Astellia shows how precisely you can design your characters in the new MMORPG

Astellia shows how precisely you can design your characters in the new MMORPG

The Asia MMORPG Astellia is set to come to Europe and has introduced the character editor in a video. It includes many details such as sliders for the upper and lower army.

This is what the editor can do: The editor in Astellia allows for detailed customization of characters. Even the shine of the skin or the thickness of the upper arm muscles can be precisely determined.

So, those who enjoy designing characters will have fun in Astellia.

Save functions and templates: In addition to the various sliders and colors for self-assembly, there are also additional features in the editor.

These include random assembly, a way to choose pre-made characters, or to save your own creations.

The video showcases the character editor in fast motion by the developers:

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Adjustments of Astellia for the West

The publisher Baruson E&A aims to bring Astellia to the West after its successful launch in South Korea. To ensure the game works for us, many adjustments will be made.

Will Astellia be Pay2Win? Early on, the developers of Astellia announced that in the West a Buy2Play model will be adopted, while the game is Free2Play in Korea.

They also promised to distance themselves from Pay2Win and to make many contents available that are purchasable in Korea.

Relaxation of the Gender Lock: Also specifically adjusted for the West will be the so-called Gender Lock, where certain classes are only available for specific genders.

So, at launch, classes for both genders should already be available. Other blocked classes should be released later on.

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Will Astellia be released in German? There is also good news for players from Germany. Already at launch, the game is set to be available in English, German, and French.

When can you play Astellia? The closed beta for the European and North American version is set to start in Summer 2019.

You can already register on the official site for it.

Learn more about the game in our interview:

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