6 failed MMOs and MMORPGs – Something went wrong with these games

6 failed MMOs and MMORPGs – Something went wrong with these games

Landmark, the little sister as an only child

EverQuest Next was planned as a successor to EverQuest. It was developed by Daybreak Studios. However, more than an idea was not produced from the game, and it was canceled in 2016. That’s okay, this happens. Many planned games are discarded because ultimately something failed.

landmark-bild

However, the problem is that Daybreak had already sold a companion title for EverQuest Next, namely Landmark.

Landmark was supposed to run hand in hand with EQ Next. While players completed typical MMO features like quests in EverQuest Next, Landmark was meant to function as some sort of sandbox where players could build and design worlds. The idea was to give players tools similar to what the team used for developing EverQuest Next.

The problem was that players did not understand the point of Landmark, especially since the development of EverQuest Next was canceled. What is the use of a construction set if you can’t really play with it?

Yet despite all concerns, the team pushed through with its idea, launched Landmark, and marketed it as a budget title. It was hardly understandable even at launch.

Then it didn’t take even a year after the release of Landmark to announce: Landmark is being closed.

From beta to beta – page 4 shows the fate of a browser MMO.

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