Anthem has “Contracts” as endgame content – what does that mean?

The developers of Anthem reveal some details about the game’s endgame. One variant will be the “Contracts.”

Although Anthem will be released next month, many details are still not publicly available. It seems that significant information will only come with the “VIP Access Demo” at the end of January. However, even beforehand, the developers continue to give small hints about the game and what various content will look like. One of the endgame contents will probably be “Contracts”.

Anthem Twitter Michael Gamble contracts

What are Contracts? Contracts (“Contracts”) and especially their “legendary” variant are endgame content of Anthem. They are particularly difficult tasks that are said to be “repeatable, dynamic, and really hard.” The principle strongly resembles repeatable quests with good rewards.

What does “dynamic” mean? There is no specific information about this yet. Nevertheless, it seems that the missions will play out a little differently each time and demand different objectives.

It is conceivable that for a mission one might have to capture a specific Fortress or eliminate a targeted number of enemies. What exactly Michael Gamble means by “dynamic” will likely only be found out in a few weeks.

anthem x2

Practice Contracts: Before the legendary Contracts, there will be “normal” Contracts which will be significantly easier to achieve. These are primarily designed to “train” players so they have a taste of what awaits them in the endgame.

Are you excited about Anthem already? Or would you rather wait for the demo and the first tests to form an opinion?

In recent days, there have been sporadic bits of information, but also evasion from the developers:

Why our Micha is super excited about Anthem is revealed here.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. gamingbolt.com