Just over 2 weeks until the new Call of Duty: Black Ops Cold War (November 13) and slowly more and more info about the new shooter is surfacing. This time, a leak shows a picture of possibly all scorestreaks that will be included in the game.
The new Call of Duty places the world of Modern Warfare in the Cold War and lets you carry out covert operations in locations all over the world. Not quite as covert are the operations in the Cold War multiplayer. Here, there are explosions in every corner and scorestreaks share some of the blame.
A new leak now shows a picture of the scorestreaks from Cold War, showcasing 21 war devices that you can earn and unleash on your enemies. MeinMMO shows you the picture and lists the individual streaks. From the experiences of the beta and previous CoDs, we also attempt to provide an explanation of how each streak works.
Which streaks ultimately make it into the game and how they function is, however, not definitively clarified yet. So take the information here with a grain of skepticism.
List of Possible Cold War Scorestreaks in Detail
What does the leak look like? On reddit, the user “Mathiasxd148” posted a screenshot of the scorestreak selection screen in Cold War:
It indeed looks very complete, but even the thread creator is not quite sure if these are really all the streaks that will ultimately be in the game. In Modern Warfare, there were a total of 20 killstreaks in multiplayer.
Which scorestreaks are shown? A total of 21 streak icons are visible. Here are the required scores, possible translations into English, functionality, and whether the streak was already available in the beta:
- 500 – Incendiary Bow – A bow that allows you to fire incendiary projectiles that cause area damage
- 600 – RC-XD – A manually controlled mini-vehicle with explosives (Beta)
- 700 – Armor – Increases health points
- 800 – Spy Plane – Enemies are displayed on the minimap (Beta)
- 900 – Counter Spy Plane – Minimaps of enemies are disrupted (Beta)
- 1,000 – Flamethrower – A fire-spewing device for variable use
- 1,250 – Care Package – Gives you a random scorestreak upon collection
- 1,400 – Sentry Turret – An auto-targeting turret that can be placed on the map (Beta)
- 1,500 – Death Machine – A minigun for devastating the environment
- 1,750 – Cruise Missile – A controllable rocket that falls onto the map from above
- 2,000 – Artillery – Selects 3 targets on the map to be attacked with artillery grenades (Beta)
- 2,250 – Hand Canon – A powerful sidearm that may kill with a single shot
- 2,500 – Napalm Strike – An airstrike across the map with firebombs (Beta)
- 3,000 – Air Patrol – Attacks enemy equipment in the airspace (Beta)
- 3,250 – War Machine – A grenade launcher for one-shot kills and high area damage (Beta)
- 3,500 – Strafe Run – Attacks a marked area on the map with low-flying aircraft
- 4,000 – Attack Helicopter – A helicopter patrols the map and automatically attacks enemies in sight (Beta)
- 5,000 – H.A.R.P. – A bomb with great destructive power is dropped on the map
- 6,000 – Chopper Gunner – You sit in a helicopter for a short time and fire a powerful gun at the map (Beta)
- 8,000 – VTOL Escort – A jet fires a missile at the map and then patrols the marked area
- 10,000 – Gunship – You briefly become the gunner of a bomber that terrorizes the map with 3 different guns
New system differs significantly from previous approaches
How do scorestreaks work in Cold War? With the points system, Cold War tries something completely new and discards old concepts. Although there have been similar scorestreaks or perks in the past that translate the normal killstreak into a point series, this system is unique so far:
- Instead of getting streak devices through kills, you earn them through collected points
- If you die, you keep your points
- The longer you survive, the more points you can rack up – killstreaks give you more points than regular kills
- You can use a scorestreak multiple times in one life (for example, 2 times the drone if you were able to collect it 2 times)
- Streaks have a cooldown of 30 seconds after they expire – only then do you start collecting points for them again
Although you keep your points after a death, it’s not easy to get to the better streaks. Long killstreaks yield a lot of points and if you can’t land any streaks, you still won’t reach the really strong ones.
However, players who enjoy focusing on the objectives of a mission will benefit from the system. Points for holding point “B” for a while can pay off for a high score in order to earn the next streak.
How the system will ultimately be implemented in the game and which streaks will be available will be conclusively clarified only with the release on November 13. By the way, there is still a Halloween event running in Warzone until November 3. If you haven’t tried it yet, check out our assessment of the event by MeinMMO author Maik Schneider.
