In Apex Legends the new Season 2 should be faster and smoother according to the developers than in Season 1. For this, challenges are supposed to help. However, according to some players, it has even gotten worse now. The fault lies with the missable challenges and scaling tasks.
So was the progress earlier: In Season 1 there were no challenges, you always needed a flat 29,500 XP per level and could earn thousands of bonus XP if you systematically played all legends in a week. Nevertheless, it took ages and many fans wished for challenges to shorten and spice up the grind.
How does progress work in the Season 2 Battle Pass? In Season 2 this was supposed to change, because there are now daily and weekly challenges that immediately grant you complete levels in the pass. For this, the legend bonus from Season 1 was removed and each level requires more XP than the previous one.
It should actually go faster in the end. But many players are slowly doubting that.
This is how fast the progress in the Season 2 Battle Pass really is
We received an email from our readers Smoghul and Pashai. The gamer couple had struggled to reach the maximum level in Season 1. But in Season 2 it feels more difficult and slower for them.
The following aspects of Season 2 are to blame:
- You need more and more XP per level
- You no longer receive bonus XP for regular play
- The challenges do not give much XP and the bonus-level challenges take a long time to complete
- You can miss challenges and then it’s even harder to catch up later
There is also a large thread on Reddit on the topic that is attracting a lot of attention with almost 2,000 upvotes. It is also criticized there that the grind is worse than before.
This is how scaling works in Season 2: Particularly bad is the scaling. Here you have to earn 9,000 XP first, then you get a level. For each additional level you have to farm 9k more than before. So 18,000 for a second level, 27,000 for the third, and so on. This ends up at 54,000 XP for a level, which takes a very long time.
As a reminder, in Season 1 it was always 29,500 XP. In addition, you received much more XP from playing thanks to the bonus XP from the legends.
The misery of the fixed 54k XP per level only ends when the week resets each Tuesday and the scaling starts again at 9,000 XP for the first earned level.
This is how you still get bonus levels: Aside from this progression, there are only three one-time weekly tasks left, which are also quite tricky and each provide a bonus level in the pass.
You also need to get 30 kills with a specific hero or deal massive damage with a specific weapon.
Furthermore, there is a level per week when you complete once 5 and once 10 daily tasks.
New system favors frequent players
This type of player is at a disadvantage: So if you are a casual player with not much time to play or need to be away for a while, you miss many opportunities to effectively earn Battle Pass levels.
Because the “cheap” bonus levels from the early scaling phases reset every week, and if someone is on vacation for 2 weeks or for other reasons doesn’t play much, they permanently miss many easily obtainable levels in the Battle Pass.
Power gamers also have disadvantages: The system does not favor hardcore gamers either and prolongs progress through the weekly resets. Because anyone who wants to farm XP after the 54K XP limit will no longer level up effectively.
This is what players are saying: Many players on Reddit see it like Smoghul & Pashai. The grind is worse and it takes longer than in Season 1 to complete everything. Especially since the special weekly tasks often take many hours to complete and you take so long to finish them all.
Other players praise the new system and claim that it has divided the grind into small portions and that casual players should benefit from it. They should be able to complete the pass faster overall than in Season 1.
Provided they play every week effectively and focus on completing the challenges and do not take longer than 5 hours for the weeklies. This, according to many players, including our readers Smoghul & Pashai, is hardly possible.
Therefore, they suspect that many players who end up still being several levels away from the maximum level and the cool skins available there will then resort to credit cards and simply buy the missing levels with real money for 1.50 Euros per level instead of going through the grind.
The system in Apex Legends is therefore far from the sometimes extremely easy tasks from Fortnite, which you can theoretically complete all in the last minute.
What do you think of the new progression in the Battle Pass? Is it just the right pace so that nothing is given away, or is the grind too harsh for you?




