The Anthem players are currently engaged in a heated discussion about the value of luck on their gear. A developer has now explained what the stat is all about.
What is being discussed? Yesterday we reported on this, that the Anthem community is critically examining the value of luck on gear. How the stat works exactly has been unclear until now, and player tests also yielded no conclusive results.
Some players have already demanded that the value be completely removed from the gear. In their opinion, players should not be forced to hoard gear with luck just to be able to play their favorite build.

Developer provides clarity: BioWare developer Brenon Holmes has now joined the discussions in the Anthem subreddit. Holmes is the Technical Design Director and is involved in the work on Anthem.
The developer spoke up on Reddit in a post, where user MrSiippyfist tested the value of luck on the Grandmaster 1 difficulty against 100 Ursix enemies. According to Holmes, the stat currently works as follows:
- The value is based on thresholds
- The final threshold is a total of 190% luck
- The stat affects the drop rate and rarity
This is what luck is for: Luck refers to the chance of receiving an item of a rarity tier. If you are level 30, you can receive Masterwork and Legendary items, and luck increases the chances of dropping one of these items from enemies or chests.

The base value of each player is 100% luck. With gear that has this value, freelancers can gain an additional 90% luck, anything beyond that is not supposed to have an effect.
Holmes also suggested testing luck on easier base enemies. Some “High Tier” opponents, such as an Ursix, have a greater chance of dropping items.