A player in ARC Raiders completes all 66 quests, now draws a devastating conclusion: “It’s not worth it”

A player in ARC Raiders completes all 66 quests, now draws a devastating conclusion: “It’s not worth it”

In ARC Raiders you will meet many nice NPCs who will assign you various quests, but some of them are quite involved. A player wondered whether the effort is worth taking on all of them.

What did the player do? ARC Raiders features up to 66 quests that you can complete. One or another must have wondered: “Are they worth it at all?” The player PizzaurusRex wanted to answer this question for you and thus completed all the quests that can be picked up in Speranza.

On Reddit, he then shared his impressions. Are the rewards good? Is the effort too great? Are they even fun? He answered all these questions, but for many, the result could be quite disappointing.

Quests are good, but not for loot

What was the result of his test? PizzaurusRex reports on the overall design of the quests, as they are often boring. They mostly send you to the fringes of the maps, where there is nothing and no one, just to collect an item or repair things.

Some can be completed in one go, others require multiple raids to finish. As a reward, you then receive a few weapons, 1–2 blueprints, some consumables like grenades and keycards, cosmetic items, and materials.

In summary, PizzaurusRex states that the quests are not worth it in terms of rewards. Overall, the quests can be convincing in terms of objectives, but if you are only after loot, you shouldn’t rely on these.

If PizzaurusRex were to send his first Raider on an expedition and reset his progress, he would not rush into the quests with his new character. Instead, he would focus on progressing his workbenches and collecting loot that he actually needs.

What do other players say about it? They agree with PizzaurusRex with over 1,700 upvotes, but some of them also see the point of the quests beyond the loot. rakadur confirms the poor loot but explains that the quests are especially worth it for exploring areas you would never visit otherwise.

Chemical_Director_25 agrees and explains that the quests also serve the lore. Often, you even come across the odd blueprint in remote locations, which sharpens your senses while looting.

However, many find it tedious to complete all the quests again after an expedition to access important blueprints. They are therefore calling for a permanent unlock, as TheP4rk suggests, so that they do not feel compelled to complete everything again. It remains to be seen whether the developers will come up with a solution for this. However, with the new patch, it is clear that the developers are listening to their fans. What has changed with the new update, you can find out here: ARC Raiders: Patch Notes for Update 1.3.0 – Fixes an unfair exploit

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