The Hermit
What sounds like an incredibly good and fitting concept especially for druids, barbarians, and rangers is often not the best idea in practice for the long term. These characters need absolutely nobody – except perhaps their loyal animal companions.
They do not need NPCs, no civilization, and certainly no fellow players; they get by quite well alone. Every problem is solved in their own way, and whoever doesn’t join them is out of luck. Basically, they didn’t want anyone to come with them anyway. Alone, they are better off; then no one is in the way.
Trust is not given away and must be hard earned, if it is even possible to gain it. Such characters are so anti that they quickly create friction in the group, which can also swiftly turn into frustration.
So if you are not planning a quick and extensive character development that will eventually transform your lone wolf into a pack animal, you should rather refrain from this.
Do you know other character concepts that have caused problems in the group? Feel free to write it to us in the comments.
Finding the right concept for your character that makes you happy and fits well with your group is often not so easy. Often, you want to play something more extraordinary instead of always being the classic elf ranger or human warrior. Therefore, here are some races for you that are often underestimated and you shouldn’t miss:Here are 7 underestimated races from Dungeons & Dragons if you don’t want to play boring humans or elves