The sandpark MMO ArcheAge increases the level cap to 55 on March 10 and gives players new abilities.
You don’t need as much EXP as in Korea
On March 10, it will be live in ArcheAge with the next content update. This raises the maximum level to 55. As has now been revealed, they want to take it a bit easier in North America and Europe and not make the jump as drastic as in North Korea. Therefore, players will require less EXP to reach the new maximum level.
Nevertheless, it is still supposed to be an endeavor that keeps players entertained for a while.

These classes are supposed to get stronger with the 5 new skill points in ArcheAge
There are 5 new skill points to earn, which are supposed to make the hybrid classes even stronger, according to Trion Worlds. They promise enhancements for:
- Paladin
- Skeleton Knight
- Trickster
- Phantom Shape
- Archon
- Druid
- Hierophant
- Monk
- Crusader
- and Spell Singer

According to Trion Worlds, these are the best classes in ArcheAge
And the current top classes are supposed to be challenged. According to Trion, they are:
- Forecasters
- Shadow Runner
- Tormentor
- and Templar.

These are the new 55 skills
The new abilities that are available at level 55 in a skill line are also introduced by Trion Worlds in their own words:
Fury of the Fight: In Enemy Lines
This targeted area-of-effect ability for medium distances catapults you into the fray, trapping your unsuspecting enemies and dealing damage. Due to its swiftness, the skill “In Enemy Lines” can be used alongside other skills like Charge, Overwhelm, or Shadow Step to bridge the distance between you and your opponent in no time (almost like teleportation). Common application: Start of combat, escaping, and of course riding on a hammer.
Defense: Fortress
With this battle-changing control ability, your enemies are pushed away while your allies are drawn in (regardless of current status effects). Allies drawn to the caster also receive a short-term damage reduction bonus. Common application: Preventing tunnel vision in allies, freeing from enemies, and interrupting combos.
Occultism: Death’s Vengeance
This (delightfully) grim buff inflicts devastating magic damage upon your death, affecting all enemies within 15 meters. Death’s Vengeance can be activated with a cast time and remains in the background until the skill is triggered by your death or removed by an enemy player. Common application: Revenge, YOLO encounters, fun.
Magic: Whip of the Gods
This ability lashes enemies within a 6-meter radius with a surge of devastating energy. The skill “Whip of the Gods” can be used 5 times rapidly in succession without causing a cooldown, and all affected foes suffer the Shock effect. Common application: Cleanup, PvP against multiple opponents, and causing instant panic among enemy plate wearers.
Bardic Art: [Performing] Cadence of Sorrow
This enchanting ballad reduces the duration of negative status effects on your allies while extending negative status effects on enchanted foes. Common application: Reducing stun duration, compulsive performance frenzy, and playing great music.
Witchcraft: Devil’s Bell
This hellish ability summons a Wailing Corpse that attacks aggressive targets nearby. Your new companion (which acts in addition to your normal combat companion) will attack enemies at its discretion for the duration of the spell. Common application: Increasing damage dealt and having a temporary friendship.
Auramancy: Mirror Distortion
This 5-second buff creates a small new shortcut bar, allowing the caster to instantly teleport to the right or left. (Your new teleportation skills remain active until you teleport or the buff expires.) Common application: Evading impending annihilation, taking a better position, and confusing melee opponents.
Archery: Sharpshooter Attack
This powerful shot for long distances pierces opponents and deals significant damage to anyone caught in its path. Turn instantly to change direction while casting. Common application: Group PvP, naval battles, and forcing enemies to fear not only missile rain.
Shadow Play: Throwing Dagger
Target a single enemy with this area-of-effect ability for short distances and watch the pain spread among nearby foes! All enemies hit by the dagger suffer physical damage, reduced movement and attack speed, as well as increased cast time (while you gain 2 accumulations of Bloodthirst per victim). Common application: Mitigating explosive damage, quickly stacking Bloodthirst for Shadow Strike, and making enemies weep.
Vitalism: Blessing of the Whirlwind
This targeted spell enhances the attack and movement speed of allies while dissolving buffs from enemies within 30m. The Blessing of the Whirlwind is a powerful tool that can increase your group’s damage in PvE fights and turn the tide in PvP battles. Common application: Battlefield control, coordinated explosive damage, and magical effects that are a true feast for the eyes.


