CoD MW: The most important changes from Update 1.15 – What about Warzone?

CoD MW: The most important changes from Update 1.15 – What about Warzone?

The new Call of Duty: Modern Warfare Update 1.15 is now available for PS4, Xbox One, and PC and features various adjustments as well as new content. We take a look at the most important changes after the new patch.

What is the new update all about? On the evening of February 25, Update 1.15 for CoD Modern Warfare was released. The latest patch is up to 10GB in size depending on the platform.

Most importantly – What about Warzone? Contrary to some rumors, the Battle Royale mode Warzone was not activated with the recent Update 1.15 last night. An official introduction is still pending, so fans must remain patient.

However, it is currently speculated that Warzone could launch on March 3. Here you can find out more: CoD MW: Players find hints on Warzone release on March 3 – What’s the deal?

Changes in Modern Warfare with Update 1.15 – The Patch Notes

Here we summarize the most important changes and innovations from the latest Modern Warfare update.

New Map, Modes, and Playlists

New Map: For the Gunfight mode, there is now the new map Bazaar, which has been added to the rotation. The map takes place in a tight and winding market in Urzikstan, features 3 lanes along with different height levels, and is the 2nd new map for Gunfight in Season 2 after Rust.

New Playlists and Modes:

  • You can now play 3vs3 Gunfight in a dedicated playlist only on the map Rust and only with snipers.
  • Thanks to the new playlist “Thick, Old Houseboat”, you can now play through 3 of the most popular maps from Modern Warfare in various modes. Rust, Shipment, and Shoot House rotate here.
  • With “Grounded Ground War”, there is now an alternative version of the large-scale Ground War mode. While large battles can still be fought here, tanks are not included. The focus is on infantry and small, fast vehicles. Additionally, Realism Rules are active.
  • With “Massive Infection”, the popular Infection mode can now be played in a larger format on Aniyah Palace, a Ground War map.
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Nerfs, Buffs, and Weapon Changes

Buffs: In total, 3 weapons have been upgraded with the new update:

  • The “Model 680” shotgun and the associated “XRK 30.0 Sport” barrel have had their range slightly increased.
  • For the SA87 LMG, which was recently buffed with Season 2, the recoil has been reduced for the 12.4 Factory barrel.
  • For the AK, the damage for the 5.45x39mm Round Mags has been increased at medium as well as close range.

Nerfs: This time, there have been nerfs for 4 weapons – three shotguns and the crossbow:

  • The loading time for the crossbow has now increased.
  • For the attachments (all barrels) Model 680 – XRK 18.0” Liberator, R9-0 Force TAC Sentry, and Origin 12 Forge TAC Precision, the range has been slightly reduced and the ADS time has been increased.

Other Changes:

  • For the new SMG Striker 45, the range and ADS speed have been adjusted to match the description of the 300mm Poly barrel.
  • Additionally, under-barrel shotguns have been adjusted. The number of pellets, as well as range and ammunition count (to 8), have been increased, the fire rate has been reduced, and the automatic weapon switch (after empty) has been tuned.

What Will Change with Update 1.15

Bugfixes: The new patch has fixed numerous issues – including:

  • Some map exploits
  • Regiment tags
  • Mouse issues after the last update
  • Incorrect display for career level
  • Spawn exploits
  • White phosphorus, which could kill all players instantly in realism modes
  • Problems and bugs in numerous challenges
  • Issues in the SpecOps mode
  • Stability issues on PC

Official Patch Notes for CoD Modern Warfare Update 1.15: If you want to check out all the changes in detail, you can do so here:

What Was Not in the Patch Notes: With Update 1.15, some changes came into play that were not listed in the accompanying official patch notes:

  • The Uzi submachine gun has received new attachments – a new barrel and a new magazine for ammunition.
  • Furthermore, the operator missions have now been moved from the mission menu to the operator menu and no longer need to be selected manually. If a mission is available for an operator, it will automatically activate when the respective operator is selected.

This new feature was, however, displayed in-game.

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