A player in ARC Raiders builds a large maze with over 65 barricades, is hunted by his enemies

A player in ARC Raiders builds a large maze with over 65 barricades, is hunted by his enemies

A player has conducted an exciting experiment in ARC Raider: What if every door in Stella Montis is locked that you come across? That is exactly what he did, but some Raiders were not pleased.

What did the player want to test? The player luvas0 revealed his experiment on Reddit. He wanted to test on the new map “Stella Montis” what happens when you barricade every door you encounter. For this venture, he equipped himself well, taking the following items with him:

  • 65 door barricades
  • 13 deployable barricades
  • 3 shock charges
  • 1 deadline mine

His experiment was a complete success, as he was able to influence some players with his endeavor regarding their forays into the facility – but they were not very pleased about it.

Chase and explosive end

How did the story end? The goal was for luvas0 to see if the barricade system could also serve as a weapon. That is why he barricaded every door he could find. The result: Many Raiders tried to free themselves and became desperate in the process. They set out to hunt the culprit and take him down.

For over 20 minutes, luvas0 managed to escape from the players until three Raiders were able to pin him down in a dead end. One might think luvas0 would be trapped, but his test subjects were mistaken.

He therefore threw a smoke grenade, barricaded that door as well, placed a deadline mine on the ground, and blew himself up along with the other players. Thus, his experiment was a success, especially considering that this attempt demonstrates that the barricades in ARC Raiders are a powerful means to guide enemies.

Such an experiment is not possible everywhere: It should be noted that not every map is suitable for such experiments. Stella Montis is an exception as it is an underground map that is completely winding. The doors are your only options for exploring new areas on the map. Other maps, like the dam, cannot be locked as easily because many places and buildings have been destroyed by the ARC and offer alternative escape routes.

What do you think of the experiment? Do you find it interesting how versatile your items can be? Often, this is not noticed in the heat of battle. Another puzzle, especially for newcomers, is the many items and which ones you should dismantle. Good thing there is a cheat sheet for that: ARC Raiders: Recycle Cheat Sheet – This is how you know what to keep in your inventory

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