Blizzard finally needs a success – Will it be Diablo Immortal?

Blizzard finally needs a success – Will it be Diablo Immortal?

The announcement of the MMOARPG Diablo Immortal for mobile devices did not go well at all. But now the game has also been announced for PC, and more Diablo fans are showing interest. In the MeinMMO Podcast, we discuss the game’s history in detail.

This is the topic: For a long time, the offshoot Diablo Immortal had a very poor reputation in the gaming community. As a mobile game, it was frowned upon and not considered a “real Diablo.” After all, the series was exclusively on PC until part 3.

However, the feedback from initial tests sounded surprisingly positive and surprisingly more like an MMORPG than an A-RPG. There were raids and dungeons, PvP, and class switching in the game.

Interest in Diablo Immortal increased when Blizzard announced the game for PC as well as smartphones. This led to even major skeptics willing to give the game a chance.

In this episode of the MeinMMO Podcast, Alexander Leitsch, Gerd Schuhmann, and Benedict Grothaus talk extensively about the A-RPG and its development history so far.

Here you can listen:

You can also listen to the podcast here:

In our regular podcasts, we also cover special topics like the announcement of Witcher 4 and invite special guests like the guys from the LoL esports team Eintracht Spandau.

Suggestions or criticism?

This is how you can contribute: You can actively participate in improving the podcast. If you have feedback such as suggestions or criticism, or simply want to submit a cool topic proposal that should urgently be discussed, then check out our Discord server.

Alternatively, you can also write an email directly to [email protected] and share your thoughts with us. Let us know your opinion in the comments.

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