Battlefield 5: How milliseconds drive fans to the barricades

Battlefield 5: How milliseconds drive fans to the barricades

The Battlefield 5 community on Reddit is in an uproar. The reason is planned changes to the Time-to-Kill.

The release of Battlefield 5 does not excite everyone as much as our author Jürgen. Because in the subreddit, there is currently a topic that overshadows everything else. It is said that Battlefield 5 will receive an update on December 4 that will adjust the Time-to-Kill (TTK) among other things. However, many fans disagree and are expressing their protest in droves.

That is why the TTK in Battlefield 5 is controversial

What is Time-to-Kill? The Time-to-Kill, or TTK for short, is the time required to take down an opponent with a specific weapon. If the TTK is longer, players have more time to react to the attack. With a lower TTK, you die correspondingly faster.

Battlefield 5 Action Tommy Title

What is the problem with the TTK in Battlefield 5? Recently, reports have emerged from players in Battlefield 5 complaining that certain weapons would kill them in an instant – so quickly that they wouldn’t even feel damage beforehand. You simply die instantly. That is why voices have been raised, urging DICE to take another look at the TTK of Battlefield 5.

Why the wave of protests? In response to a fan’s inquiry on Twitter, a core gameplay designer confirmed on Twitter that changes to the TTK will also take place as part of the December patch. However, many fans do not agree with that. Threads with over 1,000 upvotes are currently sprouting like mushrooms on Reddit.

There, some fans express their protest and demand that the TTK should remain as it is. According to them, the Time-to-Kill is currently in good condition and the problem lies elsewhere.

Battlefield 5 desert

This is probably the real issue: The cause of the ultra-fast deaths is apparently not a poorly balanced TTK of individual firearms but technical problems – more precisely, the network code of Battlefield 5.

For when using a specific weapon to eliminate an opponent (TTK) and being killed by the same weapon (TTD, or Time-till-Death – the time from full health to death) can currently differ drastically.

It can easily happen that you need, for example, 0.7 seconds to kill an opponent with a weapon, but you die instantly from the same weapon at the first hit.

Battlefield 5 norway title main

The origin of the problem is likely the current netcode of the game. This can result in several hits being sent to the console or PC in a single packet.

This means that the player receives hits that they should actually have received spread over multiple packets, one after the other, all at once. Instead of continuously losing health due to multiple hits and then dying, you can die immediately within a moment.

DICE already confirmed during the Battlefield 5 beta that this phenomenon was due to the netcode. However, it seems that they have not yet fully addressed this issue. Nevertheless, the first changes to the TTK are apparently on the way. However, many fans are not in agreement.

More on the topic
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von Sven Galitzki

Have you experienced this problem yourself? Or can you not understand all the excitement?

Source(s): Reddit, Reddit, Reddit, Reddit
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