3 strong Hearthstone decks for beginners in the Scholomance Academy

3 strong Hearthstone decks for beginners in the Scholomance Academy

We show you three strong Hearthstone decks that you can use to achieve first successes in the Scholomance Academy and test new cards.

The new expansion “Scholomance Academy” has finally launched in Hearthstone. In addition to 135 new cards to prepare for, it is now also essential to create new decks to remain competitive. But which decks should you start with? To make it easier to get started, we have gathered here 3 good decks for you that experiment with some of the new cards.

As usual, we present a few popular decks and explain their basic gameplay as well as the most important features. You will also find the deck code there, which you can easily copy to your clipboard (CTRL+C) and then paste into the game (CTRL+V). Hearthstone will then try to copy the deck and show you which cards are still missing.

The dust costs indicate how expensive it would be to craft the deck completely from Arcane Dust. Don’t be alarmed by the costs, as if you already own some cards, the costs will decrease accordingly.

The “Ripper” Warrior

Deck code: AAECAQcG9pYD1pkD360DvrkD+cIDq9QDDEuiBP8HlpQD260DuLkDwLkD9sID4swDp84DkNAD0tEDAA==

Dust cost: 12,760

About the deck: This deck is from the player “DefinetlyNotDekkster” and is heavily based on the Warrior card Dimension Ripper. While it doesn’t come from the latest expansion, it has strong synergy effects with some new cards.

The deck requires some time to really get going. The many cards with low costs, like Blade Storm or the new Sportology, help sustain the necessary time. The first 5-6 turns are essentially just about holding on as much as possible and keeping the opponent’s board small through numerous removal effects.

However, after that, this deck really gets going and brings a multitude of powerful minions onto the board that can achieve victory in a single turn.

For example, when you apply the Ceremony Hammer, the next spell additionally summons a minion with Taunt and the values of the spell. Combined with the spell Dimension Ripper for 10 mana, really crazy effects can emerge. It occasionally happens that you have 2x Crazy Aspect Deathwing or 2x the new Blood Rip on the field – in addition to the 10/10 minion with Taunt.

If this deck makes it into the later rounds and the warrior still has enough health points, a victory is virtually guaranteed.

Tempo Demon Hunter

Deck code: AAECAea5AwTaxgOD0APP0gPj1AMN+a4Di7oD98gD+cgD/sgD0c0D3s4DgtADxtEDzNIDzdID1NID+dUDAA==

Dust cost: 7,880

About the deck: Our second deck was devised by professional player RDU in one of his streams and looks quite promising. It takes the already high speed of the new class Demon Hunter and pushes it even further. Moreover, the costs of the deck at 7,880 Arcane Dust are relatively inexpensive.

The deck is based on the new soul fragment mechanic that Demon Hunters possess. New cards like the Spirit Binder, Soulshatter, and the Mark Slayer mix soul fragments into the deck.

Other cards then use these soul fragments to bring about powerful effects. For instance, the Soulshatter Shaper grants the Demon Hunter +5 attack for that turn. The Soul Student Malivia fills the board with 3/3 souls that have Rush. When this is combined with the Hunter Ace Kreen, who makes all other friendly characters – including the hero – immune when attacking, the board can be cleared in no time and you can go on the offensive.

The deck is perfect for fast, brutal rounds. Most of the time, the victory should be clear after just a few turns. If it is a defeat, at least it should be clear after just a few minutes. The perfect deck for everyone who wants quick, punchy action and doesn’t want to spend a long time on big, complicated card combos.

Spell Damage Mage

Deck code: AAECAf0ECO0FuAjFuAONuwOSywP6zAPNzgPQzgML5gSWBZ+bA+KbA/+dA/usA+DMA/jMA4XNA6TRA/fRAwA=

Dust cost: 12,220

About the deck: This deck comes from the player Yukazo and focuses on spell damage effects. In the Scholomance Academy, there are indeed some exciting cards that benefit from spell damage, even though they aren’t spells themselves.

Among the new spell damage cards is the inexpensive Lab Partner, but also the already known Astromancer Solarian. With the Age Study, you can even discover a spell damage minion that you can then freely use – with a bit of luck even another Solarian.

Among the most important cards are the two legendary minions. Master Duelist Mozaki gets +1 spell damage every time the player casts a spell – this stacks infinitely. Subsequently, Ras Frostwhisper benefits from this. At the end of the turn, he deals 1 damage to all enemies (including the opposing hero) – amplified by spell damage. Therefore, Ras Frostwhisper is capable of clearing the entire board on his own when supported by enough spell damage.

Cards like Devolution Missiles and Firebrand help keep opponent minions small and clear threats before you can unleash your spell damage combos.

What do you think of the latest expansion? Have you already experimented with the new cards? Which deck are you trying out right now?

Source(s): hearthpwn.com
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