Camelot Unchained is facing some issues again. Although this time it should only be minor bugs, it still has consequences for the beta.
Camelot Unchained Beta delayed: Camelot Unchained was originally scheduled to start its first beta on July 4, where supporters could help develop the game. However, lead designer Mark Jacobs has now announced in a stream that the release of the beta will be postponed again.
The beta is only postponed by a few days or weeks
According to Jacobs, the delay will only be “short.” It will not be years or months before the game goes into the testing phase. The beta 1 should finally go live a few days or weeks later. More accurate information should be released on Thursday.
Too many bugs, supporters need to help: The reason for the delay is that the game still has too many bugs and is therefore not stable enough. Over 40 bugs are on the list that still need to be fixed.
In addition, the game’s client is still too unstable. Jacobs said that the “rate at which the client crashes is TOO DAMN HIGH!” Supporters who have already helped with testing are invited to assist the team in fixing the bugs.
“The version will be better than many other games”: Jacobs promises that Camelot Unchained will run more stable and error-free than many other games at their launch – regardless of whether they can start the beta on July 4 or not. The developers want to present a clean beta rather than “one that stinks.”
The beta is already delayed: Camelot Unchained has already faced some difficulties. Even with the current date, the beta is already three years behind the schedule. For a short time, the team had trouble finding programmers. Only a financial boost finally helped establish a start date for the beta.


