The latest patch in Call of Duty: Modern Warfare caused quite a stir. Among other things, the spawns on the Shipment map were supposed to be improved, but the opposite has happened.
What did the patch promise? The update from yesterday, January 28th, brought back Shipment 24/7 and promised spawn adjustments there. It was supposed to prevent players from being killed immediately upon spawning, and the spawn points were to be expanded to the edge of the map.
According to early reports, however, the spawns have gotten worse. It seems players can be eliminated more easily upon entering the match.
Spawns are worse than before
Players report: On Reddit, there are numerous clips showing that the spawns have not improved. On the contrary, some videos make the kills appear even easier than before.
The spawn points were changed, but this did not lead to any real improvement:
How are players reacting now? There is a lot of mockery and derision for this change. Some players refer to the fixed spawns in quotes and do not consider them better.
We FiXeD ThE SpAwNs On ShIpMeNT from r/modernwarfare
Other players are really angry. They say they would rather have the previous spawns back, as they were better. For example, biwweh says on reddit: “The Shipment spawns are just as bad, if not worse than before.”
Could there be another adjustment? This will show in the coming days. Infinity Ward is surely aware that players are not happy about the change and might make further adjustments.
Shipment is small and that’s a problem
Why are the spawns on Shipment so weird? The map is very small and thus offers limited space to spawn. Once one side has pushed their opponents deep into their territory, they can easily stand in front of the spawn points and rack up kills.
Players often do not even see their opponents and are eliminated at the first movement.
Another game mode has also been activated since the patch. It is supposed to make all players happy: