After 1.5 years of Genshin Impact, I now feel the biggest problem of the community

After 1.5 years of Genshin Impact, I now feel the biggest problem of the community

Genshin Impact releases a new patch every 6 weeks with massive updates and usually brand new characters. Too fast for the given resources, says MeinMMO author Lena.

The biggest problem for the community is the resin system in Genshin Impact. Time and again, one reads criticism and suggestions for changes. Everything related to looting costs resin. So if you want to upgrade and perfect your character, you need a lot of resin and time.

Additionally, the luck factor in conjunction with resin has been criticized. Loot is usually sparse, and the equipment items, the artifacts, are often not very useful. It takes time to get an artifact that you can give to the character.

In other games, you can repeatedly defeat a dungeon or boss, while Genshin Impact uses a “popular” mobile game feature to limit runs. If your resin is empty, you can no longer get loot. You have 160 resin available daily, and 1 point regenerates every 8 minutes.

While I never had a problem with it, things began to change with Patch 2.3 and beyond.

Who is speaking here? I am Lena, a freelance author at MeinMMO. Since the beta, I have been involved in Genshin Impact and have been keeping track of every change. I have already invested hundreds of hours in the game and have explored nearly every map 100%.
More on the topic
Genshin Impact: Everything about Patch 2.6 – Leaks, Release, Banners, Characters
von Sayumi (Lena)

Why do I suddenly have a problem with the resin system?

With Patch 2.3, new artifacts were introduced to the game after a long time, which overturned some builds of existing characters and were intended to equip future characters.

I noticed that with the current system, I cannot quickly equip the existing characters + the 2 new ones that I also definitely want, and I have to farm for weeks, maybe even months.

Meanwhile, new characters would still appear, some of which I may not want, but certainly a few.

How is that supposed to work? If you don’t want to spend money on the resin system, you are very limited. Not only do you spend 20, at most 40 resin per sphere run if you farm effectively, but you also get 90% bad artifacts.

If they are acceptable, you still have to rely on your luck that the right sub-stats are increased when leveling the artifacts.

This particularly stood out to me with the release of the new artifacts. Moreover, these will not be the last new sets. You have to farm for months only to find out that the new artifact sets are significantly better on the characters – this is very frustrating.

If artifacts were the only problem…

If the characters only needed suitable artifacts, it would still be bearable. However, you also have to loot spheres for weapon materials and the various bosses, which can cost up to 60 resin.

While Genshin Impact has tried to address the problem by halving the resin costs of the first 3 weekly bosses, you still need to gather 270 resin to loot all current bosses. So all resin from day 1 and a significant part of the second day in the week goes into that.

Since the weekly bosses drop useful items for the characters, I don’t want to limit myself to just 3.

Additionally, as a player, you have to take care of your own budget and make sure you always have enough EXP cards for the characters. The loot of these cards and the money also costs 20 resin each and only gives you a fraction of what you actually need for a character.

I calculated it: I only selected some of the characters whose weapons, talents, and levels I want to upgrade.

Accordingly, I would need 173 days just to do this. If I also take into account that I have to obtain the artifacts additionally, it could take more than a year to finish the 15 characters, while at the same time new content and characters come every 6 weeks.

How the resin problem could be solved

While many in the community are calling for resin to be completely abolished, I believe that an adjustment of the loot could already provide relief.

If multiple EXP books, Mora, and rare artifacts dropped per run, it would definitely counteract the problem. I don’t want everything to be handed to me and to finish with a character within a week, but I want it to remain fair.

What is it supposed to look like when there are eventually not 6 weekly bosses anymore, but 15 to 20? I don’t want to be forced to not loot certain bosses in the week just because my resin prohibits that.

Additionally, the limit of 5 for enriched resin could be increased. If I happen to have 2 to 3 days without time for the game, I could at least store the resin of those days and use it completely on another day.

I hope that Genshin Impact adapts the resin system to the current content and variety by the time Patch 3.0 is released.

My colleague Cortyn also criticized exactly this problem with Genshin Impact back then: Genshin Impact has a problem in the endgame, and it is not the gacha system

Deine Meinung? Diskutiere mit uns!
77
I like it!
This is an AI-powered translation. Some inaccuracies might exist.
Lost Password

Please enter your username or email address. You will receive a link to create a new password via email.