The developers have revealed a lot about the loot in Anthem. There are no sets, but legendary weapons – and a lot of inventory space.
It is no wonder that there were many questions to the developers about what the loot system will look like and what loot can be obtained.
No armor sets: Many games have accustomed players to collecting armor sets. These match visually or provide bonuses when wearing multiple parts of the set. This will not be the case in Anthem. There will be no set armors, at least not at launch. This raises hopes that armor sets may also appear in a later patch.
Plenty of legendary gear: There shouldn’t be a lack of targets anytime soon. After all, Anthem comes with nearly 100 legendary items that should provide the right response for every situation.
“Scrap” can be dismantled: Those who are just unlucky with their drops need not despair. Unwanted gear can be “salvaged”, meaning it can be dismantled into its individual parts. What exactly that brings and whether one can craft things from these individual parts remains to be seen.
Inventory space for plenty of stuff: Sooner or later, there is always a lack of inventory space in games with loot. In Anthem, this shouldn’t happen anytime soon, as there will be “250 slots”. This could still change before launch, but is a solid guideline.
Proven loot concept with color scheme: In other aspects, Anthem is classic and adheres to the proven “color system” of items that players are already familiar with from Diablo, WoW, or also Borderlands. Depending on the color of the item name, an item is rarer and stronger:
- Common (white)
- Uncommon (green)
- Rare (blue)
- Epic (purple)
- Masterwork (orange)
- Legendary (yellow)
So when yellow text appears in the inventory, it is a reason for joy.
High difficulty brings better loot: It is also interesting that the difficulty level determines the chance for good loot. For example, one receives legendary weapons less frequently on “normal” than on “Grandmaster”. In general, the rule is: The harder the content, the better the chance for good loot.
Do you like this information about the loot system of Anthem? Or is there an aspect that definitely needs to be changed?



