Call of Duty Black Ops 4 Beta: Numerous complaints about OP armor

Call of Duty Black Ops 4 Beta: Numerous complaints about OP armor

As part of the ongoing Call of Duty: Black Ops 4 Beta, a piece of equipment is facing massive criticism. Players believe that the body armor is overpowered in its current state. Treyarch has acknowledged the issue and promises adjustments.

Private Beta started: On Friday, August 3, 2018, the first Private Beta weekend of Call of Duty: Black Ops 4 started – initially exclusively on the PS4. Fans have until 7 PM on August 6 to enjoy the traditional multiplayer mode of the latest Call of Duty installment and provide their feedback.

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Debate over OP item: A certain item is currently facing massive criticism in this context. Numerous fans are complaining about the body armor, which many consider too powerful in its current state.

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Body armor is not well received by beta participants

Extensive customization options: As in previous Call of Duty titles, players can customize their virtual soldier according to their play style with numerous options. This includes a wide variety of firearms, attachments, and perks.

One of these customization options is equipment. It essentially functions like perks and gives the character certain boosts or abilities that provide advantages in combat.

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The problem with the body armor: Among the equipment is also Armor, meaning body armor. This provides the wearer with more health – without any downsides.

What testers particularly dislike is the resulting increase in Time to Kill. The wearer can absorb one to two additional body hits before they are eliminated. In fast shooters like Call of Duty, the impact is enormous.

Even though there is a counter with Armor Piercing Rounds against the armor, many players are concerned that this perk will become a necessity if they want to avoid constantly losing in direct duels against the majority of other players – similar to the issues experienced with Juggernaut and Stopping Power from older installments. This would limit the diversity of character builds.

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The armor also has supporters: There are indeed players who defend the armor and justify its current state. In their eyes, it is a fair trade-off for having to give up other valuable and useful equipment, such as those that speed up healing or reduce cooldown times, by equipping the body armor.

However, supporters of Armor are noticeably in the minority when looking at forums or Reddit.

Developers want to adjust the armor: Treyarch apparently shares the same view as the majority of testers, who believe that Armor is overpowered. In a statement on Reddit, the developers have already indicated that they have heard the players’ feedback and are looking into the matter. Adjustments to the body armor are expected for the second beta weekend, which begins on August 10. However, no further details have been provided.

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What do you think about the current state of the body armor? Should it be minimally adjusted or completely removed in your opinion? Or is all the criticism not really justified?

Source(s): GameRant, Reddit, Reddit
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