Bethesda CEO Todd Howard says: If you are constantly overloaded in Starfield, it is your own fault

Bethesda CEO Todd Howard says: If you are constantly overloaded in Starfield, it is your own fault

In Starfield, loot can be found almost everywhere – a true feast for collectors. However, this can quickly lead to the inventory being completely filled. That’s Bethesda’s fault, says CEO Todd Howard.

Todd Howard is the Game Director and Executive Producer for Bethesda Game Studios, the studio behind titles like Starfield, Fallout, and The Elder Scrolls. Additionally, he was, before the release of Starfield, the only person allowed to speak about new information regarding Starfield at Bethesda.

In an interview uploaded as a YouTube episode on September 25, Todd Howard speaks with Ted Price from “The AIAS Game Maker’s Notebook Podcast” about the phenomenon of players needing to collect everything and becoming overloaded. However, you don’t really need all that stuff.

After all, tablets, pencils, and such sell quite well. Here are some tips on how to make money quickly:

“No, you don’t need the stuff”

This is what Todd Howard says to loot fans: In the conversation with Ted Price, Todd Howard talks about the freedoms players have in Starfield. They can decide for themselves where to go and what to do. This is especially relevant when players are looting.

It seems that every time people play one of our new games, they pick up everything. They become immediately overloaded. No, you don’t need the tablets and the pencils. But we like that you can pick them up.

Todd Howard via The AIAS Game Maker’s Notebook Podcast

However, it is simply too tempting when loot is lying around everywhere – even in toilets. Full backpacks and overload are issues that occupy players in Starfield. Players keep gathering tips to solve the overload problem.

You can simply stuff your companions with the junk, build makeshift outposts, use the container in the lodge with unlimited storage space, or use cheats.

Here are some tips against full backpacks:

Alternatively, you can just continue walking around with your overloaded inventory and even sprint. Of course, this has consequences that you have to weigh for yourself because: Your oxygen drops rapidly under too much load. After that, the CO₂ level in your suit rises.

Players have completely tested this to see if you can die from it:

Starfield: Player tests if you die from generating too much CO₂ due to overload

Source(s): GamesRadar
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