More on the upcoming Season 4 can be found here: CoD Cold War & Warzone: Everything we know about Season 4 – Facts, leaks, rumors
Details will likely only be revealed with the start of Season 4, such as taking teammates with you, the actual activation, or availability in a match.
Conclusion: Sounds exciting, but needs to prove itself
The subway system on the modern Verdansk map was nothing more than a gimmick. Hardly anyone used the fast travel seriously as a tactical alternative; at most as a loot cave when there was nothing else available. This was also due to its static setup – it always went in one direction or another, and you had to wait for the trains.
These issues could be resolved by the “Red Doors” and attempt to use the opposite approach. Possibly the locations of the doors are variable in each match, and a red door in the Boneyard does not always stand in the fuselage of a plane wreck.
This variability makes the system much more exciting than the subway. “There’s a Red Door back there, let’s get out” would be an interesting new alternative that would meaningfully expand the gameplay in Warzone.
What do you think? Do you think the new fast travel will be better than the subway? Are you annoyed by the introduction of such a “supernatural” feature? Discuss with us in the comments on MeinMMO.
More on the upcoming Season 4 can be found here: CoD Cold War & Warzone: Everything we know about Season 4 – Facts, leaks, rumors
Call of Duty: Warzone introduces Season 4 “The Red Doors” – a new fast travel system. The mysterious red doors replace the subway, which provided comfortable tours before the switch to Verdansk ’84. MeinMMO takes a look at what is currently known about the system and what the deal is with the doors.
Update June 17: Season 4 is live and the “Red Doors” are indeed a new fast travel system that randomly sends you across the map. We have included a clip to show you what it looks like:
Original announcement: Call of Duty is starting a new season on June 17 and shows a refreshing change for the battle royale Warzone on the Season 4 roadmap:
- New Gulag
- Motorcycles
- Map changes
New weapons will be added throughout Season 6. However, one change seems particularly exciting before the release of the new season: the fast travel system called “The Red Doors”.
The Red Doors from the Cold War campaign in Warzone
What are the Red Doors? The red doors are already known from the Cold War campaign. The story revolves a lot around brainwashing, memory manipulation, and hallucinations. The red doors are somewhat of a hint at an ongoing hallucination – they are not real. There is probably one red door somewhere in a Russian bunker in the CoD story. But most of the red doors in Cold War were part of a hallucination.
The doors often led to another thought section, to another little story. They are a tool for Agent Adler to maintain control over the victim during a brainwash.
How does this fit into Warzone? Through Warzone, the CoD creators have connected the “Modern Warfare” and “Black Ops” universes. This even goes so far that the current large map of Warzone takes place in the past – Verdansk in 1984.
However, following the clues, the story in Warzone does not involve a real time travel. Because the current map is called “Flashback” and probably tells the story of how Verdansk reaches the point of being destroyed by an atomic bomb in 2021.
So we are not actually replaying the “true” story, but rather the memories of someone involved, who may also be slightly blurred by psychotropic drugs. A good excuse when the next Warzone round doesn’t go well. But probably also the story basis for the introduction of the “Red Doors”.
By the way, the red doors were also seen in the cutscene during the introduction of Verdansk ’84 and led players to the new map for the first time during the live event (timestamp 0:50 minutes):
How do the Red Doors work? It’s not entirely clear yet. But since the basic idea of the system is much freer than a subway that always runs in a circle, the new fast travel system should be more flexible. To introduce the new system, the developers write in the blog for Season 4:
Our intel cannot explain the origin of these mysterious red doors around Verdansk, but one thing is certain: They allow you to [[REDACTED]] around the [[REDACTED]]. What’s behind them? Explore and enter them to [[REDACTED]] across the [[REDACTED]].
Red Doors won’t [[REDACTED]] unless you ping them, and after you step through, there’s no telling [[REDACTED]] exiting out the other side…
Developer in the CoD blog (via callofduty.com)
Translation: “Our information cannot explain the origin of these mysterious red doors in Verdansk, but one thing is clear: They allow you to [REDACTED]. What is behind them? Explore and enter them to [REDACTED] across [REDACTED].
The red doors do not [[REDACTED]], unless you ping them. And after you pass through, one cannot say, [REDACTED] when the other side ends…”
The slightly encrypted text, along with leaks from the past, suggests that the red doors have a random component. Data miner “@CoDPerseus_” pointed out the following dataset on Twitter:
You can see all kinds of target points for a Red Door in the hospital. There are as many as 12 different target points just for the door in the hospital. Along with the hint from the developer blog – “one cannot say, [REDACTED] when the other side ends…” – it suggests that you open a door by pinging it, but do not know where you will end up.
Details will likely only be revealed with the start of Season 4, such as taking teammates with you, the actual activation, or availability in a match.
Conclusion: Sounds exciting, but needs to prove itself
The subway system on the modern Verdansk map was nothing more than a gimmick. Hardly anyone used the fast travel seriously as a tactical alternative; at most as a loot cave when there was nothing else available. This was also due to its static setup – it always went in one direction or another, and you had to wait for the trains.
These issues could be resolved by the “Red Doors” and attempt to use the opposite approach. Possibly the locations of the doors are variable in each match, and a red door in the Boneyard does not always stand in the fuselage of a plane wreck.
This variability makes the system much more exciting than the subway. “There’s a Red Door back there, let’s get out” would be an interesting new alternative that would meaningfully expand the gameplay in Warzone.
What do you think? Do you think the new fast travel will be better than the subway? Are you annoyed by the introduction of such a “supernatural” feature? Discuss with us in the comments on MeinMMO.
More on the upcoming Season 4 can be found here: CoD Cold War & Warzone: Everything we know about Season 4 – Facts, leaks, rumors