Anthem aims to surpass Destiny 2 – at least in terms of area size. But this comes with other sacrifices.
One of the most eagerly awaited games of 2018 is Anthem by BioWare. After the developers fell from grace with Mass Effect: Andromeda, much responsibility rests on the upcoming title, which is already being referred to as a “Destiny competitor.”
This is precisely why Anthem must continuously compare itself to Destiny (2) and is often used as a benchmark by fans from both sides. A question arose on Reddit whether Anthem will be a “true” open-world game. That would mean there are no real loading times and the world seamlessly transitions into itself.
Open World like “A Mix of Destiny and The Division”
Brenon Holmes from BioWare addressed this and explained that it is a “mix of The Division and Destiny” and even drew comparisons to Destiny. He noted that Destiny has a “pretty cool” server technology, which divides individual areas into smaller sections, allowing for a seamless transition.
However, for Anthem, a different approach is desired, as a different technology is used. This will result in the areas being “considerably larger.” However, this will likely mean that there will occasionally be loading times between the different zones.
The exact details are not yet worked out, which is why one should not take these words too literally.
Anthem does not yet have a concrete release date. Originally, the developers are aiming for a release in fall 2018, but many fans doubt that this date can be met.
Are you looking forward to Anthem or have you already found your MMO shooter of the year?
