ArcheAge: “The land distribution in Auroria went (almost) as it should”

ArcheAge: “The land distribution in Auroria went (almost) as it should”

In the sandpark MMO ArcheAge a letter from producer Victoria Voss has appeared, addressing the opening of Auroria. She dismissed accusations from the community that too much land had been snatched away by hacks and botters. Only twenty of several thousand accounts were found to exhibit suspicious behavior.

The error in the US was found too late

Auroria, as Victoria Voss makes clear, did not run well in North America: Numerous players missed the hunt for Auroria as they were unable to log in. The connection problems in the US appeared unexpectedly. During testing, there was no sign of this.

ArcheAge Auroria

In diagnosing the problem, Trion Worlds made a mistake and initially suspected the issue to be with the systems for which they were responsible. However, the error occurred in the game itself. By the time they tracked down the problem, it was too late to change anything. Stopping the servers would have done nothing at that point. A rollback was also not possible. To avoid such difficulties in the future, they plan to open a test server.

In Europe, however, the difficulties never arose; the launch of Auroria went smoothly here.

Land distribution was legal

Many players – even in Europe – complained over the last two days that the unlocked building areas in Auroria were allegedly occupied by hackers. Trion Worlds sees it differently. In the lead-up to Auroria, they neutralized two of the most well-known hacking tools.

When the land was then distributed, they observed attentively from the outside. Of the thousands of logged-in players, only twenty had irregularities noted. They had ended up with disproportionately much land. They will check this and possibly reclaim what they have acquired.

ArcheAge-FremdeWelt

The sooner players understand that ArcheAge is a sandbox, the better for the community

They have investigated many accusations that players had cheated. The majority of these accusations proved unfounded. Other players had simply utilized the capabilities of their class better, acted more coordinated, and thereby secured the land. The exploitation of all these possibilities is what a sandbox is about. ArcheAge is significantly more focused on competition among players than normal PvE MMOs. The sooner players understand this, the better it will be for the community. Especially players from well-cooperating guilds were able to secure many building areas.

They heard from many players that the opening of Auroria provided them with exactly the gaming experience they had hoped for. There are tens of thousands of new and legitimate landowners in ArcheAge.

Source(s): ArcheAge Producer Letter
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