Camelot Unchained: Defeat four enemies, grow two centimeters!

Camelot Unchained: Defeat four enemies, grow two centimeters!

The fantasy MMORPG Camelot Unchained is considered one of the hottest projects for the coming years. It was made possible through the crowdfunding platform Kickstarter. There, the project, which sees itself in the tradition of Dark Age of Camelot, raised over 2.2 million US dollars. At the moment, chief developer Mark Jacobs is giving genre fans excitement with regular previews and blogs. In the latest blog, he revives one of the most fascinating ideas from Warhammer Online.

In the current developer diary Piercing the Veil #6, Jacobs addresses an idea that was on the back burner for a long time in Warhammer Online but was never realized. Wouldn’t it be great if the characters experienced model changes as they succeed and age in the game? In Warhammer, it was once planned that Orcs – as in the source material – would continue to grow as long as they defeated more enemies. A great idea that unfortunately was never realized for technical reasons.

Mark Jacobs was thus astonished when his idea was met with open ears during a brainstorming session with the technicians. Apparently, they just nodded and said it could be done. However, not all classes are supposed to be affected by the aging and growth processes. Mark Jacobs mentioned that certain races like the Dvegr would petrify as they gain power or that the tails of the Hamadryads would continue to grow.

What is Camelot Unchained

The fantasy MMORPG Camelot Unchained will surely remain in the development pipeline for a while. At the moment, everything points to it developing into a niche PvP game. Jacobs is not in favor of planning another theme park sandbox MMORPG (as they are currently in development with Wildstar and Everquest Next), but wants to provide a home for a fan community that comes from Dark Age of Camelot and Warhammer Online. His goal is to create challenging and strategically exciting PvP.

Among the most interesting announcements of the game at the moment are the possibility to level solely through PvP; a complex housing and crafting system that allows players to create houses, mines, and other items themselves, and a pure crafter class.

We will certainly keep you updated on how the exciting MMORPG Camelot Unchained develops from our perspective in the future, even though it is still in its infancy at the moment.

Source(s): Camelotunchained.com: Piercing the Veil™ #6
Deine Meinung? Diskutiere mit uns!
0
I like it!
This is an AI-powered translation. Some inaccuracies might exist.
Lost Password

Please enter your username or email address. You will receive a link to create a new password via email.