CoD MW2 & Warzone 2: Mid-Season 1 is live, with over 120 bug fixes – Patch Notes

CoD MW2 & Warzone 2: Mid-Season 1 is live, with over 120 bug fixes – Patch Notes
  • Higher bullet velocity
  • Better hipfire
  • More damage in the first damage range
  • Higher chest multiplier
  • VEL 47 – Buff
    • Better hipfire
    • Higher movement speed
    • Higher damage at range
  • .50 GS
    • Better hipfire
    • Increased range for headshots
    • Generally increased range
    • Neck and shoulder multiplier improved
    • Higher bullet velocity
  • Shotguns in general – Nerf
    • Shotguns can no longer take out a player with full armor in one shot
  • Riot shield – Nerf
    • Less movement speed
    • Reduced melee damage
    • Animations improved
    • It takes longer to use a throwing knife
  • The further balance adjustments affect equipment, vehicles, or field upgrades. Here are a few highlights:

    • Field upgrade – Portable Radar
      • Can now be attached to vehicles
    • Weapon tuning
      • Benefits provide more
      • Disadvantages are less pronounced
    • Vehicles
      • Collision damage for helicopters reduced
      • Fall damage for ATV & UTV reduced
      • Generally, the UTV can withstand more
      • Boats go less far out of the water
    • Name tags
      • If an enemy is directly in the line of sight of an ally, your ally’s name tag will be deactivated to better identify enemies
    • Operator
      • The nasty dark pro skin of the L.A. Thieves has been nerfed, now features more red elements
    • AI themes in Warzone 2
      • 5 instead of 3 strongholds in battle royale
      • Bullet damage reduced by 26%
      • 50% fewer enemies at some POIs
      • Increased time between AI waves by 50%
      • Number of enemies in AI waves reduced by 30%
      • AI in the black sites have more armor

    These were the highlights in balancing. We will again link you to the English patch notes if you want to dig deeper (via callofduty.com).

    CoD MW2 & Warzone 2: Update 1.12 – Patch Notes / Bug fixes

    Let’s move on to the bug fixes. Call of Duty has probably never provided such a long list of bug fixes. Counting up, we came to over 120 bug fixes that are included in update 1.12. Here are a few highlights:

    • Attachments fixed that could not be unlocked and/or had incorrect displays
    • The social menu should now work better
    • Fixed bugs in the showcase area
    • Resolved issues with the killstreak Juggernaut
    • Fixed problems with the stun mine
    • Thermite no longer sticks to a newly spawned player after a kill
    • Corrected erroneous displays in the gunsmith
    • The game could hang on field A15 of the battle pass
    • Fixed issues with Dolby Atmos
    • UAV in Hardcore mode Tier 1 has been fixed
    • Shoot House is back in the private player of MW2
    • Resolved issues in co-op mode Spec-Ops
    • General improvements to lighting and shadows on Al Mazrah
    • You can now see the name tags in Warzone 2 when watching others
    • Many broken spots on the map Al Mazrah have been repaired
    • Broken weapons on the train from Warzone 2 have been fixed

    This was just a small snippet of the bug fixes in mid-season 1. The number of bug fixes is nearly overwhelming. If you want to dive deeper, take a look at the English patch notes (via callofduty.com).

    There were also a few minor “quality of life” adjustments, such as with looting and using the buy stations.

    CoD MW2 & Warzone 2: Playlist for the mid-season start

    Finally, we list the playlists of CoD MW2 and Warzone 2:

    • CoD MW2
      • Quick Play
      • Shipment 24/7
      • Moshpit in third-person view
      • CDL Moshpit
      • Ground War
      • Invasion
      • Tier 1
    • Warzone 2
      • Warzone Cup
      • Mini-BR Trio
      • Battle Royale Quad
      • Battle Royale Trio
      • Battle Royale Duo
      • Battle Royale Solo

    This was our overview of the patch notes for mid-season 1. Leave us a comment with your first impressions of the update.

    By the way, some players were uncertain what to make of the new Shipment beforehand: Shipment is coming to CoD MW2 and changes one thing – players don’t know whether to cheer or cry

  • Kastov 545 – Buff
    • Higher bullet velocity
    • Better hipfire
    • More damage in the first damage range
    • Higher chest multiplier
  • VEL 47 – Buff
    • Better hipfire
    • Higher movement speed
    • Higher damage at range
  • .50 GS
    • Better hipfire
    • Increased range for headshots
    • Generally increased range
    • Neck and shoulder multiplier improved
    • Higher bullet velocity
  • Shotguns in general – Nerf
    • Shotguns can no longer take out a player with full armor in one shot
  • Riot shield – Nerf
    • Less movement speed
    • Reduced melee damage
    • Animations improved
    • It takes longer to use a throwing knife
  • The further balance adjustments affect equipment, vehicles, or field upgrades. Here are a few highlights:

    • Field upgrade – Portable Radar
      • Can now be attached to vehicles
    • Weapon tuning
      • Benefits provide more
      • Disadvantages are less pronounced
    • Vehicles
      • Collision damage for helicopters reduced
      • Fall damage for ATV & UTV reduced
      • Generally, the UTV can withstand more
      • Boats go less far out of the water
    • Name tags
      • If an enemy is directly in the line of sight of an ally, your ally’s name tag will be deactivated to better identify enemies
    • Operator
      • The nasty dark pro skin of the L.A. Thieves has been nerfed, now features more red elements
    • AI themes in Warzone 2
      • 5 instead of 3 strongholds in battle royale
      • Bullet damage reduced by 26%
      • 50% fewer enemies at some POIs
      • Increased time between AI waves by 50%
      • Number of enemies in AI waves reduced by 30%
      • AI in the black sites have more armor

    These were the highlights in balancing. We will again link you to the English patch notes if you want to dig deeper (via callofduty.com).

    CoD MW2 & Warzone 2: Update 1.12 – Patch Notes / Bug fixes

    Let’s move on to the bug fixes. Call of Duty has probably never provided such a long list of bug fixes. Counting up, we came to over 120 bug fixes that are included in update 1.12. Here are a few highlights:

    • Attachments fixed that could not be unlocked and/or had incorrect displays
    • The social menu should now work better
    • Fixed bugs in the showcase area
    • Resolved issues with the killstreak Juggernaut
    • Fixed problems with the stun mine
    • Thermite no longer sticks to a newly spawned player after a kill
    • Corrected erroneous displays in the gunsmith
    • The game could hang on field A15 of the battle pass
    • Fixed issues with Dolby Atmos
    • UAV in Hardcore mode Tier 1 has been fixed
    • Shoot House is back in the private player of MW2
    • Resolved issues in co-op mode Spec-Ops
    • General improvements to lighting and shadows on Al Mazrah
    • You can now see the name tags in Warzone 2 when watching others
    • Many broken spots on the map Al Mazrah have been repaired
    • Broken weapons on the train from Warzone 2 have been fixed

    This was just a small snippet of the bug fixes in mid-season 1. The number of bug fixes is nearly overwhelming. If you want to dive deeper, take a look at the English patch notes (via callofduty.com).

    There were also a few minor “quality of life” adjustments, such as with looting and using the buy stations.

    CoD MW2 & Warzone 2: Playlist for the mid-season start

    Finally, we list the playlists of CoD MW2 and Warzone 2:

    • CoD MW2
      • Quick Play
      • Shipment 24/7
      • Moshpit in third-person view
      • CDL Moshpit
      • Ground War
      • Invasion
      • Tier 1
    • Warzone 2
      • Warzone Cup
      • Mini-BR Trio
      • Battle Royale Quad
      • Battle Royale Trio
      • Battle Royale Duo
      • Battle Royale Solo

    This was our overview of the patch notes for mid-season 1. Leave us a comment with your first impressions of the update.

    By the way, some players were uncertain what to make of the new Shipment beforehand: Shipment is coming to CoD MW2 and changes one thing – players don’t know whether to cheer or cry

  • Kastov 545 – Buff
    • Higher bullet velocity
    • Better hipfire
    • More damage in the first damage range
    • Higher chest multiplier
  • VEL 47 – Buff
    • Better hipfire
    • Higher movement speed
    • Higher damage at range
  • .50 GS
    • Better hipfire
    • Increased range for headshots
    • Generally increased range
    • Neck and shoulder multiplier improved
    • Higher bullet velocity
  • Shotguns in general – Nerf
    • Shotguns can no longer take out a player with full armor in one shot
  • Riot shield – Nerf
    • Less movement speed
    • Reduced melee damage
    • Animations improved
    • It takes longer to use a throwing knife
  • The further balance adjustments affect equipment, vehicles, or field upgrades. Here are a few highlights:

    • Field upgrade – Portable Radar
      • Can now be attached to vehicles
    • Weapon tuning
      • Benefits provide more
      • Disadvantages are less pronounced
    • Vehicles
      • Collision damage for helicopters reduced
      • Fall damage for ATV & UTV reduced
      • Generally, the UTV can withstand more
      • Boats go less far out of the water
    • Name tags
      • If an enemy is directly in the line of sight of an ally, your ally’s name tag will be deactivated to better identify enemies
    • Operator
      • The nasty dark pro skin of the L.A. Thieves has been nerfed, now features more red elements
    • AI themes in Warzone 2
      • 5 instead of 3 strongholds in battle royale
      • Bullet damage reduced by 26%
      • 50% fewer enemies at some POIs
      • Increased time between AI waves by 50%
      • Number of enemies in AI waves reduced by 30%
      • AI in the black sites have more armor

    These were the highlights in balancing. We will again link you to the English patch notes if you want to dig deeper (via callofduty.com).

    CoD MW2 & Warzone 2: Update 1.12 – Patch Notes / Bug fixes

    Let’s move on to the bug fixes. Call of Duty has probably never provided such a long list of bug fixes. Counting up, we came to over 120 bug fixes that are included in update 1.12. Here are a few highlights:

    • Attachments fixed that could not be unlocked and/or had incorrect displays
    • The social menu should now work better
    • Fixed bugs in the showcase area
    • Resolved issues with the killstreak Juggernaut
    • Fixed problems with the stun mine
    • Thermite no longer sticks to a newly spawned player after a kill
    • Corrected erroneous displays in the gunsmith
    • The game could hang on field A15 of the battle pass
    • Fixed issues with Dolby Atmos
    • UAV in Hardcore mode Tier 1 has been fixed
    • Shoot House is back in the private player of MW2
    • Resolved issues in co-op mode Spec-Ops
    • General improvements to lighting and shadows on Al Mazrah
    • You can now see the name tags in Warzone 2 when watching others
    • Many broken spots on the map Al Mazrah have been repaired
    • Broken weapons on the train from Warzone 2 have been fixed

    This was just a small snippet of the bug fixes in mid-season 1. The number of bug fixes is nearly overwhelming. If you want to dive deeper, take a look at the English patch notes (via callofduty.com).

    There were also a few minor “quality of life” adjustments, such as with looting and using the buy stations.

    CoD MW2 & Warzone 2: Playlist for the mid-season start

    Finally, we list the playlists of CoD MW2 and Warzone 2:

    • CoD MW2
      • Quick Play
      • Shipment 24/7
      • Moshpit in third-person view
      • CDL Moshpit
      • Ground War
      • Invasion
      • Tier 1
    • Warzone 2
      • Warzone Cup
      • Mini-BR Trio
      • Battle Royale Quad
      • Battle Royale Trio
      • Battle Royale Duo
      • Battle Royale Solo

    This was our overview of the patch notes for mid-season 1. Leave us a comment with your first impressions of the update.

    By the way, some players were uncertain what to make of the new Shipment beforehand: Shipment is coming to CoD MW2 and changes one thing – players don’t know whether to cheer or cry

    • Akimbo P890, X12, Basilisk, and .50 GS – Nerf
      • less damage against armored opponents
    • MX9 – Buff
      • 32-round magazine has significantly more mobility
    • Kastov-74u – Nerf
      • Less damage in the first damage range
    • Kastov 545 – Buff
      • Higher bullet velocity
      • Better hipfire
      • More damage in the first damage range
      • Higher chest multiplier
    • VEL 47 – Buff
      • Better hipfire
      • Higher movement speed
      • Higher damage at range
    • .50 GS
      • Better hipfire
      • Increased range for headshots
      • Generally increased range
      • Neck and shoulder multiplier improved
      • Higher bullet velocity
    • Shotguns in general – Nerf
      • Shotguns can no longer take out a player with full armor in one shot
    • Riot shield – Nerf
      • Less movement speed
      • Reduced melee damage
      • Animations improved
      • It takes longer to use a throwing knife

    The further balance adjustments affect equipment, vehicles, or field upgrades. Here are a few highlights:

    • Field upgrade – Portable Radar
      • Can now be attached to vehicles
    • Weapon tuning
      • Benefits provide more
      • Disadvantages are less pronounced
    • Vehicles
      • Collision damage for helicopters reduced
      • Fall damage for ATV & UTV reduced
      • Generally, the UTV can withstand more
      • Boats go less far out of the water
    • Name tags
      • If an enemy is directly in the line of sight of an ally, your ally’s name tag will be deactivated to better identify enemies
    • Operator
      • The nasty dark pro skin of the L.A. Thieves has been nerfed, now features more red elements
    • AI themes in Warzone 2
      • 5 instead of 3 strongholds in battle royale
      • Bullet damage reduced by 26%
      • 50% fewer enemies at some POIs
      • Increased time between AI waves by 50%
      • Number of enemies in AI waves reduced by 30%
      • AI in the black sites have more armor

    These were the highlights in balancing. We will again link you to the English patch notes if you want to dig deeper (via callofduty.com).

    CoD MW2 & Warzone 2: Update 1.12 – Patch Notes / Bug fixes

    Let’s move on to the bug fixes. Call of Duty has probably never provided such a long list of bug fixes. Counting up, we came to over 120 bug fixes that are included in update 1.12. Here are a few highlights:

    • Attachments fixed that could not be unlocked and/or had incorrect displays
    • The social menu should now work better
    • Fixed bugs in the showcase area
    • Resolved issues with the killstreak Juggernaut
    • Fixed problems with the stun mine
    • Thermite no longer sticks to a newly spawned player after a kill
    • Corrected erroneous displays in the gunsmith
    • The game could hang on field A15 of the battle pass
    • Fixed issues with Dolby Atmos
    • UAV in Hardcore mode Tier 1 has been fixed
    • Shoot House is back in the private player of MW2
    • Resolved issues in co-op mode Spec-Ops
    • General improvements to lighting and shadows on Al Mazrah
    • You can now see the name tags in Warzone 2 when watching others
    • Many broken spots on the map Al Mazrah have been repaired
    • Broken weapons on the train from Warzone 2 have been fixed

    This was just a small snippet of the bug fixes in mid-season 1. The number of bug fixes is nearly overwhelming. If you want to dive deeper, take a look at the English patch notes (via callofduty.com).

    There were also a few minor “quality of life” adjustments, such as with looting and using the buy stations.

    CoD MW2 & Warzone 2: Playlist for the mid-season start

    Finally, we list the playlists of CoD MW2 and Warzone 2:

    • CoD MW2
      • Quick Play
      • Shipment 24/7
      • Moshpit in third-person view
      • CDL Moshpit
      • Ground War
      • Invasion
      • Tier 1
    • Warzone 2
      • Warzone Cup
      • Mini-BR Trio
      • Battle Royale Quad
      • Battle Royale Trio
      • Battle Royale Duo
      • Battle Royale Solo

    This was our overview of the patch notes for mid-season 1. Leave us a comment with your first impressions of the update.

    By the way, some players were uncertain what to make of the new Shipment beforehand: Shipment is coming to CoD MW2 and changes one thing – players don’t know whether to cheer or cry

  • Higher bullet velocity
  • Better hipfire
  • More damage in the first damage range
  • Higher chest multiplier
  • VEL 47 – Buff
    • Better hipfire
    • Higher movement speed
    • Higher damage at range
  • .50 GS
    • Better hipfire
    • Increased range for headshots
    • Generally increased range
    • Neck and shoulder multiplier improved
    • Higher bullet velocity
  • Shotguns in general – Nerf
    • Shotguns can no longer take out a player with full armor in one shot
  • Riot shield – Nerf
    • Less movement speed
    • Reduced melee damage
    • Animations improved
    • It takes longer to use a throwing knife
  • The further balance adjustments affect equipment, vehicles, or field upgrades. Here are a few highlights:

    • Field upgrade – Portable Radar
      • Can now be attached to vehicles
    • Weapon tuning
      • Benefits provide more
      • Disadvantages are less pronounced
    • Vehicles
      • Collision damage for helicopters reduced
      • Fall damage for ATV & UTV reduced
      • Generally, the UTV can withstand more
      • Boats go less far out of the water
    • Name tags
      • If an enemy is directly in the line of sight of an ally, your ally’s name tag will be deactivated to better identify enemies
    • Operator
      • The nasty dark pro skin of the L.A. Thieves has been nerfed, now features more red elements
    • AI themes in Warzone 2
      • 5 instead of 3 strongholds in battle royale
      • Bullet damage reduced by 26%
      • 50% fewer enemies at some POIs
      • Increased time between AI waves by 50%
      • Number of enemies in AI waves reduced by 30%
      • AI in the black sites have more armor

    These were the highlights in balancing. We will again link you to the English patch notes if you want to dig deeper (via callofduty.com).

    CoD MW2 & Warzone 2: Update 1.12 – Patch Notes / Bug fixes

    Let’s move on to the bug fixes. Call of Duty has probably never provided such a long list of bug fixes. Counting up, we came to over 120 bug fixes that are included in update 1.12. Here are a few highlights:

    • Attachments fixed that could not be unlocked and/or had incorrect displays
    • The social menu should now work better
    • Fixed bugs in the showcase area
    • Resolved issues with the killstreak Juggernaut
    • Fixed problems with the stun mine
    • Thermite no longer sticks to a newly spawned player after a kill
    • Corrected erroneous displays in the gunsmith
    • The game could hang on field A15 of the battle pass
    • Fixed issues with Dolby Atmos
    • UAV in Hardcore mode Tier 1 has been fixed
    • Shoot House is back in the private player of MW2
    • Resolved issues in co-op mode Spec-Ops
    • General improvements to lighting and shadows on Al Mazrah
    • You can now see the name tags in Warzone 2 when watching others
    • Many broken spots on the map Al Mazrah have been repaired
    • Broken weapons on the train from Warzone 2 have been fixed

    This was just a small snippet of the bug fixes in mid-season 1. The number of bug fixes is nearly overwhelming. If you want to dive deeper, take a look at the English patch notes (via callofduty.com).

    There were also a few minor “quality of life” adjustments, such as with looting and using the buy stations.

    CoD MW2 & Warzone 2: Playlist for the mid-season start

    Finally, we list the playlists of CoD MW2 and Warzone 2:

    • CoD MW2
      • Quick Play
      • Shipment 24/7
      • Moshpit in third-person view
      • CDL Moshpit
      • Ground War
      • Invasion
      • Tier 1
    • Warzone 2
      • Warzone Cup
      • Mini-BR Trio
      • Battle Royale Quad
      • Battle Royale Trio
      • Battle Royale Duo
      • Battle Royale Solo

    This was our overview of the patch notes for mid-season 1. Leave us a comment with your first impressions of the update.

    By the way, some players were uncertain what to make of the new Shipment beforehand: Shipment is coming to CoD MW2 and changes one thing – players don’t know whether to cheer or cry

    • Akimbo P890, X12, Basilisk, and .50 GS – Nerf
      • less damage against armored opponents
    • MX9 – Buff
      • 32-round magazine has significantly more mobility
    • Kastov-74u – Nerf
      • Less damage in the first damage range
    • Kastov 545 – Buff
      • Higher bullet velocity
      • Better hipfire
      • More damage in the first damage range
      • Higher chest multiplier
    • VEL 47 – Buff
      • Better hipfire
      • Higher movement speed
      • Higher damage at range
    • .50 GS
      • Better hipfire
      • Increased range for headshots
      • Generally increased range
      • Neck and shoulder multiplier improved
      • Higher bullet velocity
    • Shotguns in general – Nerf
      • Shotguns can no longer take out a player with full armor in one shot
    • Riot shield – Nerf
      • Less movement speed
      • Reduced melee damage
      • Animations improved
      • It takes longer to use a throwing knife

    The further balance adjustments affect equipment, vehicles, or field upgrades. Here are a few highlights:

    • Field upgrade – Portable Radar
      • Can now be attached to vehicles
    • Weapon tuning
      • Benefits provide more
      • Disadvantages are less pronounced
    • Vehicles
      • Collision damage for helicopters reduced
      • Fall damage for ATV & UTV reduced
      • Generally, the UTV can withstand more
      • Boats go less far out of the water
    • Name tags
      • If an enemy is directly in the line of sight of an ally, your ally’s name tag will be deactivated to better identify enemies
    • Operator
      • The nasty dark pro skin of the L.A. Thieves has been nerfed, now features more red elements
    • AI themes in Warzone 2
      • 5 instead of 3 strongholds in battle royale
      • Bullet damage reduced by 26%
      • 50% fewer enemies at some POIs
      • Increased time between AI waves by 50%
      • Number of enemies in AI waves reduced by 30%
      • AI in the black sites have more armor

    These were the highlights in balancing. We will again link you to the English patch notes if you want to dig deeper (via callofduty.com).

    CoD MW2 & Warzone 2: Update 1.12 – Patch Notes / Bug fixes

    Let’s move on to the bug fixes. Call of Duty has probably never provided such a long list of bug fixes. Counting up, we came to over 120 bug fixes that are included in update 1.12. Here are a few highlights:

    • Attachments fixed that could not be unlocked and/or had incorrect displays
    • The social menu should now work better
    • Fixed bugs in the showcase area
    • Resolved issues with the killstreak Juggernaut
    • Fixed problems with the stun mine
    • Thermite no longer sticks to a newly spawned player after a kill
    • Corrected erroneous displays in the gunsmith
    • The game could hang on field A15 of the battle pass
    • Fixed issues with Dolby Atmos
    • UAV in Hardcore mode Tier 1 has been fixed
    • Shoot House is back in the private player of MW2
    • Resolved issues in co-op mode Spec-Ops
    • General improvements to lighting and shadows on Al Mazrah
    • You can now see the name tags in Warzone 2 when watching others
    • Many broken spots on the map Al Mazrah have been repaired
    • Broken weapons on the train from Warzone 2 have been fixed

    This was just a small snippet of the bug fixes in mid-season 1. The number of bug fixes is nearly overwhelming. If you want to dive deeper, take a look at the English patch notes (via callofduty.com).

    There were also a few minor “quality of life” adjustments, such as with looting and using the buy stations.

    CoD MW2 & Warzone 2: Playlist for the mid-season start

    Finally, we list the playlists of CoD MW2 and Warzone 2:

    • CoD MW2
      • Quick Play
      • Shipment 24/7
      • Moshpit in third-person view
      • CDL Moshpit
      • Ground War
      • Invasion
      • Tier 1
    • Warzone 2
      • Warzone Cup
      • Mini-BR Trio
      • Battle Royale Quad
      • Battle Royale Trio
      • Battle Royale Duo
      • Battle Royale Solo

    This was our overview of the patch notes for mid-season 1. Leave us a comment with your first impressions of the update.

    By the way, some players were uncertain what to make of the new Shipment beforehand: Shipment is coming to CoD MW2 and changes one thing – players don’t know whether to cheer or cry

    • Higher bullet velocity
    • Better hipfire
    • More damage in the first damage range
    • Higher chest multiplier
  • VEL 47 – Buff
    • Better hipfire
    • Higher movement speed
    • Higher damage at range
  • .50 GS
    • Better hipfire
    • Increased range for headshots
    • Generally increased range
    • Neck and shoulder multiplier improved
    • Higher bullet velocity
  • Shotguns in general – Nerf
    • Shotguns can no longer take out a player with full armor in one shot
  • Riot shield – Nerf
    • Less movement speed
    • Reduced melee damage
    • Animations improved
    • It takes longer to use a throwing knife
  • The further balance adjustments affect equipment, vehicles, or field upgrades. Here are a few highlights:

    • Field upgrade – Portable Radar
      • Can now be attached to vehicles
    • Weapon tuning
      • Benefits provide more
      • Disadvantages are less pronounced
    • Vehicles
      • Collision damage for helicopters reduced
      • Fall damage for ATV & UTV reduced
      • Generally, the UTV can withstand more
      • Boats go less far out of the water
    • Name tags
      • If an enemy is directly in the line of sight of an ally, your ally’s name tag will be deactivated to better identify enemies
    • Operator
      • The nasty dark pro skin of the L.A. Thieves has been nerfed, now features more red elements
    • AI themes in Warzone 2
      • 5 instead of 3 strongholds in battle royale
      • Bullet damage reduced by 26%
      • 50% fewer enemies at some POIs
      • Increased time between AI waves by 50%
      • Number of enemies in AI waves reduced by 30%
      • AI in the black sites have more armor

    These were the highlights in balancing. We will again link you to the English patch notes if you want to dig deeper (via callofduty.com).

    CoD MW2 & Warzone 2: Update 1.12 – Patch Notes / Bug fixes

    Let’s move on to the bug fixes. Call of Duty has probably never provided such a long list of bug fixes. Counting up, we came to over 120 bug fixes that are included in update 1.12. Here are a few highlights:

    • Attachments fixed that could not be unlocked and/or had incorrect displays
    • The social menu should now work better
    • Fixed bugs in the showcase area
    • Resolved issues with the killstreak Juggernaut
    • Fixed problems with the stun mine
    • Thermite no longer sticks to a newly spawned player after a kill
    • Corrected erroneous displays in the gunsmith
    • The game could hang on field A15 of the battle pass
    • Fixed issues with Dolby Atmos
    • UAV in Hardcore mode Tier 1 has been fixed
    • Shoot House is back in the private player of MW2
    • Resolved issues in co-op mode Spec-Ops
    • General improvements to lighting and shadows on Al Mazrah
    • You can now see the name tags in Warzone 2 when watching others
    • Many broken spots on the map Al Mazrah have been repaired
    • Broken weapons on the train from Warzone 2 have been fixed

    This was just a small snippet of the bug fixes in mid-season 1. The number of bug fixes is nearly overwhelming. If you want to dive deeper, take a look at the English patch notes (via callofduty.com).

    There were also a few minor “quality of life” adjustments, such as with looting and using the buy stations.

    CoD MW2 & Warzone 2: Playlist for the mid-season start

    Finally, we list the playlists of CoD MW2 and Warzone 2:

    • CoD MW2
      • Quick Play
      • Shipment 24/7
      • Moshpit in third-person view
      • CDL Moshpit
      • Ground War
      • Invasion
      • Tier 1
    • Warzone 2
      • Warzone Cup
      • Mini-BR Trio
      • Battle Royale Quad
      • Battle Royale Trio
      • Battle Royale Duo
      • Battle Royale Solo

    This was our overview of the patch notes for mid-season 1. Leave us a comment with your first impressions of the update.

    By the way, some players were uncertain what to make of the new Shipment beforehand: Shipment is coming to CoD MW2 and changes one thing – players don’t know whether to cheer or cry

    • Akimbo P890, X12, Basilisk, and .50 GS – Nerf
      • less damage against armored opponents
    • MX9 – Buff
      • 32-round magazine has significantly more mobility
    • Kastov-74u – Nerf
      • Less damage in the first damage range
    • Kastov 545 – Buff
      • Higher bullet velocity
      • Better hipfire
      • More damage in the first damage range
      • Higher chest multiplier
    • VEL 47 – Buff
      • Better hipfire
      • Higher movement speed
      • Higher damage at range
    • .50 GS
      • Better hipfire
      • Increased range for headshots
      • Generally increased range
      • Neck and shoulder multiplier improved
      • Higher bullet velocity
    • Shotguns in general – Nerf
      • Shotguns can no longer take out a player with full armor in one shot
    • Riot shield – Nerf
      • Less movement speed
      • Reduced melee damage
      • Animations improved
      • It takes longer to use a throwing knife

    The further balance adjustments affect equipment, vehicles, or field upgrades. Here are a few highlights:

    • Field upgrade – Portable Radar
      • Can now be attached to vehicles
    • Weapon tuning
      • Benefits provide more
      • Disadvantages are less pronounced
    • Vehicles
      • Collision damage for helicopters reduced
      • Fall damage for ATV & UTV reduced
      • Generally, the UTV can withstand more
      • Boats go less far out of the water
    • Name tags
      • If an enemy is directly in the line of sight of an ally, your ally’s name tag will be deactivated to better identify enemies
    • Operator
      • The nasty dark pro skin of the L.A. Thieves has been nerfed, now features more red elements
    • AI themes in Warzone 2
      • 5 instead of 3 strongholds in battle royale
      • Bullet damage reduced by 26%
      • 50% fewer enemies at some POIs
      • Increased time between AI waves by 50%
      • Number of enemies in AI waves reduced by 30%
      • AI in the black sites have more armor

    These were the highlights in balancing. We will again link you to the English patch notes if you want to dig deeper (via callofduty.com).

    CoD MW2 & Warzone 2: Update 1.12 – Patch Notes / Bug fixes

    Let’s move on to the bug fixes. Call of Duty has probably never provided such a long list of bug fixes. Counting up, we came to over 120 bug fixes that are included in update 1.12. Here are a few highlights:

    • Attachments fixed that could not be unlocked and/or had incorrect displays
    • The social menu should now work better
    • Fixed bugs in the showcase area
    • Resolved issues with the killstreak Juggernaut
    • Fixed problems with the stun mine
    • Thermite no longer sticks to a newly spawned player after a kill
    • Corrected erroneous displays in the gunsmith
    • The game could hang on field A15 of the battle pass
    • Fixed issues with Dolby Atmos
    • UAV in Hardcore mode Tier 1 has been fixed
    • Shoot House is back in the private player of MW2
    • Resolved issues in co-op mode Spec-Ops
    • General improvements to lighting and shadows on Al Mazrah
    • You can now see the name tags in Warzone 2 when watching others
    • Many broken spots on the map Al Mazrah have been repaired
    • Broken weapons on the train from Warzone 2 have been fixed

    This was just a small snippet of the bug fixes in mid-season 1. The number of bug fixes is nearly overwhelming. If you want to dive deeper, take a look at the English patch notes (via callofduty.com).

    There were also a few minor “quality of life” adjustments, such as with looting and using the buy stations.

    CoD MW2 & Warzone 2: Playlist for the mid-season start

    Finally, we list the playlists of CoD MW2 and Warzone 2:

    • CoD MW2
      • Quick Play
      • Shipment 24/7
      • Moshpit in third-person view
      • CDL Moshpit
      • Ground War
      • Invasion
      • Tier 1
    • Warzone 2
      • Warzone Cup
      • Mini-BR Trio
      • Battle Royale Quad
      • Battle Royale Trio
      • Battle Royale Duo
      • Battle Royale Solo

    This was our overview of the patch notes for mid-season 1. Leave us a comment with your first impressions of the update.

    By the way, some players were uncertain what to make of the new Shipment beforehand: Shipment is coming to CoD MW2 and changes one thing – players don’t know whether to cheer or cry

  • Kastov 545 – Buff
    • Higher bullet velocity
    • Better hipfire
    • More damage in the first damage range
    • Higher chest multiplier
  • VEL 47 – Buff
    • Better hipfire
    • Higher movement speed
    • Higher damage at range
  • .50 GS
    • Better hipfire
    • Increased range for headshots
    • Generally increased range
    • Neck and shoulder multiplier improved
    • Higher bullet velocity
  • Shotguns in general – Nerf
    • Shotguns can no longer take out a player with full armor in one shot
  • Riot shield – Nerf
    • Less movement speed
    • Reduced melee damage
    • Animations improved
    • It takes longer to use a throwing knife
  • The further balance adjustments affect equipment, vehicles, or field upgrades. Here are a few highlights:

    • Field upgrade – Portable Radar
      • Can now be attached to vehicles
    • Weapon tuning
      • Benefits provide more
      • Disadvantages are less pronounced
    • Vehicles
      • Collision damage for helicopters reduced
      • Fall damage for ATV & UTV reduced
      • Generally, the UTV can withstand more
      • Boats go less far out of the water
    • Name tags
      • If an enemy is directly in the line of sight of an ally, your ally’s name tag will be deactivated to better identify enemies
    • Operator
      • The nasty dark pro skin of the L.A. Thieves has been nerfed, now features more red elements
    • AI themes in Warzone 2
      • 5 instead of 3 strongholds in battle royale
      • Bullet damage reduced by 26%
      • 50% fewer enemies at some POIs
      • Increased time between AI waves by 50%
      • Number of enemies in AI waves reduced by 30%
      • AI in the black sites have more armor

    These were the highlights in balancing. We will again link you to the English patch notes if you want to dig deeper (via callofduty.com).

    CoD MW2 & Warzone 2: Update 1.12 – Patch Notes / Bug fixes

    Let’s move on to the bug fixes. Call of Duty has probably never provided such a long list of bug fixes. Counting up, we came to over 120 bug fixes that are included in update 1.12. Here are a few highlights:

    • Attachments fixed that could not be unlocked and/or had incorrect displays
    • The social menu should now work better
    • Fixed bugs in the showcase area
    • Resolved issues with the killstreak Juggernaut
    • Fixed problems with the stun mine
    • Thermite no longer sticks to a newly spawned player after a kill
    • Corrected erroneous displays in the gunsmith
    • The game could hang on field A15 of the battle pass
    • Fixed issues with Dolby Atmos
    • UAV in Hardcore mode Tier 1 has been fixed
    • Shoot House is back in the private player of MW2
    • Resolved issues in co-op mode Spec-Ops
    • General improvements to lighting and shadows on Al Mazrah
    • You can now see the name tags in Warzone 2 when watching others
    • Many broken spots on the map Al Mazrah have been repaired
    • Broken weapons on the train from Warzone 2 have been fixed

    This was just a small snippet of the bug fixes in mid-season 1. The number of bug fixes is nearly overwhelming. If you want to dive deeper, take a look at the English patch notes (via callofduty.com).

    There were also a few minor “quality of life” adjustments, such as with looting and using the buy stations.

    CoD MW2 & Warzone 2: Playlist for the mid-season start

    Finally, we list the playlists of CoD MW2 and Warzone 2:

    • CoD MW2
      • Quick Play
      • Shipment 24/7
      • Moshpit in third-person view
      • CDL Moshpit
      • Ground War
      • Invasion
      • Tier 1
    • Warzone 2
      • Warzone Cup
      • Mini-BR Trio
      • Battle Royale Quad
      • Battle Royale Trio
      • Battle Royale Duo
      • Battle Royale Solo

    This was our overview of the patch notes for mid-season 1. Leave us a comment with your first impressions of the update.

    By the way, some players were uncertain what to make of the new Shipment beforehand: Shipment is coming to CoD MW2 and changes one thing – players don’t know whether to cheer or cry

    • Akimbo P890, X12, Basilisk, and .50 GS – Nerf
      • less damage against armored opponents
    • MX9 – Buff
      • 32-round magazine has significantly more mobility
    • Kastov-74u – Nerf
      • Less damage in the first damage range
    • Kastov 545 – Buff
      • Higher bullet velocity
      • Better hipfire
      • More damage in the first damage range
      • Higher chest multiplier
    • VEL 47 – Buff
      • Better hipfire
      • Higher movement speed
      • Higher damage at range
    • .50 GS
      • Better hipfire
      • Increased range for headshots
      • Generally increased range
      • Neck and shoulder multiplier improved
      • Higher bullet velocity
    • Shotguns in general – Nerf
      • Shotguns can no longer take out a player with full armor in one shot
    • Riot shield – Nerf
      • Less movement speed
      • Reduced melee damage
      • Animations improved
      • It takes longer to use a throwing knife

    The further balance adjustments affect equipment, vehicles, or field upgrades. Here are a few highlights:

    • Field upgrade – Portable Radar
      • Can now be attached to vehicles
    • Weapon tuning
      • Benefits provide more
      • Disadvantages are less pronounced
    • Vehicles
      • Collision damage for helicopters reduced
      • Fall damage for ATV & UTV reduced
      • Generally, the UTV can withstand more
      • Boats go less far out of the water
    • Name tags
      • If an enemy is directly in the line of sight of an ally, your ally’s name tag will be deactivated to better identify enemies
    • Operator
      • The nasty dark pro skin of the L.A. Thieves has been nerfed, now features more red elements
    • AI themes in Warzone 2
      • 5 instead of 3 strongholds in battle royale
      • Bullet damage reduced by 26%
      • 50% fewer enemies at some POIs
      • Increased time between AI waves by 50%
      • Number of enemies in AI waves reduced by 30%
      • AI in the black sites have more armor

    These were the highlights in balancing. We will again link you to the English patch notes if you want to dig deeper (via callofduty.com).

    CoD MW2 & Warzone 2: Update 1.12 – Patch Notes / Bug fixes

    Let’s move on to the bug fixes. Call of Duty has probably never provided such a long list of bug fixes. Counting up, we came to over 120 bug fixes that are included in update 1.12. Here are a few highlights:

    • Attachments fixed that could not be unlocked and/or had incorrect displays
    • The social menu should now work better
    • Fixed bugs in the showcase area
    • Resolved issues with the killstreak Juggernaut
    • Fixed problems with the stun mine
    • Thermite no longer sticks to a newly spawned player after a kill
    • Corrected erroneous displays in the gunsmith
    • The game could hang on field A15 of the battle pass
    • Fixed issues with Dolby Atmos
    • UAV in Hardcore mode Tier 1 has been fixed
    • Shoot House is back in the private player of MW2
    • Resolved issues in co-op mode Spec-Ops
    • General improvements to lighting and shadows on Al Mazrah
    • You can now see the name tags in Warzone 2 when watching others
    • Many broken spots on the map Al Mazrah have been repaired
    • Broken weapons on the train from Warzone 2 have been fixed

    This was just a small snippet of the bug fixes in mid-season 1. The number of bug fixes is nearly overwhelming. If you want to dive deeper, take a look at the English patch notes (via callofduty.com).

    There were also a few minor “quality of life” adjustments, such as with looting and using the buy stations.

    CoD MW2 & Warzone 2: Playlist for the mid-season start

    Finally, we list the playlists of CoD MW2 and Warzone 2:

    • CoD MW2
      • Quick Play
      • Shipment 24/7
      • Moshpit in third-person view
      • CDL Moshpit
      • Ground War
      • Invasion
      • Tier 1
    • Warzone 2
      • Warzone Cup
      • Mini-BR Trio
      • Battle Royale Quad
      • Battle Royale Trio
      • Battle Royale Duo
      • Battle Royale Solo

    This was our overview of the patch notes for mid-season 1. Leave us a comment with your first impressions of the update.

    By the way, some players were uncertain what to make of the new Shipment beforehand: Shipment is coming to CoD MW2 and changes one thing – players don’t know whether to cheer or cry

  • Kastov 545 – Buff
    • Higher bullet velocity
    • Better hipfire
    • More damage in the first damage range
    • Higher chest multiplier
  • VEL 47 – Buff
    • Better hipfire
    • Higher movement speed
    • Higher damage at range
  • .50 GS
    • Better hipfire
    • Increased range for headshots
    • Generally increased range
    • Neck and shoulder multiplier improved
    • Higher bullet velocity
  • Shotguns in general – Nerf
    • Shotguns can no longer take out a player with full armor in one shot
  • Riot shield – Nerf
    • Less movement speed
    • Reduced melee damage
    • Animations improved
    • It takes longer to use a throwing knife
  • The further balance adjustments affect equipment, vehicles, or field upgrades. Here are a few highlights:

    • Field upgrade – Portable Radar
      • Can now be attached to vehicles
    • Weapon tuning
      • Benefits provide more
      • Disadvantages are less pronounced
    • Vehicles
      • Collision damage for helicopters reduced
      • Fall damage for ATV & UTV reduced
      • Generally, the UTV can withstand more
      • Boats go less far out of the water
    • Name tags
      • If an enemy is directly in the line of sight of an ally, your ally’s name tag will be deactivated to better identify enemies
    • Operator
      • The nasty dark pro skin of the L.A. Thieves has been nerfed, now features more red elements
    • AI themes in Warzone 2
      • 5 instead of 3 strongholds in battle royale
      • Bullet damage reduced by 26%
      • 50% fewer enemies at some POIs
      • Increased time between AI waves by 50%
      • Number of enemies in AI waves reduced by 30%
      • AI in the black sites have more armor

    These were the highlights in balancing. We will again link you to the English patch notes if you want to dig deeper (via callofduty.com).

    CoD MW2 & Warzone 2: Update 1.12 – Patch Notes / Bug fixes

    Let’s move on to the bug fixes. Call of Duty has probably never provided such a long list of bug fixes. Counting up, we came to over 120 bug fixes that are included in update 1.12. Here are a few highlights:

    • Attachments fixed that could not be unlocked and/or had incorrect displays
    • The social menu should now work better
    • Fixed bugs in the showcase area
    • Resolved issues with the killstreak Juggernaut
    • Fixed problems with the stun mine
    • Thermite no longer sticks to a newly spawned player after a kill
    • Corrected erroneous displays in the gunsmith
    • The game could hang on field A15 of the battle pass
    • Fixed issues with Dolby Atmos
    • UAV in Hardcore mode Tier 1 has been fixed
    • Shoot House is back in the private player of MW2
    • Resolved issues in co-op mode Spec-Ops
    • General improvements to lighting and shadows on Al Mazrah
    • You can now see the name tags in Warzone 2 when watching others
    • Many broken spots on the map Al Mazrah have been repaired
    • Broken weapons on the train from Warzone 2 have been fixed

    This was just a small snippet of the bug fixes in mid-season 1. The number of bug fixes is nearly overwhelming. If you want to dive deeper, take a look at the English patch notes (via callofduty.com).

    There were also a few minor “quality of life” adjustments, such as with looting and using the buy stations.

    CoD MW2 & Warzone 2: Playlist for the mid-season start

    Finally, we list the playlists of CoD MW2 and Warzone 2:

    • CoD MW2
      • Quick Play
      • Shipment 24/7
      • Moshpit in third-person view
      • CDL Moshpit
      • Ground War
      • Invasion
      • Tier 1
    • Warzone 2
      • Warzone Cup
      • Mini-BR Trio
      • Battle Royale Quad
      • Battle Royale Trio
      • Battle Royale Duo
      • Battle Royale Solo

    This was our overview of the patch notes for mid-season 1. Leave us a comment with your first impressions of the update.

    By the way, some players were uncertain what to make of the new Shipment beforehand: Shipment is coming to CoD MW2 and changes one thing – players don’t know whether to cheer or cry

    • Akimbo P890, X12, Basilisk, and .50 GS – Nerf
      • less damage against armored opponents
    • MX9 – Buff
      • 32-round magazine has significantly more mobility
    • Kastov-74u – Nerf
      • Less damage in the first damage range
    • Kastov 545 – Buff
      • Higher bullet velocity
      • Better hipfire
      • More damage in the first damage range
      • Higher chest multiplier
    • VEL 47 – Buff
      • Better hipfire
      • Higher movement speed
      • Higher damage at range
    • .50 GS
      • Better hipfire
      • Increased range for headshots
      • Generally increased range
      • Neck and shoulder multiplier improved
      • Higher bullet velocity
    • Shotguns in general – Nerf
      • Shotguns can no longer take out a player with full armor in one shot
    • Riot shield – Nerf
      • Less movement speed
      • Reduced melee damage
      • Animations improved
      • It takes longer to use a throwing knife

    The further balance adjustments affect equipment, vehicles, or field upgrades. Here are a few highlights:

    • Field upgrade – Portable Radar
      • Can now be attached to vehicles
    • Weapon tuning
      • Benefits provide more
      • Disadvantages are less pronounced
    • Vehicles
      • Collision damage for helicopters reduced
      • Fall damage for ATV & UTV reduced
      • Generally, the UTV can withstand more
      • Boats go less far out of the water
    • Name tags
      • If an enemy is directly in the line of sight of an ally, your ally’s name tag will be deactivated to better identify enemies
    • Operator
      • The nasty dark pro skin of the L.A. Thieves has been nerfed, now features more red elements
    • AI themes in Warzone 2
      • 5 instead of 3 strongholds in battle royale
      • Bullet damage reduced by 26%
      • 50% fewer enemies at some POIs
      • Increased time between AI waves by 50%
      • Number of enemies in AI waves reduced by 30%
      • AI in the black sites have more armor

    These were the highlights in balancing. We will again link you to the English patch notes if you want to dig deeper (via callofduty.com).

    CoD MW2 & Warzone 2: Update 1.12 – Patch Notes / Bug fixes

    Let’s move on to the bug fixes. Call of Duty has probably never provided such a long list of bug fixes. Counting up, we came to over 120 bug fixes that are included in update 1.12. Here are a few highlights:

    • Attachments fixed that could not be unlocked and/or had incorrect displays
    • The social menu should now work better
    • Fixed bugs in the showcase area
    • Resolved issues with the killstreak Juggernaut
    • Fixed problems with the stun mine
    • Thermite no longer sticks to a newly spawned player after a kill
    • Corrected erroneous displays in the gunsmith
    • The game could hang on field A15 of the battle pass
    • Fixed issues with Dolby Atmos
    • UAV in Hardcore mode Tier 1 has been fixed
    • Shoot House is back in the private player of MW2
    • Resolved issues in co-op mode Spec-Ops
    • General improvements to lighting and shadows on Al Mazrah
    • You can now see the name tags in Warzone 2 when watching others
    • Many broken spots on the map Al Mazrah have been repaired
    • Broken weapons on the train from Warzone 2 have been fixed

    This was just a small snippet of the bug fixes in mid-season 1. The number of bug fixes is nearly overwhelming. If you want to dive deeper, take a look at the English patch notes (via callofduty.com).

    There were also a few minor “quality of life” adjustments, such as with looting and using the buy stations.

    CoD MW2 & Warzone 2: Playlist for the mid-season start

    Finally, we list the playlists of CoD MW2 and Warzone 2:

    • CoD MW2
      • Quick Play
      • Shipment 24/7
      • Moshpit in third-person view
      • CDL Moshpit
      • Ground War
      • Invasion
      • Tier 1
    • Warzone 2
      • Warzone Cup
      • Mini-BR Trio
      • Battle Royale Quad
      • Battle Royale Trio
      • Battle Royale Duo
      • Battle Royale Solo

    This was our overview of the patch notes for mid-season 1. Leave us a comment with your first impressions of the update.

    By the way, some players were uncertain what to make of the new Shipment beforehand: Shipment is coming to CoD MW2 and changes one thing – players don’t know whether to cheer or cry

  • Higher bullet velocity
  • Better hipfire
  • More damage in the first damage range
  • Higher chest multiplier
  • VEL 47 – Buff
    • Better hipfire
    • Higher movement speed
    • Higher damage at range
  • .50 GS
    • Better hipfire
    • Increased range for headshots
    • Generally increased range
    • Neck and shoulder multiplier improved
    • Higher bullet velocity
  • Shotguns in general – Nerf
    • Shotguns can no longer take out a player with full armor in one shot
  • Riot shield – Nerf
    • Less movement speed
    • Reduced melee damage
    • Animations improved
    • It takes longer to use a throwing knife
  • The further balance adjustments affect equipment, vehicles, or field upgrades. Here are a few highlights:

    • Field upgrade – Portable Radar
      • Can now be attached to vehicles
    • Weapon tuning
      • Benefits provide more
      • Disadvantages are less pronounced
    • Vehicles
      • Collision damage for helicopters reduced
      • Fall damage for ATV & UTV reduced
      • Generally, the UTV can withstand more
      • Boats go less far out of the water
    • Name tags
      • If an enemy is directly in the line of sight of an ally, your ally’s name tag will be deactivated to better identify enemies
    • Operator
      • The nasty dark pro skin of the L.A. Thieves has been nerfed, now features more red elements
    • AI themes in Warzone 2
      • 5 instead of 3 strongholds in battle royale
      • Bullet damage reduced by 26%
      • 50% fewer enemies at some POIs
      • Increased time between AI waves by 50%
      • Number of enemies in AI waves reduced by 30%
      • AI in the black sites have more armor

    These were the highlights in balancing. We will again link you to the English patch notes if you want to dig deeper (via callofduty.com).

    CoD MW2 & Warzone 2: Update 1.12 – Patch Notes / Bug fixes

    Let’s move on to the bug fixes. Call of Duty has probably never provided such a long list of bug fixes. Counting up, we came to over 120 bug fixes that are included in update 1.12. Here are a few highlights:

    • Attachments fixed that could not be unlocked and/or had incorrect displays
    • The social menu should now work better
    • Fixed bugs in the showcase area
    • Resolved issues with the killstreak Juggernaut
    • Fixed problems with the stun mine
    • Thermite no longer sticks to a newly spawned player after a kill
    • Corrected erroneous displays in the gunsmith
    • The game could hang on field A15 of the battle pass
    • Fixed issues with Dolby Atmos
    • UAV in Hardcore mode Tier 1 has been fixed
    • Shoot House is back in the private player of MW2
    • Resolved issues in co-op mode Spec-Ops
    • General improvements to lighting and shadows on Al Mazrah
    • You can now see the name tags in Warzone 2 when watching others
    • Many broken spots on the map Al Mazrah have been repaired
    • Broken weapons on the train from Warzone 2 have been fixed

    This was just a small snippet of the bug fixes in mid-season 1. The number of bug fixes is nearly overwhelming. If you want to dive deeper, take a look at the English patch notes (via callofduty.com).

    There were also a few minor “quality of life” adjustments, such as with looting and using the buy stations.

    CoD MW2 & Warzone 2: Playlist for the mid-season start

    Finally, we list the playlists of CoD MW2 and Warzone 2:

    • CoD MW2
      • Quick Play
      • Shipment 24/7
      • Moshpit in third-person view
      • CDL Moshpit
      • Ground War
      • Invasion
      • Tier 1
    • Warzone 2
      • Warzone Cup
      • Mini-BR Trio
      • Battle Royale Quad
      • Battle Royale Trio
      • Battle Royale Duo
      • Battle Royale Solo

    This was our overview of the patch notes for mid-season 1. Leave us a comment with your first impressions of the update.

    By the way, some players were uncertain what to make of the new Shipment beforehand: Shipment is coming to CoD MW2 and changes one thing – players don’t know whether to cheer or cry

  • Kastov 545 – Buff
    • Higher bullet velocity
    • Better hipfire
    • More damage in the first damage range
    • Higher chest multiplier
  • VEL 47 – Buff
    • Better hipfire
    • Higher movement speed
    • Higher damage at range
  • .50 GS
    • Better hipfire
    • Increased range for headshots
    • Generally increased range
    • Neck and shoulder multiplier improved
    • Higher bullet velocity
  • Shotguns in general – Nerf
    • Shotguns can no longer take out a player with full armor in one shot
  • Riot shield – Nerf
    • Less movement speed
    • Reduced melee damage
    • Animations improved
    • It takes longer to use a throwing knife
  • The further balance adjustments affect equipment, vehicles, or field upgrades. Here are a few highlights:

    • Field upgrade – Portable Radar
      • Can now be attached to vehicles
    • Weapon tuning
      • Benefits provide more
      • Disadvantages are less pronounced
    • Vehicles
      • Collision damage for helicopters reduced
      • Fall damage for ATV & UTV reduced
      • Generally, the UTV can withstand more
      • Boats go less far out of the water
    • Name tags
      • If an enemy is directly in the line of sight of an ally, your ally’s name tag will be deactivated to better identify enemies
    • Operator
      • The nasty dark pro skin of the L.A. Thieves has been nerfed, now features more red elements
    • AI themes in Warzone 2
      • 5 instead of 3 strongholds in battle royale
      • Bullet damage reduced by 26%
      • 50% fewer enemies at some POIs
      • Increased time between AI waves by 50%
      • Number of enemies in AI waves reduced by 30%
      • AI in the black sites have more armor

    These were the highlights in balancing. We will again link you to the English patch notes if you want to dig deeper (via callofduty.com).

    CoD MW2 & Warzone 2: Update 1.12 – Patch Notes / Bug fixes

    Let’s move on to the bug fixes. Call of Duty has probably never provided such a long list of bug fixes. Counting up, we came to over 120 bug fixes that are included in update 1.12. Here are a few highlights:

    • Attachments fixed that could not be unlocked and/or had incorrect displays
    • The social menu should now work better
    • Fixed bugs in the showcase area
    • Resolved issues with the killstreak Juggernaut
    • Fixed problems with the stun mine
    • Thermite no longer sticks to a newly spawned player after a kill
    • Corrected erroneous displays in the gunsmith
    • The game could hang on field A15 of the battle pass
    • Fixed issues with Dolby Atmos
    • UAV in Hardcore mode Tier 1 has been fixed
    • Shoot House is back in the private player of MW2
    • Resolved issues in co-op mode Spec-Ops
    • General improvements to lighting and shadows on Al Mazrah
    • You can now see the name tags in Warzone 2 when watching others
    • Many broken spots on the map Al Mazrah have been repaired
    • Broken weapons on the train from Warzone 2 have been fixed

    This was just a small snippet of the bug fixes in mid-season 1. The number of bug fixes is nearly overwhelming. If you want to dive deeper, take a look at the English patch notes (via callofduty.com).

    There were also a few minor “quality of life” adjustments, such as with looting and using the buy stations.

    CoD MW2 & Warzone 2: Playlist for the mid-season start

    Finally, we list the playlists of CoD MW2 and Warzone 2:

    • CoD MW2
      • Quick Play
      • Shipment 24/7
      • Moshpit in third-person view
      • CDL Moshpit
      • Ground War
      • Invasion
      • Tier 1
    • Warzone 2
      • Warzone Cup
      • Mini-BR Trio
      • Battle Royale Quad
      • Battle Royale Trio
      • Battle Royale Duo
      • Battle Royale Solo

    This was our overview of the patch notes for mid-season 1. Leave us a comment with your first impressions of the update.

    By the way, some players were uncertain what to make of the new Shipment beforehand: Shipment is coming to CoD MW2 and changes one thing – players don’t know whether to cheer or cry

    • Akimbo P890, X12, Basilisk, and .50 GS – Nerf
      • less damage against armored opponents
    • MX9 – Buff
      • 32-round magazine has significantly more mobility
    • Kastov-74u – Nerf
      • Less damage in the first damage range
    • Kastov 545 – Buff
      • Higher bullet velocity
      • Better hipfire
      • More damage in the first damage range
      • Higher chest multiplier
    • VEL 47 – Buff
      • Better hipfire
      • Higher movement speed
      • Higher damage at range
    • .50 GS
      • Better hipfire
      • Increased range for headshots
      • Generally increased range
      • Neck and shoulder multiplier improved
      • Higher bullet velocity
    • Shotguns in general – Nerf
      • Shotguns can no longer take out a player with full armor in one shot
    • Riot shield – Nerf
      • Less movement speed
      • Reduced melee damage
      • Animations improved
      • It takes longer to use a throwing knife

    The further balance adjustments affect equipment, vehicles, or field upgrades. Here are a few highlights:

    • Field upgrade – Portable Radar
      • Can now be attached to vehicles
    • Weapon tuning
      • Benefits provide more
      • Disadvantages are less pronounced
    • Vehicles
      • Collision damage for helicopters reduced
      • Fall damage for ATV & UTV reduced
      • Generally, the UTV can withstand more
      • Boats go less far out of the water
    • Name tags
      • If an enemy is directly in the line of sight of an ally, your ally’s name tag will be deactivated to better identify enemies
    • Operator
      • The nasty dark pro skin of the L.A. Thieves has been nerfed, now features more red elements
    • AI themes in Warzone 2
      • 5 instead of 3 strongholds in battle royale
      • Bullet damage reduced by 26%
      • 50% fewer enemies at some POIs
      • Increased time between AI waves by 50%
      • Number of enemies in AI waves reduced by 30%
      • AI in the black sites have more armor

    These were the highlights in balancing. We will again link you to the English patch notes if you want to dig deeper (via callofduty.com).

    CoD MW2 & Warzone 2: Update 1.12 – Patch Notes / Bug fixes

    Let’s move on to the bug fixes. Call of Duty has probably never provided such a long list of bug fixes. Counting up, we came to over 120 bug fixes that are included in update 1.12. Here are a few highlights:

    • Attachments fixed that could not be unlocked and/or had incorrect displays
    • The social menu should now work better
    • Fixed bugs in the showcase area
    • Resolved issues with the killstreak Juggernaut
    • Fixed problems with the stun mine
    • Thermite no longer sticks to a newly spawned player after a kill
    • Corrected erroneous displays in the gunsmith
    • The game could hang on field A15 of the battle pass
    • Fixed issues with Dolby Atmos
    • UAV in Hardcore mode Tier 1 has been fixed
    • Shoot House is back in the private player of MW2
    • Resolved issues in co-op mode Spec-Ops
    • General improvements to lighting and shadows on Al Mazrah
    • You can now see the name tags in Warzone 2 when watching others
    • Many broken spots on the map Al Mazrah have been repaired
    • Broken weapons on the train from Warzone 2 have been fixed

    This was just a small snippet of the bug fixes in mid-season 1. The number of bug fixes is nearly overwhelming. If you want to dive deeper, take a look at the English patch notes (via callofduty.com).

    There were also a few minor “quality of life” adjustments, such as with looting and using the buy stations.

    CoD MW2 & Warzone 2: Playlist for the mid-season start

    Finally, we list the playlists of CoD MW2 and Warzone 2:

    • CoD MW2
      • Quick Play
      • Shipment 24/7
      • Moshpit in third-person view
      • CDL Moshpit
      • Ground War
      • Invasion
      • Tier 1
    • Warzone 2
      • Warzone Cup
      • Mini-BR Trio
      • Battle Royale Quad
      • Battle Royale Trio
      • Battle Royale Duo
      • Battle Royale Solo

    This was our overview of the patch notes for mid-season 1. Leave us a comment with your first impressions of the update.

    By the way, some players were uncertain what to make of the new Shipment beforehand: Shipment is coming to CoD MW2 and changes one thing – players don’t know whether to cheer or cry

    • Higher bullet velocity
    • Better hipfire
    • More damage in the first damage range
    • Higher chest multiplier
  • VEL 47 – Buff
    • Better hipfire
    • Higher movement speed
    • Higher damage at range
  • .50 GS
    • Better hipfire
    • Increased range for headshots
    • Generally increased range
    • Neck and shoulder multiplier improved
    • Higher bullet velocity
  • Shotguns in general – Nerf
    • Shotguns can no longer take out a player with full armor in one shot
  • Riot shield – Nerf
    • Less movement speed
    • Reduced melee damage
    • Animations improved
    • It takes longer to use a throwing knife
  • The further balance adjustments affect equipment, vehicles, or field upgrades. Here are a few highlights:

    • Field upgrade – Portable Radar
      • Can now be attached to vehicles
    • Weapon tuning
      • Benefits provide more
      • Disadvantages are less pronounced
    • Vehicles
      • Collision damage for helicopters reduced
      • Fall damage for ATV & UTV reduced
      • Generally, the UTV can withstand more
      • Boats go less far out of the water
    • Name tags
      • If an enemy is directly in the line of sight of an ally, your ally’s name tag will be deactivated to better identify enemies
    • Operator
      • The nasty dark pro skin of the L.A. Thieves has been nerfed, now features more red elements
    • AI themes in Warzone 2
      • 5 instead of 3 strongholds in battle royale
      • Bullet damage reduced by 26%
      • 50% fewer enemies at some POIs
      • Increased time between AI waves by 50%
      • Number of enemies in AI waves reduced by 30%
      • AI in the black sites have more armor

    These were the highlights in balancing. We will again link you to the English patch notes if you want to dig deeper (via callofduty.com).

    CoD MW2 & Warzone 2: Update 1.12 – Patch Notes / Bug fixes

    Let’s move on to the bug fixes. Call of Duty has probably never provided such a long list of bug fixes. Counting up, we came to over 120 bug fixes that are included in update 1.12. Here are a few highlights:

    • Attachments fixed that could not be unlocked and/or had incorrect displays
    • The social menu should now work better
    • Fixed bugs in the showcase area
    • Resolved issues with the killstreak Juggernaut
    • Fixed problems with the stun mine
    • Thermite no longer sticks to a newly spawned player after a kill
    • Corrected erroneous displays in the gunsmith
    • The game could hang on field A15 of the battle pass
    • Fixed issues with Dolby Atmos
    • UAV in Hardcore mode Tier 1 has been fixed
    • Shoot House is back in the private player of MW2
    • Resolved issues in co-op mode Spec-Ops
    • General improvements to lighting and shadows on Al Mazrah
    • You can now see the name tags in Warzone 2 when watching others
    • Many broken spots on the map Al Mazrah have been repaired
    • Broken weapons on the train from Warzone 2 have been fixed

    This was just a small snippet of the bug fixes in mid-season 1. The number of bug fixes is nearly overwhelming. If you want to dive deeper, take a look at the English patch notes (via callofduty.com).

    There were also a few minor “quality of life” adjustments, such as with looting and using the buy stations.

    CoD MW2 & Warzone 2: Playlist for the mid-season start

    Finally, we list the playlists of CoD MW2 and Warzone 2:

    • CoD MW2
      • Quick Play
      • Shipment 24/7
      • Moshpit in third-person view
      • CDL Moshpit
      • Ground War
      • Invasion
      • Tier 1
    • Warzone 2
      • Warzone Cup
      • Mini-BR Trio
      • Battle Royale Quad
      • Battle Royale Trio
      • Battle Royale Duo
      • Battle Royale Solo

    This was our overview of the patch notes for mid-season 1. Leave us a comment with your first impressions of the update.

    By the way, some players were uncertain what to make of the new Shipment beforehand: Shipment is coming to CoD MW2 and changes one thing – players don’t know whether to cheer or cry

  • Kastov 545 – Buff
    • Higher bullet velocity
    • Better hipfire
    • More damage in the first damage range
    • Higher chest multiplier
  • VEL 47 – Buff
    • Better hipfire
    • Higher movement speed
    • Higher damage at range
  • .50 GS
    • Better hipfire
    • Increased range for headshots
    • Generally increased range
    • Neck and shoulder multiplier improved
    • Higher bullet velocity
  • Shotguns in general – Nerf
    • Shotguns can no longer take out a player with full armor in one shot
  • Riot shield – Nerf
    • Less movement speed
    • Reduced melee damage
    • Animations improved
    • It takes longer to use a throwing knife
  • The further balance adjustments affect equipment, vehicles, or field upgrades. Here are a few highlights:

    • Field upgrade – Portable Radar
      • Can now be attached to vehicles
    • Weapon tuning
      • Benefits provide more
      • Disadvantages are less pronounced
    • Vehicles
      • Collision damage for helicopters reduced
      • Fall damage for ATV & UTV reduced
      • Generally, the UTV can withstand more
      • Boats go less far out of the water
    • Name tags
      • If an enemy is directly in the line of sight of an ally, your ally’s name tag will be deactivated to better identify enemies
    • Operator
      • The nasty dark pro skin of the L.A. Thieves has been nerfed, now features more red elements
    • AI themes in Warzone 2
      • 5 instead of 3 strongholds in battle royale
      • Bullet damage reduced by 26%
      • 50% fewer enemies at some POIs
      • Increased time between AI waves by 50%
      • Number of enemies in AI waves reduced by 30%
      • AI in the black sites have more armor

    These were the highlights in balancing. We will again link you to the English patch notes if you want to dig deeper (via callofduty.com).

    CoD MW2 & Warzone 2: Update 1.12 – Patch Notes / Bug fixes

    Let’s move on to the bug fixes. Call of Duty has probably never provided such a long list of bug fixes. Counting up, we came to over 120 bug fixes that are included in update 1.12. Here are a few highlights:

    • Attachments fixed that could not be unlocked and/or had incorrect displays
    • The social menu should now work better
    • Fixed bugs in the showcase area
    • Resolved issues with the killstreak Juggernaut
    • Fixed problems with the stun mine
    • Thermite no longer sticks to a newly spawned player after a kill
    • Corrected erroneous displays in the gunsmith
    • The game could hang on field A15 of the battle pass
    • Fixed issues with Dolby Atmos
    • UAV in Hardcore mode Tier 1 has been fixed
    • Shoot House is back in the private player of MW2
    • Resolved issues in co-op mode Spec-Ops
    • General improvements to lighting and shadows on Al Mazrah
    • You can now see the name tags in Warzone 2 when watching others
    • Many broken spots on the map Al Mazrah have been repaired
    • Broken weapons on the train from Warzone 2 have been fixed

    This was just a small snippet of the bug fixes in mid-season 1. The number of bug fixes is nearly overwhelming. If you want to dive deeper, take a look at the English patch notes (via callofduty.com).

    There were also a few minor “quality of life” adjustments, such as with looting and using the buy stations.

    CoD MW2 & Warzone 2: Playlist for the mid-season start

    Finally, we list the playlists of CoD MW2 and Warzone 2:

    • CoD MW2
      • Quick Play
      • Shipment 24/7
      • Moshpit in third-person view
      • CDL Moshpit
      • Ground War
      • Invasion
      • Tier 1
    • Warzone 2
      • Warzone Cup
      • Mini-BR Trio
      • Battle Royale Quad
      • Battle Royale Trio
      • Battle Royale Duo
      • Battle Royale Solo

    This was our overview of the patch notes for mid-season 1. Leave us a comment with your first impressions of the update.

    By the way, some players were uncertain what to make of the new Shipment beforehand: Shipment is coming to CoD MW2 and changes one thing – players don’t know whether to cheer or cry

    • Akimbo P890, X12, Basilisk, and .50 GS – Nerf
      • less damage against armored opponents
    • MX9 – Buff
      • 32-round magazine has significantly more mobility
    • Kastov-74u – Nerf
      • Less damage in the first damage range
    • Kastov 545 – Buff
      • Higher bullet velocity
      • Better hipfire
      • More damage in the first damage range
      • Higher chest multiplier
    • VEL 47 – Buff
      • Better hipfire
      • Higher movement speed
      • Higher damage at range
    • .50 GS
      • Better hipfire
      • Increased range for headshots
      • Generally increased range
      • Neck and shoulder multiplier improved
      • Higher bullet velocity
    • Shotguns in general – Nerf
      • Shotguns can no longer take out a player with full armor in one shot
    • Riot shield – Nerf
      • Less movement speed
      • Reduced melee damage
      • Animations improved
      • It takes longer to use a throwing knife

    The further balance adjustments affect equipment, vehicles, or field upgrades. Here are a few highlights:

    • Field upgrade – Portable Radar
      • Can now be attached to vehicles
    • Weapon tuning
      • Benefits provide more
      • Disadvantages are less pronounced
    • Vehicles
      • Collision damage for helicopters reduced
      • Fall damage for ATV & UTV reduced
      • Generally, the UTV can withstand more
      • Boats go less far out of the water
    • Name tags
      • If an enemy is directly in the line of sight of an ally, your ally’s name tag will be deactivated to better identify enemies
    • Operator
      • The nasty dark pro skin of the L.A. Thieves has been nerfed, now features more red elements
    • AI themes in Warzone 2
      • 5 instead of 3 strongholds in battle royale
      • Bullet damage reduced by 26%
      • 50% fewer enemies at some POIs
      • Increased time between AI waves by 50%
      • Number of enemies in AI waves reduced by 30%
      • AI in the black sites have more armor

    These were the highlights in balancing. We will again link you to the English patch notes if you want to dig deeper (via callofduty.com).

    CoD MW2 & Warzone 2: Update 1.12 – Patch Notes / Bug fixes

    Let’s move on to the bug fixes. Call of Duty has probably never provided such a long list of bug fixes. Counting up, we came to over 120 bug fixes that are included in update 1.12. Here are a few highlights:

    • Attachments fixed that could not be unlocked and/or had incorrect displays
    • The social menu should now work better
    • Fixed bugs in the showcase area
    • Resolved issues with the killstreak Juggernaut
    • Fixed problems with the stun mine
    • Thermite no longer sticks to a newly spawned player after a kill
    • Corrected erroneous displays in the gunsmith
    • The game could hang on field A15 of the battle pass
    • Fixed issues with Dolby Atmos
    • UAV in Hardcore mode Tier 1 has been fixed
    • Shoot House is back in the private player of MW2
    • Resolved issues in co-op mode Spec-Ops
    • General improvements to lighting and shadows on Al Mazrah
    • You can now see the name tags in Warzone 2 when watching others
    • Many broken spots on the map Al Mazrah have been repaired
    • Broken weapons on the train from Warzone 2 have been fixed

    This was just a small snippet of the bug fixes in mid-season 1. The number of bug fixes is nearly overwhelming. If you want to dive deeper, take a look at the English patch notes (via callofduty.com).

    There were also a few minor “quality of life” adjustments, such as with looting and using the buy stations.

    CoD MW2 & Warzone 2: Playlist for the mid-season start

    Finally, we list the playlists of CoD MW2 and Warzone 2:

    • CoD MW2
      • Quick Play
      • Shipment 24/7
      • Moshpit in third-person view
      • CDL Moshpit
      • Ground War
      • Invasion
      • Tier 1
    • Warzone 2
      • Warzone Cup
      • Mini-BR Trio
      • Battle Royale Quad
      • Battle Royale Trio
      • Battle Royale Duo
      • Battle Royale Solo

    This was our overview of the patch notes for mid-season 1. Leave us a comment with your first impressions of the update.

    By the way, some players were uncertain what to make of the new Shipment beforehand: Shipment is coming to CoD MW2 and changes one thing – players don’t know whether to cheer or cry

  • Kastov 545 – Buff
    • Higher bullet velocity
    • Better hipfire
    • More damage in the first damage range
    • Higher chest multiplier
  • VEL 47 – Buff
    • Better hipfire
    • Higher movement speed
    • Higher damage at range
  • .50 GS
    • Better hipfire
    • Increased range for headshots
    • Generally increased range
    • Neck and shoulder multiplier improved
    • Higher bullet velocity
  • Shotguns in general – Nerf
    • Shotguns can no longer take out a player with full armor in one shot
  • Riot shield – Nerf
    • Less movement speed
    • Reduced melee damage
    • Animations improved
    • It takes longer to use a throwing knife
  • The further balance adjustments affect equipment, vehicles, or field upgrades. Here are a few highlights:

    • Field upgrade – Portable Radar
      • Can now be attached to vehicles
    • Weapon tuning
      • Benefits provide more
      • Disadvantages are less pronounced
    • Vehicles
      • Collision damage for helicopters reduced
      • Fall damage for ATV & UTV reduced
      • Generally, the UTV can withstand more
      • Boats go less far out of the water
    • Name tags
      • If an enemy is directly in the line of sight of an ally, your ally’s name tag will be deactivated to better identify enemies
    • Operator
      • The nasty dark pro skin of the L.A. Thieves has been nerfed, now features more red elements
    • AI themes in Warzone 2
      • 5 instead of 3 strongholds in battle royale
      • Bullet damage reduced by 26%
      • 50% fewer enemies at some POIs
      • Increased time between AI waves by 50%
      • Number of enemies in AI waves reduced by 30%
      • AI in the black sites have more armor

    These were the highlights in balancing. We will again link you to the English patch notes if you want to dig deeper (via callofduty.com).

    CoD MW2 & Warzone 2: Update 1.12 – Patch Notes / Bug fixes

    Let’s move on to the bug fixes. Call of Duty has probably never provided such a long list of bug fixes. Counting up, we came to over 120 bug fixes that are included in update 1.12. Here are a few highlights:

    • Attachments fixed that could not be unlocked and/or had incorrect displays
    • The social menu should now work better
    • Fixed bugs in the showcase area
    • Resolved issues with the killstreak Juggernaut
    • Fixed problems with the stun mine
    • Thermite no longer sticks to a newly spawned player after a kill
    • Corrected erroneous displays in the gunsmith
    • The game could hang on field A15 of the battle pass
    • Fixed issues with Dolby Atmos
    • UAV in Hardcore mode Tier 1 has been fixed
    • Shoot House is back in the private player of MW2
    • Resolved issues in co-op mode Spec-Ops
    • General improvements to lighting and shadows on Al Mazrah
    • You can now see the name tags in Warzone 2 when watching others
    • Many broken spots on the map Al Mazrah have been repaired
    • Broken weapons on the train from Warzone 2 have been fixed

    This was just a small snippet of the bug fixes in mid-season 1. The number of bug fixes is nearly overwhelming. If you want to dive deeper, take a look at the English patch notes (via callofduty.com).

    There were also a few minor “quality of life” adjustments, such as with looting and using the buy stations.

    CoD MW2 & Warzone 2: Playlist for the mid-season start

    Finally, we list the playlists of CoD MW2 and Warzone 2:

    • CoD MW2
      • Quick Play
      • Shipment 24/7
      • Moshpit in third-person view
      • CDL Moshpit
      • Ground War
      • Invasion
      • Tier 1
    • Warzone 2
      • Warzone Cup
      • Mini-BR Trio
      • Battle Royale Quad
      • Battle Royale Trio
      • Battle Royale Duo
      • Battle Royale Solo

    This was our overview of the patch notes for mid-season 1. Leave us a comment with your first impressions of the update.

    By the way, some players were uncertain what to make of the new Shipment beforehand: Shipment is coming to CoD MW2 and changes one thing – players don’t know whether to cheer or cry

  • Kastov 545 – Buff
    • Higher bullet velocity
    • Better hipfire
    • More damage in the first damage range
    • Higher chest multiplier
  • VEL 47 – Buff
    • Better hipfire
    • Higher movement speed
    • Higher damage at range
  • .50 GS
    • Better hipfire
    • Increased range for headshots
    • Generally increased range
    • Neck and shoulder multiplier improved
    • Higher bullet velocity
  • Shotguns in general – Nerf
    • Shotguns can no longer take out a player with full armor in one shot
  • Riot shield – Nerf
    • Less movement speed
    • Reduced melee damage
    • Animations improved
    • It takes longer to use a throwing knife
  • The further balance adjustments affect equipment, vehicles, or field upgrades. Here are a few highlights:

    • Field upgrade – Portable Radar
      • Can now be attached to vehicles
    • Weapon tuning
      • Benefits provide more
      • Disadvantages are less pronounced
    • Vehicles
      • Collision damage for helicopters reduced
      • Fall damage for ATV & UTV reduced
      • Generally, the UTV can withstand more
      • Boats go less far out of the water
    • Name tags
      • If an enemy is directly in the line of sight of an ally, your ally’s name tag will be deactivated to better identify enemies
    • Operator
      • The nasty dark pro skin of the L.A. Thieves has been nerfed, now features more red elements
    • AI themes in Warzone 2
      • 5 instead of 3 strongholds in battle royale
      • Bullet damage reduced by 26%
      • 50% fewer enemies at some POIs
      • Increased time between AI waves by 50%
      • Number of enemies in AI waves reduced by 30%
      • AI in the black sites have more armor

    These were the highlights in balancing. We will again link you to the English patch notes if you want to dig deeper (via callofduty.com).

    CoD MW2 & Warzone 2: Update 1.12 – Patch Notes / Bug fixes

    Let’s move on to the bug fixes. Call of Duty has probably never provided such a long list of bug fixes. Counting up, we came to over 120 bug fixes that are included in update 1.12. Here are a few highlights:

    • Attachments fixed that could not be unlocked and/or had incorrect displays
    • The social menu should now work better
    • Fixed bugs in the showcase area
    • Resolved issues with the killstreak Juggernaut
    • Fixed problems with the stun mine
    • Thermite no longer sticks to a newly spawned player after a kill
    • Corrected erroneous displays in the gunsmith
    • The game could hang on field A15 of the battle pass
    • Fixed issues with Dolby Atmos
    • UAV in Hardcore mode Tier 1 has been fixed
    • Shoot House is back in the private player of MW2
    • Resolved issues in co-op mode Spec-Ops
    • General improvements to lighting and shadows on Al Mazrah
    • You can now see the name tags in Warzone 2 when watching others
    • Many broken spots on the map Al Mazrah have been repaired
    • Broken weapons on the train from Warzone 2 have been fixed

    This was just a small snippet of the bug fixes in mid-season 1. The number of bug fixes is nearly overwhelming. If you want to dive deeper, take a look at the English patch notes (via callofduty.com).

    There were also a few minor “quality of life” adjustments, such as with looting and using the buy stations.

    CoD MW2 & Warzone 2: Playlist for the mid-season start

    Finally, we list the playlists of CoD MW2 and Warzone 2:

    • CoD MW2
      • Quick Play
      • Shipment 24/7
      • Moshpit in third-person view
      • CDL Moshpit
      • Ground War
      • Invasion
      • Tier 1
    • Warzone 2
      • Warzone Cup
      • Mini-BR Trio
      • Battle Royale Quad
      • Battle Royale Trio
      • Battle Royale Duo
      • Battle Royale Solo

    This was our overview of the patch notes for mid-season 1. Leave us a comment with your first impressions of the update.

    By the way, some players were uncertain what to make of the new Shipment beforehand: Shipment is coming to CoD MW2 and changes one thing – players don’t know whether to cheer or cry

    • Akimbo P890, X12, Basilisk, and .50 GS – Nerf
      • less damage against armored opponents
    • MX9 – Buff
      • 32-round magazine has significantly more mobility
    • Kastov-74u – Nerf
      • Less damage in the first damage range
    • Kastov 545 – Buff
      • Higher bullet velocity
      • Better hipfire
      • More damage in the first damage range
      • Higher chest multiplier
    • VEL 47 – Buff
      • Better hipfire
      • Higher movement speed
      • Higher damage at range
    • .50 GS
      • Better hipfire
      • Increased range for headshots
      • Generally increased range
      • Neck and shoulder multiplier improved
      • Higher bullet velocity
    • Shotguns in general – Nerf
      • Shotguns can no longer take out a player with full armor in one shot
    • Riot shield – Nerf
      • Less movement speed
      • Reduced melee damage
      • Animations improved
      • It takes longer to use a throwing knife

    The further balance adjustments affect equipment, vehicles, or field upgrades. Here are a few highlights:

    • Field upgrade – Portable Radar
      • Can now be attached to vehicles
    • Weapon tuning
      • Benefits provide more
      • Disadvantages are less pronounced
    • Vehicles
      • Collision damage for helicopters reduced
      • Fall damage for ATV & UTV reduced
      • Generally, the UTV can withstand more
      • Boats go less far out of the water
    • Name tags
      • If an enemy is directly in the line of sight of an ally, your ally’s name tag will be deactivated to better identify enemies
    • Operator
      • The nasty dark pro skin of the L.A. Thieves has been nerfed, now features more red elements
    • AI themes in Warzone 2
      • 5 instead of 3 strongholds in battle royale
      • Bullet damage reduced by 26%
      • 50% fewer enemies at some POIs
      • Increased time between AI waves by 50%
      • Number of enemies in AI waves reduced by 30%
      • AI in the black sites have more armor

    These were the highlights in balancing. We will again link you to the English patch notes if you want to dig deeper (via callofduty.com).

    CoD MW2 & Warzone 2: Update 1.12 – Patch Notes / Bug fixes

    Let’s move on to the bug fixes. Call of Duty has probably never provided such a long list of bug fixes. Counting up, we came to over 120 bug fixes that are included in update 1.12. Here are a few highlights:

    • Attachments fixed that could not be unlocked and/or had incorrect displays
    • The social menu should now work better
    • Fixed bugs in the showcase area
    • Resolved issues with the killstreak Juggernaut
    • Fixed problems with the stun mine
    • Thermite no longer sticks to a newly spawned player after a kill
    • Corrected erroneous displays in the gunsmith
    • The game could hang on field A15 of the battle pass
    • Fixed issues with Dolby Atmos
    • UAV in Hardcore mode Tier 1 has been fixed
    • Shoot House is back in the private player of MW2
    • Resolved issues in co-op mode Spec-Ops
    • General improvements to lighting and shadows on Al Mazrah
    • You can now see the name tags in Warzone 2 when watching others
    • Many broken spots on the map Al Mazrah have been repaired
    • Broken weapons on the train from Warzone 2 have been fixed

    This was just a small snippet of the bug fixes in mid-season 1. The number of bug fixes is nearly overwhelming. If you want to dive deeper, take a look at the English patch notes (via callofduty.com).

    There were also a few minor “quality of life” adjustments, such as with looting and using the buy stations.

    CoD MW2 & Warzone 2: Playlist for the mid-season start

    Finally, we list the playlists of CoD MW2 and Warzone 2:

    • CoD MW2
      • Quick Play
      • Shipment 24/7
      • Moshpit in third-person view
      • CDL Moshpit
      • Ground War
      • Invasion
      • Tier 1
    • Warzone 2
      • Warzone Cup
      • Mini-BR Trio
      • Battle Royale Quad
      • Battle Royale Trio
      • Battle Royale Duo
      • Battle Royale Solo

    This was our overview of the patch notes for mid-season 1. Leave us a comment with your first impressions of the update.

    By the way, some players were uncertain what to make of the new Shipment beforehand: Shipment is coming to CoD MW2 and changes one thing – players don’t know whether to cheer or cry

  • Higher bullet velocity
  • Better hipfire
  • More damage in the first damage range
  • Higher chest multiplier
  • VEL 47 – Buff
    • Better hipfire
    • Higher movement speed
    • Higher damage at range
  • .50 GS
    • Better hipfire
    • Increased range for headshots
    • Generally increased range
    • Neck and shoulder multiplier improved
    • Higher bullet velocity
  • Shotguns in general – Nerf
    • Shotguns can no longer take out a player with full armor in one shot
  • Riot shield – Nerf
    • Less movement speed
    • Reduced melee damage
    • Animations improved
    • It takes longer to use a throwing knife
  • The further balance adjustments affect equipment, vehicles, or field upgrades. Here are a few highlights:

    • Field upgrade – Portable Radar
      • Can now be attached to vehicles
    • Weapon tuning
      • Benefits provide more
      • Disadvantages are less pronounced
    • Vehicles
      • Collision damage for helicopters reduced
      • Fall damage for ATV & UTV reduced
      • Generally, the UTV can withstand more
      • Boats go less far out of the water
    • Name tags
      • If an enemy is directly in the line of sight of an ally, your ally’s name tag will be deactivated to better identify enemies
    • Operator
      • The nasty dark pro skin of the L.A. Thieves has been nerfed, now features more red elements
    • AI themes in Warzone 2
      • 5 instead of 3 strongholds in battle royale
      • Bullet damage reduced by 26%
      • 50% fewer enemies at some POIs
      • Increased time between AI waves by 50%
      • Number of enemies in AI waves reduced by 30%
      • AI in the black sites have more armor

    These were the highlights in balancing. We will again link you to the English patch notes if you want to dig deeper (via callofduty.com).

    CoD MW2 & Warzone 2: Update 1.12 – Patch Notes / Bug fixes

    Let’s move on to the bug fixes. Call of Duty has probably never provided such a long list of bug fixes. Counting up, we came to over 120 bug fixes that are included in update 1.12. Here are a few highlights:

    • Attachments fixed that could not be unlocked and/or had incorrect displays
    • The social menu should now work better
    • Fixed bugs in the showcase area
    • Resolved issues with the killstreak Juggernaut
    • Fixed problems with the stun mine
    • Thermite no longer sticks to a newly spawned player after a kill
    • Corrected erroneous displays in the gunsmith
    • The game could hang on field A15 of the battle pass
    • Fixed issues with Dolby Atmos
    • UAV in Hardcore mode Tier 1 has been fixed
    • Shoot House is back in the private player of MW2
    • Resolved issues in co-op mode Spec-Ops
    • General improvements to lighting and shadows on Al Mazrah
    • You can now see the name tags in Warzone 2 when watching others
    • Many broken spots on the map Al Mazrah have been repaired
    • Broken weapons on the train from Warzone 2 have been fixed

    This was just a small snippet of the bug fixes in mid-season 1. The number of bug fixes is nearly overwhelming. If you want to dive deeper, take a look at the English patch notes (via callofduty.com).

    There were also a few minor “quality of life” adjustments, such as with looting and using the buy stations.

    CoD MW2 & Warzone 2: Playlist for the mid-season start

    Finally, we list the playlists of CoD MW2 and Warzone 2:

    • CoD MW2
      • Quick Play
      • Shipment 24/7
      • Moshpit in third-person view
      • CDL Moshpit
      • Ground War
      • Invasion
      • Tier 1
    • Warzone 2
      • Warzone Cup
      • Mini-BR Trio
      • Battle Royale Quad
      • Battle Royale Trio
      • Battle Royale Duo
      • Battle Royale Solo

    This was our overview of the patch notes for mid-season 1. Leave us a comment with your first impressions of the update.

    By the way, some players were uncertain what to make of the new Shipment beforehand: Shipment is coming to CoD MW2 and changes one thing – players don’t know whether to cheer or cry

  • Kastov 545 – Buff
    • Higher bullet velocity
    • Better hipfire
    • More damage in the first damage range
    • Higher chest multiplier
  • VEL 47 – Buff
    • Better hipfire
    • Higher movement speed
    • Higher damage at range
  • .50 GS
    • Better hipfire
    • Increased range for headshots
    • Generally increased range
    • Neck and shoulder multiplier improved
    • Higher bullet velocity
  • Shotguns in general – Nerf
    • Shotguns can no longer take out a player with full armor in one shot
  • Riot shield – Nerf
    • Less movement speed
    • Reduced melee damage
    • Animations improved
    • It takes longer to use a throwing knife
  • The further balance adjustments affect equipment, vehicles, or field upgrades. Here are a few highlights:

    • Field upgrade – Portable Radar
      • Can now be attached to vehicles
    • Weapon tuning
      • Benefits provide more
      • Disadvantages are less pronounced
    • Vehicles
      • Collision damage for helicopters reduced
      • Fall damage for ATV & UTV reduced
      • Generally, the UTV can withstand more
      • Boats go less far out of the water
    • Name tags
      • If an enemy is directly in the line of sight of an ally, your ally’s name tag will be deactivated to better identify enemies
    • Operator
      • The nasty dark pro skin of the L.A. Thieves has been nerfed, now features more red elements
    • AI themes in Warzone 2
      • 5 instead of 3 strongholds in battle royale
      • Bullet damage reduced by 26%
      • 50% fewer enemies at some POIs
      • Increased time between AI waves by 50%
      • Number of enemies in AI waves reduced by 30%
      • AI in the black sites have more armor

    These were the highlights in balancing. We will again link you to the English patch notes if you want to dig deeper (via callofduty.com).

    CoD MW2 & Warzone 2: Update 1.12 – Patch Notes / Bug fixes

    Let’s move on to the bug fixes. Call of Duty has probably never provided such a long list of bug fixes. Counting up, we came to over 120 bug fixes that are included in update 1.12. Here are a few highlights:

    • Attachments fixed that could not be unlocked and/or had incorrect displays
    • The social menu should now work better
    • Fixed bugs in the showcase area
    • Resolved issues with the killstreak Juggernaut
    • Fixed problems with the stun mine
    • Thermite no longer sticks to a newly spawned player after a kill
    • Corrected erroneous displays in the gunsmith
    • The game could hang on field A15 of the battle pass
    • Fixed issues with Dolby Atmos
    • UAV in Hardcore mode Tier 1 has been fixed
    • Shoot House is back in the private player of MW2
    • Resolved issues in co-op mode Spec-Ops
    • General improvements to lighting and shadows on Al Mazrah
    • You can now see the name tags in Warzone 2 when watching others
    • Many broken spots on the map Al Mazrah have been repaired
    • Broken weapons on the train from Warzone 2 have been fixed

    This was just a small snippet of the bug fixes in mid-season 1. The number of bug fixes is nearly overwhelming. If you want to dive deeper, take a look at the English patch notes (via callofduty.com).

    There were also a few minor “quality of life” adjustments, such as with looting and using the buy stations.

    CoD MW2 & Warzone 2: Playlist for the mid-season start

    Finally, we list the playlists of CoD MW2 and Warzone 2:

    • CoD MW2
      • Quick Play
      • Shipment 24/7
      • Moshpit in third-person view
      • CDL Moshpit
      • Ground War
      • Invasion
      • Tier 1
    • Warzone 2
      • Warzone Cup
      • Mini-BR Trio
      • Battle Royale Quad
      • Battle Royale Trio
      • Battle Royale Duo
      • Battle Royale Solo

    This was our overview of the patch notes for mid-season 1. Leave us a comment with your first impressions of the update.

    By the way, some players were uncertain what to make of the new Shipment beforehand: Shipment is coming to CoD MW2 and changes one thing – players don’t know whether to cheer or cry

  • Kastov 545 – Buff
    • Higher bullet velocity
    • Better hipfire
    • More damage in the first damage range
    • Higher chest multiplier
  • VEL 47 – Buff
    • Better hipfire
    • Higher movement speed
    • Higher damage at range
  • .50 GS
    • Better hipfire
    • Increased range for headshots
    • Generally increased range
    • Neck and shoulder multiplier improved
    • Higher bullet velocity
  • Shotguns in general – Nerf
    • Shotguns can no longer take out a player with full armor in one shot
  • Riot shield – Nerf
    • Less movement speed
    • Reduced melee damage
    • Animations improved
    • It takes longer to use a throwing knife
  • The further balance adjustments affect equipment, vehicles, or field upgrades. Here are a few highlights:

    • Field upgrade – Portable Radar
      • Can now be attached to vehicles
    • Weapon tuning
      • Benefits provide more
      • Disadvantages are less pronounced
    • Vehicles
      • Collision damage for helicopters reduced
      • Fall damage for ATV & UTV reduced
      • Generally, the UTV can withstand more
      • Boats go less far out of the water
    • Name tags
      • If an enemy is directly in the line of sight of an ally, your ally’s name tag will be deactivated to better identify enemies
    • Operator
      • The nasty dark pro skin of the L.A. Thieves has been nerfed, now features more red elements
    • AI themes in Warzone 2
      • 5 instead of 3 strongholds in battle royale
      • Bullet damage reduced by 26%
      • 50% fewer enemies at some POIs
      • Increased time between AI waves by 50%
      • Number of enemies in AI waves reduced by 30%
      • AI in the black sites have more armor

    These were the highlights in balancing. We will again link you to the English patch notes if you want to dig deeper (via callofduty.com).

    CoD MW2 & Warzone 2: Update 1.12 – Patch Notes / Bug fixes

    Let’s move on to the bug fixes. Call of Duty has probably never provided such a long list of bug fixes. Counting up, we came to over 120 bug fixes that are included in update 1.12. Here are a few highlights:

    • Attachments fixed that could not be unlocked and/or had incorrect displays
    • The social menu should now work better
    • Fixed bugs in the showcase area
    • Resolved issues with the killstreak Juggernaut
    • Fixed problems with the stun mine
    • Thermite no longer sticks to a newly spawned player after a kill
    • Corrected erroneous displays in the gunsmith
    • The game could hang on field A15 of the battle pass
    • Fixed issues with Dolby Atmos
    • UAV in Hardcore mode Tier 1 has been fixed
    • Shoot House is back in the private player of MW2
    • Resolved issues in co-op mode Spec-Ops
    • General improvements to lighting and shadows on Al Mazrah
    • You can now see the name tags in Warzone 2 when watching others
    • Many broken spots on the map Al Mazrah have been repaired
    • Broken weapons on the train from Warzone 2 have been fixed

    This was just a small snippet of the bug fixes in mid-season 1. The number of bug fixes is nearly overwhelming. If you want to dive deeper, take a look at the English patch notes (via callofduty.com).

    There were also a few minor “quality of life” adjustments, such as with looting and using the buy stations.

    CoD MW2 & Warzone 2: Playlist for the mid-season start

    Finally, we list the playlists of CoD MW2 and Warzone 2:

    • CoD MW2
      • Quick Play
      • Shipment 24/7
      • Moshpit in third-person view
      • CDL Moshpit
      • Ground War
      • Invasion
      • Tier 1
    • Warzone 2
      • Warzone Cup
      • Mini-BR Trio
      • Battle Royale Quad
      • Battle Royale Trio
      • Battle Royale Duo
      • Battle Royale Solo

    This was our overview of the patch notes for mid-season 1. Leave us a comment with your first impressions of the update.

    By the way, some players were uncertain what to make of the new Shipment beforehand: Shipment is coming to CoD MW2 and changes one thing – players don’t know whether to cheer or cry

    • Akimbo P890, X12, Basilisk, and .50 GS – Nerf
      • less damage against armored opponents
    • MX9 – Buff
      • 32-round magazine has significantly more mobility
    • Kastov-74u – Nerf
      • Less damage in the first damage range
    • Kastov 545 – Buff
      • Higher bullet velocity
      • Better hipfire
      • More damage in the first damage range
      • Higher chest multiplier
    • VEL 47 – Buff
      • Better hipfire
      • Higher movement speed
      • Higher damage at range
    • .50 GS
      • Better hipfire
      • Increased range for headshots
      • Generally increased range
      • Neck and shoulder multiplier improved
      • Higher bullet velocity
    • Shotguns in general – Nerf
      • Shotguns can no longer take out a player with full armor in one shot
    • Riot shield – Nerf
      • Less movement speed
      • Reduced melee damage
      • Animations improved
      • It takes longer to use a throwing knife

    The further balance adjustments affect equipment, vehicles, or field upgrades. Here are a few highlights:

    • Field upgrade – Portable Radar
      • Can now be attached to vehicles
    • Weapon tuning
      • Benefits provide more
      • Disadvantages are less pronounced
    • Vehicles
      • Collision damage for helicopters reduced
      • Fall damage for ATV & UTV reduced
      • Generally, the UTV can withstand more
      • Boats go less far out of the water
    • Name tags
      • If an enemy is directly in the line of sight of an ally, your ally’s name tag will be deactivated to better identify enemies
    • Operator
      • The nasty dark pro skin of the L.A. Thieves has been nerfed, now features more red elements
    • AI themes in Warzone 2
      • 5 instead of 3 strongholds in battle royale
      • Bullet damage reduced by 26%
      • 50% fewer enemies at some POIs
      • Increased time between AI waves by 50%
      • Number of enemies in AI waves reduced by 30%
      • AI in the black sites have more armor

    These were the highlights in balancing. We will again link you to the English patch notes if you want to dig deeper (via callofduty.com).

    CoD MW2 & Warzone 2: Update 1.12 – Patch Notes / Bug fixes

    Let’s move on to the bug fixes. Call of Duty has probably never provided such a long list of bug fixes. Counting up, we came to over 120 bug fixes that are included in update 1.12. Here are a few highlights:

    • Attachments fixed that could not be unlocked and/or had incorrect displays
    • The social menu should now work better
    • Fixed bugs in the showcase area
    • Resolved issues with the killstreak Juggernaut
    • Fixed problems with the stun mine
    • Thermite no longer sticks to a newly spawned player after a kill
    • Corrected erroneous displays in the gunsmith
    • The game could hang on field A15 of the battle pass
    • Fixed issues with Dolby Atmos
    • UAV in Hardcore mode Tier 1 has been fixed
    • Shoot House is back in the private player of MW2
    • Resolved issues in co-op mode Spec-Ops
    • General improvements to lighting and shadows on Al Mazrah
    • You can now see the name tags in Warzone 2 when watching others
    • Many broken spots on the map Al Mazrah have been repaired
    • Broken weapons on the train from Warzone 2 have been fixed

    This was just a small snippet of the bug fixes in mid-season 1. The number of bug fixes is nearly overwhelming. If you want to dive deeper, take a look at the English patch notes (via callofduty.com).

    There were also a few minor “quality of life” adjustments, such as with looting and using the buy stations.

    CoD MW2 & Warzone 2: Playlist for the mid-season start

    Finally, we list the playlists of CoD MW2 and Warzone 2:

    • CoD MW2
      • Quick Play
      • Shipment 24/7
      • Moshpit in third-person view
      • CDL Moshpit
      • Ground War
      • Invasion
      • Tier 1
    • Warzone 2
      • Warzone Cup
      • Mini-BR Trio
      • Battle Royale Quad
      • Battle Royale Trio
      • Battle Royale Duo
      • Battle Royale Solo

    This was our overview of the patch notes for mid-season 1. Leave us a comment with your first impressions of the update.

    By the way, some players were uncertain what to make of the new Shipment beforehand: Shipment is coming to CoD MW2 and changes one thing – players don’t know whether to cheer or cry

    • Higher bullet velocity
    • Better hipfire
    • More damage in the first damage range
    • Higher chest multiplier
  • VEL 47 – Buff
    • Better hipfire
    • Higher movement speed
    • Higher damage at range
  • .50 GS
    • Better hipfire
    • Increased range for headshots
    • Generally increased range
    • Neck and shoulder multiplier improved
    • Higher bullet velocity
  • Shotguns in general – Nerf
    • Shotguns can no longer take out a player with full armor in one shot
  • Riot shield – Nerf
    • Less movement speed
    • Reduced melee damage
    • Animations improved
    • It takes longer to use a throwing knife
  • The further balance adjustments affect equipment, vehicles, or field upgrades. Here are a few highlights:

    • Field upgrade – Portable Radar
      • Can now be attached to vehicles
    • Weapon tuning
      • Benefits provide more
      • Disadvantages are less pronounced
    • Vehicles
      • Collision damage for helicopters reduced
      • Fall damage for ATV & UTV reduced
      • Generally, the UTV can withstand more
      • Boats go less far out of the water
    • Name tags
      • If an enemy is directly in the line of sight of an ally, your ally’s name tag will be deactivated to better identify enemies
    • Operator
      • The nasty dark pro skin of the L.A. Thieves has been nerfed, now features more red elements
    • AI themes in Warzone 2
      • 5 instead of 3 strongholds in battle royale
      • Bullet damage reduced by 26%
      • 50% fewer enemies at some POIs
      • Increased time between AI waves by 50%
      • Number of enemies in AI waves reduced by 30%
      • AI in the black sites have more armor

    These were the highlights in balancing. We will again link you to the English patch notes if you want to dig deeper (via callofduty.com).

    CoD MW2 & Warzone 2: Update 1.12 – Patch Notes / Bug fixes

    Let’s move on to the bug fixes. Call of Duty has probably never provided such a long list of bug fixes. Counting up, we came to over 120 bug fixes that are included in update 1.12. Here are a few highlights:

    • Attachments fixed that could not be unlocked and/or had incorrect displays
    • The social menu should now work better
    • Fixed bugs in the showcase area
    • Resolved issues with the killstreak Juggernaut
    • Fixed problems with the stun mine
    • Thermite no longer sticks to a newly spawned player after a kill
    • Corrected erroneous displays in the gunsmith
    • The game could hang on field A15 of the battle pass
    • Fixed issues with Dolby Atmos
    • UAV in Hardcore mode Tier 1 has been fixed
    • Shoot House is back in the private player of MW2
    • Resolved issues in co-op mode Spec-Ops
    • General improvements to lighting and shadows on Al Mazrah
    • You can now see the name tags in Warzone 2 when watching others
    • Many broken spots on the map Al Mazrah have been repaired
    • Broken weapons on the train from Warzone 2 have been fixed

    This was just a small snippet of the bug fixes in mid-season 1. The number of bug fixes is nearly overwhelming. If you want to dive deeper, take a look at the English patch notes (via callofduty.com).

    There were also a few minor “quality of life” adjustments, such as with looting and using the buy stations.

    CoD MW2 & Warzone 2: Playlist for the mid-season start

    Finally, we list the playlists of CoD MW2 and Warzone 2:

    • CoD MW2
      • Quick Play
      • Shipment 24/7
      • Moshpit in third-person view
      • CDL Moshpit
      • Ground War
      • Invasion
      • Tier 1
    • Warzone 2
      • Warzone Cup
      • Mini-BR Trio
      • Battle Royale Quad
      • Battle Royale Trio
      • Battle Royale Duo
      • Battle Royale Solo

    This was our overview of the patch notes for mid-season 1. Leave us a comment with your first impressions of the update.

    By the way, some players were uncertain what to make of the new Shipment beforehand: Shipment is coming to CoD MW2 and changes one thing – players don’t know whether to cheer or cry

  • Kastov 545 – Buff
    • Higher bullet velocity
    • Better hipfire
    • More damage in the first damage range
    • Higher chest multiplier
  • VEL 47 – Buff
    • Better hipfire
    • Higher movement speed
    • Higher damage at range
  • .50 GS
    • Better hipfire
    • Increased range for headshots
    • Generally increased range
    • Neck and shoulder multiplier improved
    • Higher bullet velocity
  • Shotguns in general – Nerf
    • Shotguns can no longer take out a player with full armor in one shot
  • Riot shield – Nerf
    • Less movement speed
    • Reduced melee damage
    • Animations improved
    • It takes longer to use a throwing knife
  • The further balance adjustments affect equipment, vehicles, or field upgrades. Here are a few highlights:

    • Field upgrade – Portable Radar
      • Can now be attached to vehicles
    • Weapon tuning
      • Benefits provide more
      • Disadvantages are less pronounced
    • Vehicles
      • Collision damage for helicopters reduced
      • Fall damage for ATV & UTV reduced
      • Generally, the UTV can withstand more
      • Boats go less far out of the water
    • Name tags
      • If an enemy is directly in the line of sight of an ally, your ally’s name tag will be deactivated to better identify enemies
    • Operator
      • The nasty dark pro skin of the L.A. Thieves has been nerfed, now features more red elements
    • AI themes in Warzone 2
      • 5 instead of 3 strongholds in battle royale
      • Bullet damage reduced by 26%
      • 50% fewer enemies at some POIs
      • Increased time between AI waves by 50%
      • Number of enemies in AI waves reduced by 30%
      • AI in the black sites have more armor

    These were the highlights in balancing. We will again link you to the English patch notes if you want to dig deeper (via callofduty.com).

    CoD MW2 & Warzone 2: Update 1.12 – Patch Notes / Bug fixes

    Let’s move on to the bug fixes. Call of Duty has probably never provided such a long list of bug fixes. Counting up, we came to over 120 bug fixes that are included in update 1.12. Here are a few highlights:

    • Attachments fixed that could not be unlocked and/or had incorrect displays
    • The social menu should now work better
    • Fixed bugs in the showcase area
    • Resolved issues with the killstreak Juggernaut
    • Fixed problems with the stun mine
    • Thermite no longer sticks to a newly spawned player after a kill
    • Corrected erroneous displays in the gunsmith
    • The game could hang on field A15 of the battle pass
    • Fixed issues with Dolby Atmos
    • UAV in Hardcore mode Tier 1 has been fixed
    • Shoot House is back in the private player of MW2
    • Resolved issues in co-op mode Spec-Ops
    • General improvements to lighting and shadows on Al Mazrah
    • You can now see the name tags in Warzone 2 when watching others
    • Many broken spots on the map Al Mazrah have been repaired
    • Broken weapons on the train from Warzone 2 have been fixed

    This was just a small snippet of the bug fixes in mid-season 1. The number of bug fixes is nearly overwhelming. If you want to dive deeper, take a look at the English patch notes (via callofduty.com).

    There were also a few minor “quality of life” adjustments, such as with looting and using the buy stations.

    CoD MW2 & Warzone 2: Playlist for the mid-season start

    Finally, we list the playlists of CoD MW2 and Warzone 2:

    • CoD MW2
      • Quick Play
      • Shipment 24/7
      • Moshpit in third-person view
      • CDL Moshpit
      • Ground War
      • Invasion
      • Tier 1
    • Warzone 2
      • Warzone Cup
      • Mini-BR Trio
      • Battle Royale Quad
      • Battle Royale Trio
      • Battle Royale Duo
      • Battle Royale Solo

    This was our overview of the patch notes for mid-season 1. Leave us a comment with your first impressions of the update.

    By the way, some players were uncertain what to make of the new Shipment beforehand: Shipment is coming to CoD MW2 and changes one thing – players don’t know whether to cheer or cry

  • Kastov 545 – Buff
    • Higher bullet velocity
    • Better hipfire
    • More damage in the first damage range
    • Higher chest multiplier
  • VEL 47 – Buff
    • Better hipfire
    • Higher movement speed
    • Higher damage at range
  • .50 GS
    • Better hipfire
    • Increased range for headshots
    • Generally increased range
    • Neck and shoulder multiplier improved
    • Higher bullet velocity
  • Shotguns in general – Nerf
    • Shotguns can no longer take out a player with full armor in one shot
  • Riot shield – Nerf
    • Less movement speed
    • Reduced melee damage
    • Animations improved
    • It takes longer to use a throwing knife
  • The further balance adjustments affect equipment, vehicles, or field upgrades. Here are a few highlights:

    • Field upgrade – Portable Radar
      • Can now be attached to vehicles
    • Weapon tuning
      • Benefits provide more
      • Disadvantages are less pronounced
    • Vehicles
      • Collision damage for helicopters reduced
      • Fall damage for ATV & UTV reduced
      • Generally, the UTV can withstand more
      • Boats go less far out of the water
    • Name tags
      • If an enemy is directly in the line of sight of an ally, your ally’s name tag will be deactivated to better identify enemies
    • Operator
      • The nasty dark pro skin of the L.A. Thieves has been nerfed, now features more red elements
    • AI themes in Warzone 2
      • 5 instead of 3 strongholds in battle royale
      • Bullet damage reduced by 26%
      • 50% fewer enemies at some POIs
      • Increased time between AI waves by 50%
      • Number of enemies in AI waves reduced by 30%
      • AI in the black sites have more armor

    These were the highlights in balancing. We will again link you to the English patch notes if you want to dig deeper (via callofduty.com).

    CoD MW2 & Warzone 2: Update 1.12 – Patch Notes / Bug fixes

    Let’s move on to the bug fixes. Call of Duty has probably never provided such a long list of bug fixes. Counting up, we came to over 120 bug fixes that are included in update 1.12. Here are a few highlights:

    • Attachments fixed that could not be unlocked and/or had incorrect displays
    • The social menu should now work better
    • Fixed bugs in the showcase area
    • Resolved issues with the killstreak Juggernaut
    • Fixed problems with the stun mine
    • Thermite no longer sticks to a newly spawned player after a kill
    • Corrected erroneous displays in the gunsmith
    • The game could hang on field A15 of the battle pass
    • Fixed issues with Dolby Atmos
    • UAV in Hardcore mode Tier 1 has been fixed
    • Shoot House is back in the private player of MW2
    • Resolved issues in co-op mode Spec-Ops
    • General improvements to lighting and shadows on Al Mazrah
    • You can now see the name tags in Warzone 2 when watching others
    • Many broken spots on the map Al Mazrah have been repaired
    • Broken weapons on the train from Warzone 2 have been fixed

    This was just a small snippet of the bug fixes in mid-season 1. The number of bug fixes is nearly overwhelming. If you want to dive deeper, take a look at the English patch notes (via callofduty.com).

    There were also a few minor “quality of life” adjustments, such as with looting and using the buy stations.

    CoD MW2 & Warzone 2: Playlist for the mid-season start

    Finally, we list the playlists of CoD MW2 and Warzone 2:

    • CoD MW2
      • Quick Play
      • Shipment 24/7
      • Moshpit in third-person view
      • CDL Moshpit
      • Ground War
      • Invasion
      • Tier 1
    • Warzone 2
      • Warzone Cup
      • Mini-BR Trio
      • Battle Royale Quad
      • Battle Royale Trio
      • Battle Royale Duo
      • Battle Royale Solo

    This was our overview of the patch notes for mid-season 1. Leave us a comment with your first impressions of the update.

    By the way, some players were uncertain what to make of the new Shipment beforehand: Shipment is coming to CoD MW2 and changes one thing – players don’t know whether to cheer or cry

    • Akimbo P890, X12, Basilisk, and .50 GS – Nerf
      • less damage against armored opponents
    • MX9 – Buff
      • 32-round magazine has significantly more mobility
    • Kastov-74u – Nerf
      • Less damage in the first damage range
    • Kastov 545 – Buff
      • Higher bullet velocity
      • Better hipfire
      • More damage in the first damage range
      • Higher chest multiplier
    • VEL 47 – Buff
      • Better hipfire
      • Higher movement speed
      • Higher damage at range
    • .50 GS
      • Better hipfire
      • Increased range for headshots
      • Generally increased range
      • Neck and shoulder multiplier improved
      • Higher bullet velocity
    • Shotguns in general – Nerf
      • Shotguns can no longer take out a player with full armor in one shot
    • Riot shield – Nerf
      • Less movement speed
      • Reduced melee damage
      • Animations improved
      • It takes longer to use a throwing knife

    The further balance adjustments affect equipment, vehicles, or field upgrades. Here are a few highlights:

    • Field upgrade – Portable Radar
      • Can now be attached to vehicles
    • Weapon tuning
      • Benefits provide more
      • Disadvantages are less pronounced
    • Vehicles
      • Collision damage for helicopters reduced
      • Fall damage for ATV & UTV reduced
      • Generally, the UTV can withstand more
      • Boats go less far out of the water
    • Name tags
      • If an enemy is directly in the line of sight of an ally, your ally’s name tag will be deactivated to better identify enemies
    • Operator
      • The nasty dark pro skin of the L.A. Thieves has been nerfed, now features more red elements
    • AI themes in Warzone 2
      • 5 instead of 3 strongholds in battle royale
      • Bullet damage reduced by 26%
      • 50% fewer enemies at some POIs
      • Increased time between AI waves by 50%
      • Number of enemies in AI waves reduced by 30%
      • AI in the black sites have more armor

    These were the highlights in balancing. We will again link you to the English patch notes if you want to dig deeper (via callofduty.com).

    CoD MW2 & Warzone 2: Update 1.12 – Patch Notes / Bug fixes

    Let’s move on to the bug fixes. Call of Duty has probably never provided such a long list of bug fixes. Counting up, we came to over 120 bug fixes that are included in update 1.12. Here are a few highlights:

    • Attachments fixed that could not be unlocked and/or had incorrect displays
    • The social menu should now work better
    • Fixed bugs in the showcase area
    • Resolved issues with the killstreak Juggernaut
    • Fixed problems with the stun mine
    • Thermite no longer sticks to a newly spawned player after a kill
    • Corrected erroneous displays in the gunsmith
    • The game could hang on field A15 of the battle pass
    • Fixed issues with Dolby Atmos
    • UAV in Hardcore mode Tier 1 has been fixed
    • Shoot House is back in the private player of MW2
    • Resolved issues in co-op mode Spec-Ops
    • General improvements to lighting and shadows on Al Mazrah
    • You can now see the name tags in Warzone 2 when watching others
    • Many broken spots on the map Al Mazrah have been repaired
    • Broken weapons on the train from Warzone 2 have been fixed

    This was just a small snippet of the bug fixes in mid-season 1. The number of bug fixes is nearly overwhelming. If you want to dive deeper, take a look at the English patch notes (via callofduty.com).

    There were also a few minor “quality of life” adjustments, such as with looting and using the buy stations.

    CoD MW2 & Warzone 2: Playlist for the mid-season start

    Finally, we list the playlists of CoD MW2 and Warzone 2:

    • CoD MW2
      • Quick Play
      • Shipment 24/7
      • Moshpit in third-person view
      • CDL Moshpit
      • Ground War
      • Invasion
      • Tier 1
    • Warzone 2
      • Warzone Cup
      • Mini-BR Trio
      • Battle Royale Quad
      • Battle Royale Trio
      • Battle Royale Duo
      • Battle Royale Solo

    This was our overview of the patch notes for mid-season 1. Leave us a comment with your first impressions of the update.

    By the way, some players were uncertain what to make of the new Shipment beforehand: Shipment is coming to CoD MW2 and changes one thing – players don’t know whether to cheer or cry

  • Higher bullet velocity
  • Better hipfire
  • More damage in the first damage range
  • Higher chest multiplier
  • VEL 47 – Buff
    • Better hipfire
    • Higher movement speed
    • Higher damage at range
  • .50 GS
    • Better hipfire
    • Increased range for headshots
    • Generally increased range
    • Neck and shoulder multiplier improved
    • Higher bullet velocity
  • Shotguns in general – Nerf
    • Shotguns can no longer take out a player with full armor in one shot
  • Riot shield – Nerf
    • Less movement speed
    • Reduced melee damage
    • Animations improved
    • It takes longer to use a throwing knife
  • The further balance adjustments affect equipment, vehicles, or field upgrades. Here are a few highlights:

    • Field upgrade – Portable Radar
      • Can now be attached to vehicles
    • Weapon tuning
      • Benefits provide more
      • Disadvantages are less pronounced
    • Vehicles
      • Collision damage for helicopters reduced
      • Fall damage for ATV & UTV reduced
      • Generally, the UTV can withstand more
      • Boats go less far out of the water
    • Name tags
      • If an enemy is directly in the line of sight of an ally, your ally’s name tag will be deactivated to better identify enemies
    • Operator
      • The nasty dark pro skin of the L.A. Thieves has been nerfed, now features more red elements
    • AI themes in Warzone 2
      • 5 instead of 3 strongholds in battle royale
      • Bullet damage reduced by 26%
      • 50% fewer enemies at some POIs
      • Increased time between AI waves by 50%
      • Number of enemies in AI waves reduced by 30%
      • AI in the black sites have more armor

    These were the highlights in balancing. We will again link you to the English patch notes if you want to dig deeper (via callofduty.com).

    CoD MW2 & Warzone 2: Update 1.12 – Patch Notes / Bug fixes

    Let’s move on to the bug fixes. Call of Duty has probably never provided such a long list of bug fixes. Counting up, we came to over 120 bug fixes that are included in update 1.12. Here are a few highlights:

    • Attachments fixed that could not be unlocked and/or had incorrect displays
    • The social menu should now work better
    • Fixed bugs in the showcase area
    • Resolved issues with the killstreak Juggernaut
    • Fixed problems with the stun mine
    • Thermite no longer sticks to a newly spawned player after a kill
    • Corrected erroneous displays in the gunsmith
    • The game could hang on field A15 of the battle pass
    • Fixed issues with Dolby Atmos
    • UAV in Hardcore mode Tier 1 has been fixed
    • Shoot House is back in the private player of MW2
    • Resolved issues in co-op mode Spec-Ops
    • General improvements to lighting and shadows on Al Mazrah
    • You can now see the name tags in Warzone 2 when watching others
    • Many broken spots on the map Al Mazrah have been repaired
    • Broken weapons on the train from Warzone 2 have been fixed

    This was just a small snippet of the bug fixes in mid-season 1. The number of bug fixes is nearly overwhelming. If you want to dive deeper, take a look at the English patch notes (via callofduty.com).

    There were also a few minor “quality of life” adjustments, such as with looting and using the buy stations.

    CoD MW2 & Warzone 2: Playlist for the mid-season start

    Finally, we list the playlists of CoD MW2 and Warzone 2:

    • CoD MW2
      • Quick Play
      • Shipment 24/7
      • Moshpit in third-person view
      • CDL Moshpit
      • Ground War
      • Invasion
      • Tier 1
    • Warzone 2
      • Warzone Cup
      • Mini-BR Trio
      • Battle Royale Quad
      • Battle Royale Trio
      • Battle Royale Duo
      • Battle Royale Solo

    This was our overview of the patch notes for mid-season 1. Leave us a comment with your first impressions of the update.

    By the way, some players were uncertain what to make of the new Shipment beforehand: Shipment is coming to CoD MW2 and changes one thing – players don’t know whether to cheer or cry

    • Higher bullet velocity
    • Better hipfire
    • More damage in the first damage range
    • Higher chest multiplier
  • VEL 47 – Buff
    • Better hipfire
    • Higher movement speed
    • Higher damage at range
  • .50 GS
    • Better hipfire
    • Increased range for headshots
    • Generally increased range
    • Neck and shoulder multiplier improved
    • Higher bullet velocity
  • Shotguns in general – Nerf
    • Shotguns can no longer take out a player with full armor in one shot
  • Riot shield – Nerf
    • Less movement speed
    • Reduced melee damage
    • Animations improved
    • It takes longer to use a throwing knife
  • The further balance adjustments affect equipment, vehicles, or field upgrades. Here are a few highlights:

    • Field upgrade – Portable Radar
      • Can now be attached to vehicles
    • Weapon tuning
      • Benefits provide more
      • Disadvantages are less pronounced
    • Vehicles
      • Collision damage for helicopters reduced
      • Fall damage for ATV & UTV reduced
      • Generally, the UTV can withstand more
      • Boats go less far out of the water
    • Name tags
      • If an enemy is directly in the line of sight of an ally, your ally’s name tag will be deactivated to better identify enemies
    • Operator
      • The nasty dark pro skin of the L.A. Thieves has been nerfed, now features more red elements
    • AI themes in Warzone 2
      • 5 instead of 3 strongholds in battle royale
      • Bullet damage reduced by 26%
      • 50% fewer enemies at some POIs
      • Increased time between AI waves by 50%
      • Number of enemies in AI waves reduced by 30%
      • AI in the black sites have more armor

    These were the highlights in balancing. We will again link you to the English patch notes if you want to dig deeper (via callofduty.com).

    CoD MW2 & Warzone 2: Update 1.12 – Patch Notes / Bug fixes

    Let’s move on to the bug fixes. Call of Duty has probably never provided such a long list of bug fixes. Counting up, we came to over 120 bug fixes that are included in update 1.12. Here are a few highlights:

    • Attachments fixed that could not be unlocked and/or had incorrect displays
    • The social menu should now work better
    • Fixed bugs in the showcase area
    • Resolved issues with the killstreak Juggernaut
    • Fixed problems with the stun mine
    • Thermite no longer sticks to a newly spawned player after a kill
    • Corrected erroneous displays in the gunsmith
    • The game could hang on field A15 of the battle pass
    • Fixed issues with Dolby Atmos
    • UAV in Hardcore mode Tier 1 has been fixed
    • Shoot House is back in the private player of MW2
    • Resolved issues in co-op mode Spec-Ops
    • General improvements to lighting and shadows on Al Mazrah
    • You can now see the name tags in Warzone 2 when watching others
    • Many broken spots on the map Al Mazrah have been repaired
    • Broken weapons on the train from Warzone 2 have been fixed

    This was just a small snippet of the bug fixes in mid-season 1. The number of bug fixes is nearly overwhelming. If you want to dive deeper, take a look at the English patch notes (via callofduty.com).

    There were also a few minor “quality of life” adjustments, such as with looting and using the buy stations.

    CoD MW2 & Warzone 2: Playlist for the mid-season start

    Finally, we list the playlists of CoD MW2 and Warzone 2:

    • CoD MW2
      • Quick Play
      • Shipment 24/7
      • Moshpit in third-person view
      • CDL Moshpit
      • Ground War
      • Invasion
      • Tier 1
    • Warzone 2
      • Warzone Cup
      • Mini-BR Trio
      • Battle Royale Quad
      • Battle Royale Trio
      • Battle Royale Duo
      • Battle Royale Solo

    This was our overview of the patch notes for mid-season 1. Leave us a comment with your first impressions of the update.

    By the way, some players were uncertain what to make of the new Shipment beforehand: Shipment is coming to CoD MW2 and changes one thing – players don’t know whether to cheer or cry

  • Kastov 545 – Buff
    • Higher bullet velocity
    • Better hipfire
    • More damage in the first damage range
    • Higher chest multiplier
  • VEL 47 – Buff
    • Better hipfire
    • Higher movement speed
    • Higher damage at range
  • .50 GS
    • Better hipfire
    • Increased range for headshots
    • Generally increased range
    • Neck and shoulder multiplier improved
    • Higher bullet velocity
  • Shotguns in general – Nerf
    • Shotguns can no longer take out a player with full armor in one shot
  • Riot shield – Nerf
    • Less movement speed
    • Reduced melee damage
    • Animations improved
    • It takes longer to use a throwing knife
  • The further balance adjustments affect equipment, vehicles, or field upgrades. Here are a few highlights:

    • Field upgrade – Portable Radar
      • Can now be attached to vehicles
    • Weapon tuning
      • Benefits provide more
      • Disadvantages are less pronounced
    • Vehicles
      • Collision damage for helicopters reduced
      • Fall damage for ATV & UTV reduced
      • Generally, the UTV can withstand more
      • Boats go less far out of the water
    • Name tags
      • If an enemy is directly in the line of sight of an ally, your ally’s name tag will be deactivated to better identify enemies
    • Operator
      • The nasty dark pro skin of the L.A. Thieves has been nerfed, now features more red elements
    • AI themes in Warzone 2
      • 5 instead of 3 strongholds in battle royale
      • Bullet damage reduced by 26%
      • 50% fewer enemies at some POIs
      • Increased time between AI waves by 50%
      • Number of enemies in AI waves reduced by 30%
      • AI in the black sites have more armor

    These were the highlights in balancing. We will again link you to the English patch notes if you want to dig deeper (via callofduty.com).

    CoD MW2 & Warzone 2: Update 1.12 – Patch Notes / Bug fixes

    Let’s move on to the bug fixes. Call of Duty has probably never provided such a long list of bug fixes. Counting up, we came to over 120 bug fixes that are included in update 1.12. Here are a few highlights:

    • Attachments fixed that could not be unlocked and/or had incorrect displays
    • The social menu should now work better
    • Fixed bugs in the showcase area
    • Resolved issues with the killstreak Juggernaut
    • Fixed problems with the stun mine
    • Thermite no longer sticks to a newly spawned player after a kill
    • Corrected erroneous displays in the gunsmith
    • The game could hang on field A15 of the battle pass
    • Fixed issues with Dolby Atmos
    • UAV in Hardcore mode Tier 1 has been fixed
    • Shoot House is back in the private player of MW2
    • Resolved issues in co-op mode Spec-Ops
    • General improvements to lighting and shadows on Al Mazrah
    • You can now see the name tags in Warzone 2 when watching others
    • Many broken spots on the map Al Mazrah have been repaired
    • Broken weapons on the train from Warzone 2 have been fixed

    This was just a small snippet of the bug fixes in mid-season 1. The number of bug fixes is nearly overwhelming. If you want to dive deeper, take a look at the English patch notes (via callofduty.com).

    There were also a few minor “quality of life” adjustments, such as with looting and using the buy stations.

    CoD MW2 & Warzone 2: Playlist for the mid-season start

    Finally, we list the playlists of CoD MW2 and Warzone 2:

    • CoD MW2
      • Quick Play
      • Shipment 24/7
      • Moshpit in third-person view
      • CDL Moshpit
      • Ground War
      • Invasion
      • Tier 1
    • Warzone 2
      • Warzone Cup
      • Mini-BR Trio
      • Battle Royale Quad
      • Battle Royale Trio
      • Battle Royale Duo
      • Battle Royale Solo

    This was our overview of the patch notes for mid-season 1. Leave us a comment with your first impressions of the update.

    By the way, some players were uncertain what to make of the new Shipment beforehand: Shipment is coming to CoD MW2 and changes one thing – players don’t know whether to cheer or cry

  • Kastov 545 – Buff
    • Higher bullet velocity
    • Better hipfire
    • More damage in the first damage range
    • Higher chest multiplier
  • VEL 47 – Buff
    • Better hipfire
    • Higher movement speed
    • Higher damage at range
  • .50 GS
    • Better hipfire
    • Increased range for headshots
    • Generally increased range
    • Neck and shoulder multiplier improved
    • Higher bullet velocity
  • Shotguns in general – Nerf
    • Shotguns can no longer take out a player with full armor in one shot
  • Riot shield – Nerf
    • Less movement speed
    • Reduced melee damage
    • Animations improved
    • It takes longer to use a throwing knife
  • The further balance adjustments affect equipment, vehicles, or field upgrades. Here are a few highlights:

    • Field upgrade – Portable Radar
      • Can now be attached to vehicles
    • Weapon tuning
      • Benefits provide more
      • Disadvantages are less pronounced
    • Vehicles
      • Collision damage for helicopters reduced
      • Fall damage for ATV & UTV reduced
      • Generally, the UTV can withstand more
      • Boats go less far out of the water
    • Name tags
      • If an enemy is directly in the line of sight of an ally, your ally’s name tag will be deactivated to better identify enemies
    • Operator
      • The nasty dark pro skin of the L.A. Thieves has been nerfed, now features more red elements
    • AI themes in Warzone 2
      • 5 instead of 3 strongholds in battle royale
      • Bullet damage reduced by 26%
      • 50% fewer enemies at some POIs
      • Increased time between AI waves by 50%
      • Number of enemies in AI waves reduced by 30%
      • AI in the black sites have more armor

    These were the highlights in balancing. We will again link you to the English patch notes if you want to dig deeper (via callofduty.com).

    CoD MW2 & Warzone 2: Update 1.12 – Patch Notes / Bug fixes

    Let’s move on to the bug fixes. Call of Duty has probably never provided such a long list of bug fixes. Counting up, we came to over 120 bug fixes that are included in update 1.12. Here are a few highlights:

    • Attachments fixed that could not be unlocked and/or had incorrect displays
    • The social menu should now work better
    • Fixed bugs in the showcase area
    • Resolved issues with the killstreak Juggernaut
    • Fixed problems with the stun mine
    • Thermite no longer sticks to a newly spawned player after a kill
    • Corrected erroneous displays in the gunsmith
    • The game could hang on field A15 of the battle pass
    • Fixed issues with Dolby Atmos
    • UAV in Hardcore mode Tier 1 has been fixed
    • Shoot House is back in the private player of MW2
    • Resolved issues in co-op mode Spec-Ops
    • General improvements to lighting and shadows on Al Mazrah
    • You can now see the name tags in Warzone 2 when watching others
    • Many broken spots on the map Al Mazrah have been repaired
    • Broken weapons on the train from Warzone 2 have been fixed

    This was just a small snippet of the bug fixes in mid-season 1. The number of bug fixes is nearly overwhelming. If you want to dive deeper, take a look at the English patch notes (via callofduty.com).

    There were also a few minor “quality of life” adjustments, such as with looting and using the buy stations.

    CoD MW2 & Warzone 2: Playlist for the mid-season start

    Finally, we list the playlists of CoD MW2 and Warzone 2:

    • CoD MW2
      • Quick Play
      • Shipment 24/7
      • Moshpit in third-person view
      • CDL Moshpit
      • Ground War
      • Invasion
      • Tier 1
    • Warzone 2
      • Warzone Cup
      • Mini-BR Trio
      • Battle Royale Quad
      • Battle Royale Trio
      • Battle Royale Duo
      • Battle Royale Solo

    This was our overview of the patch notes for mid-season 1. Leave us a comment with your first impressions of the update.

    By the way, some players were uncertain what to make of the new Shipment beforehand: Shipment is coming to CoD MW2 and changes one thing – players don’t know whether to cheer or cry

    • Akimbo P890, X12, Basilisk, and .50 GS – Nerf
      • less damage against armored opponents
    • MX9 – Buff
      • 32-round magazine has significantly more mobility
    • Kastov-74u – Nerf
      • Less damage in the first damage range
    • Kastov 545 – Buff
      • Higher bullet velocity
      • Better hipfire
      • More damage in the first damage range
      • Higher chest multiplier
    • VEL 47 – Buff
      • Better hipfire
      • Higher movement speed
      • Higher damage at range
    • .50 GS
      • Better hipfire
      • Increased range for headshots
      • Generally increased range
      • Neck and shoulder multiplier improved
      • Higher bullet velocity
    • Shotguns in general – Nerf
      • Shotguns can no longer take out a player with full armor in one shot
    • Riot shield – Nerf
      • Less movement speed
      • Reduced melee damage
      • Animations improved
      • It takes longer to use a throwing knife

    The further balance adjustments affect equipment, vehicles, or field upgrades. Here are a few highlights:

    • Field upgrade – Portable Radar
      • Can now be attached to vehicles
    • Weapon tuning
      • Benefits provide more
      • Disadvantages are less pronounced
    • Vehicles
      • Collision damage for helicopters reduced
      • Fall damage for ATV & UTV reduced
      • Generally, the UTV can withstand more
      • Boats go less far out of the water
    • Name tags
      • If an enemy is directly in the line of sight of an ally, your ally’s name tag will be deactivated to better identify enemies
    • Operator
      • The nasty dark pro skin of the L.A. Thieves has been nerfed, now features more red elements
    • AI themes in Warzone 2
      • 5 instead of 3 strongholds in battle royale
      • Bullet damage reduced by 26%
      • 50% fewer enemies at some POIs
      • Increased time between AI waves by 50%
      • Number of enemies in AI waves reduced by 30%
      • AI in the black sites have more armor

    These were the highlights in balancing. We will again link you to the English patch notes if you want to dig deeper (via callofduty.com).

    CoD MW2 & Warzone 2: Update 1.12 – Patch Notes / Bug fixes

    Let’s move on to the bug fixes. Call of Duty has probably never provided such a long list of bug fixes. Counting up, we came to over 120 bug fixes that are included in update 1.12. Here are a few highlights:

    • Attachments fixed that could not be unlocked and/or had incorrect displays
    • The social menu should now work better
    • Fixed bugs in the showcase area
    • Resolved issues with the killstreak Juggernaut
    • Fixed problems with the stun mine
    • Thermite no longer sticks to a newly spawned player after a kill
    • Corrected erroneous displays in the gunsmith
    • The game could hang on field A15 of the battle pass
    • Fixed issues with Dolby Atmos
    • UAV in Hardcore mode Tier 1 has been fixed
    • Shoot House is back in the private player of MW2
    • Resolved issues in co-op mode Spec-Ops
    • General improvements to lighting and shadows on Al Mazrah
    • You can now see the name tags in Warzone 2 when watching others
    • Many broken spots on the map Al Mazrah have been repaired
    • Broken weapons on the train from Warzone 2 have been fixed

    This was just a small snippet of the bug fixes in mid-season 1. The number of bug fixes is nearly overwhelming. If you want to dive deeper, take a look at the English patch notes (via callofduty.com).

    There were also a few minor “quality of life” adjustments, such as with looting and using the buy stations.

    CoD MW2 & Warzone 2: Playlist for the mid-season start

    Finally, we list the playlists of CoD MW2 and Warzone 2:

    • CoD MW2
      • Quick Play
      • Shipment 24/7
      • Moshpit in third-person view
      • CDL Moshpit
      • Ground War
      • Invasion
      • Tier 1
    • Warzone 2
      • Warzone Cup
      • Mini-BR Trio
      • Battle Royale Quad
      • Battle Royale Trio
      • Battle Royale Duo
      • Battle Royale Solo

    This was our overview of the patch notes for mid-season 1. Leave us a comment with your first impressions of the update.

    By the way, some players were uncertain what to make of the new Shipment beforehand: Shipment is coming to CoD MW2 and changes one thing – players don’t know whether to cheer or cry

    Mid-Season 1 of Call of Duty: Modern Warfare 2 and Warzone 2 is live. The patch notes are filled with bug fixes. MeinMMO highlights the key bug fixes, a brief content overview, and the most important balancing adjustments.

    Regularly, Call of Duty brings fresh air into its current shooters on PC and console through season updates. Now the mid-season update of Season 1 is live and comes with a long list of patch notes.

    MeinMMO summarizes the most important information about the update:

    • Download & Content
    • Most important balancing adjustments
    • Highlights of the bug fixes
    • Current playlist CoD MW2 & Warzone 2

    If you want to take a look at the English patch notes yourself, you can find them at callofduty.com.

    CoD MW2 & Warzone 2: Update 1.12 – Download & Content

    When is the update coming? The mid-season and update 1.12 are already live.

    How large is the update? It depends on your platform; the sizes vary a bit. On PlayStation, the update is about 11 GB large.

    What is included in the update? Here’s a brief overview of the content of the mid-season:

    It was also intended that your gameplay statistics from Warzone 2 would become visible. However, the introduction has been postponed indefinitely.

    Here is a trailer for the first PvE raid in the history of Call of Duty, which also went live with the mid-season:

    CoD MW2 & Warzone 2: Update 1.12 – Patch Notes / Balancing

    This time, the patch notes include 2 categories of balancing changes: weapon and general adjustments. We start with the list of weapon changes and give you an assessment of whether we see a buff or a nerf here:

  • Better hipfire
  • More damage in the first damage range
  • Higher chest multiplier
  • VEL 47 – Buff
    • Better hipfire
    • Higher movement speed
    • Higher damage at range
  • .50 GS
    • Better hipfire
    • Increased range for headshots
    • Generally increased range
    • Neck and shoulder multiplier improved
    • Higher bullet velocity
  • Shotguns in general – Nerf
    • Shotguns can no longer take out a player with full armor in one shot
  • Riot shield – Nerf
    • Less movement speed
    • Reduced melee damage
    • Animations improved
    • It takes longer to use a throwing knife
  • The further balance adjustments affect equipment, vehicles, or field upgrades. Here are a few highlights:

    • Field upgrade – Portable Radar
      • Can now be attached to vehicles
    • Weapon tuning
      • Benefits provide more
      • Disadvantages are less pronounced
    • Vehicles
      • Collision damage for helicopters reduced
      • Fall damage for ATV & UTV reduced
      • Generally, the UTV can withstand more
      • Boats go less far out of the water
    • Name tags
      • If an enemy is directly in the line of sight of an ally, your ally’s name tag will be deactivated to better identify enemies
    • Operator
      • The nasty dark pro skin of the L.A. Thieves has been nerfed, now features more red elements
    • AI themes in Warzone 2
      • 5 instead of 3 strongholds in battle royale
      • Bullet damage reduced by 26%
      • 50% fewer enemies at some POIs
      • Increased time between AI waves by 50%
      • Number of enemies in AI waves reduced by 30%
      • AI in the black sites have more armor

    These were the highlights in balancing. We will again link you to the English patch notes if you want to dig deeper (via callofduty.com).

    CoD MW2 & Warzone 2: Update 1.12 – Patch Notes / Bug fixes

    Let’s move on to the bug fixes. Call of Duty has probably never provided such a long list of bug fixes. Counting up, we came to over 120 bug fixes that are included in update 1.12. Here are a few highlights:

    • Attachments fixed that could not be unlocked and/or had incorrect displays
    • The social menu should now work better
    • Fixed bugs in the showcase area
    • Resolved issues with the killstreak Juggernaut
    • Fixed problems with the stun mine
    • Thermite no longer sticks to a newly spawned player after a kill
    • Corrected erroneous displays in the gunsmith
    • The game could hang on field A15 of the battle pass
    • Fixed issues with Dolby Atmos
    • UAV in Hardcore mode Tier 1 has been fixed
    • Shoot House is back in the private player of MW2
    • Resolved issues in co-op mode Spec-Ops
    • General improvements to lighting and shadows on Al Mazrah
    • You can now see the name tags in Warzone 2 when watching others
    • Many broken spots on the map Al Mazrah have been repaired
    • Broken weapons on the train from Warzone 2 have been fixed

    This was just a small snippet of the bug fixes in mid-season 1. The number of bug fixes is nearly overwhelming. If you want to dive deeper, take a look at the English patch notes (via callofduty.com).

    There were also a few minor “quality of life” adjustments, such as with looting and using the buy stations.

    CoD MW2 & Warzone 2: Playlist for the mid-season start

    Finally, we list the playlists of CoD MW2 and Warzone 2:

    • CoD MW2
      • Quick Play
      • Shipment 24/7
      • Moshpit in third-person view
      • CDL Moshpit
      • Ground War
      • Invasion
      • Tier 1
    • Warzone 2
      • Warzone Cup
      • Mini-BR Trio
      • Battle Royale Quad
      • Battle Royale Trio
      • Battle Royale Duo
      • Battle Royale Solo

    This was our overview of the patch notes for mid-season 1. Leave us a comment with your first impressions of the update.

    By the way, some players were uncertain what to make of the new Shipment beforehand: Shipment is coming to CoD MW2 and changes one thing – players don’t know whether to cheer or cry

  • Higher bullet velocity
  • Better hipfire
  • More damage in the first damage range
  • Higher chest multiplier
  • VEL 47 – Buff
    • Better hipfire
    • Higher movement speed
    • Higher damage at range
  • .50 GS
    • Better hipfire
    • Increased range for headshots
    • Generally increased range
    • Neck and shoulder multiplier improved
    • Higher bullet velocity
  • Shotguns in general – Nerf
    • Shotguns can no longer take out a player with full armor in one shot
  • Riot shield – Nerf
    • Less movement speed
    • Reduced melee damage
    • Animations improved
    • It takes longer to use a throwing knife
  • The further balance adjustments affect equipment, vehicles, or field upgrades. Here are a few highlights:

    • Field upgrade – Portable Radar
      • Can now be attached to vehicles
    • Weapon tuning
      • Benefits provide more
      • Disadvantages are less pronounced
    • Vehicles
      • Collision damage for helicopters reduced
      • Fall damage for ATV & UTV reduced
      • Generally, the UTV can withstand more
      • Boats go less far out of the water
    • Name tags
      • If an enemy is directly in the line of sight of an ally, your ally’s name tag will be deactivated to better identify enemies
    • Operator
      • The nasty dark pro skin of the L.A. Thieves has been nerfed, now features more red elements
    • AI themes in Warzone 2
      • 5 instead of 3 strongholds in battle royale
      • Bullet damage reduced by 26%
      • 50% fewer enemies at some POIs
      • Increased time between AI waves by 50%
      • Number of enemies in AI waves reduced by 30%
      • AI in the black sites have more armor

    These were the highlights in balancing. We will again link you to the English patch notes if you want to dig deeper (via callofduty.com).

    CoD MW2 & Warzone 2: Update 1.12 – Patch Notes / Bug fixes

    Let’s move on to the bug fixes. Call of Duty has probably never provided such a long list of bug fixes. Counting up, we came to over 120 bug fixes that are included in update 1.12. Here are a few highlights:

    • Attachments fixed that could not be unlocked and/or had incorrect displays
    • The social menu should now work better
    • Fixed bugs in the showcase area
    • Resolved issues with the killstreak Juggernaut
    • Fixed problems with the stun mine
    • Thermite no longer sticks to a newly spawned player after a kill
    • Corrected erroneous displays in the gunsmith
    • The game could hang on field A15 of the battle pass
    • Fixed issues with Dolby Atmos
    • UAV in Hardcore mode Tier 1 has been fixed
    • Shoot House is back in the private player of MW2
    • Resolved issues in co-op mode Spec-Ops
    • General improvements to lighting and shadows on Al Mazrah
    • You can now see the name tags in Warzone 2 when watching others
    • Many broken spots on the map Al Mazrah have been repaired
    • Broken weapons on the train from Warzone 2 have been fixed

    This was just a small snippet of the bug fixes in mid-season 1. The number of bug fixes is nearly overwhelming. If you want to dive deeper, take a look at the English patch notes (via callofduty.com).

    There were also a few minor “quality of life” adjustments, such as with looting and using the buy stations.

    CoD MW2 & Warzone 2: Playlist for the mid-season start

    Finally, we list the playlists of CoD MW2 and Warzone 2:

    • CoD MW2
      • Quick Play
      • Shipment 24/7
      • Moshpit in third-person view
      • CDL Moshpit
      • Ground War
      • Invasion
      • Tier 1
    • Warzone 2
      • Warzone Cup
      • Mini-BR Trio
      • Battle Royale Quad
      • Battle Royale Trio
      • Battle Royale Duo
      • Battle Royale Solo

    This was our overview of the patch notes for mid-season 1. Leave us a comment with your first impressions of the update.

    By the way, some players were uncertain what to make of the new Shipment beforehand: Shipment is coming to CoD MW2 and changes one thing – players don’t know whether to cheer or cry

    • Higher bullet velocity
    • Better hipfire
    • More damage in the first damage range
    • Higher chest multiplier
  • VEL 47 – Buff
    • Better hipfire
    • Higher movement speed
    • Higher damage at range
  • .50 GS
    • Better hipfire
    • Increased range for headshots
    • Generally increased range
    • Neck and shoulder multiplier improved
    • Higher bullet velocity
  • Shotguns in general – Nerf
    • Shotguns can no longer take out a player with full armor in one shot
  • Riot shield – Nerf
    • Less movement speed
    • Reduced melee damage
    • Animations improved
    • It takes longer to use a throwing knife
  • The further balance adjustments affect equipment, vehicles, or field upgrades. Here are a few highlights:

    • Field upgrade – Portable Radar
      • Can now be attached to vehicles
    • Weapon tuning
      • Benefits provide more
      • Disadvantages are less pronounced
    • Vehicles
      • Collision damage for helicopters reduced
      • Fall damage for ATV & UTV reduced
      • Generally, the UTV can withstand more
      • Boats go less far out of the water
    • Name tags
      • If an enemy is directly in the line of sight of an ally, your ally’s name tag will be deactivated to better identify enemies
    • Operator
      • The nasty dark pro skin of the L.A. Thieves has been nerfed, now features more red elements
    • AI themes in Warzone 2
      • 5 instead of 3 strongholds in battle royale
      • Bullet damage reduced by 26%
      • 50% fewer enemies at some POIs
      • Increased time between AI waves by 50%
      • Number of enemies in AI waves reduced by 30%
      • AI in the black sites have more armor

    These were the highlights in balancing. We will again link you to the English patch notes if you want to dig deeper (via callofduty.com).

    CoD MW2 & Warzone 2: Update 1.12 – Patch Notes / Bug fixes

    Let’s move on to the bug fixes. Call of Duty has probably never provided such a long list of bug fixes. Counting up, we came to over 120 bug fixes that are included in update 1.12. Here are a few highlights:

    • Attachments fixed that could not be unlocked and/or had incorrect displays
    • The social menu should now work better
    • Fixed bugs in the showcase area
    • Resolved issues with the killstreak Juggernaut
    • Fixed problems with the stun mine
    • Thermite no longer sticks to a newly spawned player after a kill
    • Corrected erroneous displays in the gunsmith
    • The game could hang on field A15 of the battle pass
    • Fixed issues with Dolby Atmos
    • UAV in Hardcore mode Tier 1 has been fixed
    • Shoot House is back in the private player of MW2
    • Resolved issues in co-op mode Spec-Ops
    • General improvements to lighting and shadows on Al Mazrah
    • You can now see the name tags in Warzone 2 when watching others
    • Many broken spots on the map Al Mazrah have been repaired
    • Broken weapons on the train from Warzone 2 have been fixed

    This was just a small snippet of the bug fixes in mid-season 1. The number of bug fixes is nearly overwhelming. If you want to dive deeper, take a look at the English patch notes (via callofduty.com).

    There were also a few minor “quality of life” adjustments, such as with looting and using the buy stations.

    CoD MW2 & Warzone 2: Playlist for the mid-season start

    Finally, we list the playlists of CoD MW2 and Warzone 2:

    • CoD MW2
      • Quick Play
      • Shipment 24/7
      • Moshpit in third-person view
      • CDL Moshpit
      • Ground War
      • Invasion
      • Tier 1
    • Warzone 2
      • Warzone Cup
      • Mini-BR Trio
      • Battle Royale Quad
      • Battle Royale Trio
      • Battle Royale Duo
      • Battle Royale Solo

    This was our overview of the patch notes for mid-season 1. Leave us a comment with your first impressions of the update.

    By the way, some players were uncertain what to make of the new Shipment beforehand: Shipment is coming to CoD MW2 and changes one thing – players don’t know whether to cheer or cry

  • Kastov 545 – Buff
    • Higher bullet velocity
    • Better hipfire
    • More damage in the first damage range
    • Higher chest multiplier
  • VEL 47 – Buff
    • Better hipfire
    • Higher movement speed
    • Higher damage at range
  • .50 GS
    • Better hipfire
    • Increased range for headshots
    • Generally increased range
    • Neck and shoulder multiplier improved
    • Higher bullet velocity
  • Shotguns in general – Nerf
    • Shotguns can no longer take out a player with full armor in one shot
  • Riot shield – Nerf
    • Less movement speed
    • Reduced melee damage
    • Animations improved
    • It takes longer to use a throwing knife
  • The further balance adjustments affect equipment, vehicles, or field upgrades. Here are a few highlights:

    • Field upgrade – Portable Radar
      • Can now be attached to vehicles
    • Weapon tuning
      • Benefits provide more
      • Disadvantages are less pronounced
    • Vehicles
      • Collision damage for helicopters reduced
      • Fall damage for ATV & UTV reduced
      • Generally, the UTV can withstand more
      • Boats go less far out of the water
    • Name tags
      • If an enemy is directly in the line of sight of an ally, your ally’s name tag will be deactivated to better identify enemies
    • Operator
      • The nasty dark pro skin of the L.A. Thieves has been nerfed, now features more red elements
    • AI themes in Warzone 2
      • 5 instead of 3 strongholds in battle royale
      • Bullet damage reduced by 26%
      • 50% fewer enemies at some POIs
      • Increased time between AI waves by 50%
      • Number of enemies in AI waves reduced by 30%
      • AI in the black sites have more armor

    These were the highlights in balancing. We will again link you to the English patch notes if you want to dig deeper (via callofduty.com).

    CoD MW2 & Warzone 2: Update 1.12 – Patch Notes / Bug fixes

    Let’s move on to the bug fixes. Call of Duty has probably never provided such a long list of bug fixes. Counting up, we came to over 120 bug fixes that are included in update 1.12. Here are a few highlights:

    • Attachments fixed that could not be unlocked and/or had incorrect displays
    • The social menu should now work better
    • Fixed bugs in the showcase area
    • Resolved issues with the killstreak Juggernaut
    • Fixed problems with the stun mine
    • Thermite no longer sticks to a newly spawned player after a kill
    • Corrected erroneous displays in the gunsmith
    • The game could hang on field A15 of the battle pass
    • Fixed issues with Dolby Atmos
    • UAV in Hardcore mode Tier 1 has been fixed
    • Shoot House is back in the private player of MW2
    • Resolved issues in co-op mode Spec-Ops
    • General improvements to lighting and shadows on Al Mazrah
    • You can now see the name tags in Warzone 2 when watching others
    • Many broken spots on the map Al Mazrah have been repaired
    • Broken weapons on the train from Warzone 2 have been fixed

    This was just a small snippet of the bug fixes in mid-season 1. The number of bug fixes is nearly overwhelming. If you want to dive deeper, take a look at the English patch notes (via callofduty.com).

    There were also a few minor “quality of life” adjustments, such as with looting and using the buy stations.

    CoD MW2 & Warzone 2: Playlist for the mid-season start

    Finally, we list the playlists of CoD MW2 and Warzone 2:

    • CoD MW2
      • Quick Play
      • Shipment 24/7
      • Moshpit in third-person view
      • CDL Moshpit
      • Ground War
      • Invasion
      • Tier 1
    • Warzone 2
      • Warzone Cup
      • Mini-BR Trio
      • Battle Royale Quad
      • Battle Royale Trio
      • Battle Royale Duo
      • Battle Royale Solo

    This was our overview of the patch notes for mid-season 1. Leave us a comment with your first impressions of the update.

    By the way, some players were uncertain what to make of the new Shipment beforehand: Shipment is coming to CoD MW2 and changes one thing – players don’t know whether to cheer or cry

  • Kastov 545 – Buff
    • Higher bullet velocity
    • Better hipfire
    • More damage in the first damage range
    • Higher chest multiplier
  • VEL 47 – Buff
    • Better hipfire
    • Higher movement speed
    • Higher damage at range
  • .50 GS
    • Better hipfire
    • Increased range for headshots
    • Generally increased range
    • Neck and shoulder multiplier improved
    • Higher bullet velocity
  • Shotguns in general – Nerf
    • Shotguns can no longer take out a player with full armor in one shot
  • Riot shield – Nerf
    • Less movement speed
    • Reduced melee damage
    • Animations improved
    • It takes longer to use a throwing knife
  • The further balance adjustments affect equipment, vehicles, or field upgrades. Here are a few highlights:

    • Field upgrade – Portable Radar
      • Can now be attached to vehicles
    • Weapon tuning
      • Benefits provide more
      • Disadvantages are less pronounced
    • Vehicles
      • Collision damage for helicopters reduced
      • Fall damage for ATV & UTV reduced
      • Generally, the UTV can withstand more
      • Boats go less far out of the water
    • Name tags
      • If an enemy is directly in the line of sight of an ally, your ally’s name tag will be deactivated to better identify enemies
    • Operator
      • The nasty dark pro skin of the L.A. Thieves has been nerfed, now features more red elements
    • AI themes in Warzone 2
      • 5 instead of 3 strongholds in battle royale
      • Bullet damage reduced by 26%
      • 50% fewer enemies at some POIs
      • Increased time between AI waves by 50%
      • Number of enemies in AI waves reduced by 30%
      • AI in the black sites have more armor

    These were the highlights in balancing. We will again link you to the English patch notes if you want to dig deeper (via callofduty.com).

    CoD MW2 & Warzone 2: Update 1.12 – Patch Notes / Bug fixes

    Let’s move on to the bug fixes. Call of Duty has probably never provided such a long list of bug fixes. Counting up, we came to over 120 bug fixes that are included in update 1.12. Here are a few highlights:

    • Attachments fixed that could not be unlocked and/or had incorrect displays
    • The social menu should now work better
    • Fixed bugs in the showcase area
    • Resolved issues with the killstreak Juggernaut
    • Fixed problems with the stun mine
    • Thermite no longer sticks to a newly spawned player after a kill
    • Corrected erroneous displays in the gunsmith
    • The game could hang on field A15 of the battle pass
    • Fixed issues with Dolby Atmos
    • UAV in Hardcore mode Tier 1 has been fixed
    • Shoot House is back in the private player of MW2
    • Resolved issues in co-op mode Spec-Ops
    • General improvements to lighting and shadows on Al Mazrah
    • You can now see the name tags in Warzone 2 when watching others
    • Many broken spots on the map Al Mazrah have been repaired
    • Broken weapons on the train from Warzone 2 have been fixed

    This was just a small snippet of the bug fixes in mid-season 1. The number of bug fixes is nearly overwhelming. If you want to dive deeper, take a look at the English patch notes (via callofduty.com).

    There were also a few minor “quality of life” adjustments, such as with looting and using the buy stations.

    CoD MW2 & Warzone 2: Playlist for the mid-season start

    Finally, we list the playlists of CoD MW2 and Warzone 2:

    • CoD MW2
      • Quick Play
      • Shipment 24/7
      • Moshpit in third-person view
      • CDL Moshpit
      • Ground War
      • Invasion
      • Tier 1
    • Warzone 2
      • Warzone Cup
      • Mini-BR Trio
      • Battle Royale Quad
      • Battle Royale Trio
      • Battle Royale Duo
      • Battle Royale Solo

    This was our overview of the patch notes for mid-season 1. Leave us a comment with your first impressions of the update.

    By the way, some players were uncertain what to make of the new Shipment beforehand: Shipment is coming to CoD MW2 and changes one thing – players don’t know whether to cheer or cry

    • Akimbo P890, X12, Basilisk, and .50 GS – Nerf
      • less damage against armored opponents
    • MX9 – Buff
      • 32-round magazine has significantly more mobility
    • Kastov-74u – Nerf
      • Less damage in the first damage range
    • Kastov 545 – Buff
      • Higher bullet velocity
      • Better hipfire
      • More damage in the first damage range
      • Higher chest multiplier
    • VEL 47 – Buff
      • Better hipfire
      • Higher movement speed
      • Higher damage at range
    • .50 GS
      • Better hipfire
      • Increased range for headshots
      • Generally increased range
      • Neck and shoulder multiplier improved
      • Higher bullet velocity
    • Shotguns in general – Nerf
      • Shotguns can no longer take out a player with full armor in one shot
    • Riot shield – Nerf
      • Less movement speed
      • Reduced melee damage
      • Animations improved
      • It takes longer to use a throwing knife

    The further balance adjustments affect equipment, vehicles, or field upgrades. Here are a few highlights:

    • Field upgrade – Portable Radar
      • Can now be attached to vehicles
    • Weapon tuning
      • Benefits provide more
      • Disadvantages are less pronounced
    • Vehicles
      • Collision damage for helicopters reduced
      • Fall damage for ATV & UTV reduced
      • Generally, the UTV can withstand more
      • Boats go less far out of the water
    • Name tags
      • If an enemy is directly in the line of sight of an ally, your ally’s name tag will be deactivated to better identify enemies
    • Operator
      • The nasty dark pro skin of the L.A. Thieves has been nerfed, now features more red elements
    • AI themes in Warzone 2
      • 5 instead of 3 strongholds in battle royale
      • Bullet damage reduced by 26%
      • 50% fewer enemies at some POIs
      • Increased time between AI waves by 50%
      • Number of enemies in AI waves reduced by 30%
      • AI in the black sites have more armor

    These were the highlights in balancing. We will again link you to the English patch notes if you want to dig deeper (via callofduty.com).

    CoD MW2 & Warzone 2: Update 1.12 – Patch Notes / Bug fixes

    Let’s move on to the bug fixes. Call of Duty has probably never provided such a long list of bug fixes. Counting up, we came to over 120 bug fixes that are included in update 1.12. Here are a few highlights:

    • Attachments fixed that could not be unlocked and/or had incorrect displays
    • The social menu should now work better
    • Fixed bugs in the showcase area
    • Resolved issues with the killstreak Juggernaut
    • Fixed problems with the stun mine
    • Thermite no longer sticks to a newly spawned player after a kill
    • Corrected erroneous displays in the gunsmith
    • The game could hang on field A15 of the battle pass
    • Fixed issues with Dolby Atmos
    • UAV in Hardcore mode Tier 1 has been fixed
    • Shoot House is back in the private player of MW2
    • Resolved issues in co-op mode Spec-Ops
    • General improvements to lighting and shadows on Al Mazrah
    • You can now see the name tags in Warzone 2 when watching others
    • Many broken spots on the map Al Mazrah have been repaired
    • Broken weapons on the train from Warzone 2 have been fixed

    This was just a small snippet of the bug fixes in mid-season 1. The number of bug fixes is nearly overwhelming. If you want to dive deeper, take a look at the English patch notes (via callofduty.com).

    There were also a few minor “quality of life” adjustments, such as with looting and using the buy stations.

    CoD MW2 & Warzone 2: Playlist for the mid-season start

    Finally, we list the playlists of CoD MW2 and Warzone 2:

    • CoD MW2
      • Quick Play
      • Shipment 24/7
      • Moshpit in third-person view
      • CDL Moshpit
      • Ground War
      • Invasion
      • Tier 1
    • Warzone 2
      • Warzone Cup
      • Mini-BR Trio
      • Battle Royale Quad
      • Battle Royale Trio
      • Battle Royale Duo
      • Battle Royale Solo

    This was our overview of the patch notes for mid-season 1. Leave us a comment with your first impressions of the update.

    By the way, some players were uncertain what to make of the new Shipment beforehand: Shipment is coming to CoD MW2 and changes one thing – players don’t know whether to cheer or cry

    Source(s): Call of Duty
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