Battlefield 2042 is facing many negative headlines. Nevertheless, there are still some active players who enjoy certain modes. Particularly popular was “Flashback Conquest”, where you could play the Conquest mode on old map classics. This mode has now fallen victim to the rotation, and fans are not happy about it.
What kind of mode is this? Flashback Conquest allowed players to play the Conquest mode on old maps like Arica Harbor, but with the specialists from Battlefield 2042.
The mode belongs to Battlefield Portal and is therefore part of the rotation system, which regularly brings different modes while others disappear until it’s their turn again.
The removal of Flashback Conquest has caused some frustration, as players apparently had a lot of fun with it. There is currently a discussion about this in the subreddit.
Some demand: “DICE, make Flashback a permanent map in the Portal area.”
Why was the mode removed? Strictly speaking, Flashback Conquest is not gone, just put on ice. In Battlefield Portal, the various modes rotate approximately every 2 to 3 weeks.
The mode will return, but players are still disappointed.
Why is the mode so popular? Most players agree: it’s due to the maps and the smaller player counts. Here are some comments about that:
- “Arica Harbor was the most fun I’ve had in BF2042 since launch last night. Epic feeling with just 64 players.” – sepltbadwy
- “Me too. The maps are much better and the weapon progression actually worked. Why this isn’t a permanent mode is simply incomprehensible.” – IceCreamPheonix
- “Oh man, I actually had a lot of fun with Flashback Conquest. Like for most, it was the maps that were just more fun – except maybe for El Alamein, which felt quite similar to the open emptiness of BF2042).” – cenorexia
The criticism of the new maps of Battlefield 2042 is not new, and developer DICE has long been planning extensive revisions of the maps from the All-Out Warfare area.
However, currently, they are very unpopular with most fans because they are too large and empty for many. The maximum player count of 128 players is also critically viewed by fans, with smaller rounds of 64 players being more appreciated.
This was also stated by former Battlefield 3 developers, who no longer work at DICE.
Player IceCreamPheonix has a clear demand: The current map rotation makes no sense to him.
Given the massive delays in content, I don’t understand why they didn’t decide to put all maps into a rotation. That would almost double the number of maps. At least Flashback Conquest should have been a permanent game mode in Portal.
via reddit
Why is the mode not simply permanent there? DICE has a problem here that is also recognized by the fans: the low player counts. They have now become so low that there cannot be too many modes in Battlefield 2042.
Otherwise, there is a risk that the remaining players will distribute themselves across too many modes, making matchmaking harder or even impossible. The Hazard Zone mode already faced this fate shortly after its release.
How bad is the situation with Battlefield 2042? The player numbers of Battlefield 2042 are unfortunately devastating. Especially on Steam, the shooter cannot compete with its rivals. Not even against those from its own house. Here’s a comparison of the average player numbers from the last 30 days, along with some other games (via SteamCharts):
- Battlefield 2042 – 2,008
- Battlefield V – 10,041
- Squad – 9,643
- Hell Let Loose – 6,333
Whatever the solution is, developer DICE still has many issues to address in Battlefield 2042.
What do you think about it? Are you still playing Battlefield 2042 at all? Which modes do you prefer to play?
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