Baldur’s Gate 3: Complete the Honour Mode with only 2 actions – Here’s how you do it

Baldur’s Gate 3: Complete the Honour Mode with only 2 actions – Here’s how you do it

The Honour Mode in Baldur’s Gate 3 makes quite a few players sweat. Others see it as a challenge to complete the difficulty level with personal challenges. One player has built a setup where he only needs to press two buttons to kill his opponents.

The YouTuber Fracture beat the Honour Mode in Baldur’s Gate 3 without using a single attack with his character. He simply walks up and down with his character until the opponent is dead. In Act 3, even the walking part is eliminated.

So that you can also get through Baldur’s Gate 3 without having to get your tav’s hands dirty, we analyzed the build for you and gathered all the information.

This build is based on passive damage and speed. If you want to build your character accordingly, collect all items that make you faster. The more movement your character has in a round, the more damage you can deal per round.

Here you can watch Fracture’s video in the original:

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And here’s how: Defeating enemies while passing by

Here we will go into detail about which items and classes Fracture used for the build to make it work.

Do you need specific classes?

For the build, you should choose the following classes:

  • Level 1: Wizard
    • Use Feather Fall and extend your jump distance to get from A to B as quickly as possible.
  • Level 2: Cleric of Eilistraee
    • As such a cleric, you can more easily obtain the sword Phalar Aluve that is required for the build.

At level 3 you pay Lazarus 100 gold and take all three levels in Rogue and Thief. After that, it doesn’t really matter which classes you choose. Just make sure you are still a cleric when you unlock the sword Phalar Aluve (unless you are playing a Drow).

Warning: Since this build is designed for you not to fight, you need to gain experience in social interactions. Focus on high charisma and talk to the goblins, for example, disguised as a dark elf.

What items do you need for the build?

You need these items for the build. We have listed them in the order in which you can find them.

Haste Helm

The helm is located in the destroyed village at approximately X: 32 and Y: 403. The item grants you Momentum for three rounds at the beginning of a fight. You get an additional 3 meters of movement range per turn.

Crusher’s Ring

The ring belongs to the goblin Crusher – he wears it on his foot. Crusher is located on a stage in the eastern part of the goblin camp. The effect of the ring also gives you 3 meters more movement range.

Phalar Aluve

You can find this sword in the Underdark at X: 116 and Y: -192. With a DC 15 Strength or Religion check, you can obtain it. Alternatively, a cleric of Eilistraee can release the sword with a blood sacrifice. Note: If you are playing as a Drow or have a Drow in your party, that character can also simply draw the sword.

Your character cannot use the sword properly, but that’s okay. The effect Shriek is of interest to you: This opens an aura with a radius of 6 meters around you. All opponents in this aura have disadvantage on all saving throws. They also take a W4 Thunder damage – this effect is what enables you to defeat enemies while passing by.

Boots of Stormy Clamour

You can buy these shoes from Omeluum. Omeluum is an Illithid trader that you unlock in the Myconid colony after a few quests. When you wear the shoes and inflict a condition on an opponent, they receive up to 2 rounds of Reverberation. If an opponent has up to 5 rounds of this condition, they take a W4 Thunder damage and must make a DC 10 Constitution saving throw. If they fail, the opponent falls.

Sentient Amulet

You can find this necklace in a chest in the Abandoned Refuge near the Grymforge at X: 627 and Y: 224. You specifically need it to speak with the spirit hidden in the amulet. Nothing else.

Once you have all the items up to this point, the build already functions in its basic form.

Ring of Absolute Force

The ring grants bearers of the Mark of the Absolute +1 on Thunder damage. Sergeant Thrinn in the Underdark wears it. You encounter her during the quest for the true soul Nere, among other things.

The Bhaalist Armour

In Act 3, you must finally join the cult of Bhaal. This unlocks the Merchant Echo of Abazigal, where you can buy the armor. When you wear it, you can toggle the aura of murder on and off – without using an action or bonus action. Additionally, it grants you +2 to initiative.

What else do you need?

Get the Mark of the Absolute burned into you at the Goblin Camp. The location doesn’t matter. However, it is needed to be able to use the ring mentioned above.

Recruit Shadowheart at the beginning of the game. Have her learn the spell Sanctuary later. This spell makes it impossible for opponents to attack you unless you have made an attack first. Passive damage does not dispel the spell. So if you sprint past your opponents, they cannot even make opportunity attacks against you.

Do everything to get Minthara into your party. You can collect her in Act 2 at the Towers of the Moonrise, as long as she survived the conflict between the Goblin Camp and the Emerald Grove druids. Minthara has a ability that also increases your speed.

Pay Lazarus 100 gold and turn Minthara into a moose barbarian. This gives you an additional 4.5 meters of movement range every time you enter Minthara’s aura. In fact, this also applies to entering it multiple times in one turn.

Walking past and taking out enemies – Here’s how to use the build

Equip all the necessary items and let Shadowheart cast Sanctuary on you before the fight. When the fight begins, first activate Shriek via your sword. If an opponent is now in your aura, they are affected – a condition has been imposed.

Every time this happens, the opponents get 2 rounds of Reverberation. Normally, this can only happen once per turn. Now move far enough away from your opponent so that they just no longer stand in your aura.

Now use the function to speak with your Amulet – this does not consume your action or bonus action. Your character will react annoyed. However, speaking with the amulet counts as a skill and thus resets the reverberation limit of your shoes. After the conversation, you can go back and give your opponent another two rounds of the effect on top.

From 5 stacks of reverberation, meaning three times back and forth, your opponent takes damage:

  • 1x W4 Thunder damage for Reverberation
  • 1 Thunder damage for the ring
  • 1x W4 Thunder damage for Shriek

You can repeat this as long as your character has movement left in their turn.

The best part? Thanks to Sanctuary from Shadowheart, when the opponent finally gets their turn, they cannot even make a counterattack. You are also protected against opportunity attacks.

Once you have obtained the Bhaalist armor in Act 3, walking will be eliminated: Activate the aura of murder on and off (this also costs no action), speak with your amulet and repeat this over and over. Every time the aura is activated, your opponent gets 2 stacks of reverberation, and from 5 stacks, they take the damage described above.

Once you have all the items, there is no longer any reason to ever end your turn in Act 3: Your attacks require neither actions nor bonus actions, allowing you to eliminate even tough opponents like Orin within 6 in-game seconds.

What do you think about the build? Will you give it a try? Or are you more into the traditional way of fighting in Baldur’s Gate 3? Let us know in the comments.

No matter how you play the game: Baldur’s Gate 3 makes a tremendous effort to deliver a good story even to those who play like a wrecking ball.

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