Recently, there was a bug in Diablo 4 that made the Battle.net ID visible to all players. Individuals were subsequently flooded with friend requests and messages about gold sales.
What was that bug? An error in the interface apparently caused players to receive numerous requests since the release of Diablo 4. Their Battle.net ID was visible to all players, allowing people to easily add and message them.
The topic was taken up on social media, and according to Blizzard, the bug has now been fixed.
Soon, Season 1 will start in Diablo 4. Here you can see a trailer:
“I get the requests almost hourly”
What were those requests? The users from whom the requests came were all associated with gold sales. In a subreddit dedicated to the game, the user u/FPS_Casey posted a picture of the friend requests in the game. All of them came from users named GoldTrade, only with different numbers.
Gold is scarce in Diablo 4. This troubles fans who wish for improvement.
Here you can see the photo in the post on Reddit. The user writes that they have been receiving these requests almost hourly since the release of Diablo 4:
Some individual users comment that this only happens if you have already bought gold. Others write that they have also received requests without ever buying gold. As proshooty states: “I get these and have never bought gold or visited a website for buying gold.” (via Reddit).
One advises setting the private text chat to “friends only.” This can be done in the account settings in the Battle.net launcher:
Some users also mention on Twitter that they have received messages and friend requests of this kind. Others write that the bug could cause players to continue receiving requests, as the IDs have been collected (via Twitter).
Has the bug been fixed? According to a tweet from Blizzard President Mike Ybarra on June 11, the bug has been fixed. They are currently working on sorting out the accounts (via Twitter). Maybe this will result in fewer requests being sent out.
Receiving requests while playing can be very annoying, especially when it seems never-ending. A different, less annoying bug recently caused the rarest uniques to drop for many as if they were just normal legendaries:
