With Fellowship, the developers aimed to create an alternative to theme park MMORPGs that only offer dungeons without any fluff. Now the dungeon RPG is launching its new season on Steam.
What kind of game is this? Fellowship is the answer to the time problems of MMORPG players – or at least it wants to be. Therefore, the developers took the dungeons from theme park MMORPGs and created a game without the typical leveling phase and without an open world.
From a hub, you go straight into the action and then back to the hub, where you can take care of the development of your own hero. To ensure enough variety, instead of classes, there are heroes in the game, each equipped with their own abilities and specializations.
The dungeon RPG has now presented its second season, bringing exactly the needed variety.
Here you can watch the trailer for Season 2:
Two new heroes
What changes with Season 2? Two weeks before World of Warcraft launches Midnight with its new expansion, Fellowship has released its second season. This has directly multiplied the player count, catapulting it to over 14,000 (Source: SteamDB).
The new season in Fellowship brings two new heroes to the game. The new healer Aeona is designed to play like a damage dealer but is capable of slowing down 50% of incoming damage to the group. With her dealt damage, she consequently provides healing, making her an interesting choice as a heal/DD hybrid.
The new tank Xavian is the paladin in Fellowship. He plays as a tank/heal hybrid and can intervene in emergencies to save the group from a wipe with his limited heals.
New is also a kind of adventure playground called “Woodland Glade.” This place is intended to give players the opportunity to try out their own characters and have some fun with friends without immediately heading back into the next dungeon.
What else changes? The developers will also conduct a season reset with the start of the new season. This means that all players will start on the same level in the new season. This way, everyone can also jointly enter the new leaderboards.
The developers are also changing how the entry into Fellowship works with the new season. They aim to make the learning curve a bit flatter by introducing difficult mechanics only in higher tiers and a new system that suggests monster groups in dungeons for beginners to defeat in order to sensibly reach the boss.
It is encouraging that Fellowship preempts World of Warcraft with the new season and can attract many players again with renewed momentum. Whether the new features will provide enough long-term motivation to survive the release of Midnight remains to be seen. You can find everything about the new expansion of WoW here: WoW Midnight: Release, Raids, Early Access – All about the next expansion