A Stasis Fragment in Destiny 2 is now much better than you think – Gives you a massive boost

A Stasis Fragment in Destiny 2 is now much better than you think – Gives you a massive boost

After the release of Destiny 2: Witch Queen, many Guardians are playing with the newly revamped Void 3.0 Super. In the process, the once-popular Stasis Ultimate is being neglected and forgotten. However, a rework of a fragment of Stasis gives you another reason to play with Ice.

Which Stasis fragment is it? It is the fragment “Whispers of Hedrons”. This fragment received a “nerf” as it previously granted you a temporary damage buff. You only had to freeze an enemy to achieve this. Bungie considered it too powerful and subsequently changed the fragment.

Now you gain improved stability and aim assist when freezing. Additionally, your mobility, resilience, and recovery are significantly increased. Many players expected the term “significantly” to imply a buff of 30 points to the stats, but Bungie gave you much more than that, so this should not be ignored.

Invisible, but Massive Stat Boost

How was the stat bonus tested? This was discovered by the player “Fermi” from Destiny 2. He conducted a comparison where he extensively tested the fragment again. He examined the regeneration times of the individual abilities with his Guardian. In doing so, he found out how it is when he:

  • had 100 points in the respective stat
  • had 40 points with the active fragment
  • had 30 points with the active fragment

He recorded this test and made it available on YouTube. We have embedded the video here:

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It can be seen that the active fragment does not provide the usual 30 points stat boost, but a whopping 60 points. This massive boost seems to have gone unnoticed by anyone else apart from him.

What does this mean for builds? Despite the many nerfs in the past, Stasis is still a powerful tool for Guardians. Receiving such a high bonus just by freezing enemies is amazing. This allows for the creation of strong builds with Stasis, temporarily raising all character stats to 100 points.

Slowing down enemies and having high regeneration times is especially helpful in endgame activities like raids and nightfalls. This allows you to survive longer and better control the battle.

However, Guardians often overlook such changes, especially since they did not expect such a massive boost. Since Bungie usually does not visually indicate such adjustments, they are neglected by Guardians as well. Players want to see what changes and have exact numbers in front of them. But thanks to eager players who tackle such tests, the broader community ends up learning about them.

What do you think about such changes that Bungie does not describe in detail? Would you prefer if Bungie names the adjustments in detail next time? Let us know!

Source(s): Forbes
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