Baldur’s Gate 3: A Small Trick to Get to Places You Otherwise Can’t Reach

Baldur’s Gate 3: A Small Trick to Get to Places You Otherwise Can’t Reach

A class can break in even better than rogues in Baldur’s Gate 3 – at least at very specific doors. The Druid.

Baldur’s Gate 3 gives you a lot of freedom to achieve your goals in the game – or at least gloriously fail at them. Many paths in the game are locked and require either the skills of a rogue, social abilities, or puzzle skills to clear one blockage or another.

However, one of the least popular classes has a trick that allows it to easily bypass many locked paths: the Druid.

Which ability is it about? We’re talking about the Burrow ability of the Druid. This ability is available when the Druid transforms into a badger. The YouTuber Toyhouze demonstrates this in a short clip on TikTok:

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As a badger, you can use Burrow to dig into places you can see. Therefore, it’s perfect for bypassing grates where you would otherwise need a key or a skilled rogue.

In which locations does this work? Basically, you can use this trick on all grates. It’s important that you have a line of sight to the room you want to enter – which is generally the case with grates.

If you cannot see into the room, you cannot select it as a target area and therefore, Burrow cannot be used correctly.

Of course, there are almost always other ways to get into a room – Baldur’s Gate 3 gives players a lot of freedom in this regard. Sometimes you can open the door with a hidden switch, and sometimes you can simply kick the door down with brute force. Breaking in as a badger rarely attracts attention, and you can disappear just as unnoticed as you came.

Have you already completed a run as a Druid in Baldur’s Gate 3 and made good use of the various abilities of the animal forms? Or was your only druidic contact with Halsin in a notoriously famous scene? The only thing “more evil” than that is actually a child that can be used as a weapon.

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