CoD Vanguard: An item made some maps almost unplayable, fix is coming – players say: ‘Finally’

CoD Vanguard: An item made some maps almost unplayable, fix is coming – players say: ‘Finally’

In Call of Duty: Vanguard a new grenade caused fiery infernos that no one could really handle. After almost a month, a solution for the problems is now coming.

What is the problem with the grenade? The item is the incendiary grenade, which came with Season 1 on December 8, 2021, for CoD Vanguard. Players could unlock this through the free part of the Battle Pass by leveling up sufficiently.

But hardly had the first players got their hands on the new toy, the problems revealed themselves:

  • The incendiary grenade deals a lot of damage to opponents through flames.
  • The smoke from the grenade significantly obscures visibility and creates more chaos in the game than many deem acceptable.
  • There is no real counter against the incendiary grenade.
  • Especially popular small maps like Shipment or the house were so filled with flames and smoke due to incendiary grenade spams that some referred to them as almost unplayable.

The incendiary grenade thus became a potentially too strong addition to the best weapons in CoD Vanguard. Now, Sledgehammer Games has addressed the problem on Twitter. The developers have been working on solutions that are supposed to be coming to the game soon.

Weaker incendiary grenade, better countermeasures

This is how the developers plan to solve the problem: As Sledgehammer Games announced on Twitter, the problem is being tackled from several angles.

Originally, the goal of the incendiary grenade was to allow players to control free spaces on the map. That worked – however, the grenade was not properly balanced for small maps, according to the developers.

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In the first step, the following changes will now be made:

  • The overall damage of the incendiary grenade will be reduced. It should still hurt to run through the flames in the core modes – but one should be able to recover from it.
  • The perk “Fortified” will significantly reduce fire damage. This also includes direct damage when hit by a Molotov.
  • The perk “Dauntless” will grant complete immunity when running through fire. However, it provides no protection against direct fire damage when hit by a corresponding weapon like the flamethrower.

With these steps, they aim to contain the problems. Additionally, at a later date, the area effect of smoke and flames from the incendiary grenade will be reduced to make the item better suited for small maps and indoor areas.

This is what players are saying: In the subreddit for CoD Vanguard, the changes are well received. There, they are happy that the problems may soon be a thing of the past:

  • “Finally,” write several users (via reddit).
  • “These are some great changes. Hopefully it won’t come with 50+ bugs,” writes user RJE808 (via reddit).
  • “Dauntless is now an important perk. Resistance to movement effects, immunity to ‘Piercing Vision’ and now also immunity to fire,” notes user JacktheStoryteller (via reddit).

At the same time, some emphasize that they hope for further restrictions. Especially the visibility obstruction from smoke and screen shakes are things some players want to see reduced.

How the changes will pan out will be seen once they are live in the game. Are you currently looking for alternatives in the shooter world? Then find here the 15 best multiplayer shooters for PC, Switch, PS4, PS5 and Xbox.

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