The Repopulation
The science fiction sandbox MMORPG has set itself a lofty goal. It aims to appeal to as many different groups of players as possible. This is already evident in the fact that there are to be two different combat systems, between which players can switch at any time. The classic RPG system and the action mode, which is oriented towards first-person shooters.
For PvE players, there are generated missions. These have multiple phases, decision-making possibilities, and therefore outcomes. There are also public quests, called engagements. These are changes to the environment; for example, a city can be overrun by creatures. Players must then decide how to proceed.
PvP-interested players also have their engagements. These are open-world battlegrounds. Outside of them, war can also be waged. Cities are built by players. These establish a nation, and the nations war with each other.
Anyone who is not excited about either can focus on the crafting system. Thousands of variations of an item are to be manufacturable. This is made possible by an event system. During production, specific decisions are made that affect the result. There is also a housing system in the open world, which is modeled after Star Wars Galaxies.
The game is currently, according to its own statements, in the final alpha phase. It is available for €20 on Steam Early Access. There are currently two different packages: Silver and Gold; later Platinum will follow, which is required to establish nations. The game itself is set to be free to play upon release and will be financed through a cash shop and the aforementioned packages.
Official Website: https://therepopulation.com/
Conclusion
Every one of these games sounds interesting. However, since all are still in development, the release may differ from the conception. This is also to be expected. Especially a game like The Repopulation promises much and aims to offer as much as possible in nearly all aspects of an MMORPG. It is doubtful that this will succeed. For example, the engagements reminded me of the descriptions of events in Guild Wars 2. There, too, it was said that players would have decision-making possibilities and that their actions would have an impact on the environment. What resulted were events that always go in circles. Initially interesting, later monotonous. Perhaps The Repopulation will succeed in doing this better.
Steam Early Access and Kickstarter have shown us that many of the games deviate from what was promised upon release. Both have also proven that there are games that are worth playing. Which of the 5 games presented here that are? Each person must decide for themselves.


