In World of Warcraft there is chaos – at least during some dungeon visits. Because Mythic+ overwhelms many and that leads to frustration.
The start of a new season in World of Warcraft always comes with some hurdles. One needs to learn the routes in the dungeons, memorize boss mechanics, and generally prepare one’s character to keep up.
However, fewer and fewer people want to take the time to truly prepare, as would be appropriate and polite. That’s what many players of WoW believe at least. A post in the WoW subreddit receives a lot of agreement.
Mythic+ in WoW is currently “worse than ridiculous”
What was said? MollyNtheSufferjets wrote a post in the WoW subreddit and shared his experiences with “Mythic+” in the first days of the new season, which was anything but positive. In the post “WoW has a problem because everyone wants to play hard content, but only 5% of people put in the absolute minimum required,” he writes:
This week finding groups for Mythic+ was physically painful. Last night it was worse than ridiculous.
People don’t want to invest the time to run lower keys and learn mechanics, they don’t use consumables, don’t want to use defensive cooldowns, and literally want to interrupt nothing.
At the same time, these same people believe they should be finishing M+10 already in the first week. And when they ruin keys, it’s because “the dungeon is too hard” and of course not because they are incompetent pig creatures.
Especially the lack of preparation and knowledge seems to really anger the Reddit user. Because many wouldn’t even know the boss mechanics that one should have learned much earlier:
Halfway through, people write stuff like “Sorry, this is my first Mythic+ this season” – while we are in an M+7. I mean, okay, maybe you should do a few 2s first? Or maybe mention that right at the beginning?!
People die to the same mechanic over and over, wipe you on the boss 3 times and then say: “I don’t even know what the boss is doing here.” We’re in the middle of a key and I suddenly write an essay as an explanation after 3 wipes because a DPS can’t be bothered to run M0 or M+2 to learn how a boss works.
Consumables? What are those? I looked at my last 6 runs of M+7 dungeons today and only ONE person used a simple healing potion. 1 out of 24. Meanwhile, I’m standing here with buff food, weapon oil, flasks, and potions.
Even though the post initially seems like the “typical rant” of a frustrated player, it does seem to have struck a chord in the community. Over 5,400 upvotes agree with MollyNtheSufferjets and share similar experiences.
New M+ is the problem because people don’t know it
One factor that likely plays into the whole problem is the overhaul of the “Mythic+” system, which probably has passed many by. With the last season of Dragonflight, Blizzard significantly revamped the dungeon system.
A dungeon of difficulty “M+2” is now actually as difficult as an old dungeon of difficulty “M+12”.
Therefore, many players who may have stopped during Dragonflight think that all dungeons in the range of +2 to +10 shouldn’t be that difficult – after all, they weren’t in the past.
The reality, however, is that dungeons starting from M+4 already have many mechanics that can lead to the character’s death almost immediately with a single mistake. A high knowledge of the dungeon and the abilities of the enemies is essential here – because that cannot be compensated for by a healer in a pinch.
This is how the community reacts: However, there are also many people who report positive experiences, such as notchoosingone:
I did a +5 Mist of Tirna Scythe last night and we had an Fury warrior who was incredible. Interrupting on cooldown, stuns with Shockwave, and every time he had something ready to reduce incoming damage, he used it. I whispered him afterward and told him how much I enjoyed it and he asked: “Don’t they all do that?”
No, my friend. No, they do not.
Some also believe that Mythic+ has always been like this, such as Walexei. He believes the “fault” of the incident is also that people invite such players:
Mythic+ has never been different. That’s why add-ons like raider.io are so popular and will remain so. Even Blizzard has introduced a Mythic+ rating in the game, which previously required an add-on.
The real question is: Why do you take someone into an M+7 who hasn’t even done an M+2 yet?
What have your experiences been with Mythic+ in the first days of the season? Have you encountered good groups and had positive experiences so far? Or has it been just as chaotic for you? Or… are you perhaps the reason for the chaos? After all, some classes will have an easier time soon, as there are new buffs.