A class will soon have to hop permanently in WoW if it wants to deal damage

A class will soon have to hop permanently in WoW if it wants to deal damage

Demon Hunters become proper rubber balls in World of Warcraft Dragonflight. Because they have to hop if they want to deal damage.

With Dragonflight the talent system in World of Warcraft is significantly revised. All characters get two talent trees available – one for the class and another for the respective specialization.

Especially for the Demon Hunter, developers had to come up with quite a bit to fill the talent trees since Demon Hunters inherently have significantly fewer abilities than other classes. This also makes them one of the best classes for beginners and returners, as they are relatively easy to learn.

However, with Dragonflight, there is a talent that is already seen as a meme. Because Demon Hunters have the reputation of being constantly in motion during combat and always using some jump or dash – sometimes because it actually deals damage and sometimes just because it looks cool. However, with Dragonflight, this wild hopping becomes mandatory. A talent ensures that.

WoW Fanart Demon Hunter
Demon Hunters will soon have to jump a lot.

What talent are we talking about? We are referring to the talent “Momentum” or in English “Eager of Battle”. Currently, it is located in the last row of the Havoc talent tree in the Alpha of Dragonflight. A talent with the same name already exists in the live version of the game, but its function is limited there. In Dragonflight, the talent reads as follows:

“Fel Rush, Gliding, The Hunt, and Vengeful Retreat increase your damage by 12% for 6 seconds.”

The special innovation here is that “Gliding” will now also increase damage by 12%.

As a reminder: Gliding is the ability that allows Demon Hunters to spread their wings and then glide in one direction with reduced fall damage. It can be activated either while falling or automatically after a double jump.

WoW Demon Hunter Casting Shadowlands title 1140x445
The rubber class will become even … rubberier.

Why do Demon Hunters always have to hop? The catch is that Fel Rush and Vengeful Retreat not only have cooldowns but are also not suitable for every situation. When it is necessary for melee fighters to all stand in one position or when you cannot simply charge in a direction without thinking, then Demon Hunters will have to use gliding – meaning jumping and then flying a bit. Only by doing so can they maintain the permanent buff of 12% additional damage.

The result is likely that you will see all Demon Hunters jumping and hopping even more often than before.

What else is in the talent tree? Apart from this rather amusing talent, the Demon Hunter’s tree looks quite classic. You can try out the talents for Havoc on wowhead yourself. It is interesting that Demon Hunters can completely specialize in secondary stats such as “critical hit” or “mastery” thanks to certain talents.

That all Demon Hunters have access to seals through their class tree is also quite exciting and allows for significantly more flexible support, such as massive silencing of enemies or even group control.

Night Fae, Necrolords, and Kyrians can also be happy because their covenant abilities are returning as talents – however, the Venthyr ability has been removed and is not expected to return, as this playstyle is no longer intended to be supported in Dragonflight.

What do you think of this talent of the Demon Hunter? A fun and interesting thing? Or is just the thought of the “rubber DHs” bouncing around even more annoying?

More about the new talent trees, we have the details for you here.

Deine Meinung? Diskutiere mit uns!
7
I like it!
This is an AI-powered translation. Some inaccuracies might exist.
Lost Password

Please enter your username or email address. You will receive a link to create a new password via email.