The General Manager of BioWare, the company behind Anthem, addresses the community with an emotional letter. Casey Hudson talks about the rough launch and says that the many issues surprised and disappointed the team. But there is also hope for the future.
Who is speaking? Casey Hudson (seen in the title image) is the General Manager of BioWare. In a letter to the community, the developer discusses the issues of the past weeks. Hudson describes the time since launch as a “wild ride.”
This is Hudson’s assessment: He says that they published a game that many players tell them is really fun at its core, but also has many issues.
What are the issues with Anthem?
- Since launch, Anthem has been struggling with severe technical flaws. There are numerous bugs and crashes.
- Another issue is the loot balancing. The drop rates and the value of the loot feel unsatisfactory to players.
We’ve summarized the current status of Anthem for you:
Launch was harder for BioWare than expected
This is what BioWare did not expect: BioWare prepared for the launch of Anthem with tests and also anticipated launch difficulties. However, some issues only surfaced when millions of players were actually playing Anthem, according to Hudson.
The developers were aware that new online games often struggle with issues when they go live.
However, the problems that arose shortly after the launch were unexpected for the developers.

This is what Hudson says about the launch:
We were of course very [disappointed about the launch], just like many of you. I have been playing with you from the beginning (I am a Ranger in Edmonton-Oilers colors!) and it makes me sad to hear about problems that prevent someone from fully enjoying the game. I take this very personally and it is our top priority to bring you improvements as quickly and as well as possible.
Casey Hudson, General Manager Anthem
In the meantime, BioWare has already made over 200 improvements to Anthem through updates and patches.
They want to continue to respond to player feedback. New updates for endgame, loot, progression, game flow, stability, and performance are to come soon.
For BioWare, this is currently a learning experience.

Anthem is set to take off
BioWare wants to show what Anthem can really do: Hudson points to the planned content for Anthem. There will still be a series of world events, new stories, and new features to come.
Later in the spring, the Cataclysm will come, which is supposed to turn the world of Anthem upside down: