There have been many new details in the last few hours about Star Wars: Jedi Fallen Order. We have compiled some important points for you.
At EA Play 2019, about 15 minutes of gameplay were showcased, in which protagonist Cal fights through factories and forests, mowing down various members of the Empire. From the gameplay shown, a lot of details can already be derived, though some also come from interviews with the developers.
We present to you 7 interesting details from Star Wars Jedi: Fallen Order.
1. The Force powers are limited
Those who want to use Force powers must pay attention to their Force energy bar. Only when this bar is charged can a Force power be used.
So those who want to throw around abilities continuously will ultimately be forced into melee combat to beat back some enemies. You cannot play as a pure “Force user” without using the lightsaber.
This ensures a dynamic between the Force and the lightsaber. The player will constantly be forced into melee combat, even while dealing significant damage with Force powers.
2. Cal and his enemies can block
All characters in the game have an additional resource bar with which they can block. This might remind some gamers a bit of Sekiro. Basically, this bar only indicates how long and often enemies can still block before their defense is broken and they are defenseless.
It is therefore important to manage this resource and to strike back at the right moment.
3. Enemies have strengths and weaknesses
While most stormtroopers can be killed by almost any type of attack, there are many special enemies who cannot be so easily outsmarted.
Enemies with melee weapons can resist being pulled by the Force, and some fighters will even easily parry strikes from the lightsaber.
Thus, it will be necessary to develop a specific tactic for most enemies and memorize what they are weak against and what can overwhelm them. Simply mashing buttons won’t lead to victory.
4. Abilities can be improved with skill points
Throughout the game, Cal earns experience points and can distribute these to various skills. Those who wish can, for example, enhance their Force powers so that they become stronger or last longer.
Alternatively, Cal’s handling of the lightsaber can also be improved, allowing him to better hurt his enemies in melee and possibly break their block meter more quickly.

Distributing talents is possible at resting points when Cal meditates. There, you can also save. This is reminiscent of the campfires from Dark Souls and is inspired by them.
5. You get a spaceship to travel from planet to planet
It has also been revealed that Cal can have his own spaceship. With the Stinger Mantis, he can not only fly from planet to planet but also find rest to distribute his skill points. The appearance of the ship is also said to be customizable, so there will be various skins.
Additionally, you should be able to perform “various additional activities” on the ship, but no details have been released yet.
6. There are parkour and climbing sections like in Tomb Raider
Although the showcased gameplay clearly focuses on combat, that is far from everything that makes up the gameplay. Comparable to the “Tomb Raider” series, there will also be climbing and parkour sections where skill and quick reactions are needed.
Apart from that, there will also be some puzzles to introduce calmer moments into the game. However, these should not be overly difficult and simply provide a nice change of pace from the action experienced during battles.
The proximity to other games like Uncharted or Tomb Raider is, by the way, no coincidence:
7. There are cosmetics, but no microtransactions
Even beforehand, the developers announced that Star Wars: Jedi Fallen Order will not feature microtransactions. However, this does not mean that there are no cosmetic items in the game.
You can unlock various cosmetic items for Cal, including saber grips and new colors for your lightsaber. You can also color your droid and thus customize it.
Which details do you like the most about Star Wars Jedi: Fallen Order?




