CoD Warzone 2.0 completely changes the gameplay – The 5 most important changes

CoD Warzone 2.0 completely changes the gameplay – The 5 most important changes

There is now a lot of gameplay and information about Call of Duty: Warzone 2.0. We list here what distinguishes the free battle royale from its successful predecessor on MeinMMO.

Call of Duty: Warzone 2.0 will be a completely new battle royale. Many things from the first Warzone have been revised, even core features like the loadout drops work entirely differently.

What remains the same: Warzone 2.0 is, like its predecessor, a free battle royale, launched via the Modern Warfare 2 launcher, and the progression systems of MW2 and WZ2 are interconnected.

However, you will start completely anew: All weapons, items, levels, and cosmetics from Warzone 1 are gone. We will show you here on MeinMMO what major gameplay changes Warzone 2.0 has in store.

You can also find a small overview in the video:

1. Change: New engine, new game feel

Similar to Warzone 1, Modern Warfare 2 and Warzone 2.0 are fundamentally one game. Movement, weapons, gameplay feel, progression – if you play CoD MW2, Warzone 2.0 will feel the same.

Only the rules are different, the map is significantly larger, and the player count is at 150. You start Warzone 2.0 via the MW2 launcher.

Thanks to the revised engine, the graphics are better, and new movement mechanics are being introduced. Overall, everything might feel a bit slower compared to before; many actions take longer.

Unless you come from console and play Warzone 2.0 for the first time with an expanded “field of view.” The field of view settings are finally coming to PlayStation and Xbox. The stretched image creates the impression that everything is happening a bit faster.

Additionally, the vehicle mechanics have been expanded, and water is now a core feature of the Warzone. You can swim, engage in underwater combat, and no longer have to worry about the water being too deep and you suddenly going down.

The new equipment from Modern Warfare 2 also brings fresh air into the battle royale. Deployable cameras, drill grenades, or the inflatable decoy soldier are just a few examples of the new tactical possibilities. The third-person perspective is also coming to Warzone 2.0.

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Do I need CoD MW2 to play Warzone 2.0?
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2. Change: Acquire your own weapons

The biggest unique selling point of the first Warzone is history – loadout drops like before no longer exist. While the drops are still in the game, they are now only available as an in-match event. Loadouts will drop from the sky and be accessible to all players.

However, this is only one of three ways to get your own weapons:

  • Purchase your own weapons at buy stations
  • Clear a “stronghold” guarded by NPCs
  • In-match event with the loadout drops

So it will be a bit more complicated to get a self-built weapon into the game. However, the possibilities with the ground loot you find everywhere will expand.

Because, similar to PUBG, you can customize looted weapons during the match with found attachments. This way, strong weapons can be assembled even without loadout drops or cash.

The passive abilities “perks” are not available at the release of Warzone 2. They will be introduced later in the game.

More on the topic
CoD MW2: 4 strong top weapons that you should level for Warzone 2.0 now
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3. Change: Buy stations, armor & backpack

If you defeat an opponent or open a loot container, your loot will not fly around anymore. Much more often, you will have to handle and manage an inventory – including your own backpack.

This allows you to carry more than 5 armor plates, but you must keep an eye on your limited backpack spaces. Because the plates share their spaces with your ammunition.

cod warzone 2 backpack loadout
You have a backpack in Warzone 2.0.

At the start of a match, you will also no longer have the usual 3 slots for armor plates. You must first find equipment that allows you to carry more plates to increase your health.

This can happen at buy stations. But you won’t always find the desired items at all stations. Each station has its own inventory, and while you can buy shock sticks at the first station, perhaps cameras are available at the next.

More on the topic
CoD Warzone 2.0 is online – All information about the new Battle Royale
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4. Change: Fight in the Gulag

The Gulag is quite different. Instead of the usual 1vs1 fights, where only the winner returns to the match, you now play 2vs2 – and all 4 players can return to the match:

  • Defeat the prison guard NPC to have everyone return to the match
  • Defeat the opponents to rescue your team
  • If the “overtime” runs out, no one returns to the match

A helpful feature is the new “proximity chat.” You can now hear the ingame chat of nearby enemies – everywhere, not just in the Gulag. This allows coordination during the fight against the strong prison guard. However, you will also need to use the chat for this.

But if you’re not careful, I can also spill the beans about the new feature.

5. Change: Interrogate opponents

You can interrogate opponents who are on the ground and thereby receive a reconnaissance ping of the enemy team on the map and their positions.

The idea is interesting that you can briefly talk to the downed player through the proximity chat – effectively interrogating them.

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We have covered the major chunks of gameplay changes, but the devil is in the details. There are many little things that change compared to the first Warzone – as mentioned: Warzone 2.0 is a completely new battle royale, a totally new game.

You can expect new in-match events, for example. A prominent example here is an event that splits the playable circle into 3 separate circles that ultimately reunite. Another highlight is the DMZ mode, which is oriented towards the extraction shooter genre.

If you have questions or opinions about the new Warzone, leave us a comment on the topic.

Source(s): YouTube - Espresso
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