Battlefield 1: Ammo 2.0 – Der Supporter soll wichtiger werden

Battlefield 1: Ammo 2.0 – Der Supporter soll wichtiger werden

The grenades have already undergone changes in Battlefield 1. Further revisions to the ammunition via Ammo 2.0 have now been announced.

Ammunition seems to be a major topic for the developers of Battlefield 1, as after the changes to the grenades there will be additional updates regarding this. The supply soldier is high on the priority list, as it is expected to become much more important in the future. Additionally, longer cooldowns and general supply issues with ammunition boxes are being addressed.

Supporters are part of the team!

Ammo 2.0 will be a complete overhaul of the resupply system in Battlefield 1. It is set to be fundamentally revised regarding how players can acquire new ammunition. One of the main goals for the developers is to make the supporter class so important that other classes seek their presence. It should always be beneficial when a support player is active with ammunition gadgets. This rework aims to achieve three goals:

  • Ammunition gadgets should always be helpful and provide temporary enhancements to other gadgets.
  • Other gadgets should not become useless once their ammunition is depleted but should become stronger when supported by ammunition.
  • The resupply function must be limited to prevent excessive use of gadgets.

The overall goal of Ammo 2.0 is that ammunition boxes are no longer the only way to replenish ammunition. Instead, there will be a cooldown system where ammunition boxes only influence the cooldowns.

BF1 Supply Soldier
Source: http://www.battlefieldcp.com/

The role of the supporter is to enhance the effectiveness of other classes. For example, two assault soldiers in combination with a supply soldier should be more effective in destroying tanks than three assault soldiers with the same goal. This could be achieved through buffs from ammunition boxes or packs. A well-considered team composition should be stronger than picking many soldiers of a specific class.

Ammunition changes on the CTE

Many more changes from Ammo 2.0 will be available in the future on Battlefield 1’s test servers for experimentation. A preview of the planned experiments can be found here:

  • Next, the regeneration time for grenades is set to be increased.
  • The ammunition packs should give players a temporary effect that speeds up ammunition regeneration.
  • Suppression is supposed to stop the passive replenishment of ammunition and ensure that replenishing at ammunition boxes takes about 50% longer. This should lead to fewer grenade uses on infantry maps without making the overall cooldown for grenades unreasonably long.
  • Smoke grenades may have a larger radius in the future to cover more area.
  • Ammunition overlap will be tested, allowing players to collect more ammunition than the actual maximum for their gadgets through ammo gadgets.
  • No ammunition replenishment through death.  It will be tested in the future to retain ammunition cooldowns even after dying. While you will spawn with the minimum amount of ammunition, the only way to achieve full magazines would be to wait out the long cooldowns or shorten them with the help of a support player.
    battlefield1-weapon

Bothered by laggers and players with high ping in Battlefield 1? They’re going to be easier to hit soon.

Source(s): Reddit
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