Many players have criticized the near-death experience in Call of Duty: Modern Warfare. However, it is intended to remain the same. Infinity Ward provides good reasons for this.
These are the near-death experiences: When hit by enemies and on the verge of elimination, the screen turns black and white. The darker it gets, the closer you are to death.
For many fans, it is too dark. This makes it difficult to recognize enemies when injured. This frustrates players, leading them to demand its removal.
Developers’ stance on the near-death experience
What does Infinity Ward say about it? A fan reminds the developers that they should address the issue surrounding the near-death experience and not neglect it.
Ashton Williams, Communications Manager at Infinity Ward, explains that this serves a specific purpose and is important for the health mechanics. The less color one can see, the closer one is to death.
It does not seem that Infinity Ward is planning a change here. After all, this mechanic is important for the health indicator in the game.
How is this statement received? Williams faces a lot of criticism for this. Players also say that Infinity Ward places too much emphasis on realism. There hasn’t been a CoD title that handled it this way, and players could still see how much health they had left.
modern_slinke writes on Twitter: “The screen doesn’t need to desaturate, as it only causes disorientation. The last games had blood splatters, and there was nothing wrong with that. Why do developers always have to change things that aren’t broken or need change?”
Why is the feedback interesting? Throughout the beta, Infinity Ward repeatedly responded to player feedback. After massive criticism, they even added a new type of minimap and promised improvements in spawns.
Now, however, it seems that the developers are staying firm and not fulfilling this desire of the player base.
For more issues that players had during the beta, read here:
