CoD Vanguard shows Season 1 roadmap – With 5 new weapons and map classics

CoD Vanguard shows Season 1 roadmap – With 5 new weapons and map classics

On the evening of December 8th, the first live season of Call of Duty: Vanguard officially starts, and now the contents are also known. Through a roadmap, the developers showed the new content, and MeinMMO presents you Season 1 in detail.

Call of Duty: Vanguard was released on November 5th and will be supplied with new, free content for a year. The shooter will launch a live season every 6 to 8 weeks – and now Season 1 is approaching.

Update from December 8, 2021: The patch notes for the start of CoD Vanguard Season 1 are now also known. MeinMMO has summarized them here for you:

CoD Vanguard: Season 1 starts today and brings several updates – Patch Notes

There are new contents for multiplayer, the zombie mode, and new weapons, equipment, and even perks. We show you what comes into the game with Season 1. We embed the roadmap here:

cod vanguard roadmap season 1

The schedule for Season 1 – When does it start?

You can already download the update for the new season, but the contents will only be available to you on December 8th at 6 PM. Thus, Season 1 officially begins only when the new map launches in the free battle royale Warzone:

  • Season 1 preload for Vanguard: Is online
  • Download size Vanguard: 9 to 10 GB
  • Start Season 1 Vanguard & Warzone: 12/08 at 6 PM

Until the full launch of Season 1, you can continue to play the pre-season content. The new battle pass will also go online on Wednesday evening. You can find more about the season process of Warzone here:

More on the topic
CoD Warzone has a new map for everyone – Release and Download
von Maik Schneider

Multiplayer: Season 1 brings 2 new maps at launch

What comes directly at launch? As soon as the first season goes live, 2 new maps will be available to you. One of them might be familiar to CoD veterans: Dome from CoD MW3 (2011) is being remade with a Pacific touch. The map is now called “Radar” and is supposed to offer fast battles.

  • New maps Season 1
    • Paradise – Medium size, 3-lane layout
    • Radar – Remake of “Dome” from CoD MW3

Additionally, there are 2 new gameplay perks and a new equipment toy available right at launch.

The perk “Serpentine” reduces your incoming damage by up to 25% when sprinting. “Intuition” is similar to “Alarmed”, but only shows nearby enemies, including through walls. The Incendiary Grenade functions like a mix of a smoke grenade and thermite:

  • Perk Serpentine – Battle Pass Level 21
  • Perk Intuition – Battle Pass Level 44
  • Incendiary Grenade – Battle Pass Level 39

A “new” mode is also coming to the game, but only during the first week of the season. With “Control”, a variant of the tactical “Search & Destroy” mode returns. Unlike the original, you have more respawns in “Control”, and attackers must try to complete two objectives within a given time.

What comes later in the season? Another map for multiplayer has been announced during the season.

Zombie mode: New tasks, but no Easter egg

What comes directly at launch? Unfortunately, not the expected big Easter egg with a comprehensive zombie story. The story will continue, but there apparently will only be one more part of the story and not the rest. Additionally, the new story fragment will also only come during the season and not at release.

More options for your zombie builds and loadouts are coming, as well as a new mission that you start via the portals:

  • New mission: Purge – Capture control runes
  • 14 new upgrades at the altar of pacts
    • Brimstone – Nearby enemies take damage
    • Deadshot – Strong headshot aim assist
    • Dead Wire – Stuns enemies
    • Scrapper – More scrap
    • Swift Vengeance – More damage while moving

Additionally, you can now bring the four throwables into the game via your loadouts, and there are new challenges with fresh rewards.

What comes later in the season? With “von List’s Office”, the story will continue, but apparently not be completed yet.

Furthermore, you will receive more powerful weapons to take down the zombie hordes:

  • Your artifacts can be strengthened with rituals
  • War Machine and Deathbringer as support killstreaks
  • More challenges and mechanics throughout the season

Among the other features is, for example, the pause function in solo mode.

More on the topic
CoD Vanguard: All About the Zombie Mode – This is “The Beginning”
von Jürgen Horn

5 new weapons during Season 1

Which new weapons are there? A total of five new weapons are coming into the game during the season; three firearms and two melee weapons. For the first time, three of the weapons will be directly available from the battle pass, while two will come later:

  • Battle Pass weapons Season 1
    • Assault Rifle – Copper Carbine: Level 15
    • Sniper Rifle – Gorenko Anti-Tank Rifle: Level 31
    • Melee Weapon – Sawtooth: Level 37
  • Throughout the season
    • Melee Weapon – Katana
    • Submachine Gun – Welgun
cod vanguard season 1 new weapons

The Copper Carbine is an AR-like assault rifle with a high fire rate similar to the SMG, but with less range and more damage.

The Gorenko sniper offers the highest damage per shot after its introduction and is semi-automatic – but has a very strong recoil.

The Welgun is a balanced SMG and offers you good damage, range, and movement, without excelling in any of the areas.

That was the upcoming content for Season 1 in CoD: Vanguard. Part of the announcements is also a live event called “Festive Fervor”, which is meant to provide entertainment around the holidays. More information about this will be available later this month.

cod vanguard warzone event festive favor

In addition to the new features for Vanguard, the first joint season with Warzone is also starting. The battle royale is getting a new large map and is transitioning to Vanguard’s graphics engine.

If you want to get an impression of how the “new” Warzone looks after the big Pacific update, check this out: CoD Warzone: All information about the Pacific update – New map and graphics transition

Source(s): Call of Duty
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