Battlefield 2042 apparently acknowledges what fans have been saying since release: 128 players are too much for a map

Battlefield 2042 apparently acknowledges what fans have been saying since release: 128 players are too much for a map

According to the latest information on upcoming updates for Battlefield 2042, it seems that the highly promoted feature of 128 players per match is not functioning as well as expected. Fans saw this coming.

In the latest blog post from the developers, DICE has commented on upcoming changes and provided an in-depth insight. The main topic is the maps of Battlefield 2042, the criticism from the players, and how they plan to address the feedback.

  • A large part of the criticism focuses on the long travel distances. Fans have already criticized Battlefield 2042 as a running simulator.
  • Additionally, infantry soldiers find little cover and are often shot from a distance in open spaces.
  • DICE aims to resolve all these issues by reducing the player count in Breakthrough from 128 players to 64.

This brings us to one of the main criticisms of Battlefield 2042. Since the release, numerous players believe that the new 128-player matches are a significant problem.

The maps in Battlefield 2042 are incredibly large. But is that a good thing?

Blog post shows: 128 players bring many problems

This is the criticism behind it: Many players believe that the new maps of Battlefield 2042 are far too large. The reason for this is the 128-player matches with 64 soldiers per team.

This feature forced DICE to significantly enlarge the maps. This resulted in the 9 maps that are now known from the game which now have to deal with the negative criticism.

Another indication is the Rush mode that Battlefield 2042 temporarily introduced.

  • There, a maximum of 64 players could compete on the new, but smaller maps.
  • The mode was instantly the most popular in Battlefield 2042 and there were actual fan uprisings when DICE removed it.
  • Consequently, it was quickly brought back into the game.

Players agreed: The new maps work much better with smaller teams and less area. Although not everything was perfect, as the smaller parts of the maps were designed for larger matches.

Even former DICE employees spoke about this. They were involved in the development of Battlefield 3 and tested matches with 128 and 256 players 8 years ago.

Back then, it was concluded: The maps are getting too large, the travel distances too long, the matches too chaotic. Almost a decade later, Battlefield 2042 came with this feature, and DICE has not really commented on whether player numbers would change or whether the criticism is being acknowledged.

Nonetheless, we can now see: The changes to the maps and especially the reduction in player numbers are a pretty clear sign that they at least want to recognize the weaknesses of the feature and take countermeasures.

But how do you see it all? Do you consider the improvements to be the right step? Or should DICE take other measures instead?

Recently, Battlefield 2042 caused upset with another announcement: Battlefield 2042 delays Season 1 until summer, reveals details about the next update

Source(s): EA
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