloves Perk slot.
              • Assassin Vest
                • Added a Field Upgrade slot.
              • Gunslinger Vest
                • Added an extra Lethal Equipment to the equipped slot.
              • Mission Control Vest
                • Added a Boots Perk slot.
              • Modular Assault Rig Vest
                • Added a second Gear Perk slot.
              • Compression Carrier Vest
                • Added a Tactical Equipment slot.

          What is meta in Warzone 2? Best weapons for the battle royale

          Is there currently an over-weapon in Warzone 2? No.

          List of best weapons in Warzone

          What are the best Warzone weapons? There are always outliers in some weapon classes. But generally, assault rifles are considered the best weapons in Warzone, along with a mobile submachine gun.

          Good range paired with decent damage, plus mobility is usually fine and you are not completely helpless in close combat.

          Assault rifles are supposed to take targets at medium and long range into focus and provide maximum “help” in close combat. Therefore, a submachine gun is suitable as a secondary weapon. With the little MP in hand, you run faster, are quicker in focus, and deal more damage in close combat.

          If mobility is not that important to you, an LMG can also replace the assault rifle. The sluggish monsters come with plenty of ammunition in the magazine and also offer very good control in some cases.

          Moreover, the lethal combination of sniper/DMR together with an MP is popular. However, with full armor, you can no longer land one-shot headshots in Warzone 2. Therefore, snipers are not considered meta weapons.

          CoD Warzone 2: The best assault rifle – STG44

          CoD Warzone 2: STG44 Setup

          • Magazine: 50-shot drum
          • Stock: DR79 Combo Stock
          • Sight: Corio Eagleseye 2.5X
          • Barrel: Long Heinrichter C70 barrel
          • Muzzle: Quartermaster suppressor

          What makes this weapon class special? Assault rifles are the all-rounders of Warzone. Best suited for medium and long distances, but also do not let you down in close combat – when it has to be. It is important that you can put your hits well and have a secure shooting feeling.

          • Alternatives
            • M4
            • Lachmann 556

          CoD Warzone 2: The best submachine gun – Static-HV

          CoD Warzone 2: Static-HV Setup

          • Stock: Lightweight SPRY 34 stock
          • Sight: JAK Glassless Sight
          • Barrel: Lightweight Auger 840 barrel
          • Muzzle: Quartermaster suppressor
          • Underbarrel: DR-6 Handstop

          What makes this weapon class special? Submachine guns are the close combat specialists, quickly losing damage at range, but are absolutely deadly at short distances. They also offer strong mobility values – so switch to the small weapons when you want to quickly move from A to B.

          • Alternatives
            • VEL 46
            • PDSW 528
            • Vansev-9k

          CoD Warzone 2: The best LMG – TAQ Eradicator

          CoD Warzone 2: TAQ Eradicator Setup

          • Stock: Tacverte Core stock
          • Sight: JAK Glassless Sight
          • Barrel: Long Conquer-70 barrel
          • Muzzle: Quartermaster suppressor
          • Underbarrel: Heavy Bruen support grip

          What makes this weapon class special? LMGs are sluggish, slow, and reload forever. But these disadvantages are correspondingly compensated. Light machine guns have huge magazines, often provide a secure shooting feeling, and some models are among the highest damage.

          • Alternatives
            • LAHS MG
            • RPK

          CoD Warzone 2: The best DMR – KAR 98k

          CoD Warzone 2: KAR 98k Setup

          • Sight: Range Master V3.4 sight
          • Laser: SL Razorhawk laser
          • Barrel: Long Precision Rifle 762 barrel
          • Muzzle: Suppressor (SCRATCH 20-L)
          • Ammo: 7.92x57mm High Caliber

          What makes this weapon class special? Warzone 2 offers two different types of DMRs. Weapons like the SP-R 208 or the Lockwood have a low fire rate and behave more like snipers. The EBR-14 or the TAQ-M behave more like battle rifles with higher fire rates.

          Ultimately, both types deliver high damage and good control for the range.

          • Alternatives
            • No recommendations at the moment – rather take a look at the snipers if you are looking for something with range

          CoD Warzone 2: The best sniper – KATT-AMR

          CoD Warzone 2: KATT-AMR Setup

          • Bolt: Fast Ephemeral Bolt
          • Stock: Tactical Stock Pad
          • Barrel: Zang-34 barrel
          • Muzzle: Sonic Suppressor XL
          • Ammo: Caliber 50 High Caliber

          What makes this weapon class special? Sniper rifles deliver the highest damage in the game. A large sight, a few attachments for stability, and you can go on a headshot hunt. But beware: if enemies have more than 2 armor plates, headshots are no longer lethal.

          • Alternatives
            • MCPR-300 – Can also land one-shot headshots with explosive ammo

          We keep an eye on balance changes and regularly update our list. In addition, we always provide a brief overview of the current changes to the meta. Check back regularly to stay updated.

          If you have your own weapon recommendations or want to discuss the list with us, you are welcome in the comments. Also show us your weapon setups, with which you currently have the most fun and/or success.

          • Reclaimer 18
            • Fixed an issue causing inconsistent damage dealt to enemies in both fire types.
            • Semi-Auto Fire Type
              • Increased fire rate from 182rpm to 200rpm (+10%).
              • Increased hipfire spread by 12%.
            • Pump Action Fire Type
              • Increased hipfire maximum damage from 80 to 220 (+175%).
              • Increased hipfire maximum damage range from 2m to 3m (+50%).
              • Increased hipfire near-medium damage from 20 to 25 (+25%).

            Using the Pump Action Fire Type, the Reclaimer 18 is now capable of killing enemies with one shot within its maximum damage range, and 2-shot kills are now more consistent.

            • KV Broadside (MWII)
              • JAK Jawbreaker Conversion Kit
                • Decreased vertical recoil by 20%.
            • MX Guardian (MWII)
              • Removed the ability to equip the incompatible GRV-Z Short Grip Underbarrel Attachment.

            Light Machine Guns

            • Pulemyot 762
              • Increased upper arm and lower arm damage multipliers from 1x to 1.1x.

            Marksman Rifles

            • MTZ Interceptor
              • Decreased maximum damage range from 30.5m to 22.9m (-25%).
              • Decreased lower torso, upper arm, lower arm, and hand damage multipliers from 1x to 0.9x.
            • EBR-14 (MWII)
              • SO-90 Factory Stock
                • Fixed an issue causing players to become unable to move while aiming down sights.

            Sniper Rifles

            • XRK Stalker
              • Increased upper leg, lower leg, and foot damage multipliers from 1x to 1.1x.

            Within its maximum damage range, the XRK Stalker is now capable of a one-shot kill regardless of hit location.

            • Carrack .300 (MWII)
              • Increased maximum damage range from 12.7m to 17.8m (+40%).
              • Increased near-medium damage range from 30.7m to 66m (+115%).
              • Removed medium damage range.

            Handguns

            • COR-45
              • Decreased rate of fire from 375rpm to 240rpm (-36%).
              • XRK v6 Match Trigger Action
                • Decreased rate of fire from 438rpm to 264rpm (-40%).
              • XRK v21 Heavy Match Trigger Action
                • Decreased rate of fire from 545rpm to 272rpm (-50%).

              COR-45 Trigger Action Attachments were previously more beneficial than intended. Due to negligible downsides, fire rate increases are generally kept below 50%. We’ll continue to monitor player feedback for potential improvements to base Handguns.

              • TYR
                • Increased maximum damage range from 5.6m to 8.9m (+14%).
                • Increased near-medium damage range from 11.4m to 15.2m (+33%).
              • GS Magna (MWII)
                • Removed the ability to equip the incompatible JAK NRG-IV Optic Attachment.

              Melee

              • Sledgehammer
                • Decreased movement speed by 22%.
                • Decreased heavy swing melee range from 5.3m to 3.2m (-40%).

              PERKS

              • Engineer Vest
                • Added a Lethal Equipment slot.
              • Gunner Vest
                • Added a Boots Perk slot.
              • Demolition Vest
                • Added a second Gear Perk slot.
              • CCT Comms Vest
                • Added a Tactical Equipment slot.
              • Overkill Vest
                • Added a Field Upgrade slot.
              • Ninja Vest
                • Added a Gloves Perk slot.
              • Assassin Vest
                • Added a Field Upgrade slot.
              • Gunslinger Vest
                • Added an extra Lethal Equipment to the equipped slot.
              • Mission Control Vest
                • Added a Boots Perk slot.
              • Modular Assault Rig Vest
                • Added a second Gear Perk slot.
              • Compression Carrier Vest
                • Added a Tactical Equipment slot.

              What is meta in Warzone 2? Best weapons for the battle royale

              Is there currently an over-weapon in Warzone 2? No.

              List of best weapons in Warzone

              What are the best Warzone weapons? There are always outliers in some weapon classes. But generally, assault rifles are considered the best weapons in Warzone, along with a mobile submachine gun.

              Good range paired with decent damage, plus mobility is usually fine and you are not completely helpless in close combat.

              Assault rifles are supposed to take targets at medium and long range into focus and provide maximum “help” in close combat. Therefore, a submachine gun is suitable as a secondary weapon. With the little MP in hand, you run faster, are quicker in focus, and deal more damage in close combat.

              If mobility is not that important to you, an LMG can also replace the assault rifle. The sluggish monsters come with plenty of ammunition in the magazine and also offer very good control in some cases.

              Moreover, the lethal combination of sniper/DMR together with an MP is popular. However, with full armor, you can no longer land one-shot headshots in Warzone 2. Therefore, snipers are not considered meta weapons.

              CoD Warzone 2: The best assault rifle – STG44

              CoD Warzone 2: STG44 Setup

              • Magazine: 50-shot drum
              • Stock: DR79 Combo Stock
              • Sight: Corio Eagleseye 2.5X
              • Barrel: Long Heinrichter C70 barrel
              • Muzzle: Quartermaster suppressor

              What makes this weapon class special? Assault rifles are the all-rounders of Warzone. Best suited for medium and long distances, but also do not let you down in close combat – when it has to be. It is important that you can put your hits well and have a secure shooting feeling.

              • Alternatives
                • M4
                • Lachmann 556

              CoD Warzone 2: The best submachine gun – Static-HV

              CoD Warzone 2: Static-HV Setup

              • Stock: Lightweight SPRY 34 stock
              • Sight: JAK Glassless Sight
              • Barrel: Lightweight Auger 840 barrel
              • Muzzle: Quartermaster suppressor
              • Underbarrel: DR-6 Handstop

              What makes this weapon class special? Submachine guns are the close combat specialists, quickly losing damage at range, but are absolutely deadly at short distances. They also offer strong mobility values – so switch to the small weapons when you want to quickly move from A to B.

              • Alternatives
                • VEL 46
                • PDSW 528
                • Vansev-9k

              CoD Warzone 2: The best LMG – TAQ Eradicator

              CoD Warzone 2: TAQ Eradicator Setup

              • Stock: Tacverte Core stock
              • Sight: JAK Glassless Sight
              • Barrel: Long Conquer-70 barrel
              • Muzzle: Quartermaster suppressor
              • Underbarrel: Heavy Bruen support grip

              What makes this weapon class special? LMGs are sluggish, slow, and reload forever. But these disadvantages are correspondingly compensated. Light machine guns have huge magazines, often provide a secure shooting feeling, and some models are among the highest damage.

              • Alternatives
                • LAHS MG
                • RPK

              CoD Warzone 2: The best DMR – KAR 98k

              CoD Warzone 2: KAR 98k Setup

              • Sight: Range Master V3.4 sight
              • Laser: SL Razorhawk laser
              • Barrel: Long Precision Rifle 762 barrel
              • Muzzle: Suppressor (SCRATCH 20-L)
              • Ammo: 7.92x57mm High Caliber

              What makes this weapon class special? Warzone 2 offers two different types of DMRs. Weapons like the SP-R 208 or the Lockwood have a low fire rate and behave more like snipers. The EBR-14 or the TAQ-M behave more like battle rifles with higher fire rates.

              Ultimately, both types deliver high damage and good control for the range.

              • Alternatives
                • No recommendations at the moment – rather take a look at the snipers if you are looking for something with range

              CoD Warzone 2: The best sniper – KATT-AMR

              CoD Warzone 2: KATT-AMR Setup

              • Bolt: Fast Ephemeral Bolt
              • Stock: Tactical Stock Pad
              • Barrel: Zang-34 barrel
              • Muzzle: Sonic Suppressor XL
              • Ammo: Caliber 50 High Caliber

              What makes this weapon class special? Sniper rifles deliver the highest damage in the game. A large sight, a few attachments for stability, and you can go on a headshot hunt. But beware: if enemies have more than 2 armor plates, headshots are no longer lethal.

              • Alternatives
                • MCPR-300 – Can also land one-shot headshots with explosive ammo

              We keep an eye on balance changes and regularly update our list. In addition, we always provide a brief overview of the current changes to the meta. Check back regularly to stay updated.

              If you have your own weapon recommendations or want to discuss the list with us, you are welcome in the comments. Also show us your weapon setups, with which you currently have the most fun and/or success.

              Balance changes for Season 5

              Assault Rifles

              • BAL-27
                • Decreased horizontal recoil magnitude, allowing greater predictability during sustained fire.
                • Decreased overall recoil magnitude to aid in long-range effectiveness.
                • Decreased overall recoil deviation, ensuring a more predictable pattern that is easier to control at range.

              Submachine Guns

              • Superi 46
                • Decreased movement speed from 5m/s to 4.9m/s (-2%).
                • Decreased crouched movement speed from 2m/s to 1.9m/s (-5%).
                • Decreased sprint speed from 5.9m/s to 5.8m/s (-2%).
                • Decreased ADS movement speed from 3.6m/s to 3.4m/s (-6%).
              • FJX Horus
                • Increased sprint to fire time from 93ms to 110ms (+18%).
                • Decreased maximum damage range from 13.7m to 11.4m (-17%).
                • Decreased near-medium damage range from 22.9m to 19m (-17%).
                • Decreased medium damage range from 29.7m to 25.4m (-15%).
                • Decreased far-medium damage range from 36.6m to 30.5m (-17%).

              Shotguns

              • Reclaimer 18
                • Fixed an issue causing inconsistent damage dealt to enemies in both fire types.
                • Semi-Auto Fire Type
                  • Increased fire rate from 182rpm to 200rpm (+10%).
                  • Increased hipfire spread by 12%.
                • Pump Action Fire Type
                  • Increased hipfire maximum damage from 80 to 220 (+175%).
                  • Increased hipfire maximum damage range from 2m to 3m (+50%).
                  • Increased hipfire near-medium damage from 20 to 25 (+25%).

                Using the Pump Action Fire Type, the Reclaimer 18 is now capable of killing enemies with one shot within its maximum damage range, and 2-shot kills are now more consistent.

                • KV Broadside (MWII)
                  • JAK Jawbreaker Conversion Kit
                    • Decreased vertical recoil by 20%.
                • MX Guardian (MWII)
                  • Removed the ability to equip the incompatible GRV-Z Short Grip Underbarrel Attachment.

                Light Machine Guns

                • Pulemyot 762
                  • Increased upper arm and lower arm damage multipliers from 1x to 1.1x.

                Marksman Rifles

                • MTZ Interceptor
                  • Decreased maximum damage range from 30.5m to 22.9m (-25%).
                  • Decreased lower torso, upper arm, lower arm, and hand damage multipliers from 1x to 0.9x.
                • EBR-14 (MWII)
                  • SO-90 Factory Stock
                    • Fixed an issue causing players to become unable to move while aiming down sights.

                Sniper Rifles

                • XRK Stalker
                  • Increased upper leg, lower leg, and foot damage multipliers from 1x to 1.1x.

                Within its maximum damage range, the XRK Stalker is now capable of a one-shot kill regardless of hit location.

                • Carrack .300 (MWII)
                  • Increased maximum damage range from 12.7m to 17.8m (+40%).
                  • Increased near-medium damage range from 30.7m to 66m (+115%).
                  • Removed medium damage range.

                Handguns

                • COR-45
                  • Decreased rate of fire from 375rpm to 240rpm (-36%).
                  • XRK v6 Match Trigger Action
                    • Decreased rate of fire from 438rpm to 264rpm (-40%).
                  • XRK v21 Heavy Match Trigger Action
                    • Decreased rate of fire from 545rpm to 272rpm (-50%).

                  COR-45 Trigger Action Attachments were previously more beneficial than intended. Due to negligible downsides, fire rate increases are generally kept below 50%. We’ll continue to monitor player feedback for potential improvements to base Handguns.

                  • TYR
                    • Increased maximum damage range from 5.6m to 8.9m (+14%).
                    • Increased near-medium damage range from 11.4m to 15.2m (+33%).
                  • GS Magna (MWII)
                    • Removed the ability to equip the incompatible JAK NRG-IV Optic Attachment.

                  Melee

                  • Sledgehammer
                    • Decreased movement speed by 22%.
                    • Decreased heavy swing melee range from 5.3m to 3.2m (-40%).

                  PERKS

                  • Engineer Vest
                    • Added a Lethal Equipment slot.
                  • Gunner Vest
                    • Added a Boots Perk slot.
                  • Demolition Vest
                    • Added a second Gear Perk slot.
                  • CCT Comms Vest
                    • Added a Tactical Equipment slot.
                  • Overkill Vest
                    • Added a Field Upgrade slot.
                  • Ninja Vest
                    • Added a Gloves Perk slot.
                  • Assassin Vest
                    • Added a Field Upgrade slot.
                  • Gunslinger Vest
                    • Added an extra Lethal Equipment to the equipped slot.
                  • Mission Control Vest
                    • Added a Boots Perk slot.
                  • Modular Assault Rig Vest
                    • Added a second Gear Perk slot.
                  • Compression Carrier Vest
                    • Added a Tactical Equipment slot.

              What is meta in Warzone 2? Best weapons for the battle royale

              Is there currently an over-weapon in Warzone 2? No.

              List of best weapons in Warzone

              What are the best Warzone weapons? There are always outliers in some weapon classes. But generally, assault rifles are considered the best weapons in Warzone, along with a mobile submachine gun.

              Good range paired with decent damage, plus mobility is usually fine and you are not completely helpless in close combat.

              Assault rifles are supposed to take targets at medium and long range into focus and provide maximum “help” in close combat. Therefore, a submachine gun is suitable as a secondary weapon. With the little MP in hand, you run faster, are quicker in focus, and deal more damage in close combat.

              If mobility is not that important to you, an LMG can also replace the assault rifle. The sluggish monsters come with plenty of ammunition in the magazine and also offer very good control in some cases.

              Moreover, the lethal combination of sniper/DMR together with an MP is popular. However, with full armor, you can no longer land one-shot headshots in Warzone 2. Therefore, snipers are not considered meta weapons.

              CoD Warzone 2: The best assault rifle – STG44

              CoD Warzone 2: STG44 Setup

              • Magazine: 50-shot drum
              • Stock: DR79 Combo Stock
              • Sight: Corio Eagleseye 2.5X
              • Barrel: Long Heinrichter C70 barrel
              • Muzzle: Quartermaster suppressor

              What makes this weapon class special? Assault rifles are the all-rounders of Warzone. Best suited for medium and long distances, but also do not let you down in close combat – when it has to be. It is important that you can put your hits well and have a secure shooting feeling.

              • Alternatives
                • M4
                • Lachmann 556

              CoD Warzone 2: The best submachine gun – Static-HV

              CoD Warzone 2: Static-HV Setup

              • Stock: Lightweight SPRY 34 stock
              • Sight: JAK Glassless Sight
              • Barrel: Lightweight Auger 840 barrel
              • Muzzle: Quartermaster suppressor
              • Underbarrel: DR-6 Handstop

              What makes this weapon class special? Submachine guns are the close combat specialists, quickly losing damage at range, but are absolutely deadly at short distances. They also offer strong mobility values – so switch to the small weapons when you want to quickly move from A to B.

              • Alternatives
                • VEL 46
                • PDSW 528
                • Vansev-9k

              CoD Warzone 2: The best LMG – TAQ Eradicator

              CoD Warzone 2: TAQ Eradicator Setup

              • Stock: Tacverte Core stock
              • Sight: JAK Glassless Sight
              • Barrel: Long Conquer-70 barrel
              • Muzzle: Quartermaster suppressor
              • Underbarrel: Heavy Bruen support grip

              What makes this weapon class special? LMGs are sluggish, slow, and reload forever. But these disadvantages are correspondingly compensated. Light machine guns have huge magazines, often provide a secure shooting feeling, and some models are among the highest damage.

              • Alternatives
                • LAHS MG
                • RPK

              CoD Warzone 2: The best DMR – KAR 98k

              CoD Warzone 2: KAR 98k Setup

              • Sight: Range Master V3.4 sight
              • Laser: SL Razorhawk laser
              • Barrel: Long Precision Rifle 762 barrel
              • Muzzle: Suppressor (SCRATCH 20-L)
              • Ammo: 7.92x57mm High Caliber

              What makes this weapon class special? Warzone 2 offers two different types of DMRs. Weapons like the SP-R 208 or the Lockwood have a low fire rate and behave more like snipers. The EBR-14 or the TAQ-M behave more like battle rifles with higher fire rates.

              Ultimately, both types deliver high damage and good control for the range.

              • Alternatives
                • No recommendations at the moment – rather take a look at the snipers if you are looking for something with range

              CoD Warzone 2: The best sniper – KATT-AMR

              CoD Warzone 2: KATT-AMR Setup

              • Bolt: Fast Ephemeral Bolt
              • Stock: Tactical Stock Pad
              • Barrel: Zang-34 barrel
              • Muzzle: Sonic Suppressor XL
              • Ammo: Caliber 50 High Caliber

              What makes this weapon class special? Sniper rifles deliver the highest damage in the game. A large sight, a few attachments for stability, and you can go on a headshot hunt. But beware: if enemies have more than 2 armor plates, headshots are no longer lethal.

              • Alternatives
                • MCPR-300 – Can also land one-shot headshots with explosive ammo

              We keep an eye on balance changes and regularly update our list. In addition, we always provide a brief overview of the current changes to the meta. Check back regularly to stay updated.

              If you have your own weapon recommendations or want to discuss the list with us, you are welcome in the comments. Also show us your weapon setups, with which you currently have the most fun and/or success.

              • Reclaimer 18
                • Fixed an issue causing inconsistent damage dealt to enemies in both fire types.
                • Semi-Auto Fire Type
                  • Increased fire rate from 182rpm to 200rpm (+10%).
                  • Increased hipfire spread by 12%.
                • Pump Action Fire Type
                  • Increased hipfire maximum damage from 80 to 220 (+175%).
                  • Increased hipfire maximum damage range from 2m to 3m (+50%).
                  • Increased hipfire near-medium damage from 20 to 25 (+25%).

                Using the Pump Action Fire Type, the Reclaimer 18 is now capable of killing enemies with one shot within its maximum damage range, and 2-shot kills are now more consistent.

                • KV Broadside (MWII)
                  • JAK Jawbreaker Conversion Kit
                    • Decreased vertical recoil by 20%.
                • MX Guardian (MWII)
                  • Removed the ability to equip the incompatible GRV-Z Short Grip Underbarrel Attachment.

                Light Machine Guns

                • Pulemyot 762
                  • Increased upper arm and lower arm damage multipliers from 1x to 1.1x.

                Marksman Rifles

                • MTZ Interceptor
                  • Decreased maximum damage range from 30.5m to 22.9m (-25%).
                  • Decreased lower torso, upper arm, lower arm, and hand damage multipliers from 1x to 0.9x.
                • EBR-14 (MWII)
                  • SO-90 Factory Stock
                    • Fixed an issue causing players to become unable to move while aiming down sights.

                Sniper Rifles

                • XRK Stalker
                  • Increased upper leg, lower leg, and foot damage multipliers from 1x to 1.1x.

                Within its maximum damage range, the XRK Stalker is now capable of a one-shot kill regardless of hit location.

                • Carrack .300 (MWII)
                  • Increased maximum damage range from 12.7m to 17.8m (+40%).
                  • Increased near-medium damage range from 30.7m to 66m (+115%).
                  • Removed medium damage range.

                Handguns

                • COR-45
                  • Decreased rate of fire from 375rpm to 240rpm (-36%).
                  • XRK v6 Match Trigger Action
                    • Decreased rate of fire from 438rpm to 264rpm (-40%).
                  • XRK v21 Heavy Match Trigger Action
                    • Decreased rate of fire from 545rpm to 272rpm (-50%).

                  COR-45 Trigger Action Attachments were previously more beneficial than intended. Due to negligible downsides, fire rate increases are generally kept below 50%. We’ll continue to monitor player feedback for potential improvements to base Handguns.

                  • TYR
                    • Increased maximum damage range from 5.6m to 8.9m (+14%).
                    • Increased near-medium damage range from 11.4m to 15.2m (+33%).
                  • GS Magna (MWII)
                    • Removed the ability to equip the incompatible JAK NRG-IV Optic Attachment.

                  Melee

                  • Sledgehammer
                    • Decreased movement speed by 22%.
                    • Decreased heavy swing melee range from 5.3m to 3.2m (-40%).

                  PERKS

                  • Engineer Vest
                    • Added a Lethal Equipment slot.
                  • Gunner Vest
                    • Added a Boots Perk slot.
                  • Demolition Vest
                    • Added a second Gear Perk slot.
                  • CCT Comms Vest
                    • Added a Tactical Equipment slot.
                  • Overkill Vest
                    • Added a Field Upgrade slot.
                  • Ninja Vest
                    • Added a Gloves Perk slot.
                  • Assassin Vest
                    • Added a Field Upgrade slot.
                  • Gunslinger Vest
                    • Added an extra Lethal Equipment to the equipped slot.
                  • Mission Control Vest
                    • Added a Boots Perk slot.
                  • Modular Assault Rig Vest
                    • Added a second Gear Perk slot.
                  • Compression Carrier Vest
                    • Added a Tactical Equipment slot.

                  What is meta in Warzone 2? Best weapons for the battle royale

                  Is there currently an over-weapon in Warzone 2? No.

                  List of best weapons in Warzone

                  What are the best Warzone weapons? There are always outliers in some weapon classes. But generally, assault rifles are considered the best weapons in Warzone, along with a mobile submachine gun.

                  Good range paired with decent damage, plus mobility is usually fine and you are not completely helpless in close combat.

                  Assault rifles are supposed to take targets at medium and long range into focus and provide maximum “help” in close combat. Therefore, a submachine gun is suitable as a secondary weapon. With the little MP in hand, you run faster, are quicker in focus, and deal more damage in close combat.

                  If mobility is not that important to you, an LMG can also replace the assault rifle. The sluggish monsters come with plenty of ammunition in the magazine and also offer very good control in some cases.

                  Moreover, the lethal combination of sniper/DMR together with an MP is popular. However, with full armor, you can no longer land one-shot headshots in Warzone 2. Therefore, snipers are not considered meta weapons.

                  CoD Warzone 2: The best assault rifle – STG44

                  CoD Warzone 2: STG44 Setup

                  • Magazine: 50-shot drum
                  • Stock: DR79 Combo Stock
                  • Sight: Corio Eagleseye 2.5X
                  • Barrel: Long Heinrichter C70 barrel
                  • Muzzle: Quartermaster suppressor

                  What makes this weapon class special? Assault rifles are the all-rounders of Warzone. Best suited for medium and long distances, but also do not let you down in close combat – when it has to be. It is important that you can put your hits well and have a secure shooting feeling.

                  • Alternatives
                    • M4
                    • Lachmann 556

                  CoD Warzone 2: The best submachine gun – Static-HV

                  CoD Warzone 2: Static-HV Setup

                  • Stock: Lightweight SPRY 34 stock
                  • Sight: JAK Glassless Sight
                  • Barrel: Lightweight Auger 840 barrel
                  • Muzzle: Quartermaster suppressor
                  • Underbarrel: DR-6 Handstop

                  What makes this weapon class special? Submachine guns are the close combat specialists, quickly losing damage at range, but are absolutely deadly at short distances. They also offer strong mobility values – so switch to the small weapons when you want to quickly move from A to B.

                  • Alternatives
                    • VEL 46
                    • PDSW 528
                    • Vansev-9k

                  CoD Warzone 2: The best LMG – TAQ Eradicator

                  CoD Warzone 2: TAQ Eradicator Setup

                  • Stock: Tacverte Core stock
                  • Sight: JAK Glassless Sight
                  • Barrel: Long Conquer-70 barrel
                  • Muzzle: Quartermaster suppressor
                  • Underbarrel: Heavy Bruen support grip

                  What makes this weapon class special? LMGs are sluggish, slow, and reload forever. But these disadvantages are correspondingly compensated. Light machine guns have huge magazines, often provide a secure shooting feeling, and some models are among the highest damage.

                  • Alternatives
                    • LAHS MG
                    • RPK

                  CoD Warzone 2: The best DMR – KAR 98k

                  CoD Warzone 2: KAR 98k Setup

                  • Sight: Range Master V3.4 sight
                  • Laser: SL Razorhawk laser
                  • Barrel: Long Precision Rifle 762 barrel
                  • Muzzle: Suppressor (SCRATCH 20-L)
                  • Ammo: 7.92x57mm High Caliber

                  What makes this weapon class special? Warzone 2 offers two different types of DMRs. Weapons like the SP-R 208 or the Lockwood have a low fire rate and behave more like snipers. The EBR-14 or the TAQ-M behave more like battle rifles with higher fire rates.

                  Ultimately, both types deliver high damage and good control for the range.

                  • Alternatives
                    • No recommendations at the moment – rather take a look at the snipers if you are looking for something with range

                  CoD Warzone 2: The best sniper – KATT-AMR

                  CoD Warzone 2: KATT-AMR Setup

                  • Bolt: Fast Ephemeral Bolt
                  • Stock: Tactical Stock Pad
                  • Barrel: Zang-34 barrel
                  • Muzzle: Sonic Suppressor XL
                  • Ammo: Caliber 50 High Caliber

                  What makes this weapon class special? Sniper rifles deliver the highest damage in the game. A large sight, a few attachments for stability, and you can go on a headshot hunt. But beware: if enemies have more than 2 armor plates, headshots are no longer lethal.

                  • Alternatives
                    • MCPR-300 – Can also land one-shot headshots with explosive ammo

                  We keep an eye on balance changes and regularly update our list. In addition, we always provide a brief overview of the current changes to the meta. Check back regularly to stay updated.

                  If you have your own weapon recommendations or want to discuss the list with us, you are welcome in the comments. Also show us your weapon setups, with which you currently have the most fun and/or success.

                  • Reclaimer 18
                    • Fixed an issue causing inconsistent damage dealt to enemies in both fire types.
                    • Semi-Auto Fire Type
                      • Increased fire rate from 182rpm to 200rpm (+10%).
                      • Increased hipfire spread by 12%.
                    • Pump Action Fire Type
                      • Increased hipfire maximum damage from 80 to 220 (+175%).
                      • Increased hipfire maximum damage range from 2m to 3m (+50%).
                      • Increased hipfire near-medium damage from 20 to 25 (+25%).

                    Using the Pump Action Fire Type, the Reclaimer 18 is now capable of killing enemies with one shot within its maximum damage range, and 2-shot kills are now more consistent.

                    • KV Broadside (MWII)
                      • JAK Jawbreaker Conversion Kit
                        • Decreased vertical recoil by 20%.
                    • MX Guardian (MWII)
                      • Removed the ability to equip the incompatible GRV-Z Short Grip Underbarrel Attachment.

                    Light Machine Guns

                    • Pulemyot 762
                      • Increased upper arm and lower arm damage multipliers from 1x to 1.1x.

                    Marksman Rifles

                    • MTZ Interceptor
                      • Decreased maximum damage range from 30.5m to 22.9m (-25%).
                      • Decreased lower torso, upper arm, lower arm, and hand damage multipliers from 1x to 0.9x.
                    • EBR-14 (MWII)
                      • SO-90 Factory Stock
                        • Fixed an issue causing players to become unable to move while aiming down sights.

                    Sniper Rifles

                    • XRK Stalker
                      • Increased upper leg, lower leg, and foot damage multipliers from 1x to 1.1x.

                    Within its maximum damage range, the XRK Stalker is now capable of a one-shot kill regardless of hit location.

                    • Carrack .300 (MWII)
                      • Increased maximum damage range from 12.7m to 17.8m (+40%).
                      • Increased near-medium damage range from 30.7m to 66m (+115%).
                      • Removed medium damage range.

                    Handguns

                    • COR-45
                      • Decreased rate of fire from 375rpm to 240rpm (-36%).
                      • XRK v6 Match Trigger Action
                        • Decreased rate of fire from 438rpm to 264rpm (-40%).
                      • XRK v21 Heavy Match Trigger Action
                        • Decreased rate of fire from 545rpm to 272rpm (-50%).

                      COR-45 Trigger Action Attachments were previously more beneficial than intended. Due to negligible downsides, fire rate increases are generally kept below 50%. We’ll continue to monitor player feedback for potential improvements to base Handguns.

                      • TYR
                        • Increased maximum damage range from 5.6m to 8.9m (+14%).
                        • Increased near-medium damage range from 11.4m to 15.2m (+33%).
                      • GS Magna (MWII)
                        • Removed the ability to equip the incompatible JAK NRG-IV Optic Attachment.

                      Melee

                      • Sledgehammer
                        • Decreased movement speed by 22%.
                        • Decreased heavy swing melee range from 5.3m to 3.2m (-40%).

                      PERKS

                      • Engineer Vest
                        • Added a Lethal Equipment slot.
                      • Gunner Vest
                        • Added a Boots Perk slot.
                      • Demolition Vest
                        • Added a second Gear Perk slot.
                      • CCT Comms Vest
                        • Added a Tactical Equipment slot.
                      • Overkill Vest
                        • Added a Field Upgrade slot.
                      • Ninja Vest
                        • Added a Gloves Perk slot.
                      • Assassin Vest
                        • Added a Field Upgrade slot.
                      • Gunslinger Vest
                        • Added an extra Lethal Equipment to the equipped slot.
                      • Mission Control Vest
                        • Added a Boots Perk slot.
                      • Modular Assault Rig Vest
                        • Added a second Gear Perk slot.
                      • Compression Carrier Vest
                        • Added a Tactical Equipment slot.

                      What is meta in Warzone 2? Best weapons for the battle royale

                      Is there currently an over-weapon in Warzone 2? No.

                      List of best weapons in Warzone

                      What are the best Warzone weapons? There are always outliers in some weapon classes. But generally, assault rifles are considered the best weapons in Warzone, along with a mobile submachine gun.

                      Good range paired with decent damage, plus mobility is usually fine and you are not completely helpless in close combat.

                      Assault rifles are supposed to take targets at medium and long range into focus and provide maximum “help” in close combat. Therefore, a submachine gun is suitable as a secondary weapon. With the little MP in hand, you run faster, are quicker in focus, and deal more damage in close combat.

                      If mobility is not that important to you, an LMG can also replace the assault rifle. The sluggish monsters come with plenty of ammunition in the magazine and also offer very good control in some cases.

                      Moreover, the lethal combination of sniper/DMR together with an MP is popular. However, with full armor, you can no longer land one-shot headshots in Warzone 2. Therefore, snipers are not considered meta weapons.

                      CoD Warzone 2: The best assault rifle – STG44

                      CoD Warzone 2: STG44 Setup

                      • Magazine: 50-shot drum
                      • Stock: DR79 Combo Stock
                      • Sight: Corio Eagleseye 2.5X
                      • Barrel: Long Heinrichter C70 barrel
                      • Muzzle: Quartermaster suppressor

                      What makes this weapon class special? Assault rifles are the all-rounders of Warzone. Best suited for medium and long distances, but also do not let you down in close combat – when it has to be. It is important that you can put your hits well and have a secure shooting feeling.

                      • Alternatives
                        • M4
                        • Lachmann 556

                      CoD Warzone 2: The best submachine gun – Static-HV

                      CoD Warzone 2: Static-HV Setup

                      • Stock: Lightweight SPRY 34 stock
                      • Sight: JAK Glassless Sight
                      • Barrel: Lightweight Auger 840 barrel
                      • Muzzle: Quartermaster suppressor
                      • Underbarrel: DR-6 Handstop

                      What makes this weapon class special? Submachine guns are the close combat specialists, quickly losing damage at range, but are absolutely deadly at short distances. They also offer strong mobility values – so switch to the small weapons when you want to quickly move from A to B.

                      • Alternatives
                        • VEL 46
                        • PDSW 528
                        • Vansev-9k

                      CoD Warzone 2: The best LMG – TAQ Eradicator

                      CoD Warzone 2: TAQ Eradicator Setup

                      • Stock: Tacverte Core stock
                      • Sight: JAK Glassless Sight
                      • Barrel: Long Conquer-70 barrel
                      • Muzzle: Quartermaster suppressor
                      • Underbarrel: Heavy Bruen support grip

                      What makes this weapon class special? LMGs are sluggish, slow, and reload forever. But these disadvantages are correspondingly compensated. Light machine guns have huge magazines, often provide a secure shooting feeling, and some models are among the highest damage.

                      • Alternatives
                        • LAHS MG
                        • RPK

                      CoD Warzone 2: The best DMR – KAR 98k

                      CoD Warzone 2: KAR 98k Setup

                      • Sight: Range Master V3.4 sight
                      • Laser: SL Razorhawk laser
                      • Barrel: Long Precision Rifle 762 barrel
                      • Muzzle: Suppressor (SCRATCH 20-L)
                      • Ammo: 7.92x57mm High Caliber

                      What makes this weapon class special? Warzone 2 offers two different types of DMRs. Weapons like the SP-R 208 or the Lockwood have a low fire rate and behave more like snipers. The EBR-14 or the TAQ-M behave more like battle rifles with higher fire rates.

                      Ultimately, both types deliver high damage and good control for the range.

                      • Alternatives
                        • No recommendations at the moment – rather take a look at the snipers if you are looking for something with range

                      CoD Warzone 2: The best sniper – KATT-AMR

                      CoD Warzone 2: KATT-AMR Setup

                      • Bolt: Fast Ephemeral Bolt
                      • Stock: Tactical Stock Pad
                      • Barrel: Zang-34 barrel
                      • Muzzle: Sonic Suppressor XL
                      • Ammo: Caliber 50 High Caliber

                      What makes this weapon class special? Sniper rifles deliver the highest damage in the game. A large sight, a few attachments for stability, and you can go on a headshot hunt. But beware: if enemies have more than 2 armor plates, headshots are no longer lethal.

                      • Alternatives
                        • MCPR-300 – Can also land one-shot headshots with explosive ammo

                      We keep an eye on balance changes and regularly update our list. In addition, we always provide a brief overview of the current changes to the meta. Check back regularly to stay updated.

                      If you have your own weapon recommendations or want to discuss the list with us, you are welcome in the comments. Also show us your weapon setups, with which you currently have the most fun and/or success.

                      Balance changes for Season 5

                      Assault Rifles

                      • BAL-27
                        • Decreased horizontal recoil magnitude, allowing greater predictability during sustained fire.
                        • Decreased overall recoil magnitude to aid in long-range effectiveness.
                        • Decreased overall recoil deviation, ensuring a more predictable pattern that is easier to control at range.

                      Submachine Guns

                      • Superi 46
                        • Decreased movement speed from 5m/s to 4.9m/s (-2%).
                        • Decreased crouched movement speed from 2m/s to 1.9m/s (-5%).
                        • Decreased sprint speed from 5.9m/s to 5.8m/s (-2%).
                        • Decreased ADS movement speed from 3.6m/s to 3.4m/s (-6%).
                      • FJX Horus
                        • Increased sprint to fire time from 93ms to 110ms (+18%).
                        • Decreased maximum damage range from 13.7m to 11.4m (-17%).
                        • Decreased near-medium damage range from 22.9m to 19m (-17%).
                        • Decreased medium damage range from 29.7m to 25.4m (-15%).
                        • Decreased far-medium damage range from 36.6m to 30.5m (-17%).

                      Shotguns

                      • Reclaimer 18
                        • Fixed an issue causing inconsistent damage dealt to enemies in both fire types.
                        • Semi-Auto Fire Type
                          • Increased fire rate from 182rpm to 200rpm (+10%).
                          • Increased hipfire spread by 12%.
                        • Pump Action Fire Type
                          • Increased hipfire maximum damage from 80 to 220 (+175%).
                          • Increased hipfire maximum damage range from 2m to 3m (+50%).
                          • Increased hipfire near-medium damage from 20 to 25 (+25%).

                        Using the Pump Action Fire Type, the Reclaimer 18 is now capable of killing enemies with one shot within its maximum damage range, and 2-shot kills are now more consistent.

                        • KV Broadside (MWII)
                          • JAK Jawbreaker Conversion Kit
                            • Decreased vertical recoil by 20%.
                        • MX Guardian (MWII)
                          • Removed the ability to equip the incompatible GRV-Z Short Grip Underbarrel Attachment.

                        Light Machine Guns

                        • Pulemyot 762
                          • Increased upper arm and lower arm damage multipliers from 1x to 1.1x.

                        Marksman Rifles

                        • MTZ Interceptor
                          • Decreased maximum damage range from 30.5m to 22.9m (-25%).
                          • Decreased lower torso, upper arm, lower arm, and hand damage multipliers from 1x to 0.9x.
                        • EBR-14 (MWII)
                          • SO-90 Factory Stock
                            • Fixed an issue causing players to become unable to move while aiming down sights.

                        Sniper Rifles

                        • XRK Stalker
                          • Increased upper leg, lower leg, and foot damage multipliers from 1x to 1.1x.

                        Within its maximum damage range, the XRK Stalker is now capable of a one-shot kill regardless of hit location.

                        • Carrack .300 (MWII)
                          • Increased maximum damage range from 12.7m to 17.8m (+40%).
                          • Increased near-medium damage range from 30.7m to 66m (+115%).
                          • Removed medium damage range.

                        Handguns

                        • COR-45
                          • Decreased rate of fire from 375rpm to 240rpm (-36%).
                          • XRK v6 Match Trigger Action
                            • Decreased rate of fire from 438rpm to 264rpm (-40%).
                          • XRK v21 Heavy Match Trigger Action
                            • Decreased rate of fire from 545rpm to 272rpm (-50%).

                          COR-45 Trigger Action Attachments were previously more beneficial than intended. Due to negligible downsides, fire rate increases are generally kept below 50%. We’ll continue to monitor player feedback for potential improvements to base Handguns.

                          • TYR
                            • Increased maximum damage range from 5.6m to 8.9m (+14%).
                            • Increased near-medium damage range from 11.4m to 15.2m (+33%).
                          • GS Magna (MWII)
                            • Removed the ability to equip the incompatible JAK NRG-IV Optic Attachment.

                          Melee

                          • Sledgehammer
                            • Decreased movement speed by 22%.
                            • Decreased heavy swing melee range from 5.3m to 3.2m (-40%).

                          PERKS

                          • Engineer Vest
                            • Added a Lethal Equipment slot.
                          • Gunner Vest
                            • Added a Boots Perk slot.
                          • Demolition Vest
                            • Added a second Gear Perk slot.
                          • CCT Comms Vest
                            • Added a Tactical Equipment slot.
                          • Overkill Vest
                            • Added a Field Upgrade slot.
                          • Ninja Vest
                            • Added a Gloves Perk slot.
                          • Assassin Vest
                            • Added a Field Upgrade slot.
                          • Gunslinger Vest
                            • Added an extra Lethal Equipment to the equipped slot.
                          • Mission Control Vest
                            • Added a Boots Perk slot.
                          • Modular Assault Rig Vest
                            • Added a second Gear Perk slot.
                          • Compression Carrier Vest
                            • Added a Tactical Equipment slot.

                      What is meta in Warzone 2? Best weapons for the battle royale

                      Is there currently an over-weapon in Warzone 2? No.

                      List of best weapons in Warzone

                      What are the best Warzone weapons? There are always outliers in some weapon classes. But generally, assault rifles are considered the best weapons in Warzone, along with a mobile submachine gun.

                      Good range paired with decent damage, plus mobility is usually fine and you are not completely helpless in close combat.

                      Assault rifles are supposed to take targets at medium and long range into focus and provide maximum “help” in close combat. Therefore, a submachine gun is suitable as a secondary weapon. With the little MP in hand, you run faster, are quicker in focus, and deal more damage in close combat.

                      If mobility is not that important to you, an LMG can also replace the assault rifle. The sluggish monsters come with plenty of ammunition in the magazine and also offer very good control in some cases.

                      Moreover, the lethal combination of sniper/DMR together with an MP is popular. However, with full armor, you can no longer land one-shot headshots in Warzone 2. Therefore, snipers are not considered meta weapons.

                      CoD Warzone 2: The best assault rifle – STG44

                      CoD Warzone 2: STG44 Setup

                      • Magazine: 50-shot drum
                      • Stock: DR79 Combo Stock
                      • Sight: Corio Eagleseye 2.5X
                      • Barrel: Long Heinrichter C70 barrel
                      • Muzzle: Quartermaster suppressor

                      What makes this weapon class special? Assault rifles are the all-rounders of Warzone. Best suited for medium and long distances, but also do not let you down in close combat – when it has to be. It is important that you can put your hits well and have a secure shooting feeling.

                      • Alternatives
                        • M4
                        • Lachmann 556

                      CoD Warzone 2: The best submachine gun – Static-HV

                      CoD Warzone 2: Static-HV Setup

                      • Stock: Lightweight SPRY 34 stock
                      • Sight: JAK Glassless Sight
                      • Barrel: Lightweight Auger 840 barrel
                      • Muzzle: Quartermaster suppressor
                      • Underbarrel: DR-6 Handstop

                      What makes this weapon class special? Submachine guns are the close combat specialists, quickly losing damage at range, but are absolutely deadly at short distances. They also offer strong mobility values – so switch to the small weapons when you want to quickly move from A to B.

                      • Alternatives
                        • VEL 46
                        • PDSW 528
                        • Vansev-9k

                      CoD Warzone 2: The best LMG – TAQ Eradicator

                      CoD Warzone 2: TAQ Eradicator Setup

                      • Stock: Tacverte Core stock
                      • Sight: JAK Glassless Sight
                      • Barrel: Long Conquer-70 barrel
                      • Muzzle: Quartermaster suppressor
                      • Underbarrel: Heavy Bruen support grip

                      What makes this weapon class special? LMGs are sluggish, slow, and reload forever. But these disadvantages are correspondingly compensated. Light machine guns have huge magazines, often provide a secure shooting feeling, and some models are among the highest damage.

                      • Alternatives
                        • LAHS MG
                        • RPK

                      CoD Warzone 2: The best DMR – KAR 98k

                      CoD Warzone 2: KAR 98k Setup

                      • Sight: Range Master V3.4 sight
                      • Laser: SL Razorhawk laser
                      • Barrel: Long Precision Rifle 762 barrel
                      • Muzzle: Suppressor (SCRATCH 20-L)
                      • Ammo: 7.92x57mm High Caliber

                      What makes this weapon class special? Warzone 2 offers two different types of DMRs. Weapons like the SP-R 208 or the Lockwood have a low fire rate and behave more like snipers. The EBR-14 or the TAQ-M behave more like battle rifles with higher fire rates.

                      Ultimately, both types deliver high damage and good control for the range.

                      • Alternatives
                        • No recommendations at the moment – rather take a look at the snipers if you are looking for something with range

                      CoD Warzone 2: The best sniper – KATT-AMR

                      CoD Warzone 2: KATT-AMR Setup

                      • Bolt: Fast Ephemeral Bolt
                      • Stock: Tactical Stock Pad
                      • Barrel: Zang-34 barrel
                      • Muzzle: Sonic Suppressor XL
                      • Ammo: Caliber 50 High Caliber

                      What makes this weapon class special? Sniper rifles deliver the highest damage in the game. A large sight, a few attachments for stability, and you can go on a headshot hunt. But beware: if enemies have more than 2 armor plates, headshots are no longer lethal.

                      • Alternatives
                        • MCPR-300 – Can also land one-shot headshots with explosive ammo

                      We keep an eye on balance changes and regularly update our list. In addition, we always provide a brief overview of the current changes to the meta. Check back regularly to stay updated.

                      If you have your own weapon recommendations or want to discuss the list with us, you are welcome in the comments. Also show us your weapon setups, with which you currently have the most fun and/or success.

                      MeinMMO keeps an eye on the meta of Call of Duty: Warzone 2 and provides you with the best weapons for your loadouts with setups in English. The list is regularly updated by us as soon as there are balance changes with updates.

                      Update, July 25, 2024: The article has been supplemented with new weapons and is up to date for Season 5.

                      In order to provide you with the best weapons from Call of Duty: Warzone 2, we regularly check analyses from Warzone experts, look at trends in the community, and spice it all up with a dash of our own experience.

                      Our focus is on easy playability – if we have to choose between high damage and easier control, we always prefer better control. However, we will list the meta weapon with higher damage as an alternative.

                      The article is divided into 3 parts:

                      Current changes to the meta – Season 5

                      Mid-Season 3 – Update: You can find the complete adjustments of Mid-Season 3 in the blog on callofduty.com. We have included the changes to weapons and equipment here in English:

                      • COR-45
                        • Decreased rate of fire from 375rpm to 240rpm (-36%).
                        • XRK v6 Match Trigger Action
                          • Decreased rate of fire from 438rpm to 264rpm (-40%).
                        • XRK v21 Heavy Match Trigger Action
                          • Decreased rate of fire from 545rpm to 272rpm (-50%).

                        COR-45 Trigger Action Attachments were previously more beneficial than intended. Due to negligible downsides, fire rate increases are generally kept below 50%. We’ll continue to monitor player feedback for potential improvements to base Handguns.

                        • TYR
                          • Increased maximum damage range from 5.6m to 8.9m (+14%).
                          • Increased near-medium damage range from 11.4m to 15.2m (+33%).
                        • GS Magna (MWII)
                          • Removed the ability to equip the incompatible JAK NRG-IV Optic Attachment.

                        Melee

                        • Sledgehammer
                          • Decreased movement speed by 22%.
                          • Decreased heavy swing melee range from 5.3m to 3.2m (-40%).

                        PERKS

                        • Engineer Vest
                          • Added a Lethal Equipment slot.
                        • Gunner Vest
                          • Added a Boots Perk slot.
                        • Demolition Vest
                          • Added a second Gear Perk slot.
                        • CCT Comms Vest
                          • Added a Tactical Equipment slot.
                        • Overkill Vest
                          • Added a Field Upgrade slot.
                        • Ninja Vest
                          • Added a Gloves Perk slot.
                        • Assassin Vest
                          • Added a Field Upgrade slot.
                        • Gunslinger Vest
                          • Added an extra Lethal Equipment to the equipped slot.
                        • Mission Control Vest
                          • Added a Boots Perk slot.
                        • Modular Assault Rig Vest
                          • Added a second Gear Perk slot.
                        • Compression Carrier Vest
                          • Added a Tactical Equipment slot.

                        What is meta in Warzone 2? Best weapons for the battle royale

                        Is there currently an over-weapon in Warzone 2? No.

                        List of best weapons in Warzone

                        What are the best Warzone weapons? There are always outliers in some weapon classes. But generally, assault rifles are considered the best weapons in Warzone, along with a mobile submachine gun.

                        Good range paired with decent damage, plus mobility is usually fine and you are not completely helpless in close combat.

                        Assault rifles are supposed to take targets at medium and long range into focus and provide maximum “help” in close combat. Therefore, a submachine gun is suitable as a secondary weapon. With the little MP in hand, you run faster, are quicker in focus, and deal more damage in close combat.

                        If mobility is not that important to you, an LMG can also replace the assault rifle. The sluggish monsters come with plenty of ammunition in the magazine and also offer very good control in some cases.

                        Moreover, the lethal combination of sniper/DMR together with an MP is popular. However, with full armor, you can no longer land one-shot headshots in Warzone 2. Therefore, snipers are not considered meta weapons.

                        CoD Warzone 2: The best assault rifle – STG44

                        CoD Warzone 2: STG44 Setup

                        • Magazine: 50-shot drum
                        • Stock: DR79 Combo Stock
                        • Sight: Corio Eagleseye 2.5X
                        • Barrel: Long Heinrichter C70 barrel
                        • Muzzle: Quartermaster suppressor

                        What makes this weapon class special? Assault rifles are the all-rounders of Warzone. Best suited for medium and long distances, but also do not let you down in close combat – when it has to be. It is important that you can put your hits well and have a secure shooting feeling.

                        • Alternatives
                          • M4
                          • Lachmann 556

                        CoD Warzone 2: The best submachine gun – Static-HV

                        CoD Warzone 2: Static-HV Setup

                        • Stock: Lightweight SPRY 34 stock
                        • Sight: JAK Glassless Sight
                        • Barrel: Lightweight Auger 840 barrel
                        • Muzzle: Quartermaster suppressor
                        • Underbarrel: DR-6 Handstop

                        What makes this weapon class special? Submachine guns are the close combat specialists, quickly losing damage at range, but are absolutely deadly at short distances. They also offer strong mobility values – so switch to the small weapons when you want to quickly move from A to B.

                        • Alternatives
                          • VEL 46
                          • PDSW 528
                          • Vansev-9k

                        CoD Warzone 2: The best LMG – TAQ Eradicator

                        CoD Warzone 2: TAQ Eradicator Setup

                        • Stock: Tacverte Core stock
                        • Sight: JAK Glassless Sight
                        • Barrel: Long Conquer-70 barrel
                        • Muzzle: Quartermaster suppressor
                        • Underbarrel: Heavy Bruen support grip

                        What makes this weapon class special? LMGs are sluggish, slow, and reload forever. But these disadvantages are correspondingly compensated. Light machine guns have huge magazines, often provide a secure shooting feeling, and some models are among the highest damage.

                        • Alternatives
                          • LAHS MG
                          • RPK

                        CoD Warzone 2: The best DMR – KAR 98k

                        CoD Warzone 2: KAR 98k Setup

                        • Sight: Range Master V3.4 sight
                        • Laser: SL Razorhawk laser
                        • Barrel: Long Precision Rifle 762 barrel
                        • Muzzle: Suppressor (SCRATCH 20-L)
                        • Ammo: 7.92x57mm High Caliber

                        What makes this weapon class special? Warzone 2 offers two different types of DMRs. Weapons like the SP-R 208 or the Lockwood have a low fire rate and behave more like snipers. The EBR-14 or the TAQ-M behave more like battle rifles with higher fire rates.

                        Ultimately, both types deliver high damage and good control for the range.

                        • Alternatives
                          • No recommendations at the moment – rather take a look at the snipers if you are looking for something with range

                        CoD Warzone 2: The best sniper – KATT-AMR

                        CoD Warzone 2: KATT-AMR Setup

                        • Bolt: Fast Ephemeral Bolt
                        • Stock: Tactical Stock Pad
                        • Barrel: Zang-34 barrel
                        • Muzzle: Sonic Suppressor XL
                        • Ammo: Caliber 50 High Caliber

                        What makes this weapon class special? Sniper rifles deliver the highest damage in the game. A large sight, a few attachments for stability, and you can go on a headshot hunt. But beware: if enemies have more than 2 armor plates, headshots are no longer lethal.

                        • Alternatives
                          • MCPR-300 – Can also land one-shot headshots with explosive ammo

                        We keep an eye on balance changes and regularly update our list. In addition, we always provide a brief overview of the current changes to the meta. Check back regularly to stay updated.

                        If you have your own weapon recommendations or want to discuss the list with us, you are welcome in the comments. Also show us your weapon setups, with which you currently have the most fun and/or success.

                        • Reclaimer 18
                          • Fixed an issue causing inconsistent damage dealt to enemies in both fire types.
                          • Semi-Auto Fire Type
                            • Increased fire rate from 182rpm to 200rpm (+10%).
                            • Increased hipfire spread by 12%.
                          • Pump Action Fire Type
                            • Increased hipfire maximum damage from 80 to 220 (+175%).
                            • Increased hipfire maximum damage range from 2m to 3m (+50%).
                            • Increased hipfire near-medium damage from 20 to 25 (+25%).

                          Using the Pump Action Fire Type, the Reclaimer 18 is now capable of killing enemies with one shot within its maximum damage range, and 2-shot kills are now more consistent.

                          • KV Broadside (MWII)
                            • JAK Jawbreaker Conversion Kit
                              • Decreased vertical recoil by 20%.
                          • MX Guardian (MWII)
                            • Removed the ability to equip the incompatible GRV-Z Short Grip Underbarrel Attachment.

                          Light Machine Guns

                          • Pulemyot 762
                            • Increased upper arm and lower arm damage multipliers from 1x to 1.1x.

                          Marksman Rifles

                          • MTZ Interceptor
                            • Decreased maximum damage range from 30.5m to 22.9m (-25%).
                            • Decreased lower torso, upper arm, lower arm, and hand damage multipliers from 1x to 0.9x.
                          • EBR-14 (MWII)
                            • SO-90 Factory Stock
                              • Fixed an issue causing players to become unable to move while aiming down sights.

                          Sniper Rifles

                          • XRK Stalker
                            • Increased upper leg, lower leg, and foot damage multipliers from 1x to 1.1x.

                          Within its maximum damage range, the XRK Stalker is now capable of a one-shot kill regardless of hit location.

                          • Carrack .300 (MWII)
                            • Increased maximum damage range from 12.7m to 17.8m (+40%).
                            • Increased near-medium damage range from 30.7m to 66m (+115%).
                            • Removed medium damage range.

                          Handguns

                          • COR-45
                            • Decreased rate of fire from 375rpm to 240rpm (-36%).
                            • XRK v6 Match Trigger Action
                              • Decreased rate of fire from 438rpm to 264rpm (-40%).
                            • XRK v21 Heavy Match Trigger Action
                              • Decreased rate of fire from 545rpm to 272rpm (-50%).

                            COR-45 Trigger Action Attachments were previously more beneficial than intended. Due to negligible downsides, fire rate increases are generally kept below 50%. We’ll continue to monitor player feedback for potential improvements to base Handguns.

                            • TYR
                              • Increased maximum damage range from 5.6m to 8.9m (+14%).
                              • Increased near-medium damage range from 11.4m to 15.2m (+33%).
                            • GS Magna (MWII)
                              • Removed the ability to equip the incompatible JAK NRG-IV Optic Attachment.

                            Melee

                            • Sledgehammer
                              • Decreased movement speed by 22%.
                              • Decreased heavy swing melee range from 5.3m to 3.2m (-40%).

                            PERKS

                            • Engineer Vest
                              • Added a Lethal Equipment slot.
                            • Gunner Vest
                              • Added a Boots Perk slot.
                            • Demolition Vest
                              • Added a second Gear Perk slot.
                            • CCT Comms Vest
                              • Added a Tactical Equipment slot.
                            • Overkill Vest
                              • Added a Field Upgrade slot.
                            • Ninja Vest
                              • Added a Gloves Perk slot.
                            • Assassin Vest
                              • Added a Field Upgrade slot.
                            • Gunslinger Vest
                              • Added an extra Lethal Equipment to the equipped slot.
                            • Mission Control Vest
                              • Added a Boots Perk slot.
                            • Modular Assault Rig Vest
                              • Added a second Gear Perk slot.
                            • Compression Carrier Vest
                              • Added a Tactical Equipment slot.

                            What is meta in Warzone 2? Best weapons for the battle royale

                            Is there currently an over-weapon in Warzone 2? No.

                            List of best weapons in Warzone

                            What are the best Warzone weapons? There are always outliers in some weapon classes. But generally, assault rifles are considered the best weapons in Warzone, along with a mobile submachine gun.

                            Good range paired with decent damage, plus mobility is usually fine and you are not completely helpless in close combat.

                            Assault rifles are supposed to take targets at medium and long range into focus and provide maximum “help” in close combat. Therefore, a submachine gun is suitable as a secondary weapon. With the little MP in hand, you run faster, are quicker in focus, and deal more damage in close combat.

                            If mobility is not that important to you, an LMG can also replace the assault rifle. The sluggish monsters come with plenty of ammunition in the magazine and also offer very good control in some cases.

                            Moreover, the lethal combination of sniper/DMR together with an MP is popular. However, with full armor, you can no longer land one-shot headshots in Warzone 2. Therefore, snipers are not considered meta weapons.

                            CoD Warzone 2: The best assault rifle – STG44

                            CoD Warzone 2: STG44 Setup

                            • Magazine: 50-shot drum
                            • Stock: DR79 Combo Stock
                            • Sight: Corio Eagleseye 2.5X
                            • Barrel: Long Heinrichter C70 barrel
                            • Muzzle: Quartermaster suppressor

                            What makes this weapon class special? Assault rifles are the all-rounders of Warzone. Best suited for medium and long distances, but also do not let you down in close combat – when it has to be. It is important that you can put your hits well and have a secure shooting feeling.

                            • Alternatives
                              • M4
                              • Lachmann 556

                            CoD Warzone 2: The best submachine gun – Static-HV

                            CoD Warzone 2: Static-HV Setup

                            • Stock: Lightweight SPRY 34 stock
                            • Sight: JAK Glassless Sight
                            • Barrel: Lightweight Auger 840 barrel
                            • Muzzle: Quartermaster suppressor
                            • Underbarrel: DR-6 Handstop

                            What makes this weapon class special? Submachine guns are the close combat specialists, quickly losing damage at range, but are absolutely deadly at short distances. They also offer strong mobility values – so switch to the small weapons when you want to quickly move from A to B.

                            • Alternatives
                              • VEL 46
                              • PDSW 528
                              • Vansev-9k

                            CoD Warzone 2: The best LMG – TAQ Eradicator

                            CoD Warzone 2: TAQ Eradicator Setup

                            • Stock: Tacverte Core stock
                            • Sight: JAK Glassless Sight
                            • Barrel: Long Conquer-70 barrel
                            • Muzzle: Quartermaster suppressor
                            • Underbarrel: Heavy Bruen support grip

                            What makes this weapon class special? LMGs are sluggish, slow, and reload forever. But these disadvantages are correspondingly compensated. Light machine guns have huge magazines, often provide a secure shooting feeling, and some models are among the highest damage.

                            • Alternatives
                              • LAHS MG
                              • RPK

                            CoD Warzone 2: The best DMR – KAR 98k

                            CoD Warzone 2: KAR 98k Setup

                            • Sight: Range Master V3.4 sight
                            • Laser: SL Razorhawk laser
                            • Barrel: Long Precision Rifle 762 barrel
                            • Muzzle: Suppressor (SCRATCH 20-L)
                            • Ammo: 7.92x57mm High Caliber

                            What makes this weapon class special? Warzone 2 offers two different types of DMRs. Weapons like the SP-R 208 or the Lockwood have a low fire rate and behave more like snipers. The EBR-14 or the TAQ-M behave more like battle rifles with higher fire rates.

                            Ultimately, both types deliver high damage and good control for the range.

                            • Alternatives
                              • No recommendations at the moment – rather take a look at the snipers if you are looking for something with range

                            CoD Warzone 2: The best sniper – KATT-AMR

                            CoD Warzone 2: KATT-AMR Setup

                            • Bolt: Fast Ephemeral Bolt
                            • Stock: Tactical Stock Pad
                            • Barrel: Zang-34 barrel
                            • Muzzle: Sonic Suppressor XL
                            • Ammo: Caliber 50 High Caliber

                            What makes this weapon class special? Sniper rifles deliver the highest damage in the game. A large sight, a few attachments for stability, and you can go on a headshot hunt. But beware: if enemies have more than 2 armor plates, headshots are no longer lethal.

                            • Alternatives
                              • MCPR-300 – Can also land one-shot headshots with explosive ammo

                            We keep an eye on balance changes and regularly update our list. In addition, we always provide a brief overview of the current changes to the meta. Check back regularly to stay updated.

                            If you have your own weapon recommendations or want to discuss the list with us, you are welcome in the comments. Also show us your weapon setups, with which you currently have the most fun and/or success.

                            • Reclaimer 18
                              • Fixed an issue causing inconsistent damage dealt to enemies in both fire types.
                              • Semi-Auto Fire Type
                                • Increased fire rate from 182rpm to 200rpm (+10%).
                                • Increased hipfire spread by 12%.
                              • Pump Action Fire Type
                                • Increased hipfire maximum damage from 80 to 220 (+175%).
                                • Increased hipfire maximum damage range from 2m to 3m (+50%).
                                • Increased hipfire near-medium damage from 20 to 25 (+25%).

                              Using the Pump Action Fire Type, the Reclaimer 18 is now capable of killing enemies with one shot within its maximum damage range, and 2-shot kills are now more consistent.

                              • KV Broadside (MWII)
                                • JAK Jawbreaker Conversion Kit
                                  • Decreased vertical recoil by 20%.
                              • MX Guardian (MWII)
                                • Removed the ability to equip the incompatible GRV-Z Short Grip Underbarrel Attachment.

                              Light Machine Guns

                              • Pulemyot 762
                                • Increased upper arm and lower arm damage multipliers from 1x to 1.1x.

                              Marksman Rifles

                              • MTZ Interceptor
                                • Decreased maximum damage range from 30.5m to 22.9m (-25%).
                                • Decreased lower torso, upper arm, lower arm, and hand damage multipliers from 1x to 0.9x.
                              • EBR-14 (MWII)
                                • SO-90 Factory Stock
                                  • Fixed an issue causing players to become unable to move while aiming down sights.

                              Sniper Rifles

                              • XRK Stalker
                                • Increased upper leg, lower leg, and foot damage multipliers from 1x to 1.1x.

                              Within its maximum damage range, the XRK Stalker is now capable of a one-shot kill regardless of hit location.

                              • Carrack .300 (MWII)
                                • Increased maximum damage range from 12.7m to 17.8m (+40%).
                                • Increased near-medium damage range from 30.7m to 66m (+115%).
                                • Removed medium damage range.

                              Handguns

                              • COR-45
                                • Decreased rate of fire from 375rpm to 240rpm (-36%).
                                • XRK v6 Match Trigger Action
                                  • Decreased rate of fire from 438rpm to 264rpm (-40%).
                                • XRK v21 Heavy Match Trigger Action
                                  • Decreased rate of fire from 545rpm to 272rpm (-50%).

                                COR-45 Trigger Action Attachments were previously more beneficial than intended. Due to negligible downsides, fire rate increases are generally kept below 50%. We’ll continue to monitor player feedback for potential improvements to base Handguns.

                                • TYR
                                  • Increased maximum damage range from 5.6m to 8.9m (+14%).
                                  • Increased near-medium damage range from 11.4m to 15.2m (+33%).
                                • GS Magna (MWII)
                                  • Removed the ability to equip the incompatible JAK NRG-IV Optic Attachment.

                                Melee

                                • Sledgehammer
                                  • Decreased movement speed by 22%.
                                  • Decreased heavy swing melee range from 5.3m to 3.2m (-40%).

                                PERKS

                                • Engineer Vest
                                  • Added a Lethal Equipment slot.
                                • Gunner Vest
                                  • Added a Boots Perk slot.
                                • Demolition Vest
                                  • Added a second Gear Perk slot.
                                • CCT Comms Vest
                                  • Added a Tactical Equipment slot.
                                • Overkill Vest
                                  • Added a Field Upgrade slot.
                                • Ninja Vest
                                  • Added a Gloves Perk slot.
                                • Assassin Vest
                                  • Added a Field Upgrade slot.
                                • Gunslinger Vest
                                  • Added an extra Lethal Equipment to the equipped slot.
                                • Mission Control Vest
                                  • Added a Boots Perk slot.
                                • Modular Assault Rig Vest
                                  • Added a second Gear Perk slot.
                                • Compression Carrier Vest
                                  • Added a Tactical Equipment slot.

                                What is meta in Warzone 2? Best weapons for the battle royale

                                Is there currently an over-weapon in Warzone 2? No.

                                List of best weapons in Warzone

                                What are the best Warzone weapons? There are always outliers in some weapon classes. But generally, assault rifles are considered the best weapons in Warzone, along with a mobile submachine gun.

                                Good range paired with decent damage, plus mobility is usually fine and you are not completely helpless in close combat.

                                Assault rifles are supposed to take targets at medium and long range into focus and provide maximum “help” in close combat. Therefore, a submachine gun is suitable as a secondary weapon. With the little MP in hand, you run faster, are quicker in focus, and deal more damage in close combat.

                                If mobility is not that important to you, an LMG can also replace the assault rifle. The sluggish monsters come with plenty of ammunition in the magazine and also offer very good control in some cases.

                                Moreover, the lethal combination of sniper/DMR together with an MP is popular. However, with full armor, you can no longer land one-shot headshots in Warzone 2. Therefore, snipers are not considered meta weapons.

                                CoD Warzone 2: The best assault rifle – STG44

                                CoD Warzone 2: STG44 Setup

                                • Magazine: 50-shot drum
                                • Stock: DR79 Combo Stock
                                • Sight: Corio Eagleseye 2.5X
                                • Barrel: Long Heinrichter C70 barrel
                                • Muzzle: Quartermaster suppressor

                                What makes this weapon class special? Assault rifles are the all-rounders of Warzone. Best suited for medium and long distances, but also do not let you down in close combat – when it has to be. It is important that you can put your hits well and have a secure shooting feeling.

                                • Alternatives
                                  • M4
                                  • Lachmann 556

                                CoD Warzone 2: The best submachine gun – Static-HV

                                CoD Warzone 2: Static-HV Setup

                                • Stock: Lightweight SPRY 34 stock
                                • Sight: JAK Glassless Sight
                                • Barrel: Lightweight Auger 840 barrel
                                • Muzzle: Quartermaster suppressor
                                • Underbarrel: DR-6 Handstop

                                What makes this weapon class special? Submachine guns are the close combat specialists, quickly losing damage at range, but are absolutely deadly at short distances. They also offer strong mobility values – so switch to the small weapons when you want to quickly move from A to B.

                                • Alternatives
                                  • VEL 46
                                  • PDSW 528
                                  • Vansev-9k

                                CoD Warzone 2: The best LMG – TAQ Eradicator

                                CoD Warzone 2: TAQ Eradicator Setup

                                • Stock: Tacverte Core stock
                                • Sight: JAK Glassless Sight
                                • Barrel: Long Conquer-70 barrel
                                • Muzzle: Quartermaster suppressor
                                • Underbarrel: Heavy Bruen support grip

                                What makes this weapon class special? LMGs are sluggish, slow, and reload forever. But these disadvantages are correspondingly compensated. Light machine guns have huge magazines, often provide a secure shooting feeling, and some models are among the highest damage.

                                • Alternatives
                                  • LAHS MG
                                  • RPK

                                CoD Warzone 2: The best DMR – KAR 98k

                                CoD Warzone 2: KAR 98k Setup

                                • Sight: Range Master V3.4 sight
                                • Laser: SL Razorhawk laser
                                • Barrel: Long Precision Rifle 762 barrel
                                • Muzzle: Suppressor (SCRATCH 20-L)
                                • Ammo: 7.92x57mm High Caliber

                                What makes this weapon class special? Warzone 2 offers two different types of DMRs. Weapons like the SP-R 208 or the Lockwood have a low fire rate and behave more like snipers. The EBR-14 or the TAQ-M behave more like battle rifles with higher fire rates.

                                Ultimately, both types deliver high damage and good control for the range.

                                • Alternatives
                                  • No recommendations at the moment – rather take a look at the snipers if you are looking for something with range

                                CoD Warzone 2: The best sniper – KATT-AMR

                                CoD Warzone 2: KATT-AMR Setup

                                • Bolt: Fast Ephemeral Bolt
                                • Stock: Tactical Stock Pad
                                • Barrel: Zang-34 barrel
                                • Muzzle: Sonic Suppressor XL
                                • Ammo: Caliber 50 High Caliber

                                What makes this weapon class special? Sniper rifles deliver the highest damage in the game. A large sight, a few attachments for stability, and you can go on a headshot hunt. But beware: if enemies have more than 2 armor plates, headshots are no longer lethal.

                                • Alternatives
                                  • MCPR-300 – Can also land one-shot headshots with explosive ammo

                                We keep an eye on balance changes and regularly update our list. In addition, we always provide a brief overview of the current changes to the meta. Check back regularly to stay updated.

                                If you have your own weapon recommendations or want to discuss the list with us, you are welcome in the comments. Also show us your weapon setups, with which you currently have the most fun and/or success.

                                Balance changes for Season 5

                                Assault Rifles

                                • BAL-27
                                  • Decreased horizontal recoil magnitude, allowing greater predictability during sustained fire.
                                  • Decreased overall recoil magnitude to aid in long-range effectiveness.
                                  • Decreased overall recoil deviation, ensuring a more predictable pattern that is easier to control at range.

                                Submachine Guns

                                • Superi 46
                                  • Decreased movement speed from 5m/s to 4.9m/s (-2%).
                                  • Decreased crouched movement speed from 2m/s to 1.9m/s (-5%).
                                  • Decreased sprint speed from 5.9m/s to 5.8m/s (-2%).
                                  • Decreased ADS movement speed from 3.6m/s to 3.4m/s (-6%).
                                • FJX Horus
                                  • Increased sprint to fire time from 93ms to 110ms (+18%).
                                  • Decreased maximum damage range from 13.7m to 11.4m (-17%).
                                  • Decreased near-medium damage range from 22.9m to 19m (-17%).
                                  • Decreased medium damage range from 29.7m to 25.4m (-15%).
                                  • Decreased far-medium damage range from 36.6m to 30.5m (-17%).

                                Shotguns

                                • Reclaimer 18
                                  • Fixed an issue causing inconsistent damage dealt to enemies in both fire types.
                                  • Semi-Auto Fire Type
                                    • Increased fire rate from 182rpm to 200rpm (+10%).
                                    • Increased hipfire spread by 12%.
                                  • Pump Action Fire Type
                                    • Increased hipfire maximum damage from 80 to 220 (+175%).
                                    • Increased hipfire maximum damage range from 2m to 3m (+50%).
                                    • Increased hipfire near-medium damage from 20 to 25 (+25%).

                                  Using the Pump Action Fire Type, the Reclaimer 18 is now capable of killing enemies with one shot within its maximum damage range, and 2-shot kills are now more consistent.

                                  • KV Broadside (MWII)
                                    • JAK Jawbreaker Conversion Kit
                                      • Decreased vertical recoil by 20%.
                                  • MX Guardian (MWII)
                                    • Removed the ability to equip the incompatible GRV-Z Short Grip Underbarrel Attachment.

                                  Light Machine Guns

                                  • Pulemyot 762
                                    • Increased upper arm and lower arm damage multipliers from 1x to 1.1x.

                                  Marksman Rifles

                                  • MTZ Interceptor
                                    • Decreased maximum damage range from 30.5m to 22.9m (-25%).
                                    • Decreased lower torso, upper arm, lower arm, and hand damage multipliers from 1x to 0.9x.
                                  • EBR-14 (MWII)
                                    • SO-90 Factory Stock
                                      • Fixed an issue causing players to become unable to move while aiming down sights.

                                  Sniper Rifles

                                  • XRK Stalker
                                    • Increased upper leg, lower leg, and foot damage multipliers from 1x to 1.1x.

                                  Within its maximum damage range, the XRK Stalker is now capable of a one-shot kill regardless of hit location.

                                  • Carrack .300 (MWII)
                                    • Increased maximum damage range from 12.7m to 17.8m (+40%).
                                    • Increased near-medium damage range from 30.7m to 66m (+115%).
                                    • Removed medium damage range.

                                  Handguns

                                  • COR-45
                                    • Decreased rate of fire from 375rpm to 240rpm (-36%).
                                    • XRK v6 Match Trigger Action
                                      • Decreased rate of fire from 438rpm to 264rpm (-40%).
                                    • XRK v21 Heavy Match Trigger Action
                                      • Decreased rate of fire from 545rpm to 272rpm (-50%).

                                    COR-45 Trigger Action Attachments were previously more beneficial than intended. Due to negligible downsides, fire rate increases are generally kept below 50%. We’ll continue to monitor player feedback for potential improvements to base Handguns.

                                    • TYR
                                      • Increased maximum damage range from 5.6m to 8.9m (+14%).
                                      • Increased near-medium damage range from 11.4m to 15.2m (+33%).
                                    • GS Magna (MWII)
                                      • Removed the ability to equip the incompatible JAK NRG-IV Optic Attachment.

                                    Melee

                                    • Sledgehammer
                                      • Decreased movement speed by 22%.
                                      • Decreased heavy swing melee range from 5.3m to 3.2m (-40%).

                                    PERKS

                                    • Engineer Vest
                                      • Added a Lethal Equipment slot.
                                    • Gunner Vest
                                      • Added a Boots Perk slot.
                                    • Demolition Vest
                                      • Added a second Gear Perk slot.
                                    • CCT Comms Vest
                                      • Added a Tactical Equipment slot.
                                    • Overkill Vest
                                      • Added a Field Upgrade slot.
                                    • Ninja Vest
                                      • Added a Gloves Perk slot.
                                    • Assassin Vest
                                      • Added a Field Upgrade slot.
                                    • Gunslinger Vest
                                      • Added an extra Lethal Equipment to the equipped slot.
                                    • Mission Control Vest
                                      • Added a Boots Perk slot.
                                    • Modular Assault Rig Vest
                                      • Added a second Gear Perk slot.
                                    • Compression Carrier Vest
                                      • Added a Tactical Equipment slot.

                                What is meta in Warzone 2? Best weapons for the battle royale

                                Is there currently an over-weapon in Warzone 2? No.

                                List of best weapons in Warzone

                                What are the best Warzone weapons? There are always outliers in some weapon classes. But generally, assault rifles are considered the best weapons in Warzone, along with a mobile submachine gun.

                                Good range paired with decent damage, plus mobility is usually fine and you are not completely helpless in close combat.

                                Assault rifles are supposed to take targets at medium and long range into focus and provide maximum “help” in close combat. Therefore, a submachine gun is suitable as a secondary weapon. With the little MP in hand, you run faster, are quicker in focus, and deal more damage in close combat.

                                If mobility is not that important to you, an LMG can also replace the assault rifle. The sluggish monsters come with plenty of ammunition in the magazine and also offer very good control in some cases.

                                Moreover, the lethal combination of sniper/DMR together with an MP is popular. However, with full armor, you can no longer land one-shot headshots in Warzone 2. Therefore, snipers are not considered meta weapons.

                                CoD Warzone 2: The best assault rifle – STG44

                                CoD Warzone 2: STG44 Setup

                                • Magazine: 50-shot drum
                                • Stock: DR79 Combo Stock
                                • Sight: Corio Eagleseye 2.5X
                                • Barrel: Long Heinrichter C70 barrel
                                • Muzzle: Quartermaster suppressor

                                What makes this weapon class special? Assault rifles are the all-rounders of Warzone. Best suited for medium and long distances, but also do not let you down in close combat – when it has to be. It is important that you can put your hits well and have a secure shooting feeling.

                                • Alternatives
                                  • M4
                                  • Lachmann 556

                                CoD Warzone 2: The best submachine gun – Static-HV

                                CoD Warzone 2: Static-HV Setup

                                • Stock: Lightweight SPRY 34 stock
                                • Sight: JAK Glassless Sight
                                • Barrel: Lightweight Auger 840 barrel
                                • Muzzle: Quartermaster suppressor
                                • Underbarrel: DR-6 Handstop

                                What makes this weapon class special? Submachine guns are the close combat specialists, quickly losing damage at range, but are absolutely deadly at short distances. They also offer strong mobility values – so switch to the small weapons when you want to quickly move from A to B.

                                • Alternatives
                                  • VEL 46
                                  • PDSW 528
                                  • Vansev-9k

                                CoD Warzone 2: The best LMG – TAQ Eradicator

                                CoD Warzone 2: TAQ Eradicator Setup

                                • Stock: Tacverte Core stock
                                • Sight: JAK Glassless Sight
                                • Barrel: Long Conquer-70 barrel
                                • Muzzle: Quartermaster suppressor
                                • Underbarrel: Heavy Bruen support grip

                                What makes this weapon class special? LMGs are sluggish, slow, and reload forever. But these disadvantages are correspondingly compensated. Light machine guns have huge magazines, often provide a secure shooting feeling, and some models are among the highest damage.

                                • Alternatives
                                  • LAHS MG
                                  • RPK

                                CoD Warzone 2: The best DMR – KAR 98k

                                CoD Warzone 2: KAR 98k Setup

                                • Sight: Range Master V3.4 sight
                                • Laser: SL Razorhawk laser
                                • Barrel: Long Precision Rifle 762 barrel
                                • Muzzle: Suppressor (SCRATCH 20-L)
                                • Ammo: 7.92x57mm High Caliber

                                What makes this weapon class special? Warzone 2 offers two different types of DMRs. Weapons like the SP-R 208 or the Lockwood have a low fire rate and behave more like snipers. The EBR-14 or the TAQ-M behave more like battle rifles with higher fire rates.

                                Ultimately, both types deliver high damage and good control for the range.

                                • Alternatives
                                  • No recommendations at the moment – rather take a look at the snipers if you are looking for something with range

                                CoD Warzone 2: The best sniper – KATT-AMR

                                CoD Warzone 2: KATT-AMR Setup

                                • Bolt: Fast Ephemeral Bolt
                                • Stock: Tactical Stock Pad
                                • Barrel: Zang-34 barrel
                                • Muzzle: Sonic Suppressor XL
                                • Ammo: Caliber 50 High Caliber

                                What makes this weapon class special? Sniper rifles deliver the highest damage in the game. A large sight, a few attachments for stability, and you can go on a headshot hunt. But beware: if enemies have more than 2 armor plates, headshots are no longer lethal.

                                • Alternatives
                                  • MCPR-300 – Can also land one-shot headshots with explosive ammo

                                We keep an eye on balance changes and regularly update our list. In addition, we always provide a brief overview of the current changes to the meta. Check back regularly to stay updated.

                                If you have your own weapon recommendations or want to discuss the list with us, you are welcome in the comments. Also show us your weapon setups, with which you currently have the most fun and/or success.

Source(s): https://warzoneloadout.games/, wzstats.gg
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