Blizzard does not want Diablo 4 to feel like an MMO – Promises OP builds and says: “Everyone is a kind of damage dealer”

Blizzard does not want Diablo 4 to feel like an MMO – Promises OP builds and says: “Everyone is a kind of damage dealer”

Blizzard explains what Diablo 4 distinguishes from an MMO and says it is about overpowering builds and everyone is a kind of damage dealer.

One of the biggest discussions around Diablo 4 concerns the so-called Shared World. This gives the action RPG a hint of an MMO, as you constantly encounter other players in the world of Diablo 4 and cannot turn off the Shared World. Additionally, it is not possible to play offline, and certain content can only be limitedly played solo.

This does not appeal to every Diablo fan. Part of the community prefers to explore Sanctuary alone and not have their gaming experience influenced by other players. The online requirement is also a point of contention. Furthermore, solo players do not want to rely on other players during events and bosses.

In an interview with the online magazine PC Gamer, Blizzard recently addressed the topic and explains what distinguishes Diablo 4 from an MMO.

If you are still looking for alternatives before the release of Diablo 4, we present 5 games in the video that are not Path of Exile:

A game to slay monsters and collect loot

How does Blizzard say Diablo 4 differs from an MMO? In the interview, Associate Game Director Joe Piepiora from Blizzard emphasizes that Diablo 4 is primarily an action RPG and adds: ‘It is a game in which you roam through dungeons, slay monsters, and collect loot.’

Although this sounds like an MMO, it is supposed to play differently according to Piepiora. In Diablo 4, it is not about creating various synergies between players who need a certain number of tanks and healers in their group to succeed in an event or defeat a boss.

Instead, it is about creating overpowering builds and dealing as much damage as possible. Everyone is a kind of damage dealer.

In Diablo, everyone is a kind of damage dealer. The fantasy of playing a Diablo game often lies in creating really overpowering builds and just blowing up screens full of monsters at some point and having this kind of experience.

Associate Game Director Joe Piepiora (Blizzard) via PC Gamer

Even though the Shared World of Diablo 4 and its online features are viewed controversially by the Diablo community, there are also players who see the principle positively.

One of them is MeinMMO editor and Diablo expert Benedict Grothaus. He believes that the Shared World is exactly what Diablo 4 urgently needs.

The most controversial feature of Diablo 4 is the best thing that can happen to the game

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