Battlefield 5 Alpha Impressions: Almost like Battlefield 1, just in a new scenario

Battlefield 5 Alpha Impressions: Almost like Battlefield 1, just in a new scenario

The alpha of the upcoming online shooter Battlefield 5 has come to an end. Numerous participants have shared their opinions, which are quite mixed.

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Too few meaningful innovations

This is Battlefield 1 in a new scenario: A criticism from PC Games is that, at least according to the alpha, Battlefield 5 feels too little like a standalone game. It is described as a game with only a few innovations compared to its predecessor, which simply offers a different scenario.

Partly pointless innovations: Gamestar reports that some of the innovations are pointless and directly contradict the highly praised immersion of Battlefield 5. While, for instance, soldiers and ground vehicles undergo a somewhat longer process to reload ammunition, airplanes simply have to fly through icons in the air.

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There is still much to do regarding the point distribution for the building system. Because regardless of whether an object is meaningful or not, points are awarded. This led to situations in the alpha where players simply built something anywhere just to receive the points.

Who shoots first wins: On Reddit, it is discussed that the TTK system (Time to Kill) results in the fact that usually the one who shoots first wins. Additionally, there is too little feedback on whether health points are low.

The ammunition refill system is also criticized here. You simply have too little ammunition and must constantly refill it. This is just annoying because with the little ammunition, you can hardly achieve anything.

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Not only criticism but also some praise

Better hit detection: VG247 praises the hit detection. In Battlefield 5, you hit your enemies right where you aim. Bullets are no longer deflected, making it quicker and easier to take down enemies. The feeling that randomness plays too strong a role in hits is no longer present.

Dense atmosphere. Both graphics and sound effects and the atmosphere are positively mentioned by Twinfinite. The alpha created the impression of a cool action game where the audiovisual experience pulls players directly into the gameplay.

In general, however, the tenor is that, at least according to the alpha, Battlefield 5 offers too little new content, making it feel more like Battlefield 1 with a new scenario. Many of the criticisms can probably still be ironed out before the release, balancing is being adjusted, and bugs are being fixed. At least in terms of audiovisual experience, fans can expect a spectacle.

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Also interesting: After accusations, Battlefield 5 clarifies: Airlift items are not loot boxes

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