The beta of Call of Duty: Vanguard excites some players, but many cannot cope with the crazy respawn system. It is so out of control that Sledgehammer Games has to intervene with an update.
What is the problem? The spawns in the beta of CoD Vanguard are a thorn in the players’ side. Often, masses of players spawn at the same place all at once, and opponents just need to hold their weapons on one spot to collect kills in rows.
Videos show that the testing phase is currently a dream for spawn campers and why this is so bad.
Spawn kills diminish fun in multiplayer
What does it look like? In the community of practically every shooter, spawn locations at some point become THE topic. Spawn locations are the places where killed players re-enter a game.
What it looks like in-game is shown in the video by 7AMoOoD.K AlAwadhi on YouTube. The video lasts just under three minutes and shows a “Hotel Royal Spawn Trap Location” – a place where players spawn and get trapped.
The clip makes it clear: opponents spawn in a pile at the same spot, and the other team is just waiting there with their weapons drawn to shoot down the new spawns. Clearly, this ruins the fun for the opponents caught there.
The problem is that the game apparently does not recognize where a spawn point is currently “safe” and where it is being held by enemies.
An update for the Vanguard beta
What the developers say: On Twitter the Sledgehammer Games account explains that they are already working on a solution.
“We are aware of the spawn issues in Patrol and are taking corrective action on the spawn logic.
Thanks to everyone participating in the beta. Your feedback is an important part of our development process, so let us know!”
Have you played the beta of CoD Vanguard and did you notice the spawn issues as well? Let us know your opinion about it here on MeinMMO in the comments and discuss with the community about the current test. Are there details that we should shed more light on?