The Confessor
Confessors dedicate themselves to fire magic and are thus the opposing faction of Frostweavers. With their pyromancy, they want to ignite wood, melt stone, consume flesh, and char bones.
They are embodied by Elken, High Elves, and Nethari.
Fanatic: Fanatics attack opponents with debuffs that make them more vulnerable to attacks from allies. At the same time, due to their passive ability, there is a chance to remove debuffs from themselves and gain healing.
Inquisitor: If you want to play a classic fire mage, choose the Inquisitor. With the passive skill, there is a chance of 5% to inflict Burning on enemies whenever you use fire skills. This also includes Fire Tornado, which can cause a lot of damage to many enemies at once.
Holy Maker: The Holy Maker is a melee mage. The skill Spitting Distance ensures that all spells are reduced to melee range but deal significantly more damage. At the same time, there are barriers and passive healing so that you are not immediately defeated by your opponents.
The Druid
druids were followers of Gaea, the Earth Mother. After her death, however, the druid cult disbanded. The druids who return as crows either fight out of revenge or out of belief in a dead goddess.
Fae, Half-Elves, and Wood Elves can play as druids.
Archdruid: Archdruids create a perfect symbiosis of life and death. They support allies and control their enemies. The skills Bark Skin and Nature’s Avatar provide protection and barriers for allies. Shroud of Darkness, on the other hand, stuns enemies that attack you.
World Keeper: With the World Keeper, you amplify the healing within you. Bark Skin not only provides protection but also healing over time. Allies standing in your Healing Rain receive healing in the form of their inflicted weapon damage. Passively, an essence stacks high that, when used, generates a +5% healing effect.
Stormcaller: The passive skill of the Stormcaller turns you into a living energy ball that deals lightning damage to attacking enemies. Generally, the Druid also focuses on damage through air or lightning attacks in this form.

