Today marks the start of the new season of Blue Protocol: Star Resonance, bringing not only new content but also a system that has long been missing in the MMORPG. MeinMMO author Cedric Holmeier has already tried the new season and reveals how it will change the game.
What does the new season bring? With the second season of Blue Protocol: Star Resonance, the MMORPG receives its first major update since release. Included are 6 new dungeons, 3 new raids, as well as a massive expansion of the game world and a new season mechanic.
However, the previous 6 dungeons and 3 raids will disappear from the game. They will no longer be playable after the release. Beginners can look forward to generous boosts and items that will allow them to connect directly with veterans.
Instead of new levels, players will spend season 2 leveling their Dreambloom. This crystal grants additional stats and enhances abilities individually, depending on how players design the introduced skill tree in the game itself. But the biggest change will go completely unnoticed.
Here you can watch the teaser trailer for the new season of Blue Protocol: Star Resonance:
4 Skills that Make Blue Protocol a Real MMORPG
What are these skills? Anyone who has played and especially raided in Blue Protocol: Star Resonance knows that the MMORPG has always lacked depth in boss fights compared to genre giants.
Therefore, the developers have introduced four new abilities for each role that players can use in Season 2 during boss fights. Among the four new skills are an interrupt skill, a DEF-CD, a cleanse, and aggro gain and loss skills for the various roles.
The new skills must now be used in boss fights and bring a new tactical depth that makes the MMORPG much more interesting for raiders. This direction also steers Blue Protocol: Star Resonance slightly away from the constantly criticized mobile gameplay, which thanks to auto combat has so far consisted of running at times.
How difficult are the dungeons? The new dungeons in the game have higher requirements than before. Both mechanically and in terms of balancing, the developers have made some adjustments intended to make the experience somewhat tougher, without making the game unfriendly for casual players.
It feels as if the first season of the MMORPG was merely the tutorial while part 2 is where it truly begins. However, it remains to be seen whether the balancing will become easier again later.

New Season, New Luck
Is it worth returning? With the new season, all players have the opportunity to comfortably manage their entry through a new menu. With the press of a button, they receive free max-level, a starting gear, and some mounts.
There are also quests that explain the game a bit and introduce new players to the events. Veterans, however, will have a disadvantage: Those who have always tinkered with their equipment so far can throw it away directly. The new sets in the game are so strong, even at the lowest level, that the old gear feels like toys.
Blue Protocol: Star Resonance was a good casual MMORPG in Season 1 with some weaknesses, but with Season 2, tactical depth is added. This could make it a good game for raid loggers who enjoy quick gameplay. Nevertheless, the MMORPG is not a fully-fledged sandbox like World of Warcraft, nor does it try to be.
With the second season of Blue Protocol: Star Resonance, the developers are taking a new direction. They are daring less to cater to mobile gamers and more to raiders. Delivering four new abilities per character that need to be timed correctly feels refreshingly good, especially since the gameplay had previously been more passive than active. Why the new season is so crucial, you will find out here: Anime-MMORPG on Steam lost 97% of players in just 3 months and now wants to shine again with a new season