The Lord of the Rings game Shadow of War was harshly criticized at release for its microtransactions. Now publisher Warner Bros. announces that they will be completely removed. The microtransactions hindered players from fully immersing themselves in the Nemesis System. This is evident six months after release.
Shadow of War sparked the discussion about microtransactions in 2017, which then culminated in the huge uproar surrounding Star Wars Battlefront 2 by the end of the year.
The discussion essentially revolved around the fact that Shadow of War is a full-priced single-player game and the microtransactions come into play in the endgame, as a relatively grindy system was implemented here: the Shadow Wars, a series of sieges.

Discussion about Loot Boxes Dominated Release of Shadow of War
With loot boxes, the War Chests, players were able to buy relief here. Although the loot boxes were not necessarily required, many critics argued on principle. They accused the developers of making the endgame deliberately tedious to sell more loot boxes – and that in a single-player game.
Shadow of War was released on October 10, 2017, and received decent reviews from the press with a score of 80 on Metacritic. However, the public discussion at that time was dominated by the loot boxes – and some amusing clips regarding the Nemesis System.

Nemesis is the system in which you fight, enslave, and engage in battles with Orcs repeatedly. Due to some random factors, the Orcs receive different abilities, titles, and almost a personality.
Even in the first part, the Nemesis system was the centerpiece of the game. Because it leads to individual stories for each player.
The Nemesis system consistently produced highlights and also fueled the discussion about the game.
- When people post videos of them tormenting poor Orcs and continuously degrading them.
- Or vice versa: When a scrawny under-Orc rises to the mighty Warlord because he emerged victorious from battles with the player.
In the endgame, the Shadow Wars, you can then deploy your own Orcs and also trade them on a marketplace. And that is exactly what bothers Warner Bros. in hindsight.
Microtransactions Ruin Nemesis System
Now Warner Bros. says: The microtransactions take away a key aspect of the Nemesis System. According to Warner Bros., it corrupts the system when you can just buy Orcs in the marketplace. Because then you don’t experience great stories with them. This prevents players from immersing themselves in the world.
Therefore, they will permanently remove gold, War Chests, and the market from Shadow of War.
Anyone who still has gold can spend it until July 17. After that, the market will be closed. A FAQ explains the details on exiting the microtransactions.
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