CoD MW3: Players farm thousands of XP in a few seconds, developers have to intervene

CoD MW3: Players farm thousands of XP in a few seconds, developers have to intervene

Even in Call of Duty: Modern Warfare 3, it’s all about unlocking weapons and skins as quickly as possible. Some players, however, went overboard and exploited an item and a new mode. The consequence: the developers had to intervene.

What did the players do? In Call of Duty: Modern Warfare 3, a new method was discovered, through which players can farm thousands of XP in seconds with minimal effort. The new MWZ mode was used for this. Players loitered in the zombie-infested lands, collecting points to buy a turret. This killed all zombies, and XP was generated through the kills.

The method was very profitable. So profitable that the developers caught wind of it and counteracted by emergency deactivating the turret.

MWZ + the turret = thousands of XP in seconds

How exactly did the trick work? Players landed solo or in a group in MWZ and tried to farm 2000 points as quickly as possible. With these points, they then looked for a shop to purchase a turret.

Now the turret was duplicated by dropping it from the inventory and setting it up at the same time. This allowed the turret to be kept and more could be set up.

A sample of the method was shared on X by user Krisyyp:

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Now as a player, one would choose an extraction point to escape from MWZ. Activating such a point will release a horde of zombies until you have escaped, but if you don’t use the escape vehicle. Thus, the zombie hordes don’t end until the vehicle disappears.

Krisyyp exploited this and set up his turrets at such a point. The zombies were spawned and mowed down by the turrets. Krisyyp had to do nothing but run around the area and wait for the XP to be credited to his account.

Why was the glitch disabled? After a few hours, the developers removed the turret from the shop to prevent further damage.

The developer did not provide a reason. However, many players reported poor performance in MWZ. They attributed this to the turret players (via reddit.com) who overloaded the lobby with their countless turrets.

Anyone who has played MWZ knows that the mode sometimes has performance issues. If glitchers come along with their method and further overload the server, it can cause problems. It is conceivable that the developers acted swiftly because of this.

Were you able to exploit the trick or only just now found out about it? Let us know in the comments!

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Source(s): dexerto.com
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